Removed not needed network steps, corrected slot methods

This commit is contained in:
Shoghi Cervantes 2014-03-05 00:54:12 +01:00
parent bf412b1c20
commit a529e7566a
31 changed files with 761 additions and 929 deletions

View File

@ -1,164 +0,0 @@
<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class AchievementAPI{
public static $achievements = array(
/*"openInventory" => array(
"name" => "Taking Inventory",
"requires" => array(),
),*/
"mineWood" => array(
"name" => "Getting Wood",
"requires" => array(
//"openInventory",
),
),
"buildWorkBench" => array(
"name" => "Benchmarking",
"requires" => array(
"mineWood",
),
),
"buildPickaxe" => array(
"name" => "Time to Mine!",
"requires" => array(
"buildWorkBench",
),
),
"buildFurnace" => array(
"name" => "Hot Topic",
"requires" => array(
"buildPickaxe",
),
),
"acquireIron" => array(
"name" => "Acquire hardware",
"requires" => array(
"buildFurnace",
),
),
"buildHoe" => array(
"name" => "Time to Farm!",
"requires" => array(
"buildWorkBench",
),
),
"makeBread" => array(
"name" => "Bake Bread",
"requires" => array(
"buildHoe",
),
),
"bakeCake" => array(
"name" => "The Lie",
"requires" => array(
"buildHoe",
),
),
"buildBetterPickaxe" => array(
"name" => "Getting an Upgrade",
"requires" => array(
"buildPickaxe",
),
),
"buildSword" => array(
"name" => "Time to Strike!",
"requires" => array(
"buildWorkBench",
),
),
"diamonds" => array(
"name" => "DIAMONDS!",
"requires" => array(
"acquireIron",
),
),
);
function __construct(){
}
public static function broadcastAchievement(Player $player, $achievementId){
if(isset(self::$achievements[$achievementId])){
$result = ServerAPI::request()->api->dhandle("achievement.broadcast", array("player" => $player, "achievementId" => $achievementId));
if($result !== false and $result !== true){
if(ServerAPI::request()->api->getProperty("announce-player-achievements") == true){
ServerAPI::request()->api->chat->broadcast($player->username." has just earned the achievement ".self::$achievements[$achievementId]["name"]);
}else{
$player->sendChat("You have just earned the achievement ".self::$achievements[$achievementId]["name"]);
}
}
return true;
}
return false;
}
public static function addAchievement($achievementId, $achievementName, array $requires = array()){
if(!isset(self::$achievements[$achievementId])){
self::$achievements[$achievementId] = array(
"name" => $achievementName,
"requires" => $requires,
);
return true;
}
return false;
}
public static function hasAchievement(Player $player, $achievementId){
if(!isset(self::$achievements[$achievementId]) or !isset($player->achievements)){
$player->achievements = array();
return false;
}
if(!isset($player->achievements[$achievementId]) or $player->achievements[$achievementId] == false){
return false;
}
return true;
}
public static function grantAchievement(Player $player, $achievementId){
if(isset(self::$achievements[$achievementId]) and !self::hasAchievement($player, $achievementId)){
foreach(self::$achievements[$achievementId]["requires"] as $requerimentId){
if(!self::hasAchievement($player, $requerimentId)){
return false;
}
}
if(ServerAPI::request()->api->dhandle("achievement.grant", array("player" => $player, "achievementId" => $achievementId)) !== false){
$player->achievements[$achievementId] = true;
self::broadcastAchievement($player, $achievementId);
return true;
}else{
return false;
}
}
return false;
}
public static function removeAchievement(Player $player, $achievementId){
if(self::hasAchievement($player, $achievementId)){
$player->achievements[$achievementId] = false;
}
}
public function init(){
}
}

View File

@ -139,7 +139,7 @@ class BanAPI{
break;
}
$this->server->api->console->run(implode(" ", $params), $player);
$output .= "Command ran as ".$player->username.".\n";
$output .= "Command ran as ".$player->getUsername().".\n";
break;
case "op":
$user = strtolower($params[0]);
@ -188,9 +188,9 @@ class BanAPI{
$this->server->schedule(60, array($player, "close"), "You have been kicked: ".$reason); //Forces a kick
$player->blocked = true;
if($issuer instanceof Player){
$this->server->api->chat->broadcast($player->username." has been kicked by ".$issuer->username.": $reason\n");
$this->server->api->chat->broadcast($player->getUsername()." has been kicked by ".$issuer->getUsername().": $reason\n");
}else{
$this->server->api->chat->broadcast($player->username." has been kicked: $reason\n");
$this->server->api->chat->broadcast($player->getUsername()." has been kicked: $reason\n");
}
}
}
@ -286,7 +286,7 @@ class BanAPI{
$player->close("You have been banned");
}
if($issuer instanceof Player){
$this->server->api->chat->broadcast($user." has been banned by ".$issuer->username."\n");
$this->server->api->chat->broadcast($user." has been banned by ".$issuer->getUsername()."\n");
}else{
$this->server->api->chat->broadcast($user." has been banned\n");
}

View File

@ -291,9 +291,9 @@ class BlockAPI{
$item = BlockAPI::fromString($params[1]);
if(!isset($params[2])){
$item->count = $item->getMaxStackSize();
$item->setCount($item->getMaxStackSize());
}else{
$item->count = (int) $params[2];
$item->setCount((int) $params[2]);
}
if($player instanceof Player){
@ -305,8 +305,8 @@ class BlockAPI{
$output .= "You cannot give an air block to a player.\n";
break;
}
$player->addItem($item->getID(), $item->getMetadata(), $item->count);
$output .= "Giving ".$item->count." of ".$item->getName()." (".$item->getID().":".$item->getMetadata().") to ".$player->username."\n";
$player->addItem($item);
$output .= "Giving ".$item->getCount()." of ".$item->getName()." (".$item->getID().":".$item->getMetadata().") to ".$player->getUsername()."\n";
}else{
$output .= "Unknown player.\n";
}
@ -354,7 +354,7 @@ class BlockAPI{
return $this->cancelAction($target, $player, false);
}
if(($player->gamemode & 0x01) === 0 and $item->useOn($target) and $item->getMetadata() >= $item->getMaxDurability()){
$player->setSlot($player->slot, new Item(AIR, 0, 0), false);
$player->setSlot($player->slot, new Item(AIR, 0, 0));
}
}else{
return $this->cancelAction($target, $player, false);
@ -410,8 +410,8 @@ class BlockAPI{
}
if($item->isActivable === true and $item->onActivate($player->level, $player, $block, $target, $face, $fx, $fy, $fz) === true){
if($item->count <= 0){
$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0), false);
if($item->getCount() <= 0){
$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0));
}
return false;
}
@ -456,14 +456,14 @@ class BlockAPI{
"Text2" => new NBTTag_String("Text2", ""),
"Text3" => new NBTTag_String("Text3", ""),
"Text4" => new NBTTag_String("Text4", ""),
"creator" => new NBTTag_String("creator", $player->username)
"creator" => new NBTTag_String("creator", $player->getUsername())
)));
}
if(($player->gamemode & 0x01) === 0x00){
--$item->count;
if($item->count <= 0){
$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0), false);
$item->setCount($item->getCount() - 1);
if($item->getCount() <= 0){
$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0));
}
}

View File

@ -62,7 +62,7 @@ class ChatAPI{
$sender = ucfirst($issuer);
}
}else{
$sender = $issuer->username;
$sender = $issuer->getUsername();
}
$this->broadcast("* $sender ".implode(" ", $params));
break;
@ -74,12 +74,12 @@ class ChatAPI{
if(!($issuer instanceof Player)){
$sender = ucfirst($issuer);
}else{
$sender = $issuer->username;
$sender = $issuer->getUsername();
}
$n = array_shift($params);
$target = Player::get($n);
if($target instanceof Player){
$target = $target->username;
$target = $target->getUsername();
}else{
$target = strtolower($n);
if($target === "server" or $target === "console" or $target === "rcon"){
@ -129,7 +129,7 @@ class ChatAPI{
if($owner !== false){
if($owner instanceof Player){
if($whitelist === false){
console("[INFO] <".$owner->username."> ".$text);
console("[INFO] <".$owner->getUsername()."> ".$text);
}
}else{
if($whitelist === false){

View File

@ -177,7 +177,7 @@ class ConsoleAPI{
return $this->run($this->alias[$cmd] . ($params !== "" ? " " .$params:""), $issuer, $cmd);
}
if($issuer instanceof Player){
console("[DEBUG] ".TextFormat::AQUA.$issuer->username.TextFormat::RESET." issued server command: ".ltrim("$alias ")."/$cmd ".$params, true, true, 2);
console("[DEBUG] ".TextFormat::AQUA.$issuer->getUsername().TextFormat::RESET." issued server command: ".ltrim("$alias ")."/$cmd ".$params, true, true, 2);
}else{
console("[DEBUG] ".TextFormat::YELLOW."*".$issuer.TextFormat::RESET." issued server command: ".ltrim("$alias ")."/$cmd ".$params, true, true, 2);
}
@ -194,7 +194,7 @@ class ConsoleAPI{
case "u":
case "player":
case "username":
$p = ($issuer instanceof Player) ? $issuer->username:$issuer;
$p = ($issuer instanceof Player) ? $issuer->getUsername():$issuer;
$params = substr_replace($params, $p, $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1);
$offsetshift -= strlen($selector[0]) - strlen($p) + 1;
break;
@ -207,10 +207,10 @@ class ConsoleAPI{
case "a":
case "all":
if($issuer instanceof Player){
if($this->server->api->ban->isOp($issuer->username)){
if($this->server->api->ban->isOp($issuer->getUsername())){
$output = "";
foreach(Player::getAll() as $p){
$output .= $this->run($cmd . " ". substr_replace($params, $p->username, $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1), $issuer, $alias);
$output .= $this->run($cmd . " ". substr_replace($params, $p->getUsername(), $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1), $issuer, $alias);
}
}else{
$issuer->sendChat("You don't have permissions to use this command.\n");
@ -218,7 +218,7 @@ class ConsoleAPI{
}else{
$output = "";
foreach(Player::getAll() as $p){
$output .= $this->run($cmd . " ". substr_replace($params, $p->username, $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1), $issuer, $alias);
$output .= $this->run($cmd . " ". substr_replace($params, $p->getUsername(), $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1), $issuer, $alias);
}
}
return $output;
@ -234,7 +234,7 @@ class ConsoleAPI{
return;
}
$p = $l[mt_rand(0, count($l) - 1)]->username;
$p = $l[mt_rand(0, count($l) - 1)]->getUsername();
$params = substr_replace($params, $p, $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1);
$offsetshift -= strlen($selector[0]) - strlen($p) + 1;
break;

View File

@ -108,7 +108,7 @@ class PlayerAPI{
break;
}
}
$this->server->api->chat->broadcast($data["player"]->username . $message);
$this->server->api->chat->broadcast($data["player"]->getUsername() . $message);
return true;
}
}
@ -156,7 +156,7 @@ class PlayerAPI{
if($target instanceof Level){
$output .= "Spawnpoint of world ".$target->getName()." set correctly!\n";
}elseif($target !== $issuer){
$output .= "Spawnpoint of ".$target->username." set correctly!\n";
$output .= "Spawnpoint of ".$target->getUsername()." set correctly!\n";
}else{
$output .= "Spawnpoint set correctly!\n";
}
@ -219,13 +219,13 @@ class PlayerAPI{
break;
}
if($player->setGamemode($gms[strtolower($setgm)])){
$output .= "Gamemode of ".$player->username." changed to ".$player->getGamemode()."\n";
$output .= "Gamemode of ".$player->getUsername()." changed to ".$player->getGamemode()."\n";
}
break;
case "tp":
if(count($params) <= 2 or substr($params[0], 0, 2) === "w:" or substr($params[1], 0, 2) === "w:"){
if((!isset($params[1]) or substr($params[0], 0, 2) === "w:") and isset($params[0]) and ($issuer instanceof Player)){
$name = $issuer->username;
$name = $issuer->getUsername();
$target = implode(" ", $params);
}elseif(isset($params[1]) and isset($params[0])){
$name = array_shift($params);
@ -241,7 +241,7 @@ class PlayerAPI{
}
}else{
if(!isset($params[3]) and isset($params[2]) and isset($params[1]) and isset($params[0]) and ($issuer instanceof Player)){
$name = $issuer->username;
$name = $issuer->getUsername();
$x = $params[0];
$y = $params[1];
$z = $params[2];
@ -281,7 +281,7 @@ class PlayerAPI{
break;
}
foreach(Player::$list as $c){
$output .= $c->username.", ";
$output .= $c->getUsername().", ";
}
$output = substr($output, 0, -2)."\n";
break;
@ -295,7 +295,7 @@ class PlayerAPI{
if($lv instanceof Level){
$origin = Player::get($name);
if($origin instanceof Player){
$name = $origin->username;
$name = $origin->getUsername();
return $origin->teleport($lv->getSafeSpawn());
}
}else{
@ -304,10 +304,10 @@ class PlayerAPI{
}
$player = Player::get($target);
if(($player instanceof Player) and ($player->entity instanceof Entity)){
$target = $player->username;
$target = $player->getUsername();
$origin = Player::get($name);
if($origin instanceof Player){
$name = $origin->username;
$name = $origin->getUsername();
return $origin->teleport($player->entity);
}
}
@ -317,7 +317,7 @@ class PlayerAPI{
public function tppos(&$name, &$x, &$y, &$z){
$player = Player::get($name);
if(($player instanceof Player) and ($player->entity instanceof Entity)){
$name = $player->username;
$name = $player->getUsername();
$x = $x{0} === "~" ? $player->entity->x + floatval(substr($x, 1)):floatval($x);
$y = $y{0} === "~" ? $player->entity->y + floatval(substr($y, 1)):floatval($y);
$z = $z{0} === "~" ? $player->entity->z + floatval(substr($z, 1)):floatval($z);

View File

@ -457,7 +457,7 @@ abstract class Entity extends Position{
public function spawnToAll(){
foreach($this->level->getPlayers() as $player){
if($player->eid !== false or $player->spawned !== true){
if(isset($player->id) and $player->spawned === true){
$this->spawnTo($player);
}
}

View File

@ -107,7 +107,7 @@ class EntityOLD extends Position{
case ENTITY_ITEM:
if(isset($data["item"]) and ($data["item"] instanceof Item)){
$this->meta = $this->data["item"]->getMetadata();
$this->stack = $this->data["item"]->count;
$this->stack = $this->data["item"]->getCount();
}else{
$this->meta = (int) $this->data["meta"];
$this->stack = (int) $this->data["stack"];
@ -177,15 +177,15 @@ class EntityOLD extends Position{
for($i = 0; $i < PLAYER_SURVIVAL_SLOTS; ++$i){
$slot = $this->player->getSlot($i);
$this->player->setSlot($i, BlockAPI::getItem(AIR, 0, 0));
if($slot->getID() !== AIR and $slot->count > 0){
$inv[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
if($slot->getID() !== AIR and $slot->getCount() > 0){
$inv[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
}
}
for($re = 0; $re < 4; $re++){
$slot = $this->player->getArmor($re);
$this->player->setArmor($re, BlockAPI::getItem(AIR, 0, 0));
if($slot->getID() !== AIR and $slot->count > 0){
$inv[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
if($slot->getID() !== AIR and $slot->getCount() > 0){
$inv[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
}
}
return $inv;
@ -254,7 +254,7 @@ class EntityOLD extends Position{
if($this->class === ENTITY_PLAYER and ($this->player instanceof Player) and $this->player->spawned === true and $this->player->blocked !== true){
foreach($this->server->api->entity->getRadius($this, 1.5, ENTITY_ITEM) as $item){
if($item->closed === false and $item->spawntime > 0 and ($time - $item->spawntime) >= 0.6){
if((($this->player->gamemode & 0x01) === 1 or $this->player->hasSpace($item->type, $item->meta, $item->stack) === true) and $this->server->api->dhandle("player.pickup", array(
if((($this->player->gamemode & 0x01) === 1 or $this->player->canAddItem($item->type, $item->meta, $item->stack) === true) and $this->server->api->dhandle("player.pickup", array(
"eid" => $this->player->eid,
"player" => $this->player,
"entity" => $item,

View File

@ -545,7 +545,7 @@ class MainServer{
new Player($packet->clientID, $packet->ip, $packet->port, $packet->mtuSize); //New Session!
$pk = new RakNetPacket(RakNetInfo::OPEN_CONNECTION_REPLY_2);
$pk->serverID = $this->serverID;
$pk->port = $this->port;
$pk->serverPort = $this->port;
$pk->mtuSize = $packet->mtuSize;
$pk->ip = $packet->ip;
$pk->port = $packet->port;
@ -566,21 +566,21 @@ class MainServer{
if($packet instanceof Packet){
$this->packetHandler($packet);
$lastLoop = 0;
}elseif($this->tick() > 0){
}
if($this->tick() > 0){
$lastLoop = 0;
}else{
++$lastLoop;
if($lastLoop < 16){
usleep(1);
}elseif($lastLoop < 128){
usleep(100);
if($lastLoop < 64){
}elseif($lastLoop < 256){
usleep(100);
}elseif($lastLoop < 512){
usleep(512);
}else{
usleep(10000);
usleep(5000);
}
}
$this->tick();
}
}

View File

@ -43,10 +43,10 @@ class Player extends PlayerEntity{
protected $ip;
protected $port;
private $counter = array(0, 0, 0, 0);
private $username;
private $iusername;
private $startAction = false;
protected $isSleeping = false;
protected $username;
protected $iusername;
protected $startAction = false;
protected $sleeping = false;
public $auth = false;
public $CID;
public $MTU;
@ -63,7 +63,7 @@ class Player extends PlayerEntity{
public $achievements = array();
public $chunksLoaded = array();
private $viewDistance;
private $chunksOrder = array();
protected $chunksOrder = array();
private $lastMeasure = 0;
private $bandwidthRaw = 0;
private $bandwidthStats = array(0, 0, 0);
@ -72,7 +72,7 @@ class Player extends PlayerEntity{
private $spawnPosition;
private $packetLoss = 0;
private $lastChunk = false;
private $hunkScheduled = 0;
private $chunkScheduled = 0;
public $lastCorrect;
private $bigCnt;
private $packetStats;
@ -82,13 +82,7 @@ class Player extends PlayerEntity{
private $chunkCount = array();
private $received = array();
public $loginData = array();
public function __get($name){
if(isset($this->{$name})){
return ($this->{$name});
}
return null;
}
public static function get($name, $alike = true, $multiple = false){
$name = trim(strtolower($name));
@ -236,6 +230,69 @@ class Player extends PlayerEntity{
$player->dataPacket(clone $packet);
}
}
public function grantAchievement($achievementId){
if(isset(Achievement::$list[$achievementId]) and !$this->hasAchievement($achievementId)){
foreach(Achievement::$list[$achievementId]["requires"] as $requerimentId){
if(!$this->hasAchievement($requerimentId)){
return false;
}
}
if($this->server->api->dhandle("achievement.grant", array("player" => $this, "achievementId" => $achievementId)) !== false){
$this->achievements[$achievementId] = true;
Achievement::broadcast($this, $achievementId);
return true;
}else{
return false;
}
}
return false;
}
public function hasAchievement($achievementId){
if(!isset(Achievement::$list[$achievementId]) or !isset($this->achievements)){
$this->achievements = array();
return false;
}
if(!isset($this->achievements[$achievementId]) or $this->achievements[$achievementId] == false){
return false;
}
return true;
}
public function removeAchievement($achievementId){
if($this->hasAchievement($achievementId)){
$this->achievements[$achievementId] = false;
}
}
public function getUsername(){
return $this->username;
}
public function isConnected(){
return $this->connected === true;
}
public function getIP(){
return $this->ip;
}
public function getPort(){
return $this->port;
}
public function isSleeping(){
return $this->sleeping instanceof Vector3;
}
public function setChunkIndex($index, $flags){
if(isset($this->chunksLoaded[$index])){
$this->chunksLoaded[$index] |= $flags;
}
}
/**
* @param integer $clientID
@ -552,34 +609,34 @@ class Player extends PlayerEntity{
*/
public function sleepOn(Vector3 $pos){
foreach($this->level->getPlayers() as $p){
if($p->isSleeping instanceof Vector3){
if($pos->distance($p->isSleeping) <= 0.1){
if($p->sleeping instanceof Vector3){
if($pos->distance($p->sleeping) <= 0.1){
return false;
}
}
}
$this->isSleeping = $pos;
$this->sleeping = $pos;
$this->teleport(new Position($pos->x + 0.5, $pos->y + 1, $pos->z + 0.5, $this->level));
if($this->entity instanceof Entity){
$this->entity->updateMetadata();
}
/*if($this->entity instanceof Entity){
$this->updateMetadata();
}*/
$this->setSpawn($pos);
$this->server->schedule(60, array($this, "checkSleep"));
return true;
}
public function stopSleep(){
$this->isSleeping = false;
$this->sleeping = false;
if($this->entity instanceof Entity){
$this->entity->updateMetadata();
}
}
public function checkSleep(){
if($this->isSleeping !== false){
if($this->sleeping !== false){
if($this->server->api->time->getPhase($this->level) === "night"){
foreach($this->level->getPlayers() as $p){
if($p->isSleeping === false){
if($p->sleeping === false){
return false;
}
}
@ -675,7 +732,7 @@ class Player extends PlayerEntity{
break;
case "player.armor":
if($data["player"]->level === $this->level){
if($data["eid"] === $this->eid){
if($data["eid"] === $this->id){
$this->sendArmor($this);
break;
}
@ -686,32 +743,32 @@ class Player extends PlayerEntity{
}
break;
case "player.pickup":
if($data["eid"] === $this->eid){
if($data["eid"] === $this->id){
$data["eid"] = 0;
$pk = new TakeItemEntityPacket;
$pk->eid = 0;
$pk->target = $data["entity"]->eid;
$pk->target = $data["entity"]->getID();
$this->dataPacket($pk);
if(($this->gamemode & 0x01) === 0x00){
$this->addItem($data["entity"]->type, $data["entity"]->meta, $data["entity"]->stack, false);
//$this->addItem($data["entity"]->type, $data["entity"]->meta, $data["entity"]->stack);
}
switch($data["entity"]->type){
case WOOD:
AchievementAPI::grantAchievement($this, "mineWood");
$this->grantAchievement("mineWood");
break;
case DIAMOND:
AchievementAPI::grantAchievement($this, "diamond");
$this->grantAchievement("diamond");
break;
}
}elseif($data["entity"]->level === $this->level){
$pk = new TakeItemEntityPacket;
$pk->eid = $data["eid"];
$pk->target = $data["entity"]->eid;
$pk->target = $data["entity"]->getID();
$this->dataPacket($pk);
}
break;
case "player.equipment.change":
if($data["eid"] === $this->eid or $data["player"]->level !== $this->level){
if($data["eid"] === $this->id or $data["player"]->level !== $this->level){
break;
}
$data["slot"] = 0;
@ -725,18 +782,18 @@ class Player extends PlayerEntity{
break;
case "entity.motion":
if($data->eid === $this->eid or $data->level !== $this->level){
if($data->getID() === $this->id or $data->level !== $this->level){
break;
}
$pk = new SetEntityMotionPacket;
$pk->eid = $data->eid;
$pk->eid = $data->getID();
$pk->speedX = $data->speedX;
$pk->speedY = $data->speedY;
$pk->speedZ = $data->speedZ;
$this->dataPacket($pk);
break;
case "entity.animate":
if($data["eid"] === $this->eid or $data["entity"]->level !== $this->level){
if($data["eid"] === $this->id or $data["entity"]->level !== $this->level){
break;
}
$pk = new AnimatePacket;
@ -745,10 +802,10 @@ class Player extends PlayerEntity{
$this->dataPacket($pk);
break;
case "entity.metadata":
if($data->eid === $this->eid){
if($data->getID() === $this->id){
$eid = 0;
}else{
$eid = $data->eid;
$eid = $data->getID();
}
if($data->level === $this->level){
$pk = new SetEntityDataPacket;
@ -758,10 +815,10 @@ class Player extends PlayerEntity{
}
break;
case "entity.event":
if($data["entity"]->eid === $this->eid){
if($data["entity"]->getID() === $this->id){
$eid = 0;
}else{
$eid = $data["entity"]->eid;
$eid = $data["entity"]->getID();
}
if($data["entity"]->level === $this->level){
$pk = new EntityEventPacket;
@ -887,7 +944,7 @@ class Player extends PlayerEntity{
}else{
$craftItem[1] = $item->getMetadata();
}
$craftItem[2] += $item->count;
$craftItem[2] += $item->getCount();
}
}
@ -895,12 +952,12 @@ class Player extends PlayerEntity{
$recipeItems = array();
foreach($recipe as $slot => $item){
if(!isset($recipeItems[$item->getID()])){
$recipeItems[$item->getID()] = array($item->getID(), $item->getMetadata(), $item->count);
$recipeItems[$item->getID()] = array($item->getID(), $item->getMetadata(), $item->getCount());
}else{
if($item->getMetadata() !== $recipeItems[$item->getID()][1]){
$recipeItems[$item->getID()][1] = false;
}
$recipeItems[$item->getID()][2] += $item->count;
$recipeItems[$item->getID()][2] += $item->getCount();
}
}
@ -920,52 +977,52 @@ class Player extends PlayerEntity{
}
foreach($recipe as $slot => $item){
$s = $this->getSlot($slot);
$s->count -= $item->count;
if($s->count <= 0){
$this->setSlot($slot, BlockAPI::getItem(AIR, 0, 0), false);
$s->setCount($s->getCount() - $item->getCount());
if($s->getCount() <= 0){
$this->setSlot($slot, BlockAPI::getItem(AIR, 0, 0));
}
}
foreach($craft as $slot => $item){
$s = $this->getSlot($slot);
if($s->count <= 0 or $s->getID() === AIR){
$this->setSlot($slot, BlockAPI::getItem($item->getID(), $item->getMetadata(), $item->count), false);
if($s->getCount() <= 0 or $s->getID() === AIR){
$this->setSlot($slot, BlockAPI::getItem($item->getID(), $item->getMetadata(), $item->getCount()));
}else{
$this->setSlot($slot, BlockAPI::getItem($item->getID(), $item->getMetadata(), $s->count + $item->count), false);
$this->setSlot($slot, BlockAPI::getItem($item->getID(), $item->getMetadata(), $s->getCount() + $item->getCount()));
}
switch($item->getID()){
case WORKBENCH:
AchievementAPI::grantAchievement($this, "buildWorkBench");
$this->grantAchievement("buildWorkBench");
break;
case WOODEN_PICKAXE:
AchievementAPI::grantAchievement($this, "buildPickaxe");
$this->grantAchievement("buildPickaxe");
break;
case FURNACE:
AchievementAPI::grantAchievement($this, "buildFurnace");
$this->grantAchievement("buildFurnace");
break;
case WOODEN_HOE:
AchievementAPI::grantAchievement($this, "buildHoe");
$this->grantAchievement("buildHoe");
break;
case BREAD:
AchievementAPI::grantAchievement($this, "makeBread");
$this->grantAchievement("makeBread");
break;
case CAKE:
AchievementAPI::grantAchievement($this, "bakeCake");
$this->grantAchievement("bakeCake");
break;
case STONE_PICKAXE:
case GOLD_PICKAXE:
case IRON_PICKAXE:
case DIAMOND_PICKAXE:
AchievementAPI::grantAchievement($this, "buildBetterPickaxe");
$this->grantAchievement("buildBetterPickaxe");
break;
case WOODEN_SWORD:
AchievementAPI::grantAchievement($this, "buildSword");
$this->grantAchievement("buildSword");
break;
case DIAMOND:
AchievementAPI::grantAchievement($this, "diamond");
$this->grantAchievement("diamond");
break;
case CAKE:
$this->addItem(BUCKET, 0, 3, false);
$this->addItem(BlockAPI::getItem(BUCKET, 0, 3));
break;
}
@ -973,18 +1030,12 @@ class Player extends PlayerEntity{
}
return $res;
}
/**
* @param Vector3 $pos
* @param float|boolean $yaw
* @param float|boolean $pitch
* @param float|boolean $terrain
* @param float|boolean $force
*
* @return boolean
*/
public function getGamemode(){
return $this->gamemode;
}
public function getGamemodeString(){
switch($this->gamemode){
case SURVIVAL:
return "survival";
@ -1575,7 +1626,7 @@ class Player extends PlayerEntity{
}
$this->craftingItems = array();
$this->toCraft = array();
$packet->eid = $this->eid;
$packet->eid = $this->id;
$data = array();
$data["eid"] = $packet->eid;
$data["player"] = $this;
@ -1635,7 +1686,7 @@ class Player extends PlayerEntity{
if($this->spawned === false or $this->blocked === true){
break;
}
$packet->eid = $this->eid;
$packet->eid = $this->id;
$this->craftingItems = array();
$this->toCraft = array();
@ -1732,7 +1783,7 @@ class Player extends PlayerEntity{
$this->craftingItems = array();
$this->toCraft = array();
$packet->eid = $this->eid;
$packet->eid = $this->id;
for($i = 0; $i < 4; ++$i){
$s = $packet->slots[$i];
if($s === 0 or $s === 255){
@ -1742,16 +1793,16 @@ class Player extends PlayerEntity{
}
$slot = $this->armor[$i];
if($slot->getID() !== AIR and $s->getID() === AIR){
$this->addItem($slot->getID(), $slot->getMetadata(), 1, false);
$this->addItem($slot);
$this->armor[$i] = BlockAPI::getItem(AIR, 0, 0);
$packet->slots[$i] = 255;
}elseif($s->getID() !== AIR and $slot->getID() === AIR and ($sl = $this->hasItem($s->getID())) !== false){
$this->armor[$i] = $this->getSlot($sl);
$this->setSlot($sl, BlockAPI::getItem(AIR, 0, 0), false);
$this->setSlot($sl, BlockAPI::getItem(AIR, 0, 0));
}elseif($s->getID() !== AIR and $slot->getID() !== AIR and ($slot->getID() !== $s->getID() or $slot->getMetadata() !== $s->getMetadata()) and ($sl = $this->hasItem($s->getID())) !== false){
$item = $this->armor[$i];
$this->armor[$i] = $this->getSlot($sl);
$this->setSlot($sl, $item, false);
$this->setSlot($sl, $item);
}else{
$packet->slots[$i] = 255;
}
@ -1767,7 +1818,7 @@ class Player extends PlayerEntity{
if($this->spawned === false){
break;
}
$packet->eid = $this->eid;
$packet->eid = $this->id;
$data = array();
$data["target"] = $packet->target;
$data["eid"] = $packet->eid;
@ -1842,10 +1893,10 @@ class Player extends PlayerEntity{
default:
$damage = 1;//$this->server->difficulty;
}
$target->harm($damage, $this->eid);
$target->harm($damage, $this->id);
if($slot->isTool() === true and ($this->gamemode & 0x01) === 0){
if($slot->useOn($target) and $slot->getMetadata() >= $slot->getMaxDurability()){
$this->setSlot($this->slot, new Item(AIR, 0, 0), false);
$this->setSlot($this->slot, new Item(AIR, 0, 0));
}
}
}
@ -1856,7 +1907,7 @@ class Player extends PlayerEntity{
if($this->spawned === false){
break;
}
$packet->eid = $this->eid;
$packet->eid = $this->id;
$this->server->api->dhandle("entity.animate", array("eid" => $packet->eid, "entity" => $this->entity, "action" => $packet->action));
break;*/
case ProtocolInfo::RESPAWN_PACKET:
@ -1889,7 +1940,7 @@ class Player extends PlayerEntity{
}
$this->craftingItems = array();
$this->toCraft = array();
$packet->eid = $this->eid;
$packet->eid = $this->id;
if($this->entity->inAction === true){
$this->entity->inAction = false;
$this->entity->updateMetadata();
@ -1926,12 +1977,12 @@ class Player extends PlayerEntity{
$this->dataPacket($pk);
$this->entity->heal($items[$slot->getID()], "eating");
--$slot->count;
if($slot->count <= 0){
$this->setSlot($this->slot, BlockAPI::getItem(AIR, 0, 0), false);
//--$slot->count;
if($slot->getCount() <= 0){
$this->setSlot($this->slot, BlockAPI::getItem(AIR, 0, 0));
}
if($slot->getID() === MUSHROOM_STEW or $slot->getID() === BEETROOT_SOUP){
$this->addItem(BOWL, 0, 1, false);
$this->addItem(BlockAPI::getItem(BOWL, 0, 1));
}
}
break;
@ -1941,7 +1992,7 @@ class Player extends PlayerEntity{
if($this->spawned === false or $this->blocked === true){
break;
}
$packet->eid = $this->eid;
$packet->eid = $this->id;
$packet->item = $this->getSlot($this->slot);
$this->craftingItems = array();
$this->toCraft = array();
@ -2032,23 +2083,23 @@ class Player extends PlayerEntity{
if($packet->windowid === 0){
$craft = false;
$slot = $this->getSlot($packet->slot);
if($slot->count >= $packet->item->count and (($slot->getID() === $packet->item->getID() and $slot->getMetadata() === $packet->item->getMetadata()) or ($packet->item->getID() === AIR and $packet->item->count === 0)) and !isset($this->craftingItems[$packet->slot])){ //Crafting recipe
$use = BlockAPI::getItem($slot->getID(), $slot->getMetadata(), $slot->count - $packet->item->count);
if($slot->getCount() >= $packet->item->getCount() and (($slot->getID() === $packet->item->getID() and $slot->getMetadata() === $packet->item->getMetadata()) or ($packet->item->getID() === AIR and $packet->item->getCount() === 0)) and !isset($this->craftingItems[$packet->slot])){ //Crafting recipe
$use = BlockAPI::getItem($slot->getID(), $slot->getMetadata(), $slot->getCount() - $packet->item->getCount());
$this->craftingItems[$packet->slot] = $use;
$craft = true;
}elseif($slot->count <= $packet->item->count and ($slot->getID() === AIR or ($slot->getID() === $packet->item->getID() and $slot->getMetadata() === $packet->item->getMetadata()))){ //Crafting final
$craftItem = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->count - $slot->count);
}elseif($slot->getCount() <= $packet->item->getCount() and ($slot->getID() === AIR or ($slot->getID() === $packet->item->getID() and $slot->getMetadata() === $packet->item->getMetadata()))){ //Crafting final
$craftItem = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->getCount() - $slot->getCount());
if(count($this->toCraft) === 0){
$this->toCraft[-1] = 0;
}
$this->toCraft[$packet->slot] = $craftItem;
$craft = true;
}elseif(((count($this->toCraft) === 1 and isset($this->toCraft[-1])) or count($this->toCraft) === 0) and $slot->count > 0 and $slot->getID() > AIR and ($slot->getID() !== $packet->item->getID() or $slot->getMetadata() !== $packet->item->getMetadata())){ //Crafting final
$craftItem = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->count);
}elseif(((count($this->toCraft) === 1 and isset($this->toCraft[-1])) or count($this->toCraft) === 0) and $slot->getCount() > 0 and $slot->getID() > AIR and ($slot->getID() !== $packet->item->getID() or $slot->getMetadata() !== $packet->item->getMetadata())){ //Crafting final
$craftItem = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->getCount());
if(count($this->toCraft) === 0){
$this->toCraft[-1] = 0;
}
$use = BlockAPI::getItem($slot->getID(), $slot->getMetadata(), $slot->count);
$use = BlockAPI::getItem($slot->getID(), $slot->getMetadata(), $slot->getCount());
$this->craftingItems[$packet->slot] = $use;
$this->toCraft[$packet->slot] = $craftItem;
$craft = true;
@ -2089,7 +2140,7 @@ class Player extends PlayerEntity{
break;
}
$item = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->count);
$item = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->getCount());
$slot = $tile->getSlot($slotn);
if($this->server->api->dhandle("player.container.slot", array(
@ -2108,20 +2159,24 @@ class Player extends PlayerEntity{
break;
}
if($item->getID() !== AIR and $slot->getID() == $item->getID()){
if($slot->count < $item->count){
if($this->removeItem($item->getID(), $item->getMetadata(), $item->count - $slot->count, false) === false){
if($slot->getCount() < $item->getCount()){
$it = clone $item;
$it->setCount($item->getCount() - $slot->getCount());
if($this->removeItem($it) === false){
$this->sendInventory();
break;
}
}elseif($slot->count > $item->count){
$this->addItem($item->getID(), $item->getMetadata(), $slot->count - $item->count, false);
}elseif($slot->getCount() > $item->getCount()){
$it = clone $item;
$it->setCount($slot->getCount() - $item->getCount());
$this->addItem($it);
}
}else{
if($this->removeItem($item->getID(), $item->getMetadata(), $item->count, false) === false){
if($this->removeItem($item) === false){
$this->sendInventory();
break;
}
$this->addItem($slot->getID(), $slot->getMetadata(), $slot->count, false);
$this->addItem($slot);
}
$tile->setSlot($slotn, $item, true, $offset);
}else{
@ -2138,7 +2193,7 @@ class Player extends PlayerEntity{
){
break;
}
$item = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->count);
$item = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->getCount());
$slot = $tile->getSlot($packet->slot);
if($this->server->api->dhandle("player.container.slot", array(
@ -2159,26 +2214,30 @@ class Player extends PlayerEntity{
if($tile instanceof FurnaceTile and $packet->slot == 2){
switch($slot->getID()){
case IRON_INGOT:
AchievementAPI::grantAchievement($this, "acquireIron");
$this->grantAchievement("acquireIron");
break;
}
}
if($item->getID() !== AIR and $slot->getID() == $item->getID()){
if($slot->count < $item->count){
if($this->removeItem($item->getID(), $item->getMetadata(), $item->count - $slot->count, false) === false){
if($slot->getCount() < $item->getCount()){
$it = clone $item;
$it->setCount($item->getCount() - $slot->getCount());
if($this->removeItem($it) === false){
$this->sendInventory();
break;
}
}elseif($slot->count > $item->count){
$this->addItem($item->getID(), $item->getMetadata(), $slot->count - $item->count, false);
}elseif($slot->getCount() > $item->getCount()){
$it = clone $item;
$it->setCount($slot->count - $item->count);
$this->addItem($it);
}
}else{
if($this->removeItem($item->getID(), $item->getMetadata(), $item->count, false) === false){
if($this->removeItem($item) === false){
$this->sendInventory();
break;
}
$this->addItem($slot->getID(), $slot->getMetadata(), $slot->count, false);
$this->addItem($slot);
}
$tile->setSlot($packet->slot, $item);
}
@ -2221,7 +2280,7 @@ class Player extends PlayerEntity{
public function sendArmor($player = false){
$data = array(
"player" => $this,
"eid" => $this->eid,
"eid" => $this->id,
"slots" => array()
);
for($i = 0; $i < 4; ++$i){
@ -2240,7 +2299,7 @@ class Player extends PlayerEntity{
$this->dataPacket($pk);
}else{
$pk = new PlayerArmorEquipmentPacket;
$pk->eid = $this->eid;
$pk->eid = $this->id;
$pk->slots = $data["slots"];
$player->dataPacket($pk);
}
@ -2375,5 +2434,10 @@ class Player extends PlayerEntity{
$this->bufferLen += 6 + $len;
return array();
}
public function setSlot($slot, Item $item){
parent::setSlot($slot, $item);
$this->sendInventorySlot($slot);
}
}

View File

@ -96,7 +96,7 @@ require_once(FILE_PATH."/src/math/Vector3.php");
require_once(FILE_PATH."/src/math/Position.php");
require_once(FILE_PATH."/src/pmf/PMF.php");
require_all(FILE_PATH . "src/", array("notimplemented")); //REMOVE LATER!
require_all(FILE_PATH . "src/", array_flip(array("notimplemented"))); //REMOVE LATER!
$inc = get_included_files();
$inc[] = array_shift($inc);

View File

@ -101,9 +101,9 @@ class HumanEntity extends CreatureEntity implements ProjectileSourceEntity, Inve
}elseif($this->type === OBJECT_PRIMEDTNT){
$d[16]["value"] = (int) max(0, $this->data["fuse"] - (microtime(true) - $this->spawntime) * 20);
}elseif($this->class === ENTITY_PLAYER){
if($this->player->isSleeping !== false){
if($this->player->sleeping !== false){
$d[16]["value"] = 2;
$d[17]["value"] = array($this->player->isSleeping->x, $this->player->isSleeping->y, $this->player->isSleeping->z);
$d[17]["value"] = array($this->player->sleeping->x, $this->player->sleeping->y, $this->player->sleeping->z);
}
}*/
return $d;

View File

@ -19,7 +19,7 @@
*
*/
class PlayerEntity extends HumanEntity{
abstract class PlayerEntity extends HumanEntity{
protected function initEntity(){
$this->level->players[$this->CID] = $this;

View File

@ -84,7 +84,7 @@ function require_all($path, array $ignore = array(), &$count = 0){
$dir = dir($path."/");
$dirs = array();
while(false !== ($file = $dir->read())){
if($file !== "." and $file !== ".." and !in_array($file, $ignore, true)){
if($file !== "." and $file !== ".." and !isset($ignore[$file])){
if(!is_dir($path.$file) and strtolower(substr($file, -3)) === "php"){
require_once($path.$file);
++$count;

View File

@ -96,8 +96,8 @@ class BurningFurnaceBlock extends SolidBlock{
if($t instanceof FurnaceTile){
for($s = 0; $s < FurnaceTile::SLOTS; ++$s){
$slot = $t->getSlot($s);
if($slot->getID() > AIR and $slot->count > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
if($slot->getID() > AIR and $slot->getCount() > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
}
}
}

View File

@ -114,8 +114,8 @@ class ChestBlock extends TransparentBlock{
if($t instanceof ChestTile){
for($s = 0; $s < ChestTile::SLOTS; ++$s){
$slot = $t->getSlot($s);
if($slot->getID() > AIR and $slot->count > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
if($slot->getID() > AIR and $slot->getCount() > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
}
}
}

View File

@ -76,7 +76,7 @@ class PaintingItem extends Item{
$e = $server->api->entity->add($level, ENTITY_OBJECT, OBJECT_PAINTING, $data);
$e->spawnToAll();
if(($player->gamemode & 0x01) === 0x00){
$player->removeItem($this->getID(), $this->getMetadata(), 1, false);
$player->removeItem(BlockAPI::getItem($this->getID(), $this->getMetadata(), 1));
}
return true;
}

View File

@ -28,7 +28,7 @@ class FlintSteelItem extends Item{
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if(($player->gamemode & 0x01) === 0 and $this->useOn($block) and $this->getMetadata() >= $this->getMaxDurability()){
$player->setSlot($player->slot, new Item(AIR, 0, 0), false);
$player->setSlot($player->slot, new Item(AIR, 0, 0));
}
if($block->getID() === AIR and ($target instanceof SolidBlock)){

View File

@ -36,33 +36,29 @@ class MinecraftInterface{
public function close(){
return $this->socket->close(false);
}
public function readPacket(){
$buf = null;
$source = null;
$port = null;
$len = $this->socket->read($buf, $source, $port);
$len = $this->socket->read($buffer, $source, $port);
if($len === false or $len === 0){
return false;
}
$this->bandwidth[0] += $len;
return $this->parsePacket($buf, $source, $port);
}
private function parsePacket($buffer, $source, $port){
$pid = ord($buffer{0});
if(RakNetInfo::isValid($pid)){
$parser = new RakNetParser($buffer);
if($parser->packet !== false){
$parser->packet->ip = $source;
$parser->packet->port = $port;
if(EventHandler::callEvent(new PacketReceiveEvent($parser->packet)) === BaseEvent::DENY){
return false;
}
return $parser->packet;
$packet = new RakNetPacket($pid);
$packet->buffer =& $buffer;
$packet->ip = $source;
$packet->port = $port;
$packet->decode();
if(EventHandler::callEvent(new PacketReceiveEvent($packet)) === BaseEvent::DENY){
return false;
}
return false;
return $packet;
}elseif($pid === 0xfe and $buffer{1} === "\xfd" and ServerAPI::request()->api->query instanceof QueryHandler){
$packet = new QueryPacket;
$packet->ip = $source;
@ -86,7 +82,7 @@ class MinecraftInterface{
if(EventHandler::callEvent(new PacketSendEvent($packet)) === BaseEvent::DENY){
return 0;
}elseif($packet instanceof RakNetPacket){
new RakNetCodec($packet);
$packet->encode();
}
$write = $this->socket->write($packet->buffer, $packet->ip, $packet->port);
$this->bandwidth[1] += $write;

View File

@ -80,8 +80,8 @@ class QueryHandler{
}
$str .= "\x00\x01player_\x00\x00";
foreach(Player::$list as $player){
if($player->username != ""){
$str .= $player->username."\x00";
if($player->getUsername() != ""){
$str .= $player->getUsername()."\x00";
}
}
$str .= "\x00";

View File

@ -1,185 +0,0 @@
<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class RakNetCodec{
public $packet;
private $buffer;
public function __construct(RakNetPacket $packet){
$this->packet = $packet;
$this->buffer =& $this->packet->buffer;
$this->encode();
}
private function encode(){
if(strlen($this->packet->buffer) > 0){
return;
}
$this->buffer .= chr($this->packet->pid());
switch($this->packet->pid()){
case RakNetInfo::OPEN_CONNECTION_REPLY_1:
$this->buffer .= RakNetInfo::MAGIC;
$this->putLong($this->packet->serverID);
$this->putByte(0); //server security
$this->putShort($this->packet->mtuSize);
break;
case RakNetInfo::OPEN_CONNECTION_REPLY_2:
$this->buffer .= RakNetInfo::MAGIC;
$this->putLong($this->packet->serverID);
$this->putShort($this->packet->port);
$this->putShort($this->packet->mtuSize);
$this->putByte(0); //Server security
break;
case RakNetInfo::INCOMPATIBLE_PROTOCOL_VERSION:
$this->putByte(RakNetInfo::STRUCTURE);
$this->buffer .= RakNetInfo::MAGIC;
$this->putLong($this->packet->serverID);
break;
case RakNetInfo::UNCONNECTED_PONG:
case RakNetInfo::ADVERTISE_SYSTEM:
$this->putLong($this->packet->pingID);
$this->putLong($this->packet->serverID);
$this->buffer .= RakNetInfo::MAGIC;
$this->putString($this->packet->serverType);
break;
case RakNetInfo::DATA_PACKET_0:
case RakNetInfo::DATA_PACKET_1:
case RakNetInfo::DATA_PACKET_2:
case RakNetInfo::DATA_PACKET_3:
case RakNetInfo::DATA_PACKET_4:
case RakNetInfo::DATA_PACKET_5:
case RakNetInfo::DATA_PACKET_6:
case RakNetInfo::DATA_PACKET_7:
case RakNetInfo::DATA_PACKET_8:
case RakNetInfo::DATA_PACKET_9:
case RakNetInfo::DATA_PACKET_A:
case RakNetInfo::DATA_PACKET_B:
case RakNetInfo::DATA_PACKET_C:
case RakNetInfo::DATA_PACKET_D:
case RakNetInfo::DATA_PACKET_E:
case RakNetInfo::DATA_PACKET_F:
$this->putLTriad($this->packet->seqNumber);
foreach($this->packet->data as $pk){
$this->encodeDataPacket($pk);
}
break;
case RakNetInfo::NACK:
case RakNetInfo::ACK:
$payload = b"";
$records = 0;
$pointer = 0;
sort($this->packet->packets, SORT_NUMERIC);
$max = count($this->packet->packets);
while($pointer < $max){
$type = true;
$curr = $start = $this->packet->packets[$pointer];
for($i = $start + 1; $i < $max; ++$i){
$n = $this->packet->packets[$i];
if(($n - $curr) === 1){
$curr = $end = $n;
$type = false;
$pointer = $i + 1;
}else{
break;
}
}
++$pointer;
if($type === false){
$payload .= "\x00";
$payload .= strrev(Utils::writeTriad($start));
$payload .= strrev(Utils::writeTriad($end));
}else{
$payload .= Utils::writeBool(true);
$payload .= strrev(Utils::writeTriad($start));
}
++$records;
}
$this->putShort($records);
$this->buffer .= $payload;
break;
default:
}
}
private function encodeDataPacket(RakNetDataPacket $pk){
$this->putByte(($pk->reliability << 5) | ($pk->hasSplit > 0 ? 0b00010000:0));
$this->putShort(strlen($pk->buffer) << 3);
if($pk->reliability === 2
or $pk->reliability === 3
or $pk->reliability === 4
or $pk->reliability === 6
or $pk->reliability === 7){
$this->putLTriad($pk->messageIndex);
}
if($pk->reliability === 1
or $pk->reliability === 3
or $pk->reliability === 4
or $pk->reliability === 7){
$this->putLTriad($pk->orderIndex);
$this->putByte($pk->orderChannel);
}
if($pk->hasSplit === true){
$this->putInt($pk->splitCount);
$this->putShort($pk->splitID);
$this->putInt($pk->splitIndex);
}
$this->buffer .= $pk->buffer;
}
protected function put($str){
$this->buffer .= $str;
}
protected function putLong($v){
$this->buffer .= Utils::writeLong($v);
}
protected function putInt($v){
$this->buffer .= Utils::writeInt($v);
}
protected function putShort($v){
$this->buffer .= Utils::writeShort($v);
}
protected function putTriad($v){
$this->buffer .= Utils::writeTriad($v);
}
protected function putLTriad($v){
$this->buffer .= strrev(Utils::writeTriad($v));
}
protected function putByte($v){
$this->buffer .= chr($v);
}
protected function putString($v){
$this->putShort(strlen($v));
$this->put($v);
}
}

View File

@ -152,7 +152,7 @@ abstract class RakNetDataPacket extends stdClass{
protected function putSlot(Item $item){
$this->putShort($item->getID());
$this->putByte($item->count);
$this->putByte($item->getCount());
$this->putShort($item->getMetadata());
}

View File

@ -21,6 +21,8 @@
class RakNetPacket extends Packet{
private $packetID;
private $offset = 1;
public $data = array();
public function __construct($packetID){
$this->packetID = (int) $packetID;
@ -30,5 +32,487 @@ class RakNetPacket extends Packet{
return $this->packetID;
}
private function get($len){
if($len <= 0){
$this->offset = strlen($this->buffer) - 1;
return "";
}
if($len === true){
return substr($this->buffer, $this->offset);
}
$this->offset += $len;
return substr($this->buffer, $this->offset - $len, $len);
}
private function getLong($unsigned = false){
return Utils::readLong($this->get(8), $unsigned);
}
private function getInt(){
return Utils::readInt($this->get(4));
}
private function getShort($unsigned = false){
return Utils::readShort($this->get(2), $unsigned);
}
private function getLTriad(){
return Utils::readTriad(strrev($this->get(3)));
}
private function getByte(){
return ord($this->get(1));
}
private function feof(){
return !isset($this->buffer{$this->offset});
}
public function decode(){
$this->offset = 1;
switch($this->packetID){
case RakNetInfo::UNCONNECTED_PING:
case RakNetInfo::UNCONNECTED_PING_OPEN_CONNECTIONS:
$this->pingID = $this->getLong();
$this->offset += 16; //Magic
break;
case RakNetInfo::OPEN_CONNECTION_REQUEST_1:
$this->offset += 16; //Magic
$this->structure = $this->getByte();
$this->mtuSize = strlen($this->get(true));
break;
case RakNetInfo::OPEN_CONNECTION_REQUEST_2:
$this->offset += 16; //Magic
$this->security = $this->get(5);
$this->clientPort = $this->getShort(false);
$this->mtuSize = $this->getShort(false);
$this->clientID = $this->getLong();
break;
case RakNetInfo::DATA_PACKET_0:
case RakNetInfo::DATA_PACKET_1:
case RakNetInfo::DATA_PACKET_2:
case RakNetInfo::DATA_PACKET_3:
case RakNetInfo::DATA_PACKET_4:
case RakNetInfo::DATA_PACKET_5:
case RakNetInfo::DATA_PACKET_6:
case RakNetInfo::DATA_PACKET_7:
case RakNetInfo::DATA_PACKET_8:
case RakNetInfo::DATA_PACKET_9:
case RakNetInfo::DATA_PACKET_A:
case RakNetInfo::DATA_PACKET_B:
case RakNetInfo::DATA_PACKET_C:
case RakNetInfo::DATA_PACKET_D:
case RakNetInfo::DATA_PACKET_E:
case RakNetInfo::DATA_PACKET_F:
$this->seqNumber = $this->getLTriad();
$this->data = array();
while(!$this->feof() and $this->parseDataPacket() !== false){
}
break;
case RakNetInfo::NACK:
case RakNetInfo::ACK:
$count = $this->getShort();
$this->packets = array();
for($i = 0; $i < $count and !$this->feof(); ++$i){
if($this->getByte() === 0){
$start = $this->getLTriad();
$end = $this->getLTriad();
if(($end - $start) > 4096){
$end = $start + 4096;
}
for($c = $start; $c <= $end; ++$c){
$this->packets[] = $c;
}
}else{
$this->packets[] = $this->getLTriad();
}
}
break;
default:
break;
}
}
private function parseDataPacket(){
$packetFlags = $this->getByte();
$reliability = ($packetFlags & 0b11100000) >> 5;
$hasSplit = ($packetFlags & 0b00010000) > 0;
$length = (int) ceil($this->getShort() / 8);
if($reliability === 2
or $reliability === 3
or $reliability === 4
or $reliability === 6
or $reliability === 7){
$messageIndex = $this->getLTriad();
}else{
$messageIndex = false;
}
if($reliability === 1
or $reliability === 3
or $reliability === 4
or $reliability === 7){
$orderIndex = $this->getLTriad();
$orderChannel = $this->getByte();
}else{
$orderIndex = false;
$orderChannel = false;
}
if($hasSplit == true){
$splitCount = $this->getInt();
$splitID = $this->getShort();
$splitIndex = $this->getInt();
}else{
$splitCount = false;
$splitID = false;
$splitIndex = false;
}
if($length <= 0
or $orderChannel >= 32
or ($hasSplit === true and $splitIndex >= $splitCount)){
return false;
}else{
$pid = $this->getByte();
$buffer = $this->get($length - 1);
if(strlen($buffer) < ($length - 1)){
return false;
}
switch($pid){
case ProtocolInfo::PING_PACKET:
$data = new PingPacket;
break;
case ProtocolInfo::PONG_PACKET:
$data = new PongPacket;
break;
case ProtocolInfo::CLIENT_CONNECT_PACKET:
$data = new ClientConnectPacket;
break;
case ProtocolInfo::SERVER_HANDSHAKE_PACKET:
$data = new ServerHandshakePacket;
break;
case ProtocolInfo::DISCONNECT_PACKET:
$data = new DisconnectPacket;
break;
case ProtocolInfo::LOGIN_PACKET:
$data = new LoginPacket;
break;
case ProtocolInfo::LOGIN_STATUS_PACKET:
$data = new LoginStatusPacket;
break;
case ProtocolInfo::READY_PACKET:
$data = new ReadyPacket;
break;
case ProtocolInfo::MESSAGE_PACKET:
$data = new MessagePacket;
break;
case ProtocolInfo::SET_TIME_PACKET:
$data = new SetTimePacket;
break;
case ProtocolInfo::START_GAME_PACKET:
$data = new StartGamePacket;
break;
case ProtocolInfo::ADD_MOB_PACKET:
$data = new AddMobPacket;
break;
case ProtocolInfo::ADD_PLAYER_PACKET:
$data = new AddPlayerPacket;
break;
case ProtocolInfo::REMOVE_PLAYER_PACKET:
$data = new RemovePlayerPacket;
break;
case ProtocolInfo::ADD_ENTITY_PACKET:
$data = new AddEntityPacket;
break;
case ProtocolInfo::REMOVE_ENTITY_PACKET:
$data = new RemoveEntityPacket;
break;
case ProtocolInfo::ADD_ITEM_ENTITY_PACKET:
$data = new AddItemEntityPacket;
break;
case ProtocolInfo::TAKE_ITEM_ENTITY_PACKET:
$data = new TakeItemEntityPacket;
break;
case ProtocolInfo::MOVE_ENTITY_PACKET:
$data = new MoveEntityPacket;
break;
case ProtocolInfo::MOVE_ENTITY_PACKET_POSROT:
$data = new MoveEntityPacket_PosRot;
break;
case ProtocolInfo::ROTATE_HEAD_PACKET:
$data = new RotateHeadPacket;
break;
case ProtocolInfo::MOVE_PLAYER_PACKET:
$data = new MovePlayerPacket;
break;
case ProtocolInfo::REMOVE_BLOCK_PACKET:
$data = new RemoveBlockPacket;
break;
case ProtocolInfo::UPDATE_BLOCK_PACKET:
$data = new UpdateBlockPacket;
break;
case ProtocolInfo::ADD_PAINTING_PACKET:
$data = new AddPaintingPacket;
break;
case ProtocolInfo::EXPLODE_PACKET:
$data = new ExplodePacket;
break;
case ProtocolInfo::LEVEL_EVENT_PACKET:
$data = new LevelEventPacket;
break;
case ProtocolInfo::TILE_EVENT_PACKET:
$data = new TileEventPacket;
break;
case ProtocolInfo::ENTITY_EVENT_PACKET:
$data = new EntityEventPacket;
break;
case ProtocolInfo::REQUEST_CHUNK_PACKET:
$data = new RequestChunkPacket;
break;
case ProtocolInfo::CHUNK_DATA_PACKET:
$data = new ChunkDataPacket;
break;
case ProtocolInfo::PLAYER_EQUIPMENT_PACKET:
$data = new PlayerEquipmentPacket;
break;
case ProtocolInfo::PLAYER_ARMOR_EQUIPMENT_PACKET:
$data = new PlayerArmorEquipmentPacket;
break;
case ProtocolInfo::INTERACT_PACKET:
$data = new InteractPacket;
break;
case ProtocolInfo::USE_ITEM_PACKET:
$data = new UseItemPacket;
break;
case ProtocolInfo::PLAYER_ACTION_PACKET:
$data = new PlayerActionPacket;
break;
case ProtocolInfo::HURT_ARMOR_PACKET:
$data = new HurtArmorPacket;
break;
case ProtocolInfo::SET_ENTITY_DATA_PACKET:
$data = new SetEntityDataPacket;
break;
case ProtocolInfo::SET_ENTITY_MOTION_PACKET:
$data = new SetEntityMotionPacket;
break;
case ProtocolInfo::SET_HEALTH_PACKET:
$data = new SetHealthPacket;
break;
case ProtocolInfo::SET_SPAWN_POSITION_PACKET:
$data = new SetSpawnPositionPacket;
break;
case ProtocolInfo::ANIMATE_PACKET:
$data = new AnimatePacket;
break;
case ProtocolInfo::RESPAWN_PACKET:
$data = new RespawnPacket;
break;
case ProtocolInfo::SEND_INVENTORY_PACKET:
$data = new SendInventoryPacket;
break;
case ProtocolInfo::DROP_ITEM_PACKET:
$data = new DropItemPacket;
break;
case ProtocolInfo::CONTAINER_OPEN_PACKET:
$data = new ContainerOpenPacket;
break;
case ProtocolInfo::CONTAINER_CLOSE_PACKET:
$data = new ContainerClosePacket;
break;
case ProtocolInfo::CONTAINER_SET_SLOT_PACKET:
$data = new ContainerSetSlotPacket;
break;
case ProtocolInfo::CONTAINER_SET_DATA_PACKET:
$data = new ContainerSetDataPacket;
break;
case ProtocolInfo::CONTAINER_SET_CONTENT_PACKET:
$data = new ContainerSetContentPacket;
break;
case ProtocolInfo::CHAT_PACKET:
$data = new ChatPacket;
break;
case ProtocolInfo::ADVENTURE_SETTINGS_PACKET:
$data = new AdventureSettingsPacket;
break;
case ProtocolInfo::ENTITY_DATA_PACKET:
$data = new EntityDataPacket;
break;
default:
$data = new UnknownPacket();
$data->packetID = $pid;
break;
}
$data->reliability = $reliability;
$data->hasSplit = $hasSplit;
$data->messageIndex = $messageIndex;
$data->orderIndex = $orderIndex;
$data->orderChannel = $orderChannel;
$data->splitCount = $splitCount;
$data->splitID = $splitID;
$data->splitIndex = $splitIndex;
$data->setBuffer($buffer);
$this->data[] = $data;
}
return true;
}
public function encode(){
if(strlen($this->buffer) > 0){
return;
}
$this->buffer = chr($this->packetID);
switch($this->packetID){
case RakNetInfo::OPEN_CONNECTION_REPLY_1:
$this->buffer .= RakNetInfo::MAGIC;
$this->putLong($this->serverID);
$this->putByte(0); //server security
$this->putShort($this->mtuSize);
break;
case RakNetInfo::OPEN_CONNECTION_REPLY_2:
$this->buffer .= RakNetInfo::MAGIC;
$this->putLong($this->serverID);
$this->putShort($this->serverPort);
$this->putShort($this->mtuSize);
$this->putByte(0); //Server security
break;
case RakNetInfo::INCOMPATIBLE_PROTOCOL_VERSION:
$this->putByte(RakNetInfo::STRUCTURE);
$this->buffer .= RakNetInfo::MAGIC;
$this->putLong($this->serverID);
break;
case RakNetInfo::UNCONNECTED_PONG:
case RakNetInfo::ADVERTISE_SYSTEM:
$this->putLong($this->pingID);
$this->putLong($this->serverID);
$this->buffer .= RakNetInfo::MAGIC;
$this->putString($this->serverType);
break;
case RakNetInfo::DATA_PACKET_0:
case RakNetInfo::DATA_PACKET_1:
case RakNetInfo::DATA_PACKET_2:
case RakNetInfo::DATA_PACKET_3:
case RakNetInfo::DATA_PACKET_4:
case RakNetInfo::DATA_PACKET_5:
case RakNetInfo::DATA_PACKET_6:
case RakNetInfo::DATA_PACKET_7:
case RakNetInfo::DATA_PACKET_8:
case RakNetInfo::DATA_PACKET_9:
case RakNetInfo::DATA_PACKET_A:
case RakNetInfo::DATA_PACKET_B:
case RakNetInfo::DATA_PACKET_C:
case RakNetInfo::DATA_PACKET_D:
case RakNetInfo::DATA_PACKET_E:
case RakNetInfo::DATA_PACKET_F:
$this->putLTriad($this->seqNumber);
foreach($this->data as $pk){
$this->encodeDataPacket($pk);
}
break;
case RakNetInfo::NACK:
case RakNetInfo::ACK:
$payload = b"";
$records = 0;
$pointer = 0;
sort($this->packets, SORT_NUMERIC);
$max = count($this->packets);
while($pointer < $max){
$type = true;
$curr = $start = $this->packets[$pointer];
for($i = $start + 1; $i < $max; ++$i){
$n = $this->packets[$i];
if(($n - $curr) === 1){
$curr = $end = $n;
$type = false;
$pointer = $i + 1;
}else{
break;
}
}
++$pointer;
if($type === false){
$payload .= "\x00";
$payload .= strrev(Utils::writeTriad($start));
$payload .= strrev(Utils::writeTriad($end));
}else{
$payload .= Utils::writeBool(true);
$payload .= strrev(Utils::writeTriad($start));
}
++$records;
}
$this->putShort($records);
$this->buffer .= $payload;
break;
default:
}
}
private function encodeDataPacket(RakNetDataPacket $pk){
$this->putByte(($pk->reliability << 5) | ($pk->hasSplit > 0 ? 0b00010000:0));
$this->putShort(strlen($pk->buffer) << 3);
if($pk->reliability === 2
or $pk->reliability === 3
or $pk->reliability === 4
or $pk->reliability === 6
or $pk->reliability === 7){
$this->putLTriad($pk->messageIndex);
}
if($pk->reliability === 1
or $pk->reliability === 3
or $pk->reliability === 4
or $pk->reliability === 7){
$this->putLTriad($pk->orderIndex);
$this->putByte($pk->orderChannel);
}
if($pk->hasSplit === true){
$this->putInt($pk->splitCount);
$this->putShort($pk->splitID);
$this->putInt($pk->splitIndex);
}
$this->buffer .= $pk->buffer;
}
protected function put($str){
$this->buffer .= $str;
}
protected function putLong($v){
$this->buffer .= Utils::writeLong($v);
}
protected function putInt($v){
$this->buffer .= Utils::writeInt($v);
}
protected function putShort($v){
$this->buffer .= Utils::writeShort($v);
}
protected function putTriad($v){
$this->buffer .= Utils::writeTriad($v);
}
protected function putLTriad($v){
$this->buffer .= strrev(Utils::writeTriad($v));
}
protected function putByte($v){
$this->buffer .= chr($v);
}
protected function putString($v){
$this->putShort(strlen($v));
$this->put($v);
}
public function __destruct(){}
}

View File

@ -1,367 +0,0 @@
<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class RakNetParser{
private $buffer;
private $offset;
public $packet;
public function __construct(&$buffer){
$this->buffer =& $buffer;
$this->offset = 0;
if(strlen($this->buffer) > 0){
$this->parse();
}else{
$this->packet = false;
}
}
private function get($len){
if($len <= 0){
$this->offset = strlen($this->buffer) - 1;
return "";
}
if($len === true){
return substr($this->buffer, $this->offset);
}
$this->offset += $len;
return substr($this->buffer, $this->offset - $len, $len);
}
private function getLong($unsigned = false){
return Utils::readLong($this->get(8), $unsigned);
}
private function getInt(){
return Utils::readInt($this->get(4));
}
private function getShort($unsigned = false){
return Utils::readShort($this->get(2), $unsigned);
}
private function getLTriad(){
return Utils::readTriad(strrev($this->get(3)));
}
private function getByte(){
return ord($this->get(1));
}
private function feof(){
return !isset($this->buffer{$this->offset});
}
private function parse(){
$this->packet = new RakNetPacket(ord($this->get(1)));
$this->packet->buffer =& $this->buffer;
$this->packet->length = strlen($this->buffer);
switch($this->packet->pid()){
case RakNetInfo::UNCONNECTED_PING:
case RakNetInfo::UNCONNECTED_PING_OPEN_CONNECTIONS:
$this->packet->pingID = $this->getLong();
$this->offset += 16; //Magic
break;
case RakNetInfo::OPEN_CONNECTION_REQUEST_1:
$this->offset += 16; //Magic
$this->packet->structure = $this->getByte();
$this->packet->mtuSize = strlen($this->get(true));
break;
case RakNetInfo::OPEN_CONNECTION_REQUEST_2:
$this->offset += 16; //Magic
$this->packet->security = $this->get(5);
$this->packet->port = $this->getShort(false);
$this->packet->mtuSize = $this->getShort(false);
$this->packet->clientID = $this->getLong();
break;
case RakNetInfo::DATA_PACKET_0:
case RakNetInfo::DATA_PACKET_1:
case RakNetInfo::DATA_PACKET_2:
case RakNetInfo::DATA_PACKET_3:
case RakNetInfo::DATA_PACKET_4:
case RakNetInfo::DATA_PACKET_5:
case RakNetInfo::DATA_PACKET_6:
case RakNetInfo::DATA_PACKET_7:
case RakNetInfo::DATA_PACKET_8:
case RakNetInfo::DATA_PACKET_9:
case RakNetInfo::DATA_PACKET_A:
case RakNetInfo::DATA_PACKET_B:
case RakNetInfo::DATA_PACKET_C:
case RakNetInfo::DATA_PACKET_D:
case RakNetInfo::DATA_PACKET_E:
case RakNetInfo::DATA_PACKET_F:
$this->packet->seqNumber = $this->getLTriad();
$this->packet->data = array();
while(!$this->feof() and ($pk = $this->parseDataPacket()) instanceof RakNetDataPacket){
$this->packet->data[] = $pk;
}
break;
case RakNetInfo::NACK:
case RakNetInfo::ACK:
$count = $this->getShort();
$this->packet->packets = array();
for($i = 0; $i < $count and !$this->feof(); ++$i){
if($this->getByte() === 0){
$start = $this->getLTriad();
$end = $this->getLTriad();
if(($end - $start) > 4096){
$end = $start + 4096;
}
for($c = $start; $c <= $end; ++$c){
$this->packet->packets[] = $c;
}
}else{
$this->packet->packets[] = $this->getLTriad();
}
}
break;
default:
$this->packet = false;
break;
}
}
private function parseDataPacket(){
$packetFlags = $this->getByte();
$reliability = ($packetFlags & 0b11100000) >> 5;
$hasSplit = ($packetFlags & 0b00010000) > 0;
$length = (int) ceil($this->getShort() / 8);
if($reliability === 2
or $reliability === 3
or $reliability === 4
or $reliability === 6
or $reliability === 7){
$messageIndex = $this->getLTriad();
}else{
$messageIndex = false;
}
if($reliability === 1
or $reliability === 3
or $reliability === 4
or $reliability === 7){
$orderIndex = $this->getLTriad();
$orderChannel = $this->getByte();
}else{
$orderIndex = false;
$orderChannel = false;
}
if($hasSplit == true){
$splitCount = $this->getInt();
$splitID = $this->getShort();
$splitIndex = $this->getInt();
}else{
$splitCount = false;
$splitID = false;
$splitIndex = false;
}
if($length <= 0
or $orderChannel >= 32
or ($hasSplit === true and $splitIndex >= $splitCount)){
return false;
}else{
$pid = $this->getByte();
$buffer = $this->get($length - 1);
if(strlen($buffer) < ($length - 1)){
return false;
}
switch($pid){
case ProtocolInfo::PING_PACKET:
$data = new PingPacket;
break;
case ProtocolInfo::PONG_PACKET:
$data = new PongPacket;
break;
case ProtocolInfo::CLIENT_CONNECT_PACKET:
$data = new ClientConnectPacket;
break;
case ProtocolInfo::SERVER_HANDSHAKE_PACKET:
$data = new ServerHandshakePacket;
break;
case ProtocolInfo::DISCONNECT_PACKET:
$data = new DisconnectPacket;
break;
case ProtocolInfo::LOGIN_PACKET:
$data = new LoginPacket;
break;
case ProtocolInfo::LOGIN_STATUS_PACKET:
$data = new LoginStatusPacket;
break;
case ProtocolInfo::READY_PACKET:
$data = new ReadyPacket;
break;
case ProtocolInfo::MESSAGE_PACKET:
$data = new MessagePacket;
break;
case ProtocolInfo::SET_TIME_PACKET:
$data = new SetTimePacket;
break;
case ProtocolInfo::START_GAME_PACKET:
$data = new StartGamePacket;
break;
case ProtocolInfo::ADD_MOB_PACKET:
$data = new AddMobPacket;
break;
case ProtocolInfo::ADD_PLAYER_PACKET:
$data = new AddPlayerPacket;
break;
case ProtocolInfo::REMOVE_PLAYER_PACKET:
$data = new RemovePlayerPacket;
break;
case ProtocolInfo::ADD_ENTITY_PACKET:
$data = new AddEntityPacket;
break;
case ProtocolInfo::REMOVE_ENTITY_PACKET:
$data = new RemoveEntityPacket;
break;
case ProtocolInfo::ADD_ITEM_ENTITY_PACKET:
$data = new AddItemEntityPacket;
break;
case ProtocolInfo::TAKE_ITEM_ENTITY_PACKET:
$data = new TakeItemEntityPacket;
break;
case ProtocolInfo::MOVE_ENTITY_PACKET:
$data = new MoveEntityPacket;
break;
case ProtocolInfo::MOVE_ENTITY_PACKET_POSROT:
$data = new MoveEntityPacket_PosRot;
break;
case ProtocolInfo::ROTATE_HEAD_PACKET:
$data = new RotateHeadPacket;
break;
case ProtocolInfo::MOVE_PLAYER_PACKET:
$data = new MovePlayerPacket;
break;
case ProtocolInfo::REMOVE_BLOCK_PACKET:
$data = new RemoveBlockPacket;
break;
case ProtocolInfo::UPDATE_BLOCK_PACKET:
$data = new UpdateBlockPacket;
break;
case ProtocolInfo::ADD_PAINTING_PACKET:
$data = new AddPaintingPacket;
break;
case ProtocolInfo::EXPLODE_PACKET:
$data = new ExplodePacket;
break;
case ProtocolInfo::LEVEL_EVENT_PACKET:
$data = new LevelEventPacket;
break;
case ProtocolInfo::TILE_EVENT_PACKET:
$data = new TileEventPacket;
break;
case ProtocolInfo::ENTITY_EVENT_PACKET:
$data = new EntityEventPacket;
break;
case ProtocolInfo::REQUEST_CHUNK_PACKET:
$data = new RequestChunkPacket;
break;
case ProtocolInfo::CHUNK_DATA_PACKET:
$data = new ChunkDataPacket;
break;
case ProtocolInfo::PLAYER_EQUIPMENT_PACKET:
$data = new PlayerEquipmentPacket;
break;
case ProtocolInfo::PLAYER_ARMOR_EQUIPMENT_PACKET:
$data = new PlayerArmorEquipmentPacket;
break;
case ProtocolInfo::INTERACT_PACKET:
$data = new InteractPacket;
break;
case ProtocolInfo::USE_ITEM_PACKET:
$data = new UseItemPacket;
break;
case ProtocolInfo::PLAYER_ACTION_PACKET:
$data = new PlayerActionPacket;
break;
case ProtocolInfo::HURT_ARMOR_PACKET:
$data = new HurtArmorPacket;
break;
case ProtocolInfo::SET_ENTITY_DATA_PACKET:
$data = new SetEntityDataPacket;
break;
case ProtocolInfo::SET_ENTITY_MOTION_PACKET:
$data = new SetEntityMotionPacket;
break;
case ProtocolInfo::SET_HEALTH_PACKET:
$data = new SetHealthPacket;
break;
case ProtocolInfo::SET_SPAWN_POSITION_PACKET:
$data = new SetSpawnPositionPacket;
break;
case ProtocolInfo::ANIMATE_PACKET:
$data = new AnimatePacket;
break;
case ProtocolInfo::RESPAWN_PACKET:
$data = new RespawnPacket;
break;
case ProtocolInfo::SEND_INVENTORY_PACKET:
$data = new SendInventoryPacket;
break;
case ProtocolInfo::DROP_ITEM_PACKET:
$data = new DropItemPacket;
break;
case ProtocolInfo::CONTAINER_OPEN_PACKET:
$data = new ContainerOpenPacket;
break;
case ProtocolInfo::CONTAINER_CLOSE_PACKET:
$data = new ContainerClosePacket;
break;
case ProtocolInfo::CONTAINER_SET_SLOT_PACKET:
$data = new ContainerSetSlotPacket;
break;
case ProtocolInfo::CONTAINER_SET_DATA_PACKET:
$data = new ContainerSetDataPacket;
break;
case ProtocolInfo::CONTAINER_SET_CONTENT_PACKET:
$data = new ContainerSetContentPacket;
break;
case ProtocolInfo::CHAT_PACKET:
$data = new ChatPacket;
break;
case ProtocolInfo::ADVENTURE_SETTINGS_PACKET:
$data = new AdventureSettingsPacket;
break;
case ProtocolInfo::ENTITY_DATA_PACKET:
$data = new EntityDataPacket;
break;
default:
$data = new UnknownPacket();
$data->packetID = $pid;
break;
}
$data->reliability = $reliability;
$data->hasSplit = $hasSplit;
$data->messageIndex = $messageIndex;
$data->orderIndex = $orderIndex;
$data->orderChannel = $orderChannel;
$data->splitCount = $splitCount;
$data->splitID = $splitID;
$data->splitIndex = $splitIndex;
$data->setBuffer($buffer);
}
return $data;
}
}

View File

@ -62,7 +62,7 @@ trait ContainerTileTrait{
Player::broadcastPacket($all, $pk);
for($s = 0; $s < ChestTile::SLOTS; ++$s){
$slot = $ob->getSlot($s);
if($slot->getID() > AIR and $slot->count > 0){
if($slot->getID() > AIR and $slot->getCount() > 0){
$slots[] = $slot;
}else{
$slots[] = BlockAPI::getItem(AIR, 0, 0);
@ -79,7 +79,7 @@ trait ContainerTileTrait{
Player::broadcastPacket($this->level->getPlayers(), $pk);
for($s = 0; $s < ChestTile::SLOTS; ++$s){
$slot = $this->getSlot($s);
if($slot->getID() > AIR and $slot->count > 0){
if($slot->getID() > AIR and $slot->getCount() > 0){
$slots[] = $slot;
}else{
$slots[] = BlockAPI::getItem(AIR, 0, 0);
@ -109,7 +109,7 @@ trait ContainerTileTrait{
$slots = array();
for($s = 0; $s < FurnaceTile::SLOTS; ++$s){
$slot = $this->getSlot($s);
if($slot->getID() > AIR and $slot->count > 0){
if($slot->getID() > AIR and $slot->getCount() > 0){
$slots[] = $slot;
}else{
$slots[] = BlockAPI::getItem(AIR, 0, 0);
@ -144,14 +144,14 @@ trait ContainerTileTrait{
public function setSlot($s, Item $item, $update = true, $offset = 0){
$i = $this->getSlotIndex($s);
$d = new NBTTag_Compound(false, array(
"Count" => new NBTTag_Byte("Count", $item->count),
"Count" => new NBTTag_Byte("Count", $item->getCount()),
"Slot" => new NBTTag_Byte("Slot", $s),
"id" => new NBTTag_Short("id", $item->getID()),
"Damage" => new NBTTag_Short("Damage", $item->getMetadata()),
));
if($i === false){
return false;
}elseif($item->getID() === AIR or $item->count <= 0){
}elseif($item->getID() === AIR or $item->getCount() <= 0){
if($i >= 0){
unset($this->namedtag->Items[$i]);
}

View File

@ -57,13 +57,13 @@ class FurnaceTile extends Tile{
$raw = $this->getSlot(0);
$product = $this->getSlot(2);
$smelt = $raw->getSmeltItem();
$canSmelt = ($smelt !== false and $raw->count > 0 and (($product->getID() === $smelt->getID() and $product->getMetadata() === $smelt->getMetadata() and $product->count < $product->getMaxStackSize()) or $product->getID() === AIR));
if($this->namedtag->BurnTime <= 0 and $canSmelt and $fuel->getFuelTime() !== false and $fuel->count > 0){
$canSmelt = ($smelt !== false and $raw->getCount() > 0 and (($product->getID() === $smelt->getID() and $product->getMetadata() === $smelt->getMetadata() and $product->getCount() < $product->getMaxStackSize()) or $product->getID() === AIR));
if($this->namedtag->BurnTime <= 0 and $canSmelt and $fuel->getFuelTime() !== false and $fuel->getCount() > 0){
$this->lastUpdate = microtime(true);
$this->namedtag->MaxTime = $this->namedtag->BurnTime = floor($fuel->getFuelTime() * 20);
$this->namedtag->BurnTicks = 0;
--$fuel->count;
if($fuel->count === 0){
$fuel->setCount($fuel->getCount() - 1);
if($fuel->getCount() === 0){
$fuel = BlockAPI::getItem(AIR, 0, 0);
}
$this->setSlot(1, $fuel, false);
@ -79,10 +79,10 @@ class FurnaceTile extends Tile{
if($smelt !== false and $canSmelt){
$this->namedtag->CookTime += $ticks;
if($this->namedtag->CookTime >= 200){ //10 seconds
$product = BlockAPI::getItem($smelt->getID(), $smelt->getMetadata(), $product->count + 1);
$product = BlockAPI::getItem($smelt->getID(), $smelt->getMetadata(), $product->getCount() + 1);
$this->setSlot(2, $product, false);
--$raw->count;
if($raw->count === 0){
$raw->setCount($raw->getCount() - 1);
if($raw->getCount() === 0){
$raw = BlockAPI::getItem(AIR, 0, 0);
}
$this->setSlot(0, $raw, false);

View File

@ -189,7 +189,7 @@ class Utils{
}
public static function writeSlot(Item $item){
return Utils::writeShort($item->getID()).chr($item->count).Utils::writeShort($item->getMetadata());
return Utils::writeShort($item->getID()).chr($item->getCount()).Utils::writeShort($item->getMetadata());
}
public static function readSlot($ob){

View File

@ -122,9 +122,7 @@ class Level{
continue;
}else{
foreach($this->players as $p){
if(isset($p->chunksLoaded[$index])){
$p->chunksLoaded[$index] |= $mini;
}
$p->setChunkIndex($index, $mini);
}
unset($this->changedBlocks[$index][$Y]);
}

View File

@ -61,9 +61,9 @@ class NoiseGeneratorPerlin extends NoiseGenerator{
$y += $this->offsetY;
$z += $this->offsetZ;
$floorX = self::floor($x);
$floorY = self::floor($y);
$floorZ = self::floor($z);
$floorX = (int) floor($x);
$floorY = (int) floor($y);
$floorZ = (int) floor($z);
$X = $floorX & 0xFF;
$Y = $floorY & 0xFF;

View File

@ -81,9 +81,9 @@ class NoiseGeneratorSimplex extends NoiseGeneratorPerlin{
// Skew the input space to determine which simplex cell we're in
$s = ($x + $y + $z) * self::$F3; // Very nice and simple skew factor for 3D
$i = self::floor($x + $s);
$j = self::floor($y + $s);
$k = self::floor($z + $s);
$i = (int) floor($x + $s);
$j = (int) floor($y + $s);
$k = (int) floor($z + $s);
$t = ($i + $j + $k) * self::$G3;
$X0 = $i - $t; // Unskew the cell origin back to (x,y,z) space
$Y0 = $j - $t;
@ -214,8 +214,8 @@ class NoiseGeneratorSimplex extends NoiseGeneratorPerlin{
// Skew the input space to determine which simplex cell we're in
$s = ($x + $y) * self::$F2; // Hairy factor for 2D
$i = self::floor($x + $s);
$j = self::floor($y + $s);
$i = (int) floor($x + $s);
$j = (int) floor($y + $s);
$t = ($i + $j) * self::$G2;
$X0 = $i - $t; // Unskew the cell origin back to (x,y) space
$Y0 = $j - $t;

View File

@ -60,13 +60,19 @@ class OreObject{
$endZ = (int) ($seedZ + $size);
for($x = $startX; $x <= $endX; ++$x){
$sizeX = pow(($x + 0.5 - $seedX) / $size, 2);
$sizeX = ($x + 0.5 - $seedX) / $size;
$sizeX *= $sizeX;
if($sizeX < 1){
for($y = $startY; $y <= $endY; ++$y){
$sizeY = pow(($y + 0.5 - $seedY) / $size, 2);
$sizeY = ($y + 0.5 - $seedY) / $size;
$sizeY *= $sizeY;
if($y > 0 and ($sizeX + $sizeY) < 1){
for($z = $startZ; $z <= $endZ; ++$z){
$sizeZ = pow(($z + 0.5 - $seedZ) / $size, 2);
$sizeZ = ($z + 0.5 - $seedZ) / $size;
$sizeZ *= $sizeZ;
if(($sizeX + $sizeY + $sizeZ) < 1 and $level->level->getBlockID($x, $y, $z) === STONE){
$level->setBlockRaw(new Vector3($x, $y, $z), $this->type->material);
}