mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-16 10:49:10 +00:00
Removed not needed network steps, corrected slot methods
This commit is contained in:
parent
bf412b1c20
commit
a529e7566a
@ -1,164 +0,0 @@
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<?php
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/**
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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class AchievementAPI{
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public static $achievements = array(
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/*"openInventory" => array(
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"name" => "Taking Inventory",
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"requires" => array(),
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),*/
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"mineWood" => array(
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"name" => "Getting Wood",
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"requires" => array(
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//"openInventory",
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),
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),
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"buildWorkBench" => array(
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"name" => "Benchmarking",
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"requires" => array(
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"mineWood",
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),
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),
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"buildPickaxe" => array(
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"name" => "Time to Mine!",
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"requires" => array(
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"buildWorkBench",
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),
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),
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"buildFurnace" => array(
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"name" => "Hot Topic",
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"requires" => array(
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"buildPickaxe",
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),
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),
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"acquireIron" => array(
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"name" => "Acquire hardware",
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"requires" => array(
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"buildFurnace",
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),
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),
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"buildHoe" => array(
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"name" => "Time to Farm!",
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"requires" => array(
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"buildWorkBench",
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),
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),
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"makeBread" => array(
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"name" => "Bake Bread",
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"requires" => array(
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"buildHoe",
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),
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),
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"bakeCake" => array(
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"name" => "The Lie",
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"requires" => array(
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"buildHoe",
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),
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),
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"buildBetterPickaxe" => array(
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"name" => "Getting an Upgrade",
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"requires" => array(
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"buildPickaxe",
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),
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),
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"buildSword" => array(
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"name" => "Time to Strike!",
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"requires" => array(
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"buildWorkBench",
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),
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),
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"diamonds" => array(
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"name" => "DIAMONDS!",
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"requires" => array(
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"acquireIron",
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),
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),
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);
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function __construct(){
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}
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public static function broadcastAchievement(Player $player, $achievementId){
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if(isset(self::$achievements[$achievementId])){
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$result = ServerAPI::request()->api->dhandle("achievement.broadcast", array("player" => $player, "achievementId" => $achievementId));
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if($result !== false and $result !== true){
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if(ServerAPI::request()->api->getProperty("announce-player-achievements") == true){
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ServerAPI::request()->api->chat->broadcast($player->username." has just earned the achievement ".self::$achievements[$achievementId]["name"]);
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}else{
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$player->sendChat("You have just earned the achievement ".self::$achievements[$achievementId]["name"]);
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}
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}
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return true;
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}
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return false;
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}
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public static function addAchievement($achievementId, $achievementName, array $requires = array()){
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if(!isset(self::$achievements[$achievementId])){
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self::$achievements[$achievementId] = array(
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"name" => $achievementName,
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"requires" => $requires,
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);
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return true;
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}
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return false;
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}
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public static function hasAchievement(Player $player, $achievementId){
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if(!isset(self::$achievements[$achievementId]) or !isset($player->achievements)){
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$player->achievements = array();
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return false;
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}
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if(!isset($player->achievements[$achievementId]) or $player->achievements[$achievementId] == false){
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return false;
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}
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return true;
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}
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public static function grantAchievement(Player $player, $achievementId){
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if(isset(self::$achievements[$achievementId]) and !self::hasAchievement($player, $achievementId)){
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foreach(self::$achievements[$achievementId]["requires"] as $requerimentId){
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if(!self::hasAchievement($player, $requerimentId)){
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return false;
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}
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}
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if(ServerAPI::request()->api->dhandle("achievement.grant", array("player" => $player, "achievementId" => $achievementId)) !== false){
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$player->achievements[$achievementId] = true;
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self::broadcastAchievement($player, $achievementId);
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return true;
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}else{
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return false;
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}
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}
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return false;
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}
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public static function removeAchievement(Player $player, $achievementId){
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if(self::hasAchievement($player, $achievementId)){
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$player->achievements[$achievementId] = false;
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}
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}
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public function init(){
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}
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}
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@ -139,7 +139,7 @@ class BanAPI{
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break;
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}
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$this->server->api->console->run(implode(" ", $params), $player);
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$output .= "Command ran as ".$player->username.".\n";
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$output .= "Command ran as ".$player->getUsername().".\n";
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break;
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case "op":
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$user = strtolower($params[0]);
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@ -188,9 +188,9 @@ class BanAPI{
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$this->server->schedule(60, array($player, "close"), "You have been kicked: ".$reason); //Forces a kick
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$player->blocked = true;
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if($issuer instanceof Player){
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$this->server->api->chat->broadcast($player->username." has been kicked by ".$issuer->username.": $reason\n");
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$this->server->api->chat->broadcast($player->getUsername()." has been kicked by ".$issuer->getUsername().": $reason\n");
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}else{
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$this->server->api->chat->broadcast($player->username." has been kicked: $reason\n");
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$this->server->api->chat->broadcast($player->getUsername()." has been kicked: $reason\n");
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}
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}
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}
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@ -286,7 +286,7 @@ class BanAPI{
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$player->close("You have been banned");
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}
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if($issuer instanceof Player){
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$this->server->api->chat->broadcast($user." has been banned by ".$issuer->username."\n");
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$this->server->api->chat->broadcast($user." has been banned by ".$issuer->getUsername()."\n");
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}else{
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$this->server->api->chat->broadcast($user." has been banned\n");
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}
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@ -291,9 +291,9 @@ class BlockAPI{
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$item = BlockAPI::fromString($params[1]);
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if(!isset($params[2])){
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$item->count = $item->getMaxStackSize();
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$item->setCount($item->getMaxStackSize());
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}else{
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$item->count = (int) $params[2];
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$item->setCount((int) $params[2]);
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}
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if($player instanceof Player){
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@ -305,8 +305,8 @@ class BlockAPI{
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$output .= "You cannot give an air block to a player.\n";
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break;
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}
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$player->addItem($item->getID(), $item->getMetadata(), $item->count);
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$output .= "Giving ".$item->count." of ".$item->getName()." (".$item->getID().":".$item->getMetadata().") to ".$player->username."\n";
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$player->addItem($item);
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$output .= "Giving ".$item->getCount()." of ".$item->getName()." (".$item->getID().":".$item->getMetadata().") to ".$player->getUsername()."\n";
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}else{
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$output .= "Unknown player.\n";
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}
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@ -354,7 +354,7 @@ class BlockAPI{
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return $this->cancelAction($target, $player, false);
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}
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if(($player->gamemode & 0x01) === 0 and $item->useOn($target) and $item->getMetadata() >= $item->getMaxDurability()){
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$player->setSlot($player->slot, new Item(AIR, 0, 0), false);
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$player->setSlot($player->slot, new Item(AIR, 0, 0));
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}
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}else{
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return $this->cancelAction($target, $player, false);
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@ -410,8 +410,8 @@ class BlockAPI{
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}
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if($item->isActivable === true and $item->onActivate($player->level, $player, $block, $target, $face, $fx, $fy, $fz) === true){
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if($item->count <= 0){
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$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0), false);
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if($item->getCount() <= 0){
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$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0));
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}
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return false;
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}
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@ -456,14 +456,14 @@ class BlockAPI{
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"Text2" => new NBTTag_String("Text2", ""),
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"Text3" => new NBTTag_String("Text3", ""),
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"Text4" => new NBTTag_String("Text4", ""),
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"creator" => new NBTTag_String("creator", $player->username)
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"creator" => new NBTTag_String("creator", $player->getUsername())
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)));
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}
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if(($player->gamemode & 0x01) === 0x00){
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--$item->count;
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if($item->count <= 0){
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$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0), false);
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$item->setCount($item->getCount() - 1);
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if($item->getCount() <= 0){
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$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0));
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}
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}
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@ -62,7 +62,7 @@ class ChatAPI{
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$sender = ucfirst($issuer);
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}
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}else{
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$sender = $issuer->username;
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$sender = $issuer->getUsername();
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}
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$this->broadcast("* $sender ".implode(" ", $params));
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break;
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@ -74,12 +74,12 @@ class ChatAPI{
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if(!($issuer instanceof Player)){
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$sender = ucfirst($issuer);
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}else{
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$sender = $issuer->username;
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$sender = $issuer->getUsername();
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}
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$n = array_shift($params);
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$target = Player::get($n);
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if($target instanceof Player){
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$target = $target->username;
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$target = $target->getUsername();
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}else{
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$target = strtolower($n);
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if($target === "server" or $target === "console" or $target === "rcon"){
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@ -129,7 +129,7 @@ class ChatAPI{
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if($owner !== false){
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if($owner instanceof Player){
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if($whitelist === false){
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console("[INFO] <".$owner->username."> ".$text);
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console("[INFO] <".$owner->getUsername()."> ".$text);
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}
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}else{
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if($whitelist === false){
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@ -177,7 +177,7 @@ class ConsoleAPI{
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return $this->run($this->alias[$cmd] . ($params !== "" ? " " .$params:""), $issuer, $cmd);
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}
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if($issuer instanceof Player){
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console("[DEBUG] ".TextFormat::AQUA.$issuer->username.TextFormat::RESET." issued server command: ".ltrim("$alias ")."/$cmd ".$params, true, true, 2);
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console("[DEBUG] ".TextFormat::AQUA.$issuer->getUsername().TextFormat::RESET." issued server command: ".ltrim("$alias ")."/$cmd ".$params, true, true, 2);
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}else{
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console("[DEBUG] ".TextFormat::YELLOW."*".$issuer.TextFormat::RESET." issued server command: ".ltrim("$alias ")."/$cmd ".$params, true, true, 2);
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}
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@ -194,7 +194,7 @@ class ConsoleAPI{
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case "u":
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case "player":
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case "username":
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$p = ($issuer instanceof Player) ? $issuer->username:$issuer;
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$p = ($issuer instanceof Player) ? $issuer->getUsername():$issuer;
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$params = substr_replace($params, $p, $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1);
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$offsetshift -= strlen($selector[0]) - strlen($p) + 1;
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break;
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@ -207,10 +207,10 @@ class ConsoleAPI{
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case "a":
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case "all":
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if($issuer instanceof Player){
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if($this->server->api->ban->isOp($issuer->username)){
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if($this->server->api->ban->isOp($issuer->getUsername())){
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$output = "";
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foreach(Player::getAll() as $p){
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$output .= $this->run($cmd . " ". substr_replace($params, $p->username, $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1), $issuer, $alias);
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$output .= $this->run($cmd . " ". substr_replace($params, $p->getUsername(), $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1), $issuer, $alias);
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}
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}else{
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$issuer->sendChat("You don't have permissions to use this command.\n");
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@ -218,7 +218,7 @@ class ConsoleAPI{
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}else{
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$output = "";
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foreach(Player::getAll() as $p){
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$output .= $this->run($cmd . " ". substr_replace($params, $p->username, $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1), $issuer, $alias);
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$output .= $this->run($cmd . " ". substr_replace($params, $p->getUsername(), $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1), $issuer, $alias);
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}
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}
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return $output;
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@ -234,7 +234,7 @@ class ConsoleAPI{
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return;
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}
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$p = $l[mt_rand(0, count($l) - 1)]->username;
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$p = $l[mt_rand(0, count($l) - 1)]->getUsername();
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$params = substr_replace($params, $p, $selector[1] + $offsetshift - 1, strlen($selector[0]) + 1);
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$offsetshift -= strlen($selector[0]) - strlen($p) + 1;
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break;
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|
@ -108,7 +108,7 @@ class PlayerAPI{
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break;
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}
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}
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$this->server->api->chat->broadcast($data["player"]->username . $message);
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$this->server->api->chat->broadcast($data["player"]->getUsername() . $message);
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return true;
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}
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}
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@ -156,7 +156,7 @@ class PlayerAPI{
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if($target instanceof Level){
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$output .= "Spawnpoint of world ".$target->getName()." set correctly!\n";
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}elseif($target !== $issuer){
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$output .= "Spawnpoint of ".$target->username." set correctly!\n";
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$output .= "Spawnpoint of ".$target->getUsername()." set correctly!\n";
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}else{
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$output .= "Spawnpoint set correctly!\n";
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}
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@ -219,13 +219,13 @@ class PlayerAPI{
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break;
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}
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if($player->setGamemode($gms[strtolower($setgm)])){
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$output .= "Gamemode of ".$player->username." changed to ".$player->getGamemode()."\n";
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$output .= "Gamemode of ".$player->getUsername()." changed to ".$player->getGamemode()."\n";
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}
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break;
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case "tp":
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if(count($params) <= 2 or substr($params[0], 0, 2) === "w:" or substr($params[1], 0, 2) === "w:"){
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if((!isset($params[1]) or substr($params[0], 0, 2) === "w:") and isset($params[0]) and ($issuer instanceof Player)){
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$name = $issuer->username;
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$name = $issuer->getUsername();
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$target = implode(" ", $params);
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}elseif(isset($params[1]) and isset($params[0])){
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$name = array_shift($params);
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@ -241,7 +241,7 @@ class PlayerAPI{
|
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}
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}else{
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if(!isset($params[3]) and isset($params[2]) and isset($params[1]) and isset($params[0]) and ($issuer instanceof Player)){
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$name = $issuer->username;
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$name = $issuer->getUsername();
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$x = $params[0];
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$y = $params[1];
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$z = $params[2];
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@ -281,7 +281,7 @@ class PlayerAPI{
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break;
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}
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foreach(Player::$list as $c){
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$output .= $c->username.", ";
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$output .= $c->getUsername().", ";
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}
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$output = substr($output, 0, -2)."\n";
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break;
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@ -295,7 +295,7 @@ class PlayerAPI{
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if($lv instanceof Level){
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$origin = Player::get($name);
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if($origin instanceof Player){
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$name = $origin->username;
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$name = $origin->getUsername();
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return $origin->teleport($lv->getSafeSpawn());
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}
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}else{
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@ -304,10 +304,10 @@ class PlayerAPI{
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}
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$player = Player::get($target);
|
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if(($player instanceof Player) and ($player->entity instanceof Entity)){
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$target = $player->username;
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$target = $player->getUsername();
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$origin = Player::get($name);
|
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if($origin instanceof Player){
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$name = $origin->username;
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$name = $origin->getUsername();
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return $origin->teleport($player->entity);
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}
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}
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@ -317,7 +317,7 @@ class PlayerAPI{
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public function tppos(&$name, &$x, &$y, &$z){
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$player = Player::get($name);
|
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if(($player instanceof Player) and ($player->entity instanceof Entity)){
|
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$name = $player->username;
|
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$name = $player->getUsername();
|
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$x = $x{0} === "~" ? $player->entity->x + floatval(substr($x, 1)):floatval($x);
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$y = $y{0} === "~" ? $player->entity->y + floatval(substr($y, 1)):floatval($y);
|
||||
$z = $z{0} === "~" ? $player->entity->z + floatval(substr($z, 1)):floatval($z);
|
||||
|
@ -457,7 +457,7 @@ abstract class Entity extends Position{
|
||||
|
||||
public function spawnToAll(){
|
||||
foreach($this->level->getPlayers() as $player){
|
||||
if($player->eid !== false or $player->spawned !== true){
|
||||
if(isset($player->id) and $player->spawned === true){
|
||||
$this->spawnTo($player);
|
||||
}
|
||||
}
|
||||
|
@ -107,7 +107,7 @@ class EntityOLD extends Position{
|
||||
case ENTITY_ITEM:
|
||||
if(isset($data["item"]) and ($data["item"] instanceof Item)){
|
||||
$this->meta = $this->data["item"]->getMetadata();
|
||||
$this->stack = $this->data["item"]->count;
|
||||
$this->stack = $this->data["item"]->getCount();
|
||||
}else{
|
||||
$this->meta = (int) $this->data["meta"];
|
||||
$this->stack = (int) $this->data["stack"];
|
||||
@ -177,15 +177,15 @@ class EntityOLD extends Position{
|
||||
for($i = 0; $i < PLAYER_SURVIVAL_SLOTS; ++$i){
|
||||
$slot = $this->player->getSlot($i);
|
||||
$this->player->setSlot($i, BlockAPI::getItem(AIR, 0, 0));
|
||||
if($slot->getID() !== AIR and $slot->count > 0){
|
||||
$inv[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
|
||||
if($slot->getID() !== AIR and $slot->getCount() > 0){
|
||||
$inv[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
|
||||
}
|
||||
}
|
||||
for($re = 0; $re < 4; $re++){
|
||||
$slot = $this->player->getArmor($re);
|
||||
$this->player->setArmor($re, BlockAPI::getItem(AIR, 0, 0));
|
||||
if($slot->getID() !== AIR and $slot->count > 0){
|
||||
$inv[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
|
||||
if($slot->getID() !== AIR and $slot->getCount() > 0){
|
||||
$inv[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
|
||||
}
|
||||
}
|
||||
return $inv;
|
||||
@ -254,7 +254,7 @@ class EntityOLD extends Position{
|
||||
if($this->class === ENTITY_PLAYER and ($this->player instanceof Player) and $this->player->spawned === true and $this->player->blocked !== true){
|
||||
foreach($this->server->api->entity->getRadius($this, 1.5, ENTITY_ITEM) as $item){
|
||||
if($item->closed === false and $item->spawntime > 0 and ($time - $item->spawntime) >= 0.6){
|
||||
if((($this->player->gamemode & 0x01) === 1 or $this->player->hasSpace($item->type, $item->meta, $item->stack) === true) and $this->server->api->dhandle("player.pickup", array(
|
||||
if((($this->player->gamemode & 0x01) === 1 or $this->player->canAddItem($item->type, $item->meta, $item->stack) === true) and $this->server->api->dhandle("player.pickup", array(
|
||||
"eid" => $this->player->eid,
|
||||
"player" => $this->player,
|
||||
"entity" => $item,
|
||||
|
@ -545,7 +545,7 @@ class MainServer{
|
||||
new Player($packet->clientID, $packet->ip, $packet->port, $packet->mtuSize); //New Session!
|
||||
$pk = new RakNetPacket(RakNetInfo::OPEN_CONNECTION_REPLY_2);
|
||||
$pk->serverID = $this->serverID;
|
||||
$pk->port = $this->port;
|
||||
$pk->serverPort = $this->port;
|
||||
$pk->mtuSize = $packet->mtuSize;
|
||||
$pk->ip = $packet->ip;
|
||||
$pk->port = $packet->port;
|
||||
@ -566,21 +566,21 @@ class MainServer{
|
||||
if($packet instanceof Packet){
|
||||
$this->packetHandler($packet);
|
||||
$lastLoop = 0;
|
||||
}elseif($this->tick() > 0){
|
||||
}
|
||||
if($this->tick() > 0){
|
||||
$lastLoop = 0;
|
||||
}else{
|
||||
++$lastLoop;
|
||||
if($lastLoop < 16){
|
||||
usleep(1);
|
||||
}elseif($lastLoop < 128){
|
||||
usleep(100);
|
||||
if($lastLoop < 64){
|
||||
|
||||
}elseif($lastLoop < 256){
|
||||
usleep(100);
|
||||
}elseif($lastLoop < 512){
|
||||
usleep(512);
|
||||
}else{
|
||||
usleep(10000);
|
||||
usleep(5000);
|
||||
}
|
||||
}
|
||||
$this->tick();
|
||||
}
|
||||
}
|
||||
|
||||
|
276
src/Player.php
276
src/Player.php
@ -43,10 +43,10 @@ class Player extends PlayerEntity{
|
||||
protected $ip;
|
||||
protected $port;
|
||||
private $counter = array(0, 0, 0, 0);
|
||||
private $username;
|
||||
private $iusername;
|
||||
private $startAction = false;
|
||||
protected $isSleeping = false;
|
||||
protected $username;
|
||||
protected $iusername;
|
||||
protected $startAction = false;
|
||||
protected $sleeping = false;
|
||||
public $auth = false;
|
||||
public $CID;
|
||||
public $MTU;
|
||||
@ -63,7 +63,7 @@ class Player extends PlayerEntity{
|
||||
public $achievements = array();
|
||||
public $chunksLoaded = array();
|
||||
private $viewDistance;
|
||||
private $chunksOrder = array();
|
||||
protected $chunksOrder = array();
|
||||
private $lastMeasure = 0;
|
||||
private $bandwidthRaw = 0;
|
||||
private $bandwidthStats = array(0, 0, 0);
|
||||
@ -72,7 +72,7 @@ class Player extends PlayerEntity{
|
||||
private $spawnPosition;
|
||||
private $packetLoss = 0;
|
||||
private $lastChunk = false;
|
||||
private $hunkScheduled = 0;
|
||||
private $chunkScheduled = 0;
|
||||
public $lastCorrect;
|
||||
private $bigCnt;
|
||||
private $packetStats;
|
||||
@ -82,13 +82,7 @@ class Player extends PlayerEntity{
|
||||
private $chunkCount = array();
|
||||
private $received = array();
|
||||
public $loginData = array();
|
||||
|
||||
public function __get($name){
|
||||
if(isset($this->{$name})){
|
||||
return ($this->{$name});
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public static function get($name, $alike = true, $multiple = false){
|
||||
$name = trim(strtolower($name));
|
||||
@ -236,6 +230,69 @@ class Player extends PlayerEntity{
|
||||
$player->dataPacket(clone $packet);
|
||||
}
|
||||
}
|
||||
|
||||
public function grantAchievement($achievementId){
|
||||
if(isset(Achievement::$list[$achievementId]) and !$this->hasAchievement($achievementId)){
|
||||
foreach(Achievement::$list[$achievementId]["requires"] as $requerimentId){
|
||||
if(!$this->hasAchievement($requerimentId)){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if($this->server->api->dhandle("achievement.grant", array("player" => $this, "achievementId" => $achievementId)) !== false){
|
||||
$this->achievements[$achievementId] = true;
|
||||
Achievement::broadcast($this, $achievementId);
|
||||
return true;
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function hasAchievement($achievementId){
|
||||
if(!isset(Achievement::$list[$achievementId]) or !isset($this->achievements)){
|
||||
$this->achievements = array();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isset($this->achievements[$achievementId]) or $this->achievements[$achievementId] == false){
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function removeAchievement($achievementId){
|
||||
if($this->hasAchievement($achievementId)){
|
||||
$this->achievements[$achievementId] = false;
|
||||
}
|
||||
}
|
||||
|
||||
public function getUsername(){
|
||||
return $this->username;
|
||||
}
|
||||
|
||||
public function isConnected(){
|
||||
return $this->connected === true;
|
||||
}
|
||||
|
||||
public function getIP(){
|
||||
return $this->ip;
|
||||
}
|
||||
|
||||
public function getPort(){
|
||||
return $this->port;
|
||||
}
|
||||
|
||||
public function isSleeping(){
|
||||
return $this->sleeping instanceof Vector3;
|
||||
}
|
||||
|
||||
public function setChunkIndex($index, $flags){
|
||||
if(isset($this->chunksLoaded[$index])){
|
||||
$this->chunksLoaded[$index] |= $flags;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param integer $clientID
|
||||
@ -552,34 +609,34 @@ class Player extends PlayerEntity{
|
||||
*/
|
||||
public function sleepOn(Vector3 $pos){
|
||||
foreach($this->level->getPlayers() as $p){
|
||||
if($p->isSleeping instanceof Vector3){
|
||||
if($pos->distance($p->isSleeping) <= 0.1){
|
||||
if($p->sleeping instanceof Vector3){
|
||||
if($pos->distance($p->sleeping) <= 0.1){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
$this->isSleeping = $pos;
|
||||
$this->sleeping = $pos;
|
||||
$this->teleport(new Position($pos->x + 0.5, $pos->y + 1, $pos->z + 0.5, $this->level));
|
||||
if($this->entity instanceof Entity){
|
||||
$this->entity->updateMetadata();
|
||||
}
|
||||
/*if($this->entity instanceof Entity){
|
||||
$this->updateMetadata();
|
||||
}*/
|
||||
$this->setSpawn($pos);
|
||||
$this->server->schedule(60, array($this, "checkSleep"));
|
||||
return true;
|
||||
}
|
||||
|
||||
public function stopSleep(){
|
||||
$this->isSleeping = false;
|
||||
$this->sleeping = false;
|
||||
if($this->entity instanceof Entity){
|
||||
$this->entity->updateMetadata();
|
||||
}
|
||||
}
|
||||
|
||||
public function checkSleep(){
|
||||
if($this->isSleeping !== false){
|
||||
if($this->sleeping !== false){
|
||||
if($this->server->api->time->getPhase($this->level) === "night"){
|
||||
foreach($this->level->getPlayers() as $p){
|
||||
if($p->isSleeping === false){
|
||||
if($p->sleeping === false){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -675,7 +732,7 @@ class Player extends PlayerEntity{
|
||||
break;
|
||||
case "player.armor":
|
||||
if($data["player"]->level === $this->level){
|
||||
if($data["eid"] === $this->eid){
|
||||
if($data["eid"] === $this->id){
|
||||
$this->sendArmor($this);
|
||||
break;
|
||||
}
|
||||
@ -686,32 +743,32 @@ class Player extends PlayerEntity{
|
||||
}
|
||||
break;
|
||||
case "player.pickup":
|
||||
if($data["eid"] === $this->eid){
|
||||
if($data["eid"] === $this->id){
|
||||
$data["eid"] = 0;
|
||||
$pk = new TakeItemEntityPacket;
|
||||
$pk->eid = 0;
|
||||
$pk->target = $data["entity"]->eid;
|
||||
$pk->target = $data["entity"]->getID();
|
||||
$this->dataPacket($pk);
|
||||
if(($this->gamemode & 0x01) === 0x00){
|
||||
$this->addItem($data["entity"]->type, $data["entity"]->meta, $data["entity"]->stack, false);
|
||||
//$this->addItem($data["entity"]->type, $data["entity"]->meta, $data["entity"]->stack);
|
||||
}
|
||||
switch($data["entity"]->type){
|
||||
case WOOD:
|
||||
AchievementAPI::grantAchievement($this, "mineWood");
|
||||
$this->grantAchievement("mineWood");
|
||||
break;
|
||||
case DIAMOND:
|
||||
AchievementAPI::grantAchievement($this, "diamond");
|
||||
$this->grantAchievement("diamond");
|
||||
break;
|
||||
}
|
||||
}elseif($data["entity"]->level === $this->level){
|
||||
$pk = new TakeItemEntityPacket;
|
||||
$pk->eid = $data["eid"];
|
||||
$pk->target = $data["entity"]->eid;
|
||||
$pk->target = $data["entity"]->getID();
|
||||
$this->dataPacket($pk);
|
||||
}
|
||||
break;
|
||||
case "player.equipment.change":
|
||||
if($data["eid"] === $this->eid or $data["player"]->level !== $this->level){
|
||||
if($data["eid"] === $this->id or $data["player"]->level !== $this->level){
|
||||
break;
|
||||
}
|
||||
$data["slot"] = 0;
|
||||
@ -725,18 +782,18 @@ class Player extends PlayerEntity{
|
||||
|
||||
break;
|
||||
case "entity.motion":
|
||||
if($data->eid === $this->eid or $data->level !== $this->level){
|
||||
if($data->getID() === $this->id or $data->level !== $this->level){
|
||||
break;
|
||||
}
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->eid = $data->eid;
|
||||
$pk->eid = $data->getID();
|
||||
$pk->speedX = $data->speedX;
|
||||
$pk->speedY = $data->speedY;
|
||||
$pk->speedZ = $data->speedZ;
|
||||
$this->dataPacket($pk);
|
||||
break;
|
||||
case "entity.animate":
|
||||
if($data["eid"] === $this->eid or $data["entity"]->level !== $this->level){
|
||||
if($data["eid"] === $this->id or $data["entity"]->level !== $this->level){
|
||||
break;
|
||||
}
|
||||
$pk = new AnimatePacket;
|
||||
@ -745,10 +802,10 @@ class Player extends PlayerEntity{
|
||||
$this->dataPacket($pk);
|
||||
break;
|
||||
case "entity.metadata":
|
||||
if($data->eid === $this->eid){
|
||||
if($data->getID() === $this->id){
|
||||
$eid = 0;
|
||||
}else{
|
||||
$eid = $data->eid;
|
||||
$eid = $data->getID();
|
||||
}
|
||||
if($data->level === $this->level){
|
||||
$pk = new SetEntityDataPacket;
|
||||
@ -758,10 +815,10 @@ class Player extends PlayerEntity{
|
||||
}
|
||||
break;
|
||||
case "entity.event":
|
||||
if($data["entity"]->eid === $this->eid){
|
||||
if($data["entity"]->getID() === $this->id){
|
||||
$eid = 0;
|
||||
}else{
|
||||
$eid = $data["entity"]->eid;
|
||||
$eid = $data["entity"]->getID();
|
||||
}
|
||||
if($data["entity"]->level === $this->level){
|
||||
$pk = new EntityEventPacket;
|
||||
@ -887,7 +944,7 @@ class Player extends PlayerEntity{
|
||||
}else{
|
||||
$craftItem[1] = $item->getMetadata();
|
||||
}
|
||||
$craftItem[2] += $item->count;
|
||||
$craftItem[2] += $item->getCount();
|
||||
}
|
||||
|
||||
}
|
||||
@ -895,12 +952,12 @@ class Player extends PlayerEntity{
|
||||
$recipeItems = array();
|
||||
foreach($recipe as $slot => $item){
|
||||
if(!isset($recipeItems[$item->getID()])){
|
||||
$recipeItems[$item->getID()] = array($item->getID(), $item->getMetadata(), $item->count);
|
||||
$recipeItems[$item->getID()] = array($item->getID(), $item->getMetadata(), $item->getCount());
|
||||
}else{
|
||||
if($item->getMetadata() !== $recipeItems[$item->getID()][1]){
|
||||
$recipeItems[$item->getID()][1] = false;
|
||||
}
|
||||
$recipeItems[$item->getID()][2] += $item->count;
|
||||
$recipeItems[$item->getID()][2] += $item->getCount();
|
||||
}
|
||||
}
|
||||
|
||||
@ -920,52 +977,52 @@ class Player extends PlayerEntity{
|
||||
}
|
||||
foreach($recipe as $slot => $item){
|
||||
$s = $this->getSlot($slot);
|
||||
$s->count -= $item->count;
|
||||
if($s->count <= 0){
|
||||
$this->setSlot($slot, BlockAPI::getItem(AIR, 0, 0), false);
|
||||
$s->setCount($s->getCount() - $item->getCount());
|
||||
if($s->getCount() <= 0){
|
||||
$this->setSlot($slot, BlockAPI::getItem(AIR, 0, 0));
|
||||
}
|
||||
}
|
||||
foreach($craft as $slot => $item){
|
||||
$s = $this->getSlot($slot);
|
||||
if($s->count <= 0 or $s->getID() === AIR){
|
||||
$this->setSlot($slot, BlockAPI::getItem($item->getID(), $item->getMetadata(), $item->count), false);
|
||||
if($s->getCount() <= 0 or $s->getID() === AIR){
|
||||
$this->setSlot($slot, BlockAPI::getItem($item->getID(), $item->getMetadata(), $item->getCount()));
|
||||
}else{
|
||||
$this->setSlot($slot, BlockAPI::getItem($item->getID(), $item->getMetadata(), $s->count + $item->count), false);
|
||||
$this->setSlot($slot, BlockAPI::getItem($item->getID(), $item->getMetadata(), $s->getCount() + $item->getCount()));
|
||||
}
|
||||
|
||||
switch($item->getID()){
|
||||
case WORKBENCH:
|
||||
AchievementAPI::grantAchievement($this, "buildWorkBench");
|
||||
$this->grantAchievement("buildWorkBench");
|
||||
break;
|
||||
case WOODEN_PICKAXE:
|
||||
AchievementAPI::grantAchievement($this, "buildPickaxe");
|
||||
$this->grantAchievement("buildPickaxe");
|
||||
break;
|
||||
case FURNACE:
|
||||
AchievementAPI::grantAchievement($this, "buildFurnace");
|
||||
$this->grantAchievement("buildFurnace");
|
||||
break;
|
||||
case WOODEN_HOE:
|
||||
AchievementAPI::grantAchievement($this, "buildHoe");
|
||||
$this->grantAchievement("buildHoe");
|
||||
break;
|
||||
case BREAD:
|
||||
AchievementAPI::grantAchievement($this, "makeBread");
|
||||
$this->grantAchievement("makeBread");
|
||||
break;
|
||||
case CAKE:
|
||||
AchievementAPI::grantAchievement($this, "bakeCake");
|
||||
$this->grantAchievement("bakeCake");
|
||||
break;
|
||||
case STONE_PICKAXE:
|
||||
case GOLD_PICKAXE:
|
||||
case IRON_PICKAXE:
|
||||
case DIAMOND_PICKAXE:
|
||||
AchievementAPI::grantAchievement($this, "buildBetterPickaxe");
|
||||
$this->grantAchievement("buildBetterPickaxe");
|
||||
break;
|
||||
case WOODEN_SWORD:
|
||||
AchievementAPI::grantAchievement($this, "buildSword");
|
||||
$this->grantAchievement("buildSword");
|
||||
break;
|
||||
case DIAMOND:
|
||||
AchievementAPI::grantAchievement($this, "diamond");
|
||||
$this->grantAchievement("diamond");
|
||||
break;
|
||||
case CAKE:
|
||||
$this->addItem(BUCKET, 0, 3, false);
|
||||
$this->addItem(BlockAPI::getItem(BUCKET, 0, 3));
|
||||
break;
|
||||
|
||||
}
|
||||
@ -973,18 +1030,12 @@ class Player extends PlayerEntity{
|
||||
}
|
||||
return $res;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Vector3 $pos
|
||||
* @param float|boolean $yaw
|
||||
* @param float|boolean $pitch
|
||||
* @param float|boolean $terrain
|
||||
* @param float|boolean $force
|
||||
*
|
||||
* @return boolean
|
||||
*/
|
||||
|
||||
public function getGamemode(){
|
||||
return $this->gamemode;
|
||||
}
|
||||
|
||||
public function getGamemodeString(){
|
||||
switch($this->gamemode){
|
||||
case SURVIVAL:
|
||||
return "survival";
|
||||
@ -1575,7 +1626,7 @@ class Player extends PlayerEntity{
|
||||
}
|
||||
$this->craftingItems = array();
|
||||
$this->toCraft = array();
|
||||
$packet->eid = $this->eid;
|
||||
$packet->eid = $this->id;
|
||||
$data = array();
|
||||
$data["eid"] = $packet->eid;
|
||||
$data["player"] = $this;
|
||||
@ -1635,7 +1686,7 @@ class Player extends PlayerEntity{
|
||||
if($this->spawned === false or $this->blocked === true){
|
||||
break;
|
||||
}
|
||||
$packet->eid = $this->eid;
|
||||
$packet->eid = $this->id;
|
||||
$this->craftingItems = array();
|
||||
$this->toCraft = array();
|
||||
|
||||
@ -1732,7 +1783,7 @@ class Player extends PlayerEntity{
|
||||
$this->craftingItems = array();
|
||||
$this->toCraft = array();
|
||||
|
||||
$packet->eid = $this->eid;
|
||||
$packet->eid = $this->id;
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
$s = $packet->slots[$i];
|
||||
if($s === 0 or $s === 255){
|
||||
@ -1742,16 +1793,16 @@ class Player extends PlayerEntity{
|
||||
}
|
||||
$slot = $this->armor[$i];
|
||||
if($slot->getID() !== AIR and $s->getID() === AIR){
|
||||
$this->addItem($slot->getID(), $slot->getMetadata(), 1, false);
|
||||
$this->addItem($slot);
|
||||
$this->armor[$i] = BlockAPI::getItem(AIR, 0, 0);
|
||||
$packet->slots[$i] = 255;
|
||||
}elseif($s->getID() !== AIR and $slot->getID() === AIR and ($sl = $this->hasItem($s->getID())) !== false){
|
||||
$this->armor[$i] = $this->getSlot($sl);
|
||||
$this->setSlot($sl, BlockAPI::getItem(AIR, 0, 0), false);
|
||||
$this->setSlot($sl, BlockAPI::getItem(AIR, 0, 0));
|
||||
}elseif($s->getID() !== AIR and $slot->getID() !== AIR and ($slot->getID() !== $s->getID() or $slot->getMetadata() !== $s->getMetadata()) and ($sl = $this->hasItem($s->getID())) !== false){
|
||||
$item = $this->armor[$i];
|
||||
$this->armor[$i] = $this->getSlot($sl);
|
||||
$this->setSlot($sl, $item, false);
|
||||
$this->setSlot($sl, $item);
|
||||
}else{
|
||||
$packet->slots[$i] = 255;
|
||||
}
|
||||
@ -1767,7 +1818,7 @@ class Player extends PlayerEntity{
|
||||
if($this->spawned === false){
|
||||
break;
|
||||
}
|
||||
$packet->eid = $this->eid;
|
||||
$packet->eid = $this->id;
|
||||
$data = array();
|
||||
$data["target"] = $packet->target;
|
||||
$data["eid"] = $packet->eid;
|
||||
@ -1842,10 +1893,10 @@ class Player extends PlayerEntity{
|
||||
default:
|
||||
$damage = 1;//$this->server->difficulty;
|
||||
}
|
||||
$target->harm($damage, $this->eid);
|
||||
$target->harm($damage, $this->id);
|
||||
if($slot->isTool() === true and ($this->gamemode & 0x01) === 0){
|
||||
if($slot->useOn($target) and $slot->getMetadata() >= $slot->getMaxDurability()){
|
||||
$this->setSlot($this->slot, new Item(AIR, 0, 0), false);
|
||||
$this->setSlot($this->slot, new Item(AIR, 0, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1856,7 +1907,7 @@ class Player extends PlayerEntity{
|
||||
if($this->spawned === false){
|
||||
break;
|
||||
}
|
||||
$packet->eid = $this->eid;
|
||||
$packet->eid = $this->id;
|
||||
$this->server->api->dhandle("entity.animate", array("eid" => $packet->eid, "entity" => $this->entity, "action" => $packet->action));
|
||||
break;*/
|
||||
case ProtocolInfo::RESPAWN_PACKET:
|
||||
@ -1889,7 +1940,7 @@ class Player extends PlayerEntity{
|
||||
}
|
||||
$this->craftingItems = array();
|
||||
$this->toCraft = array();
|
||||
$packet->eid = $this->eid;
|
||||
$packet->eid = $this->id;
|
||||
if($this->entity->inAction === true){
|
||||
$this->entity->inAction = false;
|
||||
$this->entity->updateMetadata();
|
||||
@ -1926,12 +1977,12 @@ class Player extends PlayerEntity{
|
||||
$this->dataPacket($pk);
|
||||
|
||||
$this->entity->heal($items[$slot->getID()], "eating");
|
||||
--$slot->count;
|
||||
if($slot->count <= 0){
|
||||
$this->setSlot($this->slot, BlockAPI::getItem(AIR, 0, 0), false);
|
||||
//--$slot->count;
|
||||
if($slot->getCount() <= 0){
|
||||
$this->setSlot($this->slot, BlockAPI::getItem(AIR, 0, 0));
|
||||
}
|
||||
if($slot->getID() === MUSHROOM_STEW or $slot->getID() === BEETROOT_SOUP){
|
||||
$this->addItem(BOWL, 0, 1, false);
|
||||
$this->addItem(BlockAPI::getItem(BOWL, 0, 1));
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -1941,7 +1992,7 @@ class Player extends PlayerEntity{
|
||||
if($this->spawned === false or $this->blocked === true){
|
||||
break;
|
||||
}
|
||||
$packet->eid = $this->eid;
|
||||
$packet->eid = $this->id;
|
||||
$packet->item = $this->getSlot($this->slot);
|
||||
$this->craftingItems = array();
|
||||
$this->toCraft = array();
|
||||
@ -2032,23 +2083,23 @@ class Player extends PlayerEntity{
|
||||
if($packet->windowid === 0){
|
||||
$craft = false;
|
||||
$slot = $this->getSlot($packet->slot);
|
||||
if($slot->count >= $packet->item->count and (($slot->getID() === $packet->item->getID() and $slot->getMetadata() === $packet->item->getMetadata()) or ($packet->item->getID() === AIR and $packet->item->count === 0)) and !isset($this->craftingItems[$packet->slot])){ //Crafting recipe
|
||||
$use = BlockAPI::getItem($slot->getID(), $slot->getMetadata(), $slot->count - $packet->item->count);
|
||||
if($slot->getCount() >= $packet->item->getCount() and (($slot->getID() === $packet->item->getID() and $slot->getMetadata() === $packet->item->getMetadata()) or ($packet->item->getID() === AIR and $packet->item->getCount() === 0)) and !isset($this->craftingItems[$packet->slot])){ //Crafting recipe
|
||||
$use = BlockAPI::getItem($slot->getID(), $slot->getMetadata(), $slot->getCount() - $packet->item->getCount());
|
||||
$this->craftingItems[$packet->slot] = $use;
|
||||
$craft = true;
|
||||
}elseif($slot->count <= $packet->item->count and ($slot->getID() === AIR or ($slot->getID() === $packet->item->getID() and $slot->getMetadata() === $packet->item->getMetadata()))){ //Crafting final
|
||||
$craftItem = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->count - $slot->count);
|
||||
}elseif($slot->getCount() <= $packet->item->getCount() and ($slot->getID() === AIR or ($slot->getID() === $packet->item->getID() and $slot->getMetadata() === $packet->item->getMetadata()))){ //Crafting final
|
||||
$craftItem = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->getCount() - $slot->getCount());
|
||||
if(count($this->toCraft) === 0){
|
||||
$this->toCraft[-1] = 0;
|
||||
}
|
||||
$this->toCraft[$packet->slot] = $craftItem;
|
||||
$craft = true;
|
||||
}elseif(((count($this->toCraft) === 1 and isset($this->toCraft[-1])) or count($this->toCraft) === 0) and $slot->count > 0 and $slot->getID() > AIR and ($slot->getID() !== $packet->item->getID() or $slot->getMetadata() !== $packet->item->getMetadata())){ //Crafting final
|
||||
$craftItem = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->count);
|
||||
}elseif(((count($this->toCraft) === 1 and isset($this->toCraft[-1])) or count($this->toCraft) === 0) and $slot->getCount() > 0 and $slot->getID() > AIR and ($slot->getID() !== $packet->item->getID() or $slot->getMetadata() !== $packet->item->getMetadata())){ //Crafting final
|
||||
$craftItem = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->getCount());
|
||||
if(count($this->toCraft) === 0){
|
||||
$this->toCraft[-1] = 0;
|
||||
}
|
||||
$use = BlockAPI::getItem($slot->getID(), $slot->getMetadata(), $slot->count);
|
||||
$use = BlockAPI::getItem($slot->getID(), $slot->getMetadata(), $slot->getCount());
|
||||
$this->craftingItems[$packet->slot] = $use;
|
||||
$this->toCraft[$packet->slot] = $craftItem;
|
||||
$craft = true;
|
||||
@ -2089,7 +2140,7 @@ class Player extends PlayerEntity{
|
||||
break;
|
||||
}
|
||||
|
||||
$item = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->count);
|
||||
$item = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->getCount());
|
||||
|
||||
$slot = $tile->getSlot($slotn);
|
||||
if($this->server->api->dhandle("player.container.slot", array(
|
||||
@ -2108,20 +2159,24 @@ class Player extends PlayerEntity{
|
||||
break;
|
||||
}
|
||||
if($item->getID() !== AIR and $slot->getID() == $item->getID()){
|
||||
if($slot->count < $item->count){
|
||||
if($this->removeItem($item->getID(), $item->getMetadata(), $item->count - $slot->count, false) === false){
|
||||
if($slot->getCount() < $item->getCount()){
|
||||
$it = clone $item;
|
||||
$it->setCount($item->getCount() - $slot->getCount());
|
||||
if($this->removeItem($it) === false){
|
||||
$this->sendInventory();
|
||||
break;
|
||||
}
|
||||
}elseif($slot->count > $item->count){
|
||||
$this->addItem($item->getID(), $item->getMetadata(), $slot->count - $item->count, false);
|
||||
}elseif($slot->getCount() > $item->getCount()){
|
||||
$it = clone $item;
|
||||
$it->setCount($slot->getCount() - $item->getCount());
|
||||
$this->addItem($it);
|
||||
}
|
||||
}else{
|
||||
if($this->removeItem($item->getID(), $item->getMetadata(), $item->count, false) === false){
|
||||
if($this->removeItem($item) === false){
|
||||
$this->sendInventory();
|
||||
break;
|
||||
}
|
||||
$this->addItem($slot->getID(), $slot->getMetadata(), $slot->count, false);
|
||||
$this->addItem($slot);
|
||||
}
|
||||
$tile->setSlot($slotn, $item, true, $offset);
|
||||
}else{
|
||||
@ -2138,7 +2193,7 @@ class Player extends PlayerEntity{
|
||||
){
|
||||
break;
|
||||
}
|
||||
$item = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->count);
|
||||
$item = BlockAPI::getItem($packet->item->getID(), $packet->item->getMetadata(), $packet->item->getCount());
|
||||
|
||||
$slot = $tile->getSlot($packet->slot);
|
||||
if($this->server->api->dhandle("player.container.slot", array(
|
||||
@ -2159,26 +2214,30 @@ class Player extends PlayerEntity{
|
||||
if($tile instanceof FurnaceTile and $packet->slot == 2){
|
||||
switch($slot->getID()){
|
||||
case IRON_INGOT:
|
||||
AchievementAPI::grantAchievement($this, "acquireIron");
|
||||
$this->grantAchievement("acquireIron");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if($item->getID() !== AIR and $slot->getID() == $item->getID()){
|
||||
if($slot->count < $item->count){
|
||||
if($this->removeItem($item->getID(), $item->getMetadata(), $item->count - $slot->count, false) === false){
|
||||
if($slot->getCount() < $item->getCount()){
|
||||
$it = clone $item;
|
||||
$it->setCount($item->getCount() - $slot->getCount());
|
||||
if($this->removeItem($it) === false){
|
||||
$this->sendInventory();
|
||||
break;
|
||||
}
|
||||
}elseif($slot->count > $item->count){
|
||||
$this->addItem($item->getID(), $item->getMetadata(), $slot->count - $item->count, false);
|
||||
}elseif($slot->getCount() > $item->getCount()){
|
||||
$it = clone $item;
|
||||
$it->setCount($slot->count - $item->count);
|
||||
$this->addItem($it);
|
||||
}
|
||||
}else{
|
||||
if($this->removeItem($item->getID(), $item->getMetadata(), $item->count, false) === false){
|
||||
if($this->removeItem($item) === false){
|
||||
$this->sendInventory();
|
||||
break;
|
||||
}
|
||||
$this->addItem($slot->getID(), $slot->getMetadata(), $slot->count, false);
|
||||
$this->addItem($slot);
|
||||
}
|
||||
$tile->setSlot($packet->slot, $item);
|
||||
}
|
||||
@ -2221,7 +2280,7 @@ class Player extends PlayerEntity{
|
||||
public function sendArmor($player = false){
|
||||
$data = array(
|
||||
"player" => $this,
|
||||
"eid" => $this->eid,
|
||||
"eid" => $this->id,
|
||||
"slots" => array()
|
||||
);
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
@ -2240,7 +2299,7 @@ class Player extends PlayerEntity{
|
||||
$this->dataPacket($pk);
|
||||
}else{
|
||||
$pk = new PlayerArmorEquipmentPacket;
|
||||
$pk->eid = $this->eid;
|
||||
$pk->eid = $this->id;
|
||||
$pk->slots = $data["slots"];
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
@ -2375,5 +2434,10 @@ class Player extends PlayerEntity{
|
||||
$this->bufferLen += 6 + $len;
|
||||
return array();
|
||||
}
|
||||
|
||||
public function setSlot($slot, Item $item){
|
||||
parent::setSlot($slot, $item);
|
||||
$this->sendInventorySlot($slot);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -96,7 +96,7 @@ require_once(FILE_PATH."/src/math/Vector3.php");
|
||||
require_once(FILE_PATH."/src/math/Position.php");
|
||||
require_once(FILE_PATH."/src/pmf/PMF.php");
|
||||
|
||||
require_all(FILE_PATH . "src/", array("notimplemented")); //REMOVE LATER!
|
||||
require_all(FILE_PATH . "src/", array_flip(array("notimplemented"))); //REMOVE LATER!
|
||||
|
||||
$inc = get_included_files();
|
||||
$inc[] = array_shift($inc);
|
||||
|
@ -101,9 +101,9 @@ class HumanEntity extends CreatureEntity implements ProjectileSourceEntity, Inve
|
||||
}elseif($this->type === OBJECT_PRIMEDTNT){
|
||||
$d[16]["value"] = (int) max(0, $this->data["fuse"] - (microtime(true) - $this->spawntime) * 20);
|
||||
}elseif($this->class === ENTITY_PLAYER){
|
||||
if($this->player->isSleeping !== false){
|
||||
if($this->player->sleeping !== false){
|
||||
$d[16]["value"] = 2;
|
||||
$d[17]["value"] = array($this->player->isSleeping->x, $this->player->isSleeping->y, $this->player->isSleeping->z);
|
||||
$d[17]["value"] = array($this->player->sleeping->x, $this->player->sleeping->y, $this->player->sleeping->z);
|
||||
}
|
||||
}*/
|
||||
return $d;
|
||||
|
@ -19,7 +19,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
class PlayerEntity extends HumanEntity{
|
||||
abstract class PlayerEntity extends HumanEntity{
|
||||
|
||||
protected function initEntity(){
|
||||
$this->level->players[$this->CID] = $this;
|
||||
|
@ -84,7 +84,7 @@ function require_all($path, array $ignore = array(), &$count = 0){
|
||||
$dir = dir($path."/");
|
||||
$dirs = array();
|
||||
while(false !== ($file = $dir->read())){
|
||||
if($file !== "." and $file !== ".." and !in_array($file, $ignore, true)){
|
||||
if($file !== "." and $file !== ".." and !isset($ignore[$file])){
|
||||
if(!is_dir($path.$file) and strtolower(substr($file, -3)) === "php"){
|
||||
require_once($path.$file);
|
||||
++$count;
|
||||
|
@ -96,8 +96,8 @@ class BurningFurnaceBlock extends SolidBlock{
|
||||
if($t instanceof FurnaceTile){
|
||||
for($s = 0; $s < FurnaceTile::SLOTS; ++$s){
|
||||
$slot = $t->getSlot($s);
|
||||
if($slot->getID() > AIR and $slot->count > 0){
|
||||
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
|
||||
if($slot->getID() > AIR and $slot->getCount() > 0){
|
||||
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -114,8 +114,8 @@ class ChestBlock extends TransparentBlock{
|
||||
if($t instanceof ChestTile){
|
||||
for($s = 0; $s < ChestTile::SLOTS; ++$s){
|
||||
$slot = $t->getSlot($s);
|
||||
if($slot->getID() > AIR and $slot->count > 0){
|
||||
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
|
||||
if($slot->getID() > AIR and $slot->getCount() > 0){
|
||||
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -76,7 +76,7 @@ class PaintingItem extends Item{
|
||||
$e = $server->api->entity->add($level, ENTITY_OBJECT, OBJECT_PAINTING, $data);
|
||||
$e->spawnToAll();
|
||||
if(($player->gamemode & 0x01) === 0x00){
|
||||
$player->removeItem($this->getID(), $this->getMetadata(), 1, false);
|
||||
$player->removeItem(BlockAPI::getItem($this->getID(), $this->getMetadata(), 1));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ class FlintSteelItem extends Item{
|
||||
|
||||
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
|
||||
if(($player->gamemode & 0x01) === 0 and $this->useOn($block) and $this->getMetadata() >= $this->getMaxDurability()){
|
||||
$player->setSlot($player->slot, new Item(AIR, 0, 0), false);
|
||||
$player->setSlot($player->slot, new Item(AIR, 0, 0));
|
||||
}
|
||||
|
||||
if($block->getID() === AIR and ($target instanceof SolidBlock)){
|
||||
|
@ -36,33 +36,29 @@ class MinecraftInterface{
|
||||
public function close(){
|
||||
return $this->socket->close(false);
|
||||
}
|
||||
|
||||
|
||||
public function readPacket(){
|
||||
$buf = null;
|
||||
$source = null;
|
||||
$port = null;
|
||||
$len = $this->socket->read($buf, $source, $port);
|
||||
$len = $this->socket->read($buffer, $source, $port);
|
||||
if($len === false or $len === 0){
|
||||
return false;
|
||||
}
|
||||
$this->bandwidth[0] += $len;
|
||||
return $this->parsePacket($buf, $source, $port);
|
||||
}
|
||||
|
||||
private function parsePacket($buffer, $source, $port){
|
||||
|
||||
$pid = ord($buffer{0});
|
||||
|
||||
if(RakNetInfo::isValid($pid)){
|
||||
$parser = new RakNetParser($buffer);
|
||||
if($parser->packet !== false){
|
||||
$parser->packet->ip = $source;
|
||||
$parser->packet->port = $port;
|
||||
if(EventHandler::callEvent(new PacketReceiveEvent($parser->packet)) === BaseEvent::DENY){
|
||||
return false;
|
||||
}
|
||||
return $parser->packet;
|
||||
$packet = new RakNetPacket($pid);
|
||||
$packet->buffer =& $buffer;
|
||||
$packet->ip = $source;
|
||||
$packet->port = $port;
|
||||
$packet->decode();
|
||||
if(EventHandler::callEvent(new PacketReceiveEvent($packet)) === BaseEvent::DENY){
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
return $packet;
|
||||
}elseif($pid === 0xfe and $buffer{1} === "\xfd" and ServerAPI::request()->api->query instanceof QueryHandler){
|
||||
$packet = new QueryPacket;
|
||||
$packet->ip = $source;
|
||||
@ -86,7 +82,7 @@ class MinecraftInterface{
|
||||
if(EventHandler::callEvent(new PacketSendEvent($packet)) === BaseEvent::DENY){
|
||||
return 0;
|
||||
}elseif($packet instanceof RakNetPacket){
|
||||
new RakNetCodec($packet);
|
||||
$packet->encode();
|
||||
}
|
||||
$write = $this->socket->write($packet->buffer, $packet->ip, $packet->port);
|
||||
$this->bandwidth[1] += $write;
|
||||
|
@ -80,8 +80,8 @@ class QueryHandler{
|
||||
}
|
||||
$str .= "\x00\x01player_\x00\x00";
|
||||
foreach(Player::$list as $player){
|
||||
if($player->username != ""){
|
||||
$str .= $player->username."\x00";
|
||||
if($player->getUsername() != ""){
|
||||
$str .= $player->getUsername()."\x00";
|
||||
}
|
||||
}
|
||||
$str .= "\x00";
|
||||
|
@ -1,185 +0,0 @@
|
||||
<?php
|
||||
|
||||
/**
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
class RakNetCodec{
|
||||
public $packet;
|
||||
private $buffer;
|
||||
public function __construct(RakNetPacket $packet){
|
||||
$this->packet = $packet;
|
||||
$this->buffer =& $this->packet->buffer;
|
||||
$this->encode();
|
||||
}
|
||||
|
||||
private function encode(){
|
||||
if(strlen($this->packet->buffer) > 0){
|
||||
return;
|
||||
}
|
||||
$this->buffer .= chr($this->packet->pid());
|
||||
|
||||
switch($this->packet->pid()){
|
||||
case RakNetInfo::OPEN_CONNECTION_REPLY_1:
|
||||
$this->buffer .= RakNetInfo::MAGIC;
|
||||
$this->putLong($this->packet->serverID);
|
||||
$this->putByte(0); //server security
|
||||
$this->putShort($this->packet->mtuSize);
|
||||
break;
|
||||
case RakNetInfo::OPEN_CONNECTION_REPLY_2:
|
||||
$this->buffer .= RakNetInfo::MAGIC;
|
||||
$this->putLong($this->packet->serverID);
|
||||
$this->putShort($this->packet->port);
|
||||
$this->putShort($this->packet->mtuSize);
|
||||
$this->putByte(0); //Server security
|
||||
break;
|
||||
case RakNetInfo::INCOMPATIBLE_PROTOCOL_VERSION:
|
||||
$this->putByte(RakNetInfo::STRUCTURE);
|
||||
$this->buffer .= RakNetInfo::MAGIC;
|
||||
$this->putLong($this->packet->serverID);
|
||||
break;
|
||||
case RakNetInfo::UNCONNECTED_PONG:
|
||||
case RakNetInfo::ADVERTISE_SYSTEM:
|
||||
$this->putLong($this->packet->pingID);
|
||||
$this->putLong($this->packet->serverID);
|
||||
$this->buffer .= RakNetInfo::MAGIC;
|
||||
$this->putString($this->packet->serverType);
|
||||
break;
|
||||
case RakNetInfo::DATA_PACKET_0:
|
||||
case RakNetInfo::DATA_PACKET_1:
|
||||
case RakNetInfo::DATA_PACKET_2:
|
||||
case RakNetInfo::DATA_PACKET_3:
|
||||
case RakNetInfo::DATA_PACKET_4:
|
||||
case RakNetInfo::DATA_PACKET_5:
|
||||
case RakNetInfo::DATA_PACKET_6:
|
||||
case RakNetInfo::DATA_PACKET_7:
|
||||
case RakNetInfo::DATA_PACKET_8:
|
||||
case RakNetInfo::DATA_PACKET_9:
|
||||
case RakNetInfo::DATA_PACKET_A:
|
||||
case RakNetInfo::DATA_PACKET_B:
|
||||
case RakNetInfo::DATA_PACKET_C:
|
||||
case RakNetInfo::DATA_PACKET_D:
|
||||
case RakNetInfo::DATA_PACKET_E:
|
||||
case RakNetInfo::DATA_PACKET_F:
|
||||
$this->putLTriad($this->packet->seqNumber);
|
||||
foreach($this->packet->data as $pk){
|
||||
$this->encodeDataPacket($pk);
|
||||
}
|
||||
break;
|
||||
case RakNetInfo::NACK:
|
||||
case RakNetInfo::ACK:
|
||||
$payload = b"";
|
||||
$records = 0;
|
||||
$pointer = 0;
|
||||
sort($this->packet->packets, SORT_NUMERIC);
|
||||
$max = count($this->packet->packets);
|
||||
|
||||
while($pointer < $max){
|
||||
$type = true;
|
||||
$curr = $start = $this->packet->packets[$pointer];
|
||||
for($i = $start + 1; $i < $max; ++$i){
|
||||
$n = $this->packet->packets[$i];
|
||||
if(($n - $curr) === 1){
|
||||
$curr = $end = $n;
|
||||
$type = false;
|
||||
$pointer = $i + 1;
|
||||
}else{
|
||||
break;
|
||||
}
|
||||
}
|
||||
++$pointer;
|
||||
if($type === false){
|
||||
$payload .= "\x00";
|
||||
$payload .= strrev(Utils::writeTriad($start));
|
||||
$payload .= strrev(Utils::writeTriad($end));
|
||||
}else{
|
||||
$payload .= Utils::writeBool(true);
|
||||
$payload .= strrev(Utils::writeTriad($start));
|
||||
}
|
||||
++$records;
|
||||
}
|
||||
$this->putShort($records);
|
||||
$this->buffer .= $payload;
|
||||
break;
|
||||
default:
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private function encodeDataPacket(RakNetDataPacket $pk){
|
||||
$this->putByte(($pk->reliability << 5) | ($pk->hasSplit > 0 ? 0b00010000:0));
|
||||
$this->putShort(strlen($pk->buffer) << 3);
|
||||
if($pk->reliability === 2
|
||||
or $pk->reliability === 3
|
||||
or $pk->reliability === 4
|
||||
or $pk->reliability === 6
|
||||
or $pk->reliability === 7){
|
||||
$this->putLTriad($pk->messageIndex);
|
||||
}
|
||||
|
||||
if($pk->reliability === 1
|
||||
or $pk->reliability === 3
|
||||
or $pk->reliability === 4
|
||||
or $pk->reliability === 7){
|
||||
$this->putLTriad($pk->orderIndex);
|
||||
$this->putByte($pk->orderChannel);
|
||||
}
|
||||
|
||||
if($pk->hasSplit === true){
|
||||
$this->putInt($pk->splitCount);
|
||||
$this->putShort($pk->splitID);
|
||||
$this->putInt($pk->splitIndex);
|
||||
}
|
||||
|
||||
$this->buffer .= $pk->buffer;
|
||||
}
|
||||
|
||||
protected function put($str){
|
||||
$this->buffer .= $str;
|
||||
}
|
||||
|
||||
protected function putLong($v){
|
||||
$this->buffer .= Utils::writeLong($v);
|
||||
}
|
||||
|
||||
protected function putInt($v){
|
||||
$this->buffer .= Utils::writeInt($v);
|
||||
}
|
||||
|
||||
protected function putShort($v){
|
||||
$this->buffer .= Utils::writeShort($v);
|
||||
}
|
||||
|
||||
protected function putTriad($v){
|
||||
$this->buffer .= Utils::writeTriad($v);
|
||||
}
|
||||
|
||||
protected function putLTriad($v){
|
||||
$this->buffer .= strrev(Utils::writeTriad($v));
|
||||
}
|
||||
|
||||
protected function putByte($v){
|
||||
$this->buffer .= chr($v);
|
||||
}
|
||||
|
||||
protected function putString($v){
|
||||
$this->putShort(strlen($v));
|
||||
$this->put($v);
|
||||
}
|
||||
}
|
@ -152,7 +152,7 @@ abstract class RakNetDataPacket extends stdClass{
|
||||
|
||||
protected function putSlot(Item $item){
|
||||
$this->putShort($item->getID());
|
||||
$this->putByte($item->count);
|
||||
$this->putByte($item->getCount());
|
||||
$this->putShort($item->getMetadata());
|
||||
}
|
||||
|
||||
|
@ -21,6 +21,8 @@
|
||||
|
||||
class RakNetPacket extends Packet{
|
||||
private $packetID;
|
||||
private $offset = 1;
|
||||
public $data = array();
|
||||
|
||||
public function __construct($packetID){
|
||||
$this->packetID = (int) $packetID;
|
||||
@ -30,5 +32,487 @@ class RakNetPacket extends Packet{
|
||||
return $this->packetID;
|
||||
}
|
||||
|
||||
private function get($len){
|
||||
if($len <= 0){
|
||||
$this->offset = strlen($this->buffer) - 1;
|
||||
return "";
|
||||
}
|
||||
if($len === true){
|
||||
return substr($this->buffer, $this->offset);
|
||||
}
|
||||
$this->offset += $len;
|
||||
return substr($this->buffer, $this->offset - $len, $len);
|
||||
}
|
||||
|
||||
private function getLong($unsigned = false){
|
||||
return Utils::readLong($this->get(8), $unsigned);
|
||||
}
|
||||
|
||||
private function getInt(){
|
||||
return Utils::readInt($this->get(4));
|
||||
}
|
||||
|
||||
private function getShort($unsigned = false){
|
||||
return Utils::readShort($this->get(2), $unsigned);
|
||||
}
|
||||
|
||||
private function getLTriad(){
|
||||
return Utils::readTriad(strrev($this->get(3)));
|
||||
}
|
||||
|
||||
private function getByte(){
|
||||
return ord($this->get(1));
|
||||
}
|
||||
|
||||
private function feof(){
|
||||
return !isset($this->buffer{$this->offset});
|
||||
}
|
||||
|
||||
public function decode(){
|
||||
$this->offset = 1;
|
||||
switch($this->packetID){
|
||||
case RakNetInfo::UNCONNECTED_PING:
|
||||
case RakNetInfo::UNCONNECTED_PING_OPEN_CONNECTIONS:
|
||||
$this->pingID = $this->getLong();
|
||||
$this->offset += 16; //Magic
|
||||
break;
|
||||
case RakNetInfo::OPEN_CONNECTION_REQUEST_1:
|
||||
$this->offset += 16; //Magic
|
||||
$this->structure = $this->getByte();
|
||||
$this->mtuSize = strlen($this->get(true));
|
||||
break;
|
||||
case RakNetInfo::OPEN_CONNECTION_REQUEST_2:
|
||||
$this->offset += 16; //Magic
|
||||
$this->security = $this->get(5);
|
||||
$this->clientPort = $this->getShort(false);
|
||||
$this->mtuSize = $this->getShort(false);
|
||||
$this->clientID = $this->getLong();
|
||||
break;
|
||||
case RakNetInfo::DATA_PACKET_0:
|
||||
case RakNetInfo::DATA_PACKET_1:
|
||||
case RakNetInfo::DATA_PACKET_2:
|
||||
case RakNetInfo::DATA_PACKET_3:
|
||||
case RakNetInfo::DATA_PACKET_4:
|
||||
case RakNetInfo::DATA_PACKET_5:
|
||||
case RakNetInfo::DATA_PACKET_6:
|
||||
case RakNetInfo::DATA_PACKET_7:
|
||||
case RakNetInfo::DATA_PACKET_8:
|
||||
case RakNetInfo::DATA_PACKET_9:
|
||||
case RakNetInfo::DATA_PACKET_A:
|
||||
case RakNetInfo::DATA_PACKET_B:
|
||||
case RakNetInfo::DATA_PACKET_C:
|
||||
case RakNetInfo::DATA_PACKET_D:
|
||||
case RakNetInfo::DATA_PACKET_E:
|
||||
case RakNetInfo::DATA_PACKET_F:
|
||||
$this->seqNumber = $this->getLTriad();
|
||||
$this->data = array();
|
||||
while(!$this->feof() and $this->parseDataPacket() !== false){
|
||||
|
||||
}
|
||||
break;
|
||||
case RakNetInfo::NACK:
|
||||
case RakNetInfo::ACK:
|
||||
$count = $this->getShort();
|
||||
$this->packets = array();
|
||||
for($i = 0; $i < $count and !$this->feof(); ++$i){
|
||||
if($this->getByte() === 0){
|
||||
$start = $this->getLTriad();
|
||||
$end = $this->getLTriad();
|
||||
if(($end - $start) > 4096){
|
||||
$end = $start + 4096;
|
||||
}
|
||||
for($c = $start; $c <= $end; ++$c){
|
||||
$this->packets[] = $c;
|
||||
}
|
||||
}else{
|
||||
$this->packets[] = $this->getLTriad();
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private function parseDataPacket(){
|
||||
$packetFlags = $this->getByte();
|
||||
$reliability = ($packetFlags & 0b11100000) >> 5;
|
||||
$hasSplit = ($packetFlags & 0b00010000) > 0;
|
||||
$length = (int) ceil($this->getShort() / 8);
|
||||
if($reliability === 2
|
||||
or $reliability === 3
|
||||
or $reliability === 4
|
||||
or $reliability === 6
|
||||
or $reliability === 7){
|
||||
$messageIndex = $this->getLTriad();
|
||||
}else{
|
||||
$messageIndex = false;
|
||||
}
|
||||
|
||||
if($reliability === 1
|
||||
or $reliability === 3
|
||||
or $reliability === 4
|
||||
or $reliability === 7){
|
||||
$orderIndex = $this->getLTriad();
|
||||
$orderChannel = $this->getByte();
|
||||
}else{
|
||||
$orderIndex = false;
|
||||
$orderChannel = false;
|
||||
}
|
||||
|
||||
if($hasSplit == true){
|
||||
$splitCount = $this->getInt();
|
||||
$splitID = $this->getShort();
|
||||
$splitIndex = $this->getInt();
|
||||
}else{
|
||||
$splitCount = false;
|
||||
$splitID = false;
|
||||
$splitIndex = false;
|
||||
}
|
||||
|
||||
if($length <= 0
|
||||
or $orderChannel >= 32
|
||||
or ($hasSplit === true and $splitIndex >= $splitCount)){
|
||||
return false;
|
||||
}else{
|
||||
$pid = $this->getByte();
|
||||
$buffer = $this->get($length - 1);
|
||||
if(strlen($buffer) < ($length - 1)){
|
||||
return false;
|
||||
}
|
||||
switch($pid){
|
||||
case ProtocolInfo::PING_PACKET:
|
||||
$data = new PingPacket;
|
||||
break;
|
||||
case ProtocolInfo::PONG_PACKET:
|
||||
$data = new PongPacket;
|
||||
break;
|
||||
case ProtocolInfo::CLIENT_CONNECT_PACKET:
|
||||
$data = new ClientConnectPacket;
|
||||
break;
|
||||
case ProtocolInfo::SERVER_HANDSHAKE_PACKET:
|
||||
$data = new ServerHandshakePacket;
|
||||
break;
|
||||
case ProtocolInfo::DISCONNECT_PACKET:
|
||||
$data = new DisconnectPacket;
|
||||
break;
|
||||
case ProtocolInfo::LOGIN_PACKET:
|
||||
$data = new LoginPacket;
|
||||
break;
|
||||
case ProtocolInfo::LOGIN_STATUS_PACKET:
|
||||
$data = new LoginStatusPacket;
|
||||
break;
|
||||
case ProtocolInfo::READY_PACKET:
|
||||
$data = new ReadyPacket;
|
||||
break;
|
||||
case ProtocolInfo::MESSAGE_PACKET:
|
||||
$data = new MessagePacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_TIME_PACKET:
|
||||
$data = new SetTimePacket;
|
||||
break;
|
||||
case ProtocolInfo::START_GAME_PACKET:
|
||||
$data = new StartGamePacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_MOB_PACKET:
|
||||
$data = new AddMobPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_PLAYER_PACKET:
|
||||
$data = new AddPlayerPacket;
|
||||
break;
|
||||
case ProtocolInfo::REMOVE_PLAYER_PACKET:
|
||||
$data = new RemovePlayerPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_ENTITY_PACKET:
|
||||
$data = new AddEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::REMOVE_ENTITY_PACKET:
|
||||
$data = new RemoveEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_ITEM_ENTITY_PACKET:
|
||||
$data = new AddItemEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::TAKE_ITEM_ENTITY_PACKET:
|
||||
$data = new TakeItemEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::MOVE_ENTITY_PACKET:
|
||||
$data = new MoveEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::MOVE_ENTITY_PACKET_POSROT:
|
||||
$data = new MoveEntityPacket_PosRot;
|
||||
break;
|
||||
case ProtocolInfo::ROTATE_HEAD_PACKET:
|
||||
$data = new RotateHeadPacket;
|
||||
break;
|
||||
case ProtocolInfo::MOVE_PLAYER_PACKET:
|
||||
$data = new MovePlayerPacket;
|
||||
break;
|
||||
case ProtocolInfo::REMOVE_BLOCK_PACKET:
|
||||
$data = new RemoveBlockPacket;
|
||||
break;
|
||||
case ProtocolInfo::UPDATE_BLOCK_PACKET:
|
||||
$data = new UpdateBlockPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_PAINTING_PACKET:
|
||||
$data = new AddPaintingPacket;
|
||||
break;
|
||||
case ProtocolInfo::EXPLODE_PACKET:
|
||||
$data = new ExplodePacket;
|
||||
break;
|
||||
case ProtocolInfo::LEVEL_EVENT_PACKET:
|
||||
$data = new LevelEventPacket;
|
||||
break;
|
||||
case ProtocolInfo::TILE_EVENT_PACKET:
|
||||
$data = new TileEventPacket;
|
||||
break;
|
||||
case ProtocolInfo::ENTITY_EVENT_PACKET:
|
||||
$data = new EntityEventPacket;
|
||||
break;
|
||||
case ProtocolInfo::REQUEST_CHUNK_PACKET:
|
||||
$data = new RequestChunkPacket;
|
||||
break;
|
||||
case ProtocolInfo::CHUNK_DATA_PACKET:
|
||||
$data = new ChunkDataPacket;
|
||||
break;
|
||||
case ProtocolInfo::PLAYER_EQUIPMENT_PACKET:
|
||||
$data = new PlayerEquipmentPacket;
|
||||
break;
|
||||
case ProtocolInfo::PLAYER_ARMOR_EQUIPMENT_PACKET:
|
||||
$data = new PlayerArmorEquipmentPacket;
|
||||
break;
|
||||
case ProtocolInfo::INTERACT_PACKET:
|
||||
$data = new InteractPacket;
|
||||
break;
|
||||
case ProtocolInfo::USE_ITEM_PACKET:
|
||||
$data = new UseItemPacket;
|
||||
break;
|
||||
case ProtocolInfo::PLAYER_ACTION_PACKET:
|
||||
$data = new PlayerActionPacket;
|
||||
break;
|
||||
case ProtocolInfo::HURT_ARMOR_PACKET:
|
||||
$data = new HurtArmorPacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_ENTITY_DATA_PACKET:
|
||||
$data = new SetEntityDataPacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_ENTITY_MOTION_PACKET:
|
||||
$data = new SetEntityMotionPacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_HEALTH_PACKET:
|
||||
$data = new SetHealthPacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_SPAWN_POSITION_PACKET:
|
||||
$data = new SetSpawnPositionPacket;
|
||||
break;
|
||||
case ProtocolInfo::ANIMATE_PACKET:
|
||||
$data = new AnimatePacket;
|
||||
break;
|
||||
case ProtocolInfo::RESPAWN_PACKET:
|
||||
$data = new RespawnPacket;
|
||||
break;
|
||||
case ProtocolInfo::SEND_INVENTORY_PACKET:
|
||||
$data = new SendInventoryPacket;
|
||||
break;
|
||||
case ProtocolInfo::DROP_ITEM_PACKET:
|
||||
$data = new DropItemPacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_OPEN_PACKET:
|
||||
$data = new ContainerOpenPacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_CLOSE_PACKET:
|
||||
$data = new ContainerClosePacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_SET_SLOT_PACKET:
|
||||
$data = new ContainerSetSlotPacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_SET_DATA_PACKET:
|
||||
$data = new ContainerSetDataPacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_SET_CONTENT_PACKET:
|
||||
$data = new ContainerSetContentPacket;
|
||||
break;
|
||||
case ProtocolInfo::CHAT_PACKET:
|
||||
$data = new ChatPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADVENTURE_SETTINGS_PACKET:
|
||||
$data = new AdventureSettingsPacket;
|
||||
break;
|
||||
case ProtocolInfo::ENTITY_DATA_PACKET:
|
||||
$data = new EntityDataPacket;
|
||||
break;
|
||||
default:
|
||||
$data = new UnknownPacket();
|
||||
$data->packetID = $pid;
|
||||
break;
|
||||
}
|
||||
$data->reliability = $reliability;
|
||||
$data->hasSplit = $hasSplit;
|
||||
$data->messageIndex = $messageIndex;
|
||||
$data->orderIndex = $orderIndex;
|
||||
$data->orderChannel = $orderChannel;
|
||||
$data->splitCount = $splitCount;
|
||||
$data->splitID = $splitID;
|
||||
$data->splitIndex = $splitIndex;
|
||||
$data->setBuffer($buffer);
|
||||
$this->data[] = $data;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
if(strlen($this->buffer) > 0){
|
||||
return;
|
||||
}
|
||||
$this->buffer = chr($this->packetID);
|
||||
|
||||
switch($this->packetID){
|
||||
case RakNetInfo::OPEN_CONNECTION_REPLY_1:
|
||||
$this->buffer .= RakNetInfo::MAGIC;
|
||||
$this->putLong($this->serverID);
|
||||
$this->putByte(0); //server security
|
||||
$this->putShort($this->mtuSize);
|
||||
break;
|
||||
case RakNetInfo::OPEN_CONNECTION_REPLY_2:
|
||||
$this->buffer .= RakNetInfo::MAGIC;
|
||||
$this->putLong($this->serverID);
|
||||
$this->putShort($this->serverPort);
|
||||
$this->putShort($this->mtuSize);
|
||||
$this->putByte(0); //Server security
|
||||
break;
|
||||
case RakNetInfo::INCOMPATIBLE_PROTOCOL_VERSION:
|
||||
$this->putByte(RakNetInfo::STRUCTURE);
|
||||
$this->buffer .= RakNetInfo::MAGIC;
|
||||
$this->putLong($this->serverID);
|
||||
break;
|
||||
case RakNetInfo::UNCONNECTED_PONG:
|
||||
case RakNetInfo::ADVERTISE_SYSTEM:
|
||||
$this->putLong($this->pingID);
|
||||
$this->putLong($this->serverID);
|
||||
$this->buffer .= RakNetInfo::MAGIC;
|
||||
$this->putString($this->serverType);
|
||||
break;
|
||||
case RakNetInfo::DATA_PACKET_0:
|
||||
case RakNetInfo::DATA_PACKET_1:
|
||||
case RakNetInfo::DATA_PACKET_2:
|
||||
case RakNetInfo::DATA_PACKET_3:
|
||||
case RakNetInfo::DATA_PACKET_4:
|
||||
case RakNetInfo::DATA_PACKET_5:
|
||||
case RakNetInfo::DATA_PACKET_6:
|
||||
case RakNetInfo::DATA_PACKET_7:
|
||||
case RakNetInfo::DATA_PACKET_8:
|
||||
case RakNetInfo::DATA_PACKET_9:
|
||||
case RakNetInfo::DATA_PACKET_A:
|
||||
case RakNetInfo::DATA_PACKET_B:
|
||||
case RakNetInfo::DATA_PACKET_C:
|
||||
case RakNetInfo::DATA_PACKET_D:
|
||||
case RakNetInfo::DATA_PACKET_E:
|
||||
case RakNetInfo::DATA_PACKET_F:
|
||||
$this->putLTriad($this->seqNumber);
|
||||
foreach($this->data as $pk){
|
||||
$this->encodeDataPacket($pk);
|
||||
}
|
||||
break;
|
||||
case RakNetInfo::NACK:
|
||||
case RakNetInfo::ACK:
|
||||
$payload = b"";
|
||||
$records = 0;
|
||||
$pointer = 0;
|
||||
sort($this->packets, SORT_NUMERIC);
|
||||
$max = count($this->packets);
|
||||
|
||||
while($pointer < $max){
|
||||
$type = true;
|
||||
$curr = $start = $this->packets[$pointer];
|
||||
for($i = $start + 1; $i < $max; ++$i){
|
||||
$n = $this->packets[$i];
|
||||
if(($n - $curr) === 1){
|
||||
$curr = $end = $n;
|
||||
$type = false;
|
||||
$pointer = $i + 1;
|
||||
}else{
|
||||
break;
|
||||
}
|
||||
}
|
||||
++$pointer;
|
||||
if($type === false){
|
||||
$payload .= "\x00";
|
||||
$payload .= strrev(Utils::writeTriad($start));
|
||||
$payload .= strrev(Utils::writeTriad($end));
|
||||
}else{
|
||||
$payload .= Utils::writeBool(true);
|
||||
$payload .= strrev(Utils::writeTriad($start));
|
||||
}
|
||||
++$records;
|
||||
}
|
||||
$this->putShort($records);
|
||||
$this->buffer .= $payload;
|
||||
break;
|
||||
default:
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private function encodeDataPacket(RakNetDataPacket $pk){
|
||||
$this->putByte(($pk->reliability << 5) | ($pk->hasSplit > 0 ? 0b00010000:0));
|
||||
$this->putShort(strlen($pk->buffer) << 3);
|
||||
if($pk->reliability === 2
|
||||
or $pk->reliability === 3
|
||||
or $pk->reliability === 4
|
||||
or $pk->reliability === 6
|
||||
or $pk->reliability === 7){
|
||||
$this->putLTriad($pk->messageIndex);
|
||||
}
|
||||
|
||||
if($pk->reliability === 1
|
||||
or $pk->reliability === 3
|
||||
or $pk->reliability === 4
|
||||
or $pk->reliability === 7){
|
||||
$this->putLTriad($pk->orderIndex);
|
||||
$this->putByte($pk->orderChannel);
|
||||
}
|
||||
|
||||
if($pk->hasSplit === true){
|
||||
$this->putInt($pk->splitCount);
|
||||
$this->putShort($pk->splitID);
|
||||
$this->putInt($pk->splitIndex);
|
||||
}
|
||||
|
||||
$this->buffer .= $pk->buffer;
|
||||
}
|
||||
|
||||
protected function put($str){
|
||||
$this->buffer .= $str;
|
||||
}
|
||||
|
||||
protected function putLong($v){
|
||||
$this->buffer .= Utils::writeLong($v);
|
||||
}
|
||||
|
||||
protected function putInt($v){
|
||||
$this->buffer .= Utils::writeInt($v);
|
||||
}
|
||||
|
||||
protected function putShort($v){
|
||||
$this->buffer .= Utils::writeShort($v);
|
||||
}
|
||||
|
||||
protected function putTriad($v){
|
||||
$this->buffer .= Utils::writeTriad($v);
|
||||
}
|
||||
|
||||
protected function putLTriad($v){
|
||||
$this->buffer .= strrev(Utils::writeTriad($v));
|
||||
}
|
||||
|
||||
protected function putByte($v){
|
||||
$this->buffer .= chr($v);
|
||||
}
|
||||
|
||||
protected function putString($v){
|
||||
$this->putShort(strlen($v));
|
||||
$this->put($v);
|
||||
}
|
||||
|
||||
public function __destruct(){}
|
||||
}
|
@ -1,367 +0,0 @@
|
||||
<?php
|
||||
|
||||
/**
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
class RakNetParser{
|
||||
private $buffer;
|
||||
private $offset;
|
||||
public $packet;
|
||||
|
||||
public function __construct(&$buffer){
|
||||
$this->buffer =& $buffer;
|
||||
$this->offset = 0;
|
||||
if(strlen($this->buffer) > 0){
|
||||
$this->parse();
|
||||
}else{
|
||||
$this->packet = false;
|
||||
}
|
||||
}
|
||||
|
||||
private function get($len){
|
||||
if($len <= 0){
|
||||
$this->offset = strlen($this->buffer) - 1;
|
||||
return "";
|
||||
}
|
||||
if($len === true){
|
||||
return substr($this->buffer, $this->offset);
|
||||
}
|
||||
$this->offset += $len;
|
||||
return substr($this->buffer, $this->offset - $len, $len);
|
||||
}
|
||||
|
||||
private function getLong($unsigned = false){
|
||||
return Utils::readLong($this->get(8), $unsigned);
|
||||
}
|
||||
|
||||
private function getInt(){
|
||||
return Utils::readInt($this->get(4));
|
||||
}
|
||||
|
||||
private function getShort($unsigned = false){
|
||||
return Utils::readShort($this->get(2), $unsigned);
|
||||
}
|
||||
|
||||
private function getLTriad(){
|
||||
return Utils::readTriad(strrev($this->get(3)));
|
||||
}
|
||||
|
||||
private function getByte(){
|
||||
return ord($this->get(1));
|
||||
}
|
||||
|
||||
|
||||
private function feof(){
|
||||
return !isset($this->buffer{$this->offset});
|
||||
}
|
||||
|
||||
private function parse(){
|
||||
$this->packet = new RakNetPacket(ord($this->get(1)));
|
||||
$this->packet->buffer =& $this->buffer;
|
||||
$this->packet->length = strlen($this->buffer);
|
||||
switch($this->packet->pid()){
|
||||
case RakNetInfo::UNCONNECTED_PING:
|
||||
case RakNetInfo::UNCONNECTED_PING_OPEN_CONNECTIONS:
|
||||
$this->packet->pingID = $this->getLong();
|
||||
$this->offset += 16; //Magic
|
||||
break;
|
||||
case RakNetInfo::OPEN_CONNECTION_REQUEST_1:
|
||||
$this->offset += 16; //Magic
|
||||
$this->packet->structure = $this->getByte();
|
||||
$this->packet->mtuSize = strlen($this->get(true));
|
||||
break;
|
||||
case RakNetInfo::OPEN_CONNECTION_REQUEST_2:
|
||||
$this->offset += 16; //Magic
|
||||
$this->packet->security = $this->get(5);
|
||||
$this->packet->port = $this->getShort(false);
|
||||
$this->packet->mtuSize = $this->getShort(false);
|
||||
$this->packet->clientID = $this->getLong();
|
||||
break;
|
||||
case RakNetInfo::DATA_PACKET_0:
|
||||
case RakNetInfo::DATA_PACKET_1:
|
||||
case RakNetInfo::DATA_PACKET_2:
|
||||
case RakNetInfo::DATA_PACKET_3:
|
||||
case RakNetInfo::DATA_PACKET_4:
|
||||
case RakNetInfo::DATA_PACKET_5:
|
||||
case RakNetInfo::DATA_PACKET_6:
|
||||
case RakNetInfo::DATA_PACKET_7:
|
||||
case RakNetInfo::DATA_PACKET_8:
|
||||
case RakNetInfo::DATA_PACKET_9:
|
||||
case RakNetInfo::DATA_PACKET_A:
|
||||
case RakNetInfo::DATA_PACKET_B:
|
||||
case RakNetInfo::DATA_PACKET_C:
|
||||
case RakNetInfo::DATA_PACKET_D:
|
||||
case RakNetInfo::DATA_PACKET_E:
|
||||
case RakNetInfo::DATA_PACKET_F:
|
||||
$this->packet->seqNumber = $this->getLTriad();
|
||||
$this->packet->data = array();
|
||||
while(!$this->feof() and ($pk = $this->parseDataPacket()) instanceof RakNetDataPacket){
|
||||
$this->packet->data[] = $pk;
|
||||
}
|
||||
break;
|
||||
case RakNetInfo::NACK:
|
||||
case RakNetInfo::ACK:
|
||||
$count = $this->getShort();
|
||||
$this->packet->packets = array();
|
||||
for($i = 0; $i < $count and !$this->feof(); ++$i){
|
||||
if($this->getByte() === 0){
|
||||
$start = $this->getLTriad();
|
||||
$end = $this->getLTriad();
|
||||
if(($end - $start) > 4096){
|
||||
$end = $start + 4096;
|
||||
}
|
||||
for($c = $start; $c <= $end; ++$c){
|
||||
$this->packet->packets[] = $c;
|
||||
}
|
||||
}else{
|
||||
$this->packet->packets[] = $this->getLTriad();
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
$this->packet = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private function parseDataPacket(){
|
||||
$packetFlags = $this->getByte();
|
||||
$reliability = ($packetFlags & 0b11100000) >> 5;
|
||||
$hasSplit = ($packetFlags & 0b00010000) > 0;
|
||||
$length = (int) ceil($this->getShort() / 8);
|
||||
if($reliability === 2
|
||||
or $reliability === 3
|
||||
or $reliability === 4
|
||||
or $reliability === 6
|
||||
or $reliability === 7){
|
||||
$messageIndex = $this->getLTriad();
|
||||
}else{
|
||||
$messageIndex = false;
|
||||
}
|
||||
|
||||
if($reliability === 1
|
||||
or $reliability === 3
|
||||
or $reliability === 4
|
||||
or $reliability === 7){
|
||||
$orderIndex = $this->getLTriad();
|
||||
$orderChannel = $this->getByte();
|
||||
}else{
|
||||
$orderIndex = false;
|
||||
$orderChannel = false;
|
||||
}
|
||||
|
||||
if($hasSplit == true){
|
||||
$splitCount = $this->getInt();
|
||||
$splitID = $this->getShort();
|
||||
$splitIndex = $this->getInt();
|
||||
}else{
|
||||
$splitCount = false;
|
||||
$splitID = false;
|
||||
$splitIndex = false;
|
||||
}
|
||||
|
||||
if($length <= 0
|
||||
or $orderChannel >= 32
|
||||
or ($hasSplit === true and $splitIndex >= $splitCount)){
|
||||
return false;
|
||||
}else{
|
||||
$pid = $this->getByte();
|
||||
$buffer = $this->get($length - 1);
|
||||
if(strlen($buffer) < ($length - 1)){
|
||||
return false;
|
||||
}
|
||||
switch($pid){
|
||||
case ProtocolInfo::PING_PACKET:
|
||||
$data = new PingPacket;
|
||||
break;
|
||||
case ProtocolInfo::PONG_PACKET:
|
||||
$data = new PongPacket;
|
||||
break;
|
||||
case ProtocolInfo::CLIENT_CONNECT_PACKET:
|
||||
$data = new ClientConnectPacket;
|
||||
break;
|
||||
case ProtocolInfo::SERVER_HANDSHAKE_PACKET:
|
||||
$data = new ServerHandshakePacket;
|
||||
break;
|
||||
case ProtocolInfo::DISCONNECT_PACKET:
|
||||
$data = new DisconnectPacket;
|
||||
break;
|
||||
case ProtocolInfo::LOGIN_PACKET:
|
||||
$data = new LoginPacket;
|
||||
break;
|
||||
case ProtocolInfo::LOGIN_STATUS_PACKET:
|
||||
$data = new LoginStatusPacket;
|
||||
break;
|
||||
case ProtocolInfo::READY_PACKET:
|
||||
$data = new ReadyPacket;
|
||||
break;
|
||||
case ProtocolInfo::MESSAGE_PACKET:
|
||||
$data = new MessagePacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_TIME_PACKET:
|
||||
$data = new SetTimePacket;
|
||||
break;
|
||||
case ProtocolInfo::START_GAME_PACKET:
|
||||
$data = new StartGamePacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_MOB_PACKET:
|
||||
$data = new AddMobPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_PLAYER_PACKET:
|
||||
$data = new AddPlayerPacket;
|
||||
break;
|
||||
case ProtocolInfo::REMOVE_PLAYER_PACKET:
|
||||
$data = new RemovePlayerPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_ENTITY_PACKET:
|
||||
$data = new AddEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::REMOVE_ENTITY_PACKET:
|
||||
$data = new RemoveEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_ITEM_ENTITY_PACKET:
|
||||
$data = new AddItemEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::TAKE_ITEM_ENTITY_PACKET:
|
||||
$data = new TakeItemEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::MOVE_ENTITY_PACKET:
|
||||
$data = new MoveEntityPacket;
|
||||
break;
|
||||
case ProtocolInfo::MOVE_ENTITY_PACKET_POSROT:
|
||||
$data = new MoveEntityPacket_PosRot;
|
||||
break;
|
||||
case ProtocolInfo::ROTATE_HEAD_PACKET:
|
||||
$data = new RotateHeadPacket;
|
||||
break;
|
||||
case ProtocolInfo::MOVE_PLAYER_PACKET:
|
||||
$data = new MovePlayerPacket;
|
||||
break;
|
||||
case ProtocolInfo::REMOVE_BLOCK_PACKET:
|
||||
$data = new RemoveBlockPacket;
|
||||
break;
|
||||
case ProtocolInfo::UPDATE_BLOCK_PACKET:
|
||||
$data = new UpdateBlockPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADD_PAINTING_PACKET:
|
||||
$data = new AddPaintingPacket;
|
||||
break;
|
||||
case ProtocolInfo::EXPLODE_PACKET:
|
||||
$data = new ExplodePacket;
|
||||
break;
|
||||
case ProtocolInfo::LEVEL_EVENT_PACKET:
|
||||
$data = new LevelEventPacket;
|
||||
break;
|
||||
case ProtocolInfo::TILE_EVENT_PACKET:
|
||||
$data = new TileEventPacket;
|
||||
break;
|
||||
case ProtocolInfo::ENTITY_EVENT_PACKET:
|
||||
$data = new EntityEventPacket;
|
||||
break;
|
||||
case ProtocolInfo::REQUEST_CHUNK_PACKET:
|
||||
$data = new RequestChunkPacket;
|
||||
break;
|
||||
case ProtocolInfo::CHUNK_DATA_PACKET:
|
||||
$data = new ChunkDataPacket;
|
||||
break;
|
||||
case ProtocolInfo::PLAYER_EQUIPMENT_PACKET:
|
||||
$data = new PlayerEquipmentPacket;
|
||||
break;
|
||||
case ProtocolInfo::PLAYER_ARMOR_EQUIPMENT_PACKET:
|
||||
$data = new PlayerArmorEquipmentPacket;
|
||||
break;
|
||||
case ProtocolInfo::INTERACT_PACKET:
|
||||
$data = new InteractPacket;
|
||||
break;
|
||||
case ProtocolInfo::USE_ITEM_PACKET:
|
||||
$data = new UseItemPacket;
|
||||
break;
|
||||
case ProtocolInfo::PLAYER_ACTION_PACKET:
|
||||
$data = new PlayerActionPacket;
|
||||
break;
|
||||
case ProtocolInfo::HURT_ARMOR_PACKET:
|
||||
$data = new HurtArmorPacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_ENTITY_DATA_PACKET:
|
||||
$data = new SetEntityDataPacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_ENTITY_MOTION_PACKET:
|
||||
$data = new SetEntityMotionPacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_HEALTH_PACKET:
|
||||
$data = new SetHealthPacket;
|
||||
break;
|
||||
case ProtocolInfo::SET_SPAWN_POSITION_PACKET:
|
||||
$data = new SetSpawnPositionPacket;
|
||||
break;
|
||||
case ProtocolInfo::ANIMATE_PACKET:
|
||||
$data = new AnimatePacket;
|
||||
break;
|
||||
case ProtocolInfo::RESPAWN_PACKET:
|
||||
$data = new RespawnPacket;
|
||||
break;
|
||||
case ProtocolInfo::SEND_INVENTORY_PACKET:
|
||||
$data = new SendInventoryPacket;
|
||||
break;
|
||||
case ProtocolInfo::DROP_ITEM_PACKET:
|
||||
$data = new DropItemPacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_OPEN_PACKET:
|
||||
$data = new ContainerOpenPacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_CLOSE_PACKET:
|
||||
$data = new ContainerClosePacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_SET_SLOT_PACKET:
|
||||
$data = new ContainerSetSlotPacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_SET_DATA_PACKET:
|
||||
$data = new ContainerSetDataPacket;
|
||||
break;
|
||||
case ProtocolInfo::CONTAINER_SET_CONTENT_PACKET:
|
||||
$data = new ContainerSetContentPacket;
|
||||
break;
|
||||
case ProtocolInfo::CHAT_PACKET:
|
||||
$data = new ChatPacket;
|
||||
break;
|
||||
case ProtocolInfo::ADVENTURE_SETTINGS_PACKET:
|
||||
$data = new AdventureSettingsPacket;
|
||||
break;
|
||||
case ProtocolInfo::ENTITY_DATA_PACKET:
|
||||
$data = new EntityDataPacket;
|
||||
break;
|
||||
default:
|
||||
$data = new UnknownPacket();
|
||||
$data->packetID = $pid;
|
||||
break;
|
||||
}
|
||||
$data->reliability = $reliability;
|
||||
$data->hasSplit = $hasSplit;
|
||||
$data->messageIndex = $messageIndex;
|
||||
$data->orderIndex = $orderIndex;
|
||||
$data->orderChannel = $orderChannel;
|
||||
$data->splitCount = $splitCount;
|
||||
$data->splitID = $splitID;
|
||||
$data->splitIndex = $splitIndex;
|
||||
$data->setBuffer($buffer);
|
||||
}
|
||||
return $data;
|
||||
}
|
||||
|
||||
}
|
@ -62,7 +62,7 @@ trait ContainerTileTrait{
|
||||
Player::broadcastPacket($all, $pk);
|
||||
for($s = 0; $s < ChestTile::SLOTS; ++$s){
|
||||
$slot = $ob->getSlot($s);
|
||||
if($slot->getID() > AIR and $slot->count > 0){
|
||||
if($slot->getID() > AIR and $slot->getCount() > 0){
|
||||
$slots[] = $slot;
|
||||
}else{
|
||||
$slots[] = BlockAPI::getItem(AIR, 0, 0);
|
||||
@ -79,7 +79,7 @@ trait ContainerTileTrait{
|
||||
Player::broadcastPacket($this->level->getPlayers(), $pk);
|
||||
for($s = 0; $s < ChestTile::SLOTS; ++$s){
|
||||
$slot = $this->getSlot($s);
|
||||
if($slot->getID() > AIR and $slot->count > 0){
|
||||
if($slot->getID() > AIR and $slot->getCount() > 0){
|
||||
$slots[] = $slot;
|
||||
}else{
|
||||
$slots[] = BlockAPI::getItem(AIR, 0, 0);
|
||||
@ -109,7 +109,7 @@ trait ContainerTileTrait{
|
||||
$slots = array();
|
||||
for($s = 0; $s < FurnaceTile::SLOTS; ++$s){
|
||||
$slot = $this->getSlot($s);
|
||||
if($slot->getID() > AIR and $slot->count > 0){
|
||||
if($slot->getID() > AIR and $slot->getCount() > 0){
|
||||
$slots[] = $slot;
|
||||
}else{
|
||||
$slots[] = BlockAPI::getItem(AIR, 0, 0);
|
||||
@ -144,14 +144,14 @@ trait ContainerTileTrait{
|
||||
public function setSlot($s, Item $item, $update = true, $offset = 0){
|
||||
$i = $this->getSlotIndex($s);
|
||||
$d = new NBTTag_Compound(false, array(
|
||||
"Count" => new NBTTag_Byte("Count", $item->count),
|
||||
"Count" => new NBTTag_Byte("Count", $item->getCount()),
|
||||
"Slot" => new NBTTag_Byte("Slot", $s),
|
||||
"id" => new NBTTag_Short("id", $item->getID()),
|
||||
"Damage" => new NBTTag_Short("Damage", $item->getMetadata()),
|
||||
));
|
||||
if($i === false){
|
||||
return false;
|
||||
}elseif($item->getID() === AIR or $item->count <= 0){
|
||||
}elseif($item->getID() === AIR or $item->getCount() <= 0){
|
||||
if($i >= 0){
|
||||
unset($this->namedtag->Items[$i]);
|
||||
}
|
||||
|
@ -57,13 +57,13 @@ class FurnaceTile extends Tile{
|
||||
$raw = $this->getSlot(0);
|
||||
$product = $this->getSlot(2);
|
||||
$smelt = $raw->getSmeltItem();
|
||||
$canSmelt = ($smelt !== false and $raw->count > 0 and (($product->getID() === $smelt->getID() and $product->getMetadata() === $smelt->getMetadata() and $product->count < $product->getMaxStackSize()) or $product->getID() === AIR));
|
||||
if($this->namedtag->BurnTime <= 0 and $canSmelt and $fuel->getFuelTime() !== false and $fuel->count > 0){
|
||||
$canSmelt = ($smelt !== false and $raw->getCount() > 0 and (($product->getID() === $smelt->getID() and $product->getMetadata() === $smelt->getMetadata() and $product->getCount() < $product->getMaxStackSize()) or $product->getID() === AIR));
|
||||
if($this->namedtag->BurnTime <= 0 and $canSmelt and $fuel->getFuelTime() !== false and $fuel->getCount() > 0){
|
||||
$this->lastUpdate = microtime(true);
|
||||
$this->namedtag->MaxTime = $this->namedtag->BurnTime = floor($fuel->getFuelTime() * 20);
|
||||
$this->namedtag->BurnTicks = 0;
|
||||
--$fuel->count;
|
||||
if($fuel->count === 0){
|
||||
$fuel->setCount($fuel->getCount() - 1);
|
||||
if($fuel->getCount() === 0){
|
||||
$fuel = BlockAPI::getItem(AIR, 0, 0);
|
||||
}
|
||||
$this->setSlot(1, $fuel, false);
|
||||
@ -79,10 +79,10 @@ class FurnaceTile extends Tile{
|
||||
if($smelt !== false and $canSmelt){
|
||||
$this->namedtag->CookTime += $ticks;
|
||||
if($this->namedtag->CookTime >= 200){ //10 seconds
|
||||
$product = BlockAPI::getItem($smelt->getID(), $smelt->getMetadata(), $product->count + 1);
|
||||
$product = BlockAPI::getItem($smelt->getID(), $smelt->getMetadata(), $product->getCount() + 1);
|
||||
$this->setSlot(2, $product, false);
|
||||
--$raw->count;
|
||||
if($raw->count === 0){
|
||||
$raw->setCount($raw->getCount() - 1);
|
||||
if($raw->getCount() === 0){
|
||||
$raw = BlockAPI::getItem(AIR, 0, 0);
|
||||
}
|
||||
$this->setSlot(0, $raw, false);
|
||||
|
@ -189,7 +189,7 @@ class Utils{
|
||||
}
|
||||
|
||||
public static function writeSlot(Item $item){
|
||||
return Utils::writeShort($item->getID()).chr($item->count).Utils::writeShort($item->getMetadata());
|
||||
return Utils::writeShort($item->getID()).chr($item->getCount()).Utils::writeShort($item->getMetadata());
|
||||
}
|
||||
|
||||
public static function readSlot($ob){
|
||||
|
@ -122,9 +122,7 @@ class Level{
|
||||
continue;
|
||||
}else{
|
||||
foreach($this->players as $p){
|
||||
if(isset($p->chunksLoaded[$index])){
|
||||
$p->chunksLoaded[$index] |= $mini;
|
||||
}
|
||||
$p->setChunkIndex($index, $mini);
|
||||
}
|
||||
unset($this->changedBlocks[$index][$Y]);
|
||||
}
|
||||
|
@ -61,9 +61,9 @@ class NoiseGeneratorPerlin extends NoiseGenerator{
|
||||
$y += $this->offsetY;
|
||||
$z += $this->offsetZ;
|
||||
|
||||
$floorX = self::floor($x);
|
||||
$floorY = self::floor($y);
|
||||
$floorZ = self::floor($z);
|
||||
$floorX = (int) floor($x);
|
||||
$floorY = (int) floor($y);
|
||||
$floorZ = (int) floor($z);
|
||||
|
||||
$X = $floorX & 0xFF;
|
||||
$Y = $floorY & 0xFF;
|
||||
|
@ -81,9 +81,9 @@ class NoiseGeneratorSimplex extends NoiseGeneratorPerlin{
|
||||
|
||||
// Skew the input space to determine which simplex cell we're in
|
||||
$s = ($x + $y + $z) * self::$F3; // Very nice and simple skew factor for 3D
|
||||
$i = self::floor($x + $s);
|
||||
$j = self::floor($y + $s);
|
||||
$k = self::floor($z + $s);
|
||||
$i = (int) floor($x + $s);
|
||||
$j = (int) floor($y + $s);
|
||||
$k = (int) floor($z + $s);
|
||||
$t = ($i + $j + $k) * self::$G3;
|
||||
$X0 = $i - $t; // Unskew the cell origin back to (x,y,z) space
|
||||
$Y0 = $j - $t;
|
||||
@ -214,8 +214,8 @@ class NoiseGeneratorSimplex extends NoiseGeneratorPerlin{
|
||||
|
||||
// Skew the input space to determine which simplex cell we're in
|
||||
$s = ($x + $y) * self::$F2; // Hairy factor for 2D
|
||||
$i = self::floor($x + $s);
|
||||
$j = self::floor($y + $s);
|
||||
$i = (int) floor($x + $s);
|
||||
$j = (int) floor($y + $s);
|
||||
$t = ($i + $j) * self::$G2;
|
||||
$X0 = $i - $t; // Unskew the cell origin back to (x,y) space
|
||||
$Y0 = $j - $t;
|
||||
|
@ -60,13 +60,19 @@ class OreObject{
|
||||
$endZ = (int) ($seedZ + $size);
|
||||
|
||||
for($x = $startX; $x <= $endX; ++$x){
|
||||
$sizeX = pow(($x + 0.5 - $seedX) / $size, 2);
|
||||
$sizeX = ($x + 0.5 - $seedX) / $size;
|
||||
$sizeX *= $sizeX;
|
||||
|
||||
if($sizeX < 1){
|
||||
for($y = $startY; $y <= $endY; ++$y){
|
||||
$sizeY = pow(($y + 0.5 - $seedY) / $size, 2);
|
||||
$sizeY = ($y + 0.5 - $seedY) / $size;
|
||||
$sizeY *= $sizeY;
|
||||
|
||||
if($y > 0 and ($sizeX + $sizeY) < 1){
|
||||
for($z = $startZ; $z <= $endZ; ++$z){
|
||||
$sizeZ = pow(($z + 0.5 - $seedZ) / $size, 2);
|
||||
$sizeZ = ($z + 0.5 - $seedZ) / $size;
|
||||
$sizeZ *= $sizeZ;
|
||||
|
||||
if(($sizeX + $sizeY + $sizeZ) < 1 and $level->level->getBlockID($x, $y, $z) === STONE){
|
||||
$level->setBlockRaw(new Vector3($x, $y, $z), $this->type->material);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user