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05ac256cc3
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Fixed Acacia / Dark Oak logs crafting recipes
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2014-11-14 15:58:31 +01:00 |
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522b75645c
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Merge branch 'master' into 0.10
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2014-11-05 19:04:36 +01:00 |
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32dae93ef9
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Removed unused imports
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2014-11-04 12:08:24 +01:00 |
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8fd6582e74
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Automatically set Entity / Tile entity save identifiers
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2014-11-04 12:04:08 +01:00 |
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6b6222c09c
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Allow passing a Player source as last parameter on Inventory->addItem() and Inventory->removeItem()
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2014-11-04 00:16:25 +01:00 |
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413bd3c0df
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Use SplFixedArray for improved performance
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2014-11-01 22:12:35 +01:00 |
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90777014b6
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Fixed Stone crash
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2014-11-01 16:17:47 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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4fba6d7c86
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Merge branch 'master' into 0.10
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2014-10-30 23:20:59 +01:00 |
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8f0527832f
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Removed extra AxisAlignedBB generation on Door and Trapdoor
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2014-10-30 22:15:19 +01:00 |
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7ab3c57b00
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Optimized networking code & AxisAlignedBB
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2014-10-30 22:06:07 +01:00 |
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8a768cea33
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EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack()
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2014-10-29 16:02:40 +01:00 |
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289bc56b4b
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Blocks now save their bounding box, fixed entity block collision check
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2014-10-29 15:43:23 +01:00 |
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6f64af3066
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Reuse even more objects!
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2014-10-29 14:23:51 +01:00 |
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afaa2cf722
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Fixed Double Chest behavior
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2014-10-29 12:57:26 +01:00 |
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78f8d0280d
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Removed unused imports
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2014-10-29 01:14:09 +01:00 |
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b6f7ee20fc
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Added Error -> Exception handling
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2014-10-28 20:43:36 +01:00 |
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0fce83c671
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Fixed #2189
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2014-10-28 13:27:30 +01:00 |
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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350cee3d41
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Added Event allocation pool, updated SPL with Class::onClassLoaded()
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2014-10-28 10:47:40 +01:00 |
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144a871c07
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Improved Vector3 and Block handling, less allocation on Positions
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2014-10-28 10:03:10 +01:00 |
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4299ebebcc
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Bump API version to 1.6.1
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2014-10-28 00:55:07 +01:00 |
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db82f76c11
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Improved network packets allocation
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2014-10-27 20:30:33 +01:00 |
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23d1532ff9
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Merge branch 'master' of github.com:PocketMine/PocketMine-MP
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2014-10-27 15:44:44 +01:00 |
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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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8e7077ff4b
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Update FallingBlock to new Anvil formats, possible fix for #2189
I don't have time to test yet, so I am not sure if it does fix it.
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2014-10-25 12:26:57 +08:00 |
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5437567e95
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Merge branch 'master' into 0.10
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2014-10-20 12:53:14 +02:00 |
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fec387d2ec
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Fixed entities not being pushed out of blocks
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2014-10-20 12:37:17 +02:00 |
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d3327f450c
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Added different Fence Gates, new Fence Gate crafting recipes
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2014-10-18 17:56:18 +02:00 |
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570cab9c66
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Added different Fences, new Fence crafting recipes
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2014-10-18 17:44:24 +02:00 |
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9cb27e26ef
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Fixed #2183
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2014-10-16 22:01:32 +02:00 |
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823dc933b8
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Improved Entity extinguish operations and packet spam
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2014-10-13 23:44:11 +02:00 |
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883f93cc8c
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Improved item drop spawning
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2014-10-13 22:45:04 +02:00 |
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b26ee09f76
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Removed a bunch of TODO and fixed item drops on block update
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2014-10-13 18:54:34 +02:00 |
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1eec333501
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Save block bounding boxes, improves block cache
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2014-10-13 18:38:00 +02:00 |
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a10ad42a13
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Removed Generic block class
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2014-10-13 18:12:34 +02:00 |
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da23cf685d
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Added PlayerBucketEvent and children, improved Bucket usage and Liquid placing
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2014-10-13 18:04:40 +02:00 |
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96b61fbb92
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Made Wheat crops extend Crop class
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2014-10-12 16:20:30 +02:00 |
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ebb844fa52
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Removed unused code, fixed undefined variables
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2014-10-11 22:22:51 +02:00 |
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bf89ea1cf6
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Added BlockGrowEvent
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2014-10-11 20:19:46 +02:00 |
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4076fb4657
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Added BlockSpreadEvent
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2014-10-11 19:27:43 +02:00 |
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312f377483
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Added LeavesDecayEvent
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2014-10-11 19:01:27 +02:00 |
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0af3dfedd5
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Improved Living entity ticking
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2014-10-11 17:35:13 +02:00 |
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94eb9e35e2
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Improved liquid performance, update RakLib
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2014-10-08 23:24:39 +02:00 |
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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7b09edf048
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Improved EntityRegainHealthEvent
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2014-10-08 16:28:40 +02:00 |
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4346773e25
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Added EntityDamageByBlockEvent (child of EntityDamageEvent)
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2014-10-08 16:13:18 +02:00 |
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b0c314526d
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Added EntityCombustEvent and childs
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2014-10-08 15:51:27 +02:00 |
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582c165479
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Implemented Explosion and PrimedTNT, closes #2139
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2014-10-07 17:46:01 +02:00 |
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b83c6fbfa3
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Added Vine blocks, closes #2162
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2014-10-07 10:18:02 +02:00 |
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