Shoghi Cervantes
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c00370cfbf
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Added experimental particles
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2015-03-18 08:51:38 +01:00 |
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Shoghi Cervantes
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1b25cd6ffa
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Merge branch 'master' into mcpe-0.11
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2015-03-17 19:12:03 +01:00 |
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PEMapModder
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8aa8ae5094
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Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
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2015-03-17 20:04:59 +08:00 |
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Shoghi Cervantes
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d5601b0c9f
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Generator works!
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2015-03-15 16:40:18 +01:00 |
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Shoghi Cervantes
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b0f8c14640
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Added Terminal class, Improved normal generator speed
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2015-03-15 00:15:24 +01:00 |
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Shoghi Cervantes
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328cd585c0
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Merge branch 'biome-generation' into mcpe-0.11
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2015-03-14 15:52:38 +01:00 |
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Shoghi Cervantes
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807107e581
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Fixed constructors, default memory to -1, default async generator
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2015-03-14 15:51:21 +01:00 |
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Shoghi Cervantes
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94c2ec8498
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Fixed constructors, default memory to -1, default async generator
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2015-03-14 15:50:33 +01:00 |
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Shoghi Cervantes
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9158cc4f19
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Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states)
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2015-03-14 15:22:42 +01:00 |
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Shoghi Cervantes
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11c13cd666
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Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states)
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2015-03-14 15:22:13 +01:00 |
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Shoghi Cervantes
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91e8bdbd37
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Fixed size on MobSpawnParticle
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2015-03-13 16:21:33 +01:00 |
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Shoghi Cervantes
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9e0b9a6e5b
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Added right and left click interaction events
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2015-03-13 14:39:37 +01:00 |
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Shoghi Cervantes
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e48a3e5713
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Added some types of Particles, Block break particles
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2015-03-13 14:24:19 +01:00 |
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Shoghi Cervantes
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2cd757d80a
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Fixed formatting of #2771
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2015-03-13 09:26:45 +01:00 |
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Shoghi Cervantes
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be20f61a93
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Merge pull request #2771 from alejandroliu/ChunkCorruption
Fix some Chunk corruption due to Chunk overlap
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2015-03-13 09:24:24 +01:00 |
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Alejandro Liu
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59e9446fe5
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Added another place where the same happens
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2015-03-13 08:19:47 +01:00 |
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Alejandro Liu
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4f47dac8ec
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Fix some Chunk corrumption due to Chunk overlap
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2015-03-13 06:23:32 +01:00 |
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Alejandro Liu
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a644b46ec4
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Fixed some typos
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2015-03-09 23:57:53 +01:00 |
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Shoghi Cervantes
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eb0525e892
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Ignore spawn protection when no ops are set
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2015-02-22 19:07:45 +01:00 |
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Shoghi Cervantes
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3a157d0f02
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Future workaround for #2626
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2015-02-15 18:45:25 +01:00 |
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64FF00
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afa9acf22f
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OH-GAWD-WHY
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2015-02-05 19:30:52 +09:00 |
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PEMapModder
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2f8c281a2e
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Added Location::__toString()
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2015-02-05 18:00:25 +08:00 |
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Shoghi Cervantes
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9886eb4768
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Return on Level->getSafeSpawn() in case of invalid position
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2015-01-25 10:23:04 +01:00 |
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Shoghi Cervantes
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9173f930ca
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Fixed #2541 server not saving chunks on chunk unloading
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2015-01-24 10:35:08 +01:00 |
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Shoghi Cervantes
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f30986d187
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Block saving chunks too big
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2015-01-11 15:48:08 +01:00 |
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Shoghi Cervantes
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c61e4adcf1
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Improved chunk ticking a bit more
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2015-01-08 23:27:14 +01:00 |
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Shoghi Cervantes
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5a55040ab9
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Improved chunk ticking
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2015-01-08 23:22:47 +01:00 |
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Shoghi Cervantes
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83360187c9
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Removed fence classes, added fence damage (¬¬ Mojang)
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2015-01-08 17:51:29 +01:00 |
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Shoghi Cervantes
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a893174473
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Second biome generator iteration
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2015-01-08 01:05:23 +01:00 |
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Shoghi Cervantes
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a76be6cf38
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First biome based generator iteration
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2015-01-07 04:07:11 +01:00 |
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Shoghi Cervantes
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042a143dd6
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Unload unused regions after 5 minutes
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2015-01-06 18:59:21 +01:00 |
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Shoghi Cervantes
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4b73dbd9f8
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Fixed Flat generator on existing chunks, region issues
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2015-01-06 18:46:18 +01:00 |
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Shoghi Cervantes
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efe75f2836
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Catch more coruption issues in Region-based worlds, fixed first chunk being generated on an invalid sector
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2015-01-06 00:11:38 +01:00 |
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Shoghi Cervantes
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f37e79b611
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Added Level->getChunks(), fixed some Doc Comments
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2015-01-04 23:16:03 +01:00 |
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Shoghi Cervantes
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7a0118820c
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Improved chunk saving times by not marking it as changed when Players are added/removed
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2015-01-04 23:07:08 +01:00 |
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Shoghi Cervantes
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074c8b876d
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Cleaned up code
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2015-01-03 16:07:49 +01:00 |
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Shoghi Cervantes
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04bdb13103
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Improved move offset check
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2015-01-02 19:14:18 +01:00 |
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Shoghi Cervantes
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f46473bbe8
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Removed all @mkdir() calls
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2015-01-02 18:52:45 +01:00 |
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Shoghi Cervantes
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95b305ce87
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Detect really big corrupted chunks, closes #2471
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2014-12-31 12:40:11 +01:00 |
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Shoghi Cervantes
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767800662c
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Added chunk check on Level
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2014-12-30 15:54:12 +01:00 |
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Shoghi Cervantes
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2cec0d9f36
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Improved Simplex 2D noise
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2014-12-28 03:51:08 +01:00 |
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Shoghi Cervantes
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d800a21bd4
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Higher chunk defaults
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2014-12-28 02:58:17 +01:00 |
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Shoghi Cervantes
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8d9fbec4ce
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Fixed memory leak issues on chunk generation under 32-bit hosts, fixed issue with generated chunks not having a provider. Closes #2419, fixes #2308, closes #2421
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2014-12-28 02:22:13 +01:00 |
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Shoghi Cervantes
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ab72c32769
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Improved Normal generator speed
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2014-12-28 02:12:48 +01:00 |
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Shoghi Cervantes
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1ac17abec0
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Fixed #2446
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2014-12-24 23:00:11 +01:00 |
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Shoghi Cervantes
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7ecac019a9
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Bitmask block state
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2014-12-23 13:58:30 +01:00 |
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Shoghi Cervantes
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6cb88afe1a
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Improved block breaking time and event handling
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2014-12-22 23:49:17 +01:00 |
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Shoghi Cervantes
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b6c0eb8c96
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Added optional parameter for multiple NBT read
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2014-12-22 16:25:12 +01:00 |
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Shoghi Cervantes
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a40918aabf
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LevelDB load/write fixes
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2014-12-19 10:35:16 +01:00 |
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Shoghi Cervantes
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a605e90dfc
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Added experimental LevelDB support, fixed a few issues with NBT, spawning and Binary R/W
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2014-12-19 00:28:50 +01:00 |
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