399 Commits

Author SHA1 Message Date
Shoghi Cervantes
c00370cfbf
Added experimental particles 2015-03-18 08:51:38 +01:00
Shoghi Cervantes
1b25cd6ffa
Merge branch 'master' into mcpe-0.11 2015-03-17 19:12:03 +01:00
PEMapModder
8aa8ae5094 Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged 2015-03-17 20:04:59 +08:00
Shoghi Cervantes
d5601b0c9f
Generator works! 2015-03-15 16:40:18 +01:00
Shoghi Cervantes
b0f8c14640
Added Terminal class, Improved normal generator speed 2015-03-15 00:15:24 +01:00
Shoghi Cervantes
328cd585c0
Merge branch 'biome-generation' into mcpe-0.11 2015-03-14 15:52:38 +01:00
Shoghi Cervantes
807107e581
Fixed constructors, default memory to -1, default async generator 2015-03-14 15:51:21 +01:00
Shoghi Cervantes
94c2ec8498
Fixed constructors, default memory to -1, default async generator 2015-03-14 15:50:33 +01:00
Shoghi Cervantes
9158cc4f19
Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states) 2015-03-14 15:22:42 +01:00
Shoghi Cervantes
11c13cd666
Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states) 2015-03-14 15:22:13 +01:00
Shoghi Cervantes
91e8bdbd37 Fixed size on MobSpawnParticle 2015-03-13 16:21:33 +01:00
Shoghi Cervantes
9e0b9a6e5b Added right and left click interaction events 2015-03-13 14:39:37 +01:00
Shoghi Cervantes
e48a3e5713 Added some types of Particles, Block break particles 2015-03-13 14:24:19 +01:00
Shoghi Cervantes
2cd757d80a Fixed formatting of #2771 2015-03-13 09:26:45 +01:00
Shoghi Cervantes
be20f61a93 Merge pull request #2771 from alejandroliu/ChunkCorruption
Fix some Chunk corruption due to Chunk overlap
2015-03-13 09:24:24 +01:00
Alejandro Liu
59e9446fe5 Added another place where the same happens 2015-03-13 08:19:47 +01:00
Alejandro Liu
4f47dac8ec Fix some Chunk corrumption due to Chunk overlap 2015-03-13 06:23:32 +01:00
Alejandro Liu
a644b46ec4 Fixed some typos 2015-03-09 23:57:53 +01:00
Shoghi Cervantes
eb0525e892
Ignore spawn protection when no ops are set 2015-02-22 19:07:45 +01:00
Shoghi Cervantes
3a157d0f02
Future workaround for #2626 2015-02-15 18:45:25 +01:00
64FF00
afa9acf22f OH-GAWD-WHY 2015-02-05 19:30:52 +09:00
PEMapModder
2f8c281a2e Added Location::__toString() 2015-02-05 18:00:25 +08:00
Shoghi Cervantes
9886eb4768
Return on Level->getSafeSpawn() in case of invalid position 2015-01-25 10:23:04 +01:00
Shoghi Cervantes
9173f930ca
Fixed #2541 server not saving chunks on chunk unloading 2015-01-24 10:35:08 +01:00
Shoghi Cervantes
f30986d187
Block saving chunks too big 2015-01-11 15:48:08 +01:00
Shoghi Cervantes
c61e4adcf1
Improved chunk ticking a bit more 2015-01-08 23:27:14 +01:00
Shoghi Cervantes
5a55040ab9
Improved chunk ticking 2015-01-08 23:22:47 +01:00
Shoghi Cervantes
83360187c9
Removed fence classes, added fence damage (¬¬ Mojang) 2015-01-08 17:51:29 +01:00
Shoghi Cervantes
a893174473
Second biome generator iteration 2015-01-08 01:05:23 +01:00
Shoghi Cervantes
a76be6cf38
First biome based generator iteration 2015-01-07 04:07:11 +01:00
Shoghi Cervantes
042a143dd6
Unload unused regions after 5 minutes 2015-01-06 18:59:21 +01:00
Shoghi Cervantes
4b73dbd9f8
Fixed Flat generator on existing chunks, region issues 2015-01-06 18:46:18 +01:00
Shoghi Cervantes
efe75f2836
Catch more coruption issues in Region-based worlds, fixed first chunk being generated on an invalid sector 2015-01-06 00:11:38 +01:00
Shoghi Cervantes
f37e79b611
Added Level->getChunks(), fixed some Doc Comments 2015-01-04 23:16:03 +01:00
Shoghi Cervantes
7a0118820c
Improved chunk saving times by not marking it as changed when Players are added/removed 2015-01-04 23:07:08 +01:00
Shoghi Cervantes
074c8b876d
Cleaned up code 2015-01-03 16:07:49 +01:00
Shoghi Cervantes
04bdb13103
Improved move offset check 2015-01-02 19:14:18 +01:00
Shoghi Cervantes
f46473bbe8
Removed all @mkdir() calls 2015-01-02 18:52:45 +01:00
Shoghi Cervantes
95b305ce87
Detect really big corrupted chunks, closes #2471 2014-12-31 12:40:11 +01:00
Shoghi Cervantes
767800662c
Added chunk check on Level 2014-12-30 15:54:12 +01:00
Shoghi Cervantes
2cec0d9f36
Improved Simplex 2D noise 2014-12-28 03:51:08 +01:00
Shoghi Cervantes
d800a21bd4
Higher chunk defaults 2014-12-28 02:58:17 +01:00
Shoghi Cervantes
8d9fbec4ce
Fixed memory leak issues on chunk generation under 32-bit hosts, fixed issue with generated chunks not having a provider. Closes #2419, fixes #2308, closes #2421 2014-12-28 02:22:13 +01:00
Shoghi Cervantes
ab72c32769
Improved Normal generator speed 2014-12-28 02:12:48 +01:00
Shoghi Cervantes
1ac17abec0
Fixed #2446 2014-12-24 23:00:11 +01:00
Shoghi Cervantes
7ecac019a9 Bitmask block state 2014-12-23 13:58:30 +01:00
Shoghi Cervantes
6cb88afe1a
Improved block breaking time and event handling 2014-12-22 23:49:17 +01:00
Shoghi Cervantes
b6c0eb8c96 Added optional parameter for multiple NBT read 2014-12-22 16:25:12 +01:00
Shoghi Cervantes
a40918aabf LevelDB load/write fixes 2014-12-19 10:35:16 +01:00
Shoghi Cervantes
a605e90dfc Added experimental LevelDB support, fixed a few issues with NBT, spawning and Binary R/W 2014-12-19 00:28:50 +01:00