55d0684565
Move block-breaking tool-type constants to a BlockToolType interface
2017-12-12 13:45:52 +00:00
d1db27016e
s/facePos/clickVector/
...
clickVector better describes this
2017-10-27 19:05:26 +01:00
91d84aaff4
Fixed a direct Block construction that PhpStorm somehow couldn't see
2017-10-18 17:03:55 +01:00
d8b1757ebc
added some nullable and void typehints to Block API
2017-10-11 18:45:40 +01:00
b7a9e10d49
Some cleanup to how tiles are created
2017-10-11 18:08:08 +01:00
6d5620606e
Block->place() parameter refactor to make things clearer
2017-08-26 14:41:49 +01:00
c394aea803
Replaced more literal ints with Vector3 constants
2017-08-20 10:43:48 +01:00
e1d894057c
Changed face position floating-point params to Vector3s
2017-08-20 10:23:34 +01:00
e51106e64c
Fixed bad overrides of getBoundingBox()
2017-08-19 17:16:22 +01:00
41c6cb6f97
Added Block->getVariantBitmask(0 to cut down on getDrops() boilerplate, fixed several blocks incorrectly retaining meta when broken
2017-08-18 19:49:28 +01:00
d8f0dd6db8
Changed Block->getDrops() to return Item[]
2017-08-18 11:21:33 +01:00
83af4dcd59
Block API typehints
2017-08-17 13:50:19 +01:00
a4b8dd43e6
Removed useless confusing array indices in CompoundTag constructors ( #1116 )
2017-06-20 12:11:24 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
c21197ef17
Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
...
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk.
- Chunk->getProvider() and Chunk->setProvider() have been removed.
- Chunk::__construct() has had the $provider parameter removed.
- Chunk->unload() has had the unused $save parameter removed.
- ChunkEvents now take a Level parameter instead of going through the Chunk
API bump to 3.0.0-ALPHA4
2017-02-21 17:08:45 +00:00
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
6fc435da0e
Imports rearrangement
2016-10-03 00:43:46 +08:00
900c4adb66
Create sign tile like it should be.
2016-09-30 19:19:56 +01:00
012d46dfd8
Added Mob Heads
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Fixed duplicated items in JSON file
2016-03-22 22:25:36 -06:00
f9d7e204c8
Block update on WallSign fix
2015-10-11 01:32:33 +02:00
0380e9009a
Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
2015-07-27 20:31:55 +02:00
26c9eed82e
Added all block hardness
2015-07-27 20:31:55 +02:00
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
a98da3bab1
Renamed old getID() calls to getId()
2014-12-07 15:21:32 +01:00
a0d4bff385
Block creating and property handling rewrite, part1
2014-12-07 01:53:27 +01:00
b26ee09f76
Removed a bunch of TODO and fixed item drops on block update
2014-10-13 18:54:34 +02:00
ac4b4b08fd
Fixed Level::setBlock() old calls
2014-09-05 11:00:13 +02:00
eab86f5f90
Replaced array() with []
2014-08-28 17:04:22 +02:00
c47e359262
Updated blocks bounding boxes
2014-08-24 16:30:56 +02:00
c1546aac9c
Updated Position to use Weak / strong references for Level objects
2014-05-22 04:14:06 +02:00
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00