47a959dace
block: fix some possible crashes when plugins overwrite tile classes in bad ways
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phpstan was complaining on level 2, and it's not wrong to ...
2019-12-01 09:29:22 +00:00
7b7917939a
Cleaned up Container lock handling
2018-06-03 13:42:04 +01:00
9c65a2b890
Furnace: Fixed lit furnaces dropping the wrong item
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closes #1915
2018-01-17 10:24:01 +00:00
4f8e4f0522
Add EOF newlines where missing (bulk) ( #1836 )
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This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
99fe63b2a3
Added harvest level properties to applicable blocks
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this fixes block-breaking animations with wrong tools, and also finally resolves the long-standing hierarchy problem in Stair.
2017-12-12 13:54:17 +00:00
55d0684565
Move block-breaking tool-type constants to a BlockToolType interface
2017-12-12 13:45:52 +00:00
2088a43c56
Refactored tool hierarchy
2017-12-12 13:45:51 +00:00
aa399a1109
migrate to new CompoundTag API ( #1515 )
2017-11-10 15:38:21 +00:00
d1db27016e
s/facePos/clickVector/
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clickVector better describes this
2017-10-27 19:05:26 +01:00
b7a9e10d49
Some cleanup to how tiles are created
2017-10-11 18:08:08 +01:00
8fafef2f7f
Added tagType parameter to ListTag constructor, remove some boilerplate code
2017-10-08 13:28:01 +01:00
6d5620606e
Block->place() parameter refactor to make things clearer
2017-08-26 14:41:49 +01:00
8ce833bf74
Stripped redundant trailing commas
2017-08-25 12:41:49 +01:00
e1d894057c
Changed face position floating-point params to Vector3s
2017-08-20 10:23:34 +01:00
41c6cb6f97
Added Block->getVariantBitmask(0 to cut down on getDrops() boilerplate, fixed several blocks incorrectly retaining meta when broken
2017-08-18 19:49:28 +01:00
d8f0dd6db8
Changed Block->getDrops() to return Item[]
2017-08-18 11:21:33 +01:00
83af4dcd59
Block API typehints
2017-08-17 13:50:19 +01:00
6ae24c5c19
Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion)
2017-07-30 18:14:43 +01:00
a5a8732800
Removed redundant overriden method from Furnace
2017-07-30 17:24:02 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
c21197ef17
Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
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- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk.
- Chunk->getProvider() and Chunk->setProvider() have been removed.
- Chunk::__construct() has had the $provider parameter removed.
- Chunk->unload() has had the unused $save parameter removed.
- ChunkEvents now take a Level parameter instead of going through the Chunk
API bump to 3.0.0-ALPHA4
2017-02-21 17:08:45 +00:00
903534572d
Shut some inspections up
2017-02-13 14:27:17 +00:00
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
598e7aac8f
More PhpStorm inspections, import cleanup
2017-01-04 14:55:11 +00:00
6fc435da0e
Imports rearrangement
2016-10-03 00:43:46 +08:00
42e8120961
Remove creative container open checks (lines up with 0.14)
2016-09-28 13:59:53 +01:00
a2734f6dc0
Merged master into php7 to support 0.13.1
2016-01-22 17:36:45 +01:00
94b79ac28a
Tool tier added to getDrops
2015-10-11 00:52:44 +02:00
7f8b39a63c
Renamed NBT tags to have Tag in the name
2015-08-23 00:25:29 +02:00
fcba9596d6
Added CanDestroy and Lock tag
2015-08-07 22:20:01 +02:00
696edfd31f
Added custom block data (example, chests), better deep checking of same NBT
2015-08-07 17:24:35 +02:00
75b7b03857
Added support for more NBT data, renaming inventories, fixed tags not being saved, added support for tags in /give
2015-08-07 16:28:27 +02:00
26c9eed82e
Added all block hardness
2015-07-27 20:31:55 +02:00
f3c46b12c5
Block breaking part 1
2015-07-27 20:31:55 +02:00
ba635b8858
Fixed particles being emmited on non-player block breaks
2015-04-23 17:02:37 +02:00
f88aed1208
Fixed NBT parsing on false properties
2015-04-20 13:57:16 +02:00
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
a0d4bff385
Block creating and property handling rewrite, part1
2014-12-07 01:53:27 +01:00
b3c3f896a3
Implemented light population, added Level->getFullLight()
2014-11-28 14:44:27 +01:00
34ae760def
New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
2014-10-28 13:09:27 +01:00
1dfb17b932
Fixed #2126 Items drop twice from tile entities
2014-09-27 14:31:41 +02:00
5db45222c6
Deprecated Level->getChunkAt() in favor of Level->getChunk()
2014-09-26 10:31:32 +02:00
ac4b4b08fd
Fixed Level::setBlock() old calls
2014-09-05 11:00:13 +02:00
eab86f5f90
Replaced array() with []
2014-08-28 17:04:22 +02:00
a371890962
Fixed Chest and Furnace placing, Furnace open
2014-06-16 00:30:51 +02:00
53749483c3
Implemented new Inventory windows on Player, Chest and Furnace
2014-05-23 20:53:06 +02:00
6cbd39de9b
Added Inventory interfaces and types, updated long array() to []
2014-05-22 18:59:16 +02:00
0be679c9d5
Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
2014-05-22 18:37:28 +02:00
c1546aac9c
Updated Position to use Weak / strong references for Level objects
2014-05-22 04:14:06 +02:00
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00