Commit Graph

49 Commits

Author SHA1 Message Date
7b7917939a Cleaned up Container lock handling 2018-06-03 13:42:04 +01:00
9c65a2b890 Furnace: Fixed lit furnaces dropping the wrong item
closes #1915
2018-01-17 10:24:01 +00:00
4f8e4f0522 Add EOF newlines where missing (bulk) (#1836)
This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
99fe63b2a3 Added harvest level properties to applicable blocks
this fixes block-breaking animations with wrong tools, and also finally resolves the long-standing hierarchy problem in Stair.
2017-12-12 13:54:17 +00:00
55d0684565 Move block-breaking tool-type constants to a BlockToolType interface 2017-12-12 13:45:52 +00:00
2088a43c56 Refactored tool hierarchy 2017-12-12 13:45:51 +00:00
aa399a1109 migrate to new CompoundTag API (#1515) 2017-11-10 15:38:21 +00:00
d1db27016e s/facePos/clickVector/
clickVector better describes this
2017-10-27 19:05:26 +01:00
b7a9e10d49 Some cleanup to how tiles are created 2017-10-11 18:08:08 +01:00
8fafef2f7f Added tagType parameter to ListTag constructor, remove some boilerplate code 2017-10-08 13:28:01 +01:00
6d5620606e Block->place() parameter refactor to make things clearer 2017-08-26 14:41:49 +01:00
8ce833bf74 Stripped redundant trailing commas 2017-08-25 12:41:49 +01:00
e1d894057c Changed face position floating-point params to Vector3s 2017-08-20 10:23:34 +01:00
41c6cb6f97 Added Block->getVariantBitmask(0 to cut down on getDrops() boilerplate, fixed several blocks incorrectly retaining meta when broken 2017-08-18 19:49:28 +01:00
d8f0dd6db8 Changed Block->getDrops() to return Item[] 2017-08-18 11:21:33 +01:00
83af4dcd59 Block API typehints 2017-08-17 13:50:19 +01:00
6ae24c5c19 Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion) 2017-07-30 18:14:43 +01:00
a5a8732800 Removed redundant overriden method from Furnace 2017-07-30 17:24:02 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
c21197ef17 Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk.
- Chunk->getProvider() and Chunk->setProvider() have been removed.
- Chunk::__construct() has had the $provider parameter removed.
- Chunk->unload() has had the unused $save parameter removed.
- ChunkEvents now take a Level parameter instead of going through the Chunk

API bump to 3.0.0-ALPHA4
2017-02-21 17:08:45 +00:00
903534572d Shut some inspections up 2017-02-13 14:27:17 +00:00
9004417456 Fixed file headers (#255) 2017-01-13 16:57:05 +00:00
598e7aac8f More PhpStorm inspections, import cleanup 2017-01-04 14:55:11 +00:00
6fc435da0e Imports rearrangement 2016-10-03 00:43:46 +08:00
42e8120961 Remove creative container open checks (lines up with 0.14) 2016-09-28 13:59:53 +01:00
a2734f6dc0 Merged master into php7 to support 0.13.1 2016-01-22 17:36:45 +01:00
94b79ac28a Tool tier added to getDrops 2015-10-11 00:52:44 +02:00
7f8b39a63c Renamed NBT tags to have Tag in the name 2015-08-23 00:25:29 +02:00
fcba9596d6 Added CanDestroy and Lock tag 2015-08-07 22:20:01 +02:00
696edfd31f Added custom block data (example, chests), better deep checking of same NBT 2015-08-07 17:24:35 +02:00
75b7b03857 Added support for more NBT data, renaming inventories, fixed tags not being saved, added support for tags in /give 2015-08-07 16:28:27 +02:00
26c9eed82e Added all block hardness 2015-07-27 20:31:55 +02:00
f3c46b12c5 Block breaking part 1 2015-07-27 20:31:55 +02:00
ba635b8858 Fixed particles being emmited on non-player block breaks 2015-04-23 17:02:37 +02:00
f88aed1208 Fixed NBT parsing on false properties 2015-04-20 13:57:16 +02:00
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
a0d4bff385 Block creating and property handling rewrite, part1 2014-12-07 01:53:27 +01:00
b3c3f896a3 Implemented light population, added Level->getFullLight() 2014-11-28 14:44:27 +01:00
34ae760def New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes 2014-10-28 13:09:27 +01:00
1dfb17b932 Fixed #2126 Items drop twice from tile entities 2014-09-27 14:31:41 +02:00
5db45222c6 Deprecated Level->getChunkAt() in favor of Level->getChunk() 2014-09-26 10:31:32 +02:00
ac4b4b08fd Fixed Level::setBlock() old calls 2014-09-05 11:00:13 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
a371890962 Fixed Chest and Furnace placing, Furnace open 2014-06-16 00:30:51 +02:00
53749483c3 Implemented new Inventory windows on Player, Chest and Furnace 2014-05-23 20:53:06 +02:00
6cbd39de9b Added Inventory interfaces and types, updated long array() to [] 2014-05-22 18:59:16 +02:00
0be679c9d5 Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes 2014-05-22 18:37:28 +02:00
c1546aac9c Updated Position to use Weak / strong references for Level objects 2014-05-22 04:14:06 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00