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55d0684565
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Move block-breaking tool-type constants to a BlockToolType interface
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2017-12-12 13:45:52 +00:00 |
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74b074753f
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Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
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2017-11-21 14:44:10 +00:00 |
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d1db27016e
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s/facePos/clickVector/
clickVector better describes this
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2017-10-27 19:05:26 +01:00 |
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d8b1757ebc
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added some nullable and void typehints to Block API
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2017-10-11 18:45:40 +01:00 |
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6d5620606e
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Block->place() parameter refactor to make things clearer
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2017-08-26 14:41:49 +01:00 |
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e1d894057c
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Changed face position floating-point params to Vector3s
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2017-08-20 10:23:34 +01:00 |
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41c6cb6f97
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Added Block->getVariantBitmask(0 to cut down on getDrops() boilerplate, fixed several blocks incorrectly retaining meta when broken
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2017-08-18 19:49:28 +01:00 |
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d8f0dd6db8
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Changed Block->getDrops() to return Item[]
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2017-08-18 11:21:33 +01:00 |
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83af4dcd59
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Block API typehints
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2017-08-17 13:50:19 +01:00 |
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6efa4343b1
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Cleaned up fuel duration handling, fixed some fuel items not working in furnaces
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2017-08-17 10:22:47 +01:00 |
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6ae24c5c19
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Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion)
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2017-07-30 18:14:43 +01:00 |
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51b0673b4b
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Bite the bullet and enable strict types on everything
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2017-06-07 12:53:16 +01:00 |
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9004417456
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Fixed file headers (#255)
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2017-01-13 16:57:05 +00:00 |
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6fc435da0e
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Imports rearrangement
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2016-10-03 00:43:46 +08:00 |
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e2e31d345d
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Allow vanilla trapdoor placement
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2016-09-30 19:20:00 +01:00 |
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e2f7d657e8
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Fixed trapdoors
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2016-02-22 15:32:07 +08:00 |
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9501d03552
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FIxed a bug No sound for TrapDoor
missing "use pocketmine\level\sound\DoorSound;"
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2015-09-06 22:59:02 +09:00 |
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a5efd0bdf8
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Added opening sound
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2015-08-11 11:52:08 +02:00 |
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0380e9009a
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Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
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2015-07-27 20:31:55 +02:00 |
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26c9eed82e
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Added all block hardness
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2015-07-27 20:31:55 +02:00 |
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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a98da3bab1
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Renamed old getID() calls to getId()
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2014-12-07 15:21:32 +01:00 |
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af82d616c1
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Block creating and property handling rewrite, part2
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2014-12-07 02:20:26 +01:00 |
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a0d4bff385
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Block creating and property handling rewrite, part1
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2014-12-07 01:53:27 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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8f0527832f
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Removed extra AxisAlignedBB generation on Door and Trapdoor
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2014-10-30 22:15:19 +01:00 |
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289bc56b4b
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Blocks now save their bounding box, fixed entity block collision check
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2014-10-29 15:43:23 +01:00 |
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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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1eec333501
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Save block bounding boxes, improves block cache
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2014-10-13 18:38:00 +02:00 |
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ac4b4b08fd
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Fixed Level::setBlock() old calls
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2014-09-05 11:00:13 +02:00 |
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7579cd763a
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Added Trapdoor bounding box
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2014-08-30 23:57:57 +02:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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c1546aac9c
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Updated Position to use Weak / strong references for Level objects
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2014-05-22 04:14:06 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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