Commit Graph

16 Commits

Author SHA1 Message Date
9004417456 Fixed file headers (#255) 2017-01-13 16:57:05 +00:00
4c49db6036 New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
6fc435da0e Imports rearrangement 2016-10-03 00:43:46 +08:00
7f8b39a63c Renamed NBT tags to have Tag in the name 2015-08-23 00:25:29 +02:00
31ef7721b1 Removed network channels, bumped protocol 2015-08-12 14:59:48 +02:00
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
141c0a297e Skins, protocol changes, handle split packets 2015-04-08 13:00:15 +02:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
38089af098 Improved global entity motion encoding using per-player queues 2014-11-27 14:26:36 +01:00
cc7f12739d Added vertical and horizontal collision detection to Entities 2014-11-04 12:23:42 +01:00
32dae93ef9 Removed unused imports 2014-11-04 12:08:24 +01:00
8fd6582e74 Automatically set Entity / Tile entity save identifiers 2014-11-04 12:04:08 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
a5b85c549a Added Snowballs 2014-10-28 12:13:31 +01:00
90fa40de34 Added entity id names 2014-08-27 17:42:38 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00