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9004417456
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Fixed file headers (#255)
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2017-01-13 16:57:05 +00:00 |
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4c49db6036
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New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
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2016-11-27 21:57:59 +00:00 |
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6fc435da0e
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Imports rearrangement
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2016-10-03 00:43:46 +08:00 |
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7f8b39a63c
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Renamed NBT tags to have Tag in the name
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2015-08-23 00:25:29 +02:00 |
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31ef7721b1
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Removed network channels, bumped protocol
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2015-08-12 14:59:48 +02:00 |
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0b176b3fe0
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Implemented Channeled packet sending
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2015-04-14 18:24:40 +02:00 |
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141c0a297e
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Skins, protocol changes, handle split packets
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2015-04-08 13:00:15 +02:00 |
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a98da3bab1
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Renamed old getID() calls to getId()
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2014-12-07 15:21:32 +01:00 |
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38089af098
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Improved global entity motion encoding using per-player queues
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2014-11-27 14:26:36 +01:00 |
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cc7f12739d
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Added vertical and horizontal collision detection to Entities
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2014-11-04 12:23:42 +01:00 |
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32dae93ef9
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Removed unused imports
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2014-11-04 12:08:24 +01:00 |
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8fd6582e74
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Automatically set Entity / Tile entity save identifiers
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2014-11-04 12:04:08 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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a5b85c549a
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Added Snowballs
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2014-10-28 12:13:31 +01:00 |
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90fa40de34
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Added entity id names
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2014-08-27 17:42:38 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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