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https://github.com/pmmp/PocketMine-MP.git
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78 lines
1.9 KiB
PHP
78 lines
1.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\entity;
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use pocketmine\level\format\FullChunk;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\Player;
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class Snowball extends Projectile{
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const NETWORK_ID = 81;
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public $width = 0.25;
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public $length = 0.25;
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public $height = 0.25;
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protected $gravity = 0.03;
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protected $drag = 0.01;
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public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
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$this->shootingEntity = $shootingEntity;
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parent::__construct($chunk, $nbt);
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}
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public function onUpdate($currentTick){
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if($this->closed){
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return false;
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}
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$this->timings->startTiming();
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$hasUpdate = parent::onUpdate($currentTick);
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if($this->age > 1200 or $this->isCollided){
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$this->kill();
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$hasUpdate = true;
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}
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$this->timings->stopTiming();
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return $hasUpdate;
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}
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public function spawnTo(Player $player){
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$pk = new AddEntityPacket();
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$pk->type = Snowball::NETWORK_ID;
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$pk->eid = $this->getId();
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->did = 0; //TODO: send motion here
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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} |