Commit Graph

33 Commits

Author SHA1 Message Date
de0741f727 Item: remove unused imports 2018-01-26 17:12:00 -05:00
6c8a1a5b80 Item: Remove redundant Level parameter from onActivate()
there are three other sources this could be gotten from, an arbitrary level doesn't make sense.
2018-01-25 10:15:36 +00:00
5f48433c95 Bucket: Added sounds for bucket fill/empty 2018-01-03 14:27:41 +00:00
33352638a9 Bucket: Fixed appearing empty when picking up still liquids
Buckets already affected by this bug will still appear empty until used. After that they'll work fine.
2018-01-03 14:22:53 +00:00
db52501462 Bucket: Fixed stack size handling for empty buckets
GOD this code is horrible
close #1472
2018-01-03 14:12:04 +00:00
6e1df36188 Consumables refactor (#1796)
* Removed broken EntityEatEvents - these don't fit the pattern since they only apply to Human entities anyway. PlayerItemConsumeEvent and PlayerInteractEvent can be used for cancellation purposes, and plugins can do custom stuff without mess.

* Restrict item consuming to Living entities only

* Added FoodSource->requiresHunger()

* Only items implementing the Consumable interface can now be consumed.

* The effects from consuming items are now generic-ized by way of the Living->consume() function. This is overridden in Human to allow applying food and hunger.

* Fixed the hardcoded mess for buckets
2017-12-23 13:03:41 +00:00
4f8e4f0522 Add EOF newlines where missing (bulk) (#1836)
This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
d1db27016e s/facePos/clickVector/
clickVector better describes this
2017-10-27 19:05:26 +01:00
769a50faa5 Refactor confusing parameter names for Item->onActivate()
next: refactor the function itself
2017-10-16 13:30:36 +01:00
4df261b75a Made some variable names in Bucket less confusing 2017-09-03 12:00:24 +01:00
14ea76ecd7 Fixed PlayerBucketEmptyEvent never called, close #1339 2017-09-01 19:36:57 +01:00
697ea55fb7 Another typehint 2017-08-27 20:01:38 +01:00
9e142655ea Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
02f42eba48 Move block registration to its own class 2017-08-20 18:05:01 +01:00
e1d894057c Changed face position floating-point params to Vector3s 2017-08-20 10:23:34 +01:00
0e24596aed Changed block construction calls to Block::get() 2017-08-19 13:46:17 +01:00
6efa4343b1 Cleaned up fuel duration handling, fixed some fuel items not working in furnaces 2017-08-17 10:22:47 +01:00
6ae24c5c19 Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion) 2017-07-30 18:14:43 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
9004417456 Fixed file headers (#255) 2017-01-13 16:57:05 +00:00
1cb96d24ce Some fixes, thanks PhpStorm 2017-01-04 11:29:24 +00:00
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
7506f01302 Improved Item property handling 2014-12-07 15:51:00 +01:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
78f8d0280d Removed unused imports 2014-10-29 01:14:09 +01:00
350cee3d41 Added Event allocation pool, updated SPL with Class::onClassLoaded() 2014-10-28 10:47:40 +01:00
da23cf685d Added PlayerBucketEvent and children, improved Bucket usage and Liquid placing 2014-10-13 18:04:40 +02:00
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
48bc919a33 Added Liquid flow 2014-09-26 16:56:10 +02:00
ac4b4b08fd Fixed Level::setBlock() old calls 2014-09-05 11:00:13 +02:00
0be679c9d5 Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes 2014-05-22 18:37:28 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00