Refactor confusing parameter names for Item->onActivate()

next: refactor the function itself
This commit is contained in:
Dylan K. Taylor 2017-10-16 13:30:36 +01:00
parent af85659c63
commit 769a50faa5
5 changed files with 23 additions and 23 deletions

View File

@ -50,16 +50,16 @@ class Bucket extends Item{
return 0;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
$resultBlock = BlockFactory::get($this->meta);
if($resultBlock instanceof Air){
if($target instanceof Liquid and $target->getDamage() === 0){
if($blockClicked instanceof Liquid and $blockClicked->getDamage() === 0){
$resultItem = clone $this;
$resultItem->setDamage($target->getId());
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketFillEvent($player, $block, $face, $this, $resultItem));
$resultItem->setDamage($blockClicked->getId());
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketFillEvent($player, $blockReplace, $face, $this, $resultItem));
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($target, BlockFactory::get(Block::AIR), true, true);
$player->getLevel()->setBlock($blockClicked, BlockFactory::get(Block::AIR), true, true);
if($player->isSurvival()){
$player->getInventory()->setItemInHand($ev->getItem());
}
@ -71,9 +71,9 @@ class Bucket extends Item{
}elseif($resultBlock instanceof Liquid){
$resultItem = clone $this;
$resultItem->setDamage(0);
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketEmptyEvent($player, $block, $face, $this, $resultItem));
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketEmptyEvent($player, $blockReplace, $face, $this, $resultItem));
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($block, $resultBlock, true, true);
$player->getLevel()->setBlock($blockReplace, $resultBlock, true, true);
if($player->isSurvival()){
$player->getInventory()->setItemInHand($ev->getItem());
}

View File

@ -36,10 +36,10 @@ class FlintSteel extends Tool{
parent::__construct(self::FLINT_STEEL, $meta, "Flint and Steel");
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
if($block->getId() === self::AIR and ($target instanceof Solid)){
$level->setBlock($block, BlockFactory::get(Block::FIRE), true);
$level->broadcastLevelSoundEvent($block->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_IGNITE);
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
if($blockReplace->getId() === self::AIR and ($blockClicked instanceof Solid)){
$level->setBlock($blockReplace, BlockFactory::get(Block::FIRE), true);
$level->broadcastLevelSoundEvent($blockReplace->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_IGNITE);
$this->applyDamage(1);

View File

@ -785,14 +785,14 @@ class Item implements ItemIds, \JsonSerializable{
*
* @param Level $level
* @param Player $player
* @param Block $block
* @param Block $target
* @param Block $blockReplace
* @param Block $blockClicked
* @param int $face
* @param Vector3 $facePos
*
* @return bool
*/
public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
return false;
}

View File

@ -33,8 +33,8 @@ class Painting extends Item{
parent::__construct(self::PAINTING, $meta, "Painting");
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
if($target->isTransparent() === false and $face > 1 and $block->isSolid() === false){
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
if($blockClicked->isTransparent() === false and $face > 1 and $blockReplace->isSolid() === false){
$faces = [
2 => 1,
3 => 3,
@ -73,9 +73,9 @@ class Painting extends Item{
];
$motive = $motives[mt_rand(0, count($motives) - 1)];
$data = [
"x" => $target->x,
"y" => $target->y,
"z" => $target->z,
"x" => $blockClicked->x,
"y" => $blockClicked->y,
"z" => $blockClicked->z,
"yaw" => $faces[$face] * 90,
"Motive" => $motive[0],
];

View File

@ -39,12 +39,12 @@ class SpawnEgg extends Item{
parent::__construct(self::SPAWN_EGG, $meta, "Spawn Egg");
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
$nbt = new CompoundTag("", [
new ListTag("Pos", [
new DoubleTag("", $block->getX() + 0.5),
new DoubleTag("", $block->getY()),
new DoubleTag("", $block->getZ() + 0.5)
new DoubleTag("", $blockReplace->getX() + 0.5),
new DoubleTag("", $blockReplace->getY()),
new DoubleTag("", $blockReplace->getZ() + 0.5)
]),
new ListTag("Motion", [
new DoubleTag("", 0),