Dylan K. Taylor
|
606407933e
|
ProjectileItem: fixed error when projectile entity is null
|
2018-03-10 10:59:22 +00:00 |
|
Dylan K. Taylor
|
2e9bf7e93b
|
Implemented Splash Potions
|
2018-03-09 12:25:02 +00:00 |
|
Dylan K. Taylor
|
5059a92b91
|
Fixed bow and throwable sounds
|
2018-03-08 13:20:26 +00:00 |
|
Dylan K. Taylor
|
eab7b93483
|
Fixed misuse of kill() and close() when deleting entities (#1490)
|
2017-11-04 19:30:48 +00:00 |
|
Dylan K. Taylor
|
50be26958a
|
Added a helper function Entity->createBaseNBT() to cut down on boilerplate code
|
2017-10-19 17:36:51 +01:00 |
|
Dylan K. Taylor
|
584810780a
|
Moved projectile-related classes to their own namespace
|
2017-10-19 12:27:44 +01:00 |
|
Matt
|
9cd7f39c03
|
Fixed typo on ProjectileItem class (#1431)
|
2017-09-30 16:17:22 +01:00 |
|
Dylan K. Taylor
|
b071ce9c5a
|
Refactored projectile handling, added Item->onClickAir()
|
2017-09-02 11:57:26 +01:00 |
|