mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 08:44:01 +00:00
Implemented Splash Potions
This commit is contained in:
parent
dbcc69c2de
commit
2e9bf7e93b
@ -179,6 +179,14 @@ class Effect{
|
||||
return $this->bad;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the effect is by default an instant effect.
|
||||
* @return bool
|
||||
*/
|
||||
public function isInstantEffect() : bool{
|
||||
return $this->defaultDuration <= 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the default duration this effect will apply for if a duration is not specified.
|
||||
* @return int
|
||||
@ -236,8 +244,9 @@ class Effect{
|
||||
*
|
||||
* @param Living $entity
|
||||
* @param EffectInstance $instance
|
||||
* @param float $potency
|
||||
*/
|
||||
public function applyEffect(Living $entity, EffectInstance $instance) : void{
|
||||
public function applyEffect(Living $entity, EffectInstance $instance, float $potency = 1.0) : void{
|
||||
switch($this->id){
|
||||
/** @noinspection PhpMissingBreakStatementInspection */
|
||||
case Effect::POISON:
|
||||
@ -269,12 +278,12 @@ class Effect{
|
||||
case Effect::INSTANT_HEALTH:
|
||||
//TODO: add particles (witch spell)
|
||||
if($entity->getHealth() < $entity->getMaxHealth()){
|
||||
$entity->heal(new EntityRegainHealthEvent($entity, 4 << $instance->getAmplifier(), EntityRegainHealthEvent::CAUSE_MAGIC));
|
||||
$entity->heal(new EntityRegainHealthEvent($entity, (4 << $instance->getAmplifier()) * $potency, EntityRegainHealthEvent::CAUSE_MAGIC));
|
||||
}
|
||||
break;
|
||||
case Effect::INSTANT_DAMAGE:
|
||||
//TODO: add particles (witch spell)
|
||||
$entity->attack(new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_MAGIC, 4 << $instance->getAmplifier()));
|
||||
$entity->attack(new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_MAGIC, (4 << $instance->getAmplifier()) * $potency));
|
||||
break;
|
||||
case Effect::SATURATION:
|
||||
if($entity instanceof Human){
|
||||
|
@ -35,6 +35,7 @@ use pocketmine\entity\object\PaintingMotive;
|
||||
use pocketmine\entity\projectile\Arrow;
|
||||
use pocketmine\entity\projectile\Egg;
|
||||
use pocketmine\entity\projectile\Snowball;
|
||||
use pocketmine\entity\projectile\SplashPotion;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityDespawnEvent;
|
||||
use pocketmine\event\entity\EntityLevelChangeEvent;
|
||||
@ -236,6 +237,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
Entity::registerEntity(Painting::class, false, ['Painting', 'minecraft:painting']);
|
||||
Entity::registerEntity(PrimedTNT::class, false, ['PrimedTnt', 'PrimedTNT', 'minecraft:tnt']);
|
||||
Entity::registerEntity(Snowball::class, false, ['Snowball', 'minecraft:snowball']);
|
||||
Entity::registerEntity(SplashPotion::class, false, ['ThrownPotion', 'minecraft:potion', 'thrownpotion']);
|
||||
Entity::registerEntity(Squid::class, false, ['Squid', 'minecraft:squid']);
|
||||
Entity::registerEntity(Villager::class, false, ['Villager', 'minecraft:villager']);
|
||||
Entity::registerEntity(Zombie::class, false, ['Zombie', 'minecraft:zombie']);
|
||||
|
154
src/pocketmine/entity/projectile/SplashPotion.php
Normal file
154
src/pocketmine/entity/projectile/SplashPotion.php
Normal file
@ -0,0 +1,154 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\entity\projectile;
|
||||
|
||||
use pocketmine\entity\EffectInstance;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\event\entity\ProjectileHitEntityEvent;
|
||||
use pocketmine\event\entity\ProjectileHitEvent;
|
||||
use pocketmine\item\Potion;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
||||
use pocketmine\utils\Color;
|
||||
|
||||
class SplashPotion extends Throwable{
|
||||
|
||||
public const NETWORK_ID = self::SPLASH_POTION;
|
||||
|
||||
protected $gravity = 0.05;
|
||||
protected $drag = 0.01;
|
||||
|
||||
protected function initEntity(){
|
||||
parent::initEntity();
|
||||
|
||||
$this->setPotionId($this->namedtag->getShort("PotionId", 0));
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
parent::saveNBT();
|
||||
$this->namedtag->setShort("PotionId", $this->getPotionId());
|
||||
}
|
||||
|
||||
public function getResultDamage() : int{
|
||||
return -1; //no damage
|
||||
}
|
||||
|
||||
protected function onHit(ProjectileHitEvent $event) : void{
|
||||
$effects = $this->getPotionEffects();
|
||||
$hasEffects = true;
|
||||
|
||||
if(empty($effects)){
|
||||
$colors = [
|
||||
new Color(0x38, 0x5d, 0xc6) //Default colour for splash water bottle and similar with no effects.
|
||||
];
|
||||
$hasEffects = false;
|
||||
}else{
|
||||
$colors = [];
|
||||
foreach($effects as $effect){
|
||||
$level = $effect->getEffectLevel();
|
||||
for($j = 0; $j < $level; ++$j){
|
||||
$colors[] = $effect->getColor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->level->broadcastLevelEvent($this, LevelEventPacket::EVENT_PARTICLE_SPLASH, Color::mix(...$colors)->toARGB());
|
||||
$this->level->broadcastLevelSoundEvent($this, LevelSoundEventPacket::SOUND_GLASS);
|
||||
|
||||
if($hasEffects){
|
||||
if(!$this->willLinger()){
|
||||
foreach($this->level->getNearbyEntities($this->boundingBox->grow(4.125, 2.125, 4.125), $this) as $entity){
|
||||
if($entity instanceof Living){
|
||||
$distanceSquared = $entity->distanceSquared($this);
|
||||
if($distanceSquared > 16){ //4 blocks
|
||||
continue;
|
||||
}
|
||||
|
||||
$distanceMultiplier = 1 - (sqrt($distanceSquared) / 4);
|
||||
if($event instanceof ProjectileHitEntityEvent and $entity === $event->getEntityHit()){
|
||||
$distanceMultiplier = 1.0;
|
||||
}
|
||||
|
||||
foreach($this->getPotionEffects() as $effect){
|
||||
//getPotionEffects() is used to get COPIES to avoid accidentally modifying the same effect instance already applied to another entity
|
||||
|
||||
if(!$effect->getType()->isInstantEffect()){
|
||||
$newDuration = (int) round($effect->getDuration() * 0.75 * $distanceMultiplier);
|
||||
if($newDuration < 20){
|
||||
continue;
|
||||
}
|
||||
$effect->setDuration($newDuration);
|
||||
$entity->addEffect($effect);
|
||||
}else{
|
||||
$effect->getType()->applyEffect($entity, $effect, $distanceMultiplier);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//TODO: lingering potions
|
||||
}
|
||||
}
|
||||
|
||||
$this->flagForDespawn();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the meta value of the potion item that this splash potion corresponds to. This decides what effects will be applied to the entity when it collides with its target.
|
||||
* @return int
|
||||
*/
|
||||
public function getPotionId() : int{
|
||||
return $this->propertyManager->getShort(self::DATA_POTION_AUX_VALUE) ?? 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $id
|
||||
*/
|
||||
public function setPotionId(int $id) : void{
|
||||
$this->propertyManager->setShort(self::DATA_POTION_AUX_VALUE, $id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this splash potion will create an area-effect cloud when it lands.
|
||||
* @return bool
|
||||
*/
|
||||
public function willLinger() : bool{
|
||||
return $this->getDataFlag(self::DATA_FLAGS, self::DATA_FLAG_LINGER);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this splash potion will create an area-effect-cloud when it lands.
|
||||
* @param bool $value
|
||||
*/
|
||||
public function setLinger(bool $value = true) : void{
|
||||
$this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_LINGER, $value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return EffectInstance[]
|
||||
*/
|
||||
public function getPotionEffects() : array{
|
||||
return Potion::getPotionEffectsById($this->getPotionId());
|
||||
}
|
||||
}
|
@ -219,7 +219,7 @@ class ItemFactory{
|
||||
self::registerItem(new Item(Item::CHORUS_FRUIT_POPPED, 0, "Popped Chorus Fruit"));
|
||||
|
||||
//TODO: DRAGON_BREATH
|
||||
//TODO: SPLASH_POTION
|
||||
self::registerItem(new SplashPotion());
|
||||
|
||||
//TODO: LINGERING_POTION
|
||||
|
||||
|
@ -28,6 +28,7 @@ use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\event\entity\ProjectileLaunchEvent;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\Player;
|
||||
|
||||
abstract class ProjectileItem extends Item{
|
||||
@ -36,8 +37,18 @@ abstract class ProjectileItem extends Item{
|
||||
|
||||
abstract public function getThrowForce() : float;
|
||||
|
||||
/**
|
||||
* Helper function to apply extra NBT tags to pass to the created projectile.
|
||||
*
|
||||
* @param CompoundTag $tag
|
||||
*/
|
||||
protected function addExtraTags(CompoundTag $tag) : void{
|
||||
|
||||
}
|
||||
|
||||
public function onClickAir(Player $player, Vector3 $directionVector) : bool{
|
||||
$nbt = Entity::createBaseNBT($player->add(0, $player->getEyeHeight(), 0), $directionVector, $player->yaw, $player->pitch);
|
||||
$this->addExtraTags($nbt);
|
||||
|
||||
$projectile = Entity::createEntity($this->getProjectileEntityType(), $player->getLevel(), $nbt, $player);
|
||||
if($projectile !== null){
|
||||
|
45
src/pocketmine/item/SplashPotion.php
Normal file
45
src/pocketmine/item/SplashPotion.php
Normal file
@ -0,0 +1,45 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\item;
|
||||
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
|
||||
class SplashPotion extends ProjectileItem{
|
||||
|
||||
public function __construct(int $meta = 0){
|
||||
parent::__construct(self::SPLASH_POTION, $meta, "Splash Potion");
|
||||
}
|
||||
|
||||
public function getProjectileEntityType() : string{
|
||||
return "ThrownPotion";
|
||||
}
|
||||
|
||||
public function getThrowForce() : float{
|
||||
return 0.5;
|
||||
}
|
||||
|
||||
protected function addExtraTags(CompoundTag $tag) : void{
|
||||
$tag->setShort("PotionId", $this->meta);
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user