Implemented Splash Potions

This commit is contained in:
Dylan K. Taylor 2018-03-05 20:10:58 +00:00
parent dbcc69c2de
commit 2e9bf7e93b
6 changed files with 225 additions and 4 deletions

View File

@ -179,6 +179,14 @@ class Effect{
return $this->bad;
}
/**
* Returns whether the effect is by default an instant effect.
* @return bool
*/
public function isInstantEffect() : bool{
return $this->defaultDuration <= 1;
}
/**
* Returns the default duration this effect will apply for if a duration is not specified.
* @return int
@ -236,8 +244,9 @@ class Effect{
*
* @param Living $entity
* @param EffectInstance $instance
* @param float $potency
*/
public function applyEffect(Living $entity, EffectInstance $instance) : void{
public function applyEffect(Living $entity, EffectInstance $instance, float $potency = 1.0) : void{
switch($this->id){
/** @noinspection PhpMissingBreakStatementInspection */
case Effect::POISON:
@ -269,12 +278,12 @@ class Effect{
case Effect::INSTANT_HEALTH:
//TODO: add particles (witch spell)
if($entity->getHealth() < $entity->getMaxHealth()){
$entity->heal(new EntityRegainHealthEvent($entity, 4 << $instance->getAmplifier(), EntityRegainHealthEvent::CAUSE_MAGIC));
$entity->heal(new EntityRegainHealthEvent($entity, (4 << $instance->getAmplifier()) * $potency, EntityRegainHealthEvent::CAUSE_MAGIC));
}
break;
case Effect::INSTANT_DAMAGE:
//TODO: add particles (witch spell)
$entity->attack(new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_MAGIC, 4 << $instance->getAmplifier()));
$entity->attack(new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_MAGIC, (4 << $instance->getAmplifier()) * $potency));
break;
case Effect::SATURATION:
if($entity instanceof Human){

View File

@ -35,6 +35,7 @@ use pocketmine\entity\object\PaintingMotive;
use pocketmine\entity\projectile\Arrow;
use pocketmine\entity\projectile\Egg;
use pocketmine\entity\projectile\Snowball;
use pocketmine\entity\projectile\SplashPotion;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityDespawnEvent;
use pocketmine\event\entity\EntityLevelChangeEvent;
@ -236,6 +237,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
Entity::registerEntity(Painting::class, false, ['Painting', 'minecraft:painting']);
Entity::registerEntity(PrimedTNT::class, false, ['PrimedTnt', 'PrimedTNT', 'minecraft:tnt']);
Entity::registerEntity(Snowball::class, false, ['Snowball', 'minecraft:snowball']);
Entity::registerEntity(SplashPotion::class, false, ['ThrownPotion', 'minecraft:potion', 'thrownpotion']);
Entity::registerEntity(Squid::class, false, ['Squid', 'minecraft:squid']);
Entity::registerEntity(Villager::class, false, ['Villager', 'minecraft:villager']);
Entity::registerEntity(Zombie::class, false, ['Zombie', 'minecraft:zombie']);

View File

@ -0,0 +1,154 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity\projectile;
use pocketmine\entity\EffectInstance;
use pocketmine\entity\Living;
use pocketmine\event\entity\ProjectileHitEntityEvent;
use pocketmine\event\entity\ProjectileHitEvent;
use pocketmine\item\Potion;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\utils\Color;
class SplashPotion extends Throwable{
public const NETWORK_ID = self::SPLASH_POTION;
protected $gravity = 0.05;
protected $drag = 0.01;
protected function initEntity(){
parent::initEntity();
$this->setPotionId($this->namedtag->getShort("PotionId", 0));
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->setShort("PotionId", $this->getPotionId());
}
public function getResultDamage() : int{
return -1; //no damage
}
protected function onHit(ProjectileHitEvent $event) : void{
$effects = $this->getPotionEffects();
$hasEffects = true;
if(empty($effects)){
$colors = [
new Color(0x38, 0x5d, 0xc6) //Default colour for splash water bottle and similar with no effects.
];
$hasEffects = false;
}else{
$colors = [];
foreach($effects as $effect){
$level = $effect->getEffectLevel();
for($j = 0; $j < $level; ++$j){
$colors[] = $effect->getColor();
}
}
}
$this->level->broadcastLevelEvent($this, LevelEventPacket::EVENT_PARTICLE_SPLASH, Color::mix(...$colors)->toARGB());
$this->level->broadcastLevelSoundEvent($this, LevelSoundEventPacket::SOUND_GLASS);
if($hasEffects){
if(!$this->willLinger()){
foreach($this->level->getNearbyEntities($this->boundingBox->grow(4.125, 2.125, 4.125), $this) as $entity){
if($entity instanceof Living){
$distanceSquared = $entity->distanceSquared($this);
if($distanceSquared > 16){ //4 blocks
continue;
}
$distanceMultiplier = 1 - (sqrt($distanceSquared) / 4);
if($event instanceof ProjectileHitEntityEvent and $entity === $event->getEntityHit()){
$distanceMultiplier = 1.0;
}
foreach($this->getPotionEffects() as $effect){
//getPotionEffects() is used to get COPIES to avoid accidentally modifying the same effect instance already applied to another entity
if(!$effect->getType()->isInstantEffect()){
$newDuration = (int) round($effect->getDuration() * 0.75 * $distanceMultiplier);
if($newDuration < 20){
continue;
}
$effect->setDuration($newDuration);
$entity->addEffect($effect);
}else{
$effect->getType()->applyEffect($entity, $effect, $distanceMultiplier);
}
}
}
}
}else{
//TODO: lingering potions
}
}
$this->flagForDespawn();
}
/**
* Returns the meta value of the potion item that this splash potion corresponds to. This decides what effects will be applied to the entity when it collides with its target.
* @return int
*/
public function getPotionId() : int{
return $this->propertyManager->getShort(self::DATA_POTION_AUX_VALUE) ?? 0;
}
/**
* @param int $id
*/
public function setPotionId(int $id) : void{
$this->propertyManager->setShort(self::DATA_POTION_AUX_VALUE, $id);
}
/**
* Returns whether this splash potion will create an area-effect cloud when it lands.
* @return bool
*/
public function willLinger() : bool{
return $this->getDataFlag(self::DATA_FLAGS, self::DATA_FLAG_LINGER);
}
/**
* Sets whether this splash potion will create an area-effect-cloud when it lands.
* @param bool $value
*/
public function setLinger(bool $value = true) : void{
$this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_LINGER, $value);
}
/**
* @return EffectInstance[]
*/
public function getPotionEffects() : array{
return Potion::getPotionEffectsById($this->getPotionId());
}
}

View File

@ -219,7 +219,7 @@ class ItemFactory{
self::registerItem(new Item(Item::CHORUS_FRUIT_POPPED, 0, "Popped Chorus Fruit"));
//TODO: DRAGON_BREATH
//TODO: SPLASH_POTION
self::registerItem(new SplashPotion());
//TODO: LINGERING_POTION

View File

@ -28,6 +28,7 @@ use pocketmine\entity\projectile\Projectile;
use pocketmine\event\entity\ProjectileLaunchEvent;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\Player;
abstract class ProjectileItem extends Item{
@ -36,8 +37,18 @@ abstract class ProjectileItem extends Item{
abstract public function getThrowForce() : float;
/**
* Helper function to apply extra NBT tags to pass to the created projectile.
*
* @param CompoundTag $tag
*/
protected function addExtraTags(CompoundTag $tag) : void{
}
public function onClickAir(Player $player, Vector3 $directionVector) : bool{
$nbt = Entity::createBaseNBT($player->add(0, $player->getEyeHeight(), 0), $directionVector, $player->yaw, $player->pitch);
$this->addExtraTags($nbt);
$projectile = Entity::createEntity($this->getProjectileEntityType(), $player->getLevel(), $nbt, $player);
if($projectile !== null){

View File

@ -0,0 +1,45 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\nbt\tag\CompoundTag;
class SplashPotion extends ProjectileItem{
public function __construct(int $meta = 0){
parent::__construct(self::SPLASH_POTION, $meta, "Splash Potion");
}
public function getProjectileEntityType() : string{
return "ThrownPotion";
}
public function getThrowForce() : float{
return 0.5;
}
protected function addExtraTags(CompoundTag $tag) : void{
$tag->setShort("PotionId", $this->meta);
}
}