190 Commits

Author SHA1 Message Date
Shoghi Cervantes
01d93d6e10 Added CanPlaceOn tag 2015-08-07 22:13:52 +02:00
Shoghi Cervantes
1fa467eb58 Proper recipe ingredient matching, fixed crafting type resetting 2015-08-07 22:00:35 +02:00
Shoghi Cervantes
d026e2ecf0 Implemented new crafting mechanism 2015-08-07 21:26:12 +02:00
Shoghi Cervantes
696edfd31f Added custom block data (example, chests), better deep checking of same NBT 2015-08-07 17:24:35 +02:00
Shoghi Cervantes
d1bfb304cb Added some extra tile entities, fake enchanting table 2015-08-07 12:07:39 +02:00
Shoghi Cervantes
02cb9d69a9 Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper() 2015-08-06 21:44:00 +02:00
Shoghi Cervantes
554bfb4855 Added methods for adding custom names directly to items 2015-08-06 21:09:37 +02:00
Shoghi Cervantes
091d0b3ff9 Added compound tag checking for Item->equals() 2015-08-06 20:25:22 +02:00
Shoghi Cervantes
2cec6812a8 Added extra data printing for Items, non-automatic bytearray on NBT 2015-08-06 14:51:41 +02:00
Shoghi Cervantes
7fd053fb09 More changes! Alsp added Anvil block and BinaryStream 2015-08-03 18:04:13 +02:00
Shoghi Cervantes
4258e22c02 Made some changes for 0.12 2015-08-01 19:14:44 +02:00
Shoghi Cervantes
0380e9009a Added block break tool type, fixed falling sand, fixed duplicated jungle leaves 2015-07-27 20:31:55 +02:00
Addison
4d95c65d95 Changed TIER_IRON to TIER_STONE 2015-07-27 20:31:55 +02:00
Shoghi Cervantes
f3c46b12c5 Block breaking part 1 2015-07-27 20:31:55 +02:00
Shoghi Cervantes
ac4194eb3f Added lily pad, checked some bounding boxes 2015-06-05 13:58:59 +02:00
Shoghi Cervantes
c8abbf4f2f Added Snowballs to the creative inventory 2015-05-29 10:04:31 +02:00
Shoghi Cervantes
c4d63326be
Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058 2015-05-23 22:49:06 +02:00
matcracker
388f5c2c91
Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 21:57:59 +09:30
Shoghi Cervantes
fbbe02a3bc
Fixed some issues related to new indexes 2015-05-16 22:36:55 +02:00
Shoghi Cervantes
08a612954e Added creative mode block list API 2015-04-17 18:01:10 +02:00
Shoghi Cervantes
3224cd7dc5 Added Grass Path block, fixed redstone blocks not being able to be placed 2015-04-10 19:05:10 +02:00
Shoghi Cervantes
76767294bf Fish items, block of redstone! 2015-04-08 15:34:50 +02:00
Alex
91315645cd Added missing LEATHER_BOOTs to Item::$list
For some reason the leather boots are missing.
2015-03-28 07:25:42 +01:00
Alex
4a79c65544 Corrected MINECART constant definition on Item.php
MINECART was defined as 329, where it should be 328.
2015-03-24 23:47:33 +01:00
Shoghi Cervantes
d34499e67b Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged" 2015-03-18 17:26:06 +01:00
PEMapModder
8aa8ae5094 Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged 2015-03-17 20:04:59 +08:00
Shoghi Cervantes
83360187c9
Removed fence classes, added fence damage (¬¬ Mojang) 2015-01-08 17:51:29 +01:00
Shoghi Cervantes
074c8b876d
Cleaned up code 2015-01-03 16:07:49 +01:00
Shoghi Cervantes
d207a5daea
WTF, ghost objects and why does this fix it? (and btw, fixes #2488) 2015-01-03 03:38:25 +01:00
Shoghi Cervantes
6dcb5da069 Added Double Plant block, fixes damage walking inside it. 2014-12-21 14:28:45 +01:00
Shoghi Cervantes
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
Shoghi Cervantes
7506f01302 Improved Item property handling 2014-12-07 15:51:00 +01:00
Shoghi Cervantes
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
Shoghi Cervantes
af82d616c1 Block creating and property handling rewrite, part2 2014-12-07 02:20:26 +01:00
Shoghi Cervantes
294e680d5d Added armor items and max stack size for them. 2014-12-04 00:04:09 +01:00
Shoghi Cervantes
6d09754ea7 Improved Inventory->addItem(), fixed breaking containers duplicating the last slot, removed not necessary slot changes 2014-11-27 20:10:55 +01:00
Shoghi Cervantes
522b75645c Merge branch 'master' into 0.10 2014-11-05 19:04:36 +01:00
Shoghi Cervantes
8fd6582e74 Automatically set Entity / Tile entity save identifiers 2014-11-04 12:04:08 +01:00
Shoghi Cervantes
413bd3c0df Use SplFixedArray for improved performance 2014-11-01 22:12:35 +01:00
Shoghi Cervantes
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
Shoghi Cervantes
4fba6d7c86 Merge branch 'master' into 0.10 2014-10-30 23:20:59 +01:00
Shoghi Cervantes
78f8d0280d Removed unused imports 2014-10-29 01:14:09 +01:00
Shoghi Cervantes
34ae760def New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes 2014-10-28 13:09:27 +01:00
Shoghi Cervantes
350cee3d41 Added Event allocation pool, updated SPL with Class::onClassLoaded() 2014-10-28 10:47:40 +01:00
Shoghi Cervantes
d3327f450c Added different Fence Gates, new Fence Gate crafting recipes 2014-10-18 17:56:18 +02:00
Shoghi Cervantes
570cab9c66 Added different Fences, new Fence crafting recipes 2014-10-18 17:44:24 +02:00
Shoghi Cervantes
883f93cc8c Improved item drop spawning 2014-10-13 22:45:04 +02:00
Shoghi Cervantes
da23cf685d Added PlayerBucketEvent and children, improved Bucket usage and Liquid placing 2014-10-13 18:04:40 +02:00
Shoghi Cervantes
22ad75c5a0 Update fuel duration to ticks 2014-10-09 12:21:14 +02:00
Shoghi Cervantes
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00