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012d46dfd8
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Added Mob Heads
Fixed duplicated items in JSON file
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2016-03-22 22:25:36 -06:00 |
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8a0bd85656
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Item and Block, some wont work yet
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2016-01-28 04:37:09 +01:00 |
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a2734f6dc0
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Merged master into php7 to support 0.13.1
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2016-01-22 17:36:45 +01:00 |
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2ddc4455c5
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Added some blocks and items
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2015-11-29 01:46:35 +01:00 |
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734736492a
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Added some creative items and removed nether reactor
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2015-11-23 21:56:38 +01:00 |
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a3bce67d35
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Updating blocks and items
Added new blocks/items and added constants to existing blocks/items for
clearer recipe making.
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2015-09-18 22:17:24 +02:00 |
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3ffdb8e552
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Removed @deprecated classes, methods and properties, added some type hints
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2015-09-12 17:10:11 +02:00 |
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b3efb733a2
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Improved block breaking timing, added faster block breaking with swords
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2015-08-08 00:33:52 +02:00 |
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3e2cce3c2c
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use cleanup
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2015-08-07 21:26:24 +02:00 |
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d1bfb304cb
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Added some extra tile entities, fake enchanting table
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2015-08-07 12:07:39 +02:00 |
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7fd053fb09
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More changes! Alsp added Anvil block and BinaryStream
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2015-08-03 18:04:13 +02:00 |
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866fde5351
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Improved speed of some int arrays, fixed block metadata
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2015-07-27 20:31:55 +02:00 |
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26c9eed82e
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Added all block hardness
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2015-07-27 20:31:55 +02:00 |
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f3c46b12c5
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Block breaking part 1
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2015-07-27 20:31:55 +02:00 |
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ac4194eb3f
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Added lily pad, checked some bounding boxes
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2015-06-05 13:58:59 +02:00 |
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74917923b6
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Improved checks, area collision checks, etc
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2015-05-29 15:13:19 +02:00 |
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c4d63326be
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Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058
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2015-05-23 22:49:06 +02:00 |
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388f5c2c91
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Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
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2015-05-23 21:57:59 +09:30 |
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8caf04ade5
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build 8, allow setting selected hotbar slot, auto_jump setting
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2015-04-28 14:20:35 +02:00 |
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08a612954e
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Added creative mode block list API
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2015-04-17 18:01:10 +02:00 |
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5b10ccf431
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0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API)
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2015-04-17 17:10:25 +02:00 |
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81fe98d4cc
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Added Milk bucket to creative inventory
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2015-04-15 17:19:05 +02:00 |
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3224cd7dc5
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Added Grass Path block, fixed redstone blocks not being able to be placed
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2015-04-10 19:05:10 +02:00 |
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5720cb2be7
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Added Iron Shovel
I think to have add Iron Shovel in creative inventory.
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2015-04-10 15:06:02 +02:00 |
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69f841a00c
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Added Squids with basic AI
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2015-04-09 00:12:50 +02:00 |
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76767294bf
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Fish items, block of redstone!
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2015-04-08 15:34:50 +02:00 |
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63f1a50be4
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Added new predictive flight protection
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2015-01-14 23:47:01 +01:00 |
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83360187c9
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Removed fence classes, added fence damage (¬¬ Mojang)
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2015-01-08 17:51:29 +01:00 |
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074c8b876d
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Cleaned up code
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2015-01-03 16:07:49 +01:00 |
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d207a5daea
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WTF, ghost objects and why does this fix it? (and btw, fixes #2488)
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2015-01-03 03:38:25 +01:00 |
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6dcb5da069
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Added Double Plant block, fixes damage walking inside it.
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2014-12-21 14:28:45 +01:00 |
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4c30b6b8a1
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Optimized Liquid spreading, optimized light updates, improved side block get/update, fixed raw set not cleaning Block cache (TNT explosions)
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2014-12-10 00:37:04 +01:00 |
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04ecbd1a76
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Level optimization, added new chunk/block hashes
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2014-12-09 14:55:21 +01:00 |
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5e5f8bf33d
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Better block creation on Level
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2014-12-08 22:02:36 +01:00 |
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3bb2f12cde
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Improved block reading
* Created global block states array
* Improved Level->getBlock() using block states
* Improved Level->getBlock() for 64-bit systems
* Added Level->getFullBlock()
* Added FullChunk->getFullBlock()
* Added Chunk->getFullBlock()
* Added ChunkSection->getFullBlock()
* Deprecated FullChunk->getBlock()
* Deprecated Chunk->getBlock()
* Deprecated ChunkSection->getBlock()
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2014-12-08 20:54:47 +01:00 |
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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af82d616c1
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Block creating and property handling rewrite, part2
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2014-12-07 02:20:26 +01:00 |
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a0d4bff385
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Block creating and property handling rewrite, part1
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2014-12-07 01:53:27 +01:00 |
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3930f379cf
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Updated light filter values
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2014-11-29 11:58:50 +01:00 |
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329ca62465
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Improved light spread algorithm
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2014-11-28 19:54:25 +01:00 |
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b3c3f896a3
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Implemented light population, added Level->getFullLight()
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2014-11-28 14:44:27 +01:00 |
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f866efb622
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Removed unused Block->isLiquid property
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2014-11-27 17:26:43 +01:00 |
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522b75645c
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Merge branch 'master' into 0.10
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2014-11-05 19:04:36 +01:00 |
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8fd6582e74
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Automatically set Entity / Tile entity save identifiers
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2014-11-04 12:04:08 +01:00 |
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413bd3c0df
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Use SplFixedArray for improved performance
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2014-11-01 22:12:35 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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4fba6d7c86
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Merge branch 'master' into 0.10
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2014-10-30 23:20:59 +01:00 |
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289bc56b4b
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Blocks now save their bounding box, fixed entity block collision check
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2014-10-29 15:43:23 +01:00 |
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144a871c07
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Improved Vector3 and Block handling, less allocation on Positions
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2014-10-28 10:03:10 +01:00 |
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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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