Commit Graph

91 Commits

Author SHA1 Message Date
012d46dfd8 Added Mob Heads
Fixed duplicated items in JSON file
2016-03-22 22:25:36 -06:00
8a0bd85656 Item and Block, some wont work yet 2016-01-28 04:37:09 +01:00
a2734f6dc0 Merged master into php7 to support 0.13.1 2016-01-22 17:36:45 +01:00
2ddc4455c5 Added some blocks and items 2015-11-29 01:46:35 +01:00
734736492a Added some creative items and removed nether reactor 2015-11-23 21:56:38 +01:00
a3bce67d35 Updating blocks and items
Added new blocks/items and added constants to existing blocks/items for
clearer recipe making.
2015-09-18 22:17:24 +02:00
3ffdb8e552 Removed @deprecated classes, methods and properties, added some type hints 2015-09-12 17:10:11 +02:00
b3efb733a2 Improved block breaking timing, added faster block breaking with swords 2015-08-08 00:33:52 +02:00
3e2cce3c2c use cleanup 2015-08-07 21:26:24 +02:00
d1bfb304cb Added some extra tile entities, fake enchanting table 2015-08-07 12:07:39 +02:00
7fd053fb09 More changes! Alsp added Anvil block and BinaryStream 2015-08-03 18:04:13 +02:00
866fde5351 Improved speed of some int arrays, fixed block metadata 2015-07-27 20:31:55 +02:00
26c9eed82e Added all block hardness 2015-07-27 20:31:55 +02:00
f3c46b12c5 Block breaking part 1 2015-07-27 20:31:55 +02:00
ac4194eb3f Added lily pad, checked some bounding boxes 2015-06-05 13:58:59 +02:00
74917923b6 Improved checks, area collision checks, etc 2015-05-29 15:13:19 +02:00
c4d63326be Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058 2015-05-23 22:49:06 +02:00
388f5c2c91 Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 21:57:59 +09:30
8caf04ade5 build 8, allow setting selected hotbar slot, auto_jump setting 2015-04-28 14:20:35 +02:00
08a612954e Added creative mode block list API 2015-04-17 18:01:10 +02:00
5b10ccf431 0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API) 2015-04-17 17:10:25 +02:00
81fe98d4cc Added Milk bucket to creative inventory 2015-04-15 17:19:05 +02:00
3224cd7dc5 Added Grass Path block, fixed redstone blocks not being able to be placed 2015-04-10 19:05:10 +02:00
5720cb2be7 Added Iron Shovel
I think to have add Iron Shovel in creative inventory.
2015-04-10 15:06:02 +02:00
69f841a00c Added Squids with basic AI 2015-04-09 00:12:50 +02:00
76767294bf Fish items, block of redstone! 2015-04-08 15:34:50 +02:00
63f1a50be4 Added new predictive flight protection 2015-01-14 23:47:01 +01:00
83360187c9 Removed fence classes, added fence damage (¬¬ Mojang) 2015-01-08 17:51:29 +01:00
074c8b876d Cleaned up code 2015-01-03 16:07:49 +01:00
d207a5daea WTF, ghost objects and why does this fix it? (and btw, fixes #2488) 2015-01-03 03:38:25 +01:00
6dcb5da069 Added Double Plant block, fixes damage walking inside it. 2014-12-21 14:28:45 +01:00
4c30b6b8a1 Optimized Liquid spreading, optimized light updates, improved side block get/update, fixed raw set not cleaning Block cache (TNT explosions) 2014-12-10 00:37:04 +01:00
04ecbd1a76 Level optimization, added new chunk/block hashes 2014-12-09 14:55:21 +01:00
5e5f8bf33d Better block creation on Level 2014-12-08 22:02:36 +01:00
3bb2f12cde Improved block reading
* Created global block states array
* Improved Level->getBlock() using block states
* Improved Level->getBlock() for 64-bit systems
* Added Level->getFullBlock()
* Added FullChunk->getFullBlock()
* Added Chunk->getFullBlock()
* Added ChunkSection->getFullBlock()
* Deprecated FullChunk->getBlock()
* Deprecated Chunk->getBlock()
* Deprecated ChunkSection->getBlock()
2014-12-08 20:54:47 +01:00
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
af82d616c1 Block creating and property handling rewrite, part2 2014-12-07 02:20:26 +01:00
a0d4bff385 Block creating and property handling rewrite, part1 2014-12-07 01:53:27 +01:00
3930f379cf Updated light filter values 2014-11-29 11:58:50 +01:00
329ca62465 Improved light spread algorithm 2014-11-28 19:54:25 +01:00
b3c3f896a3 Implemented light population, added Level->getFullLight() 2014-11-28 14:44:27 +01:00
f866efb622 Removed unused Block->isLiquid property 2014-11-27 17:26:43 +01:00
522b75645c Merge branch 'master' into 0.10 2014-11-05 19:04:36 +01:00
8fd6582e74 Automatically set Entity / Tile entity save identifiers 2014-11-04 12:04:08 +01:00
413bd3c0df Use SplFixedArray for improved performance 2014-11-01 22:12:35 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
4fba6d7c86 Merge branch 'master' into 0.10 2014-10-30 23:20:59 +01:00
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00
144a871c07 Improved Vector3 and Block handling, less allocation on Positions 2014-10-28 10:03:10 +01:00
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00