Shoghi Cervantes
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66f28f6dc4
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Fixes #3042
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2015-05-19 17:48:35 +02:00 |
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Shoghi Cervantes
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1122a3c511
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More undefined variables D:
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2015-05-19 16:02:59 +02:00 |
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Shoghi Cervantes
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0c6d8b9815
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Fixed loader counter on Level, closes #1147
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2015-05-19 14:49:18 +02:00 |
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Shoghi Cervantes
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70a7c4c552
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Added nametag saving
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2015-05-18 19:04:37 +02:00 |
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Shoghi Cervantes
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840690d801
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Replaced old deprecated calls
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2015-05-18 15:52:31 +02:00 |
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Shoghi Cervantes
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f3a53be117
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Moved Human->setNameTag() to Entity
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2015-05-18 15:29:31 +02:00 |
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Shoghi Cervantes
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ea7c0cb357
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Removed debug code
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2015-05-18 14:00:21 +02:00 |
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Shoghi Cervantes
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85c43ba011
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Allow setting nametag for any kind of entity
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2015-05-18 13:08:06 +02:00 |
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Shoghi Cervantes
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fbbe02a3bc
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Fixed some issues related to new indexes
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2015-05-16 22:36:55 +02:00 |
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Shoghi Cervantes
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fb05636694
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Fixed Item vibration
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2015-05-16 21:38:10 +02:00 |
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Shoghi Cervantes
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63a5269313
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Added settings.profile-report-trigger to only extract timings on a given tps rate
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2015-05-16 16:02:32 +02:00 |
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Shoghi Cervantes
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7705d8c52f
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Updated translations
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2015-05-16 15:49:08 +02:00 |
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Shoghi Cervantes
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419abdaad6
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Proper chunk unloading in case of generation/loading without players
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2015-05-16 15:43:34 +02:00 |
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Shoghi Cervantes
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d6ebff412c
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Added ChunkLoader interface
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2015-05-16 15:28:31 +02:00 |
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Shoghi Cervantes
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7a34417e67
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Kill player below -16 as now the bottom of the world can be rendered, send player count
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2015-05-15 16:51:20 +02:00 |
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Shoghi Cervantes
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76e6ccebd5
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Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600)
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2015-05-15 13:59:29 +02:00 |
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Shoghi Cervantes
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e61db8ad06
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Added login timeout for players that do not complete the login process in time
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2015-05-14 14:52:39 +02:00 |
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Shoghi Cervantes
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b1edfd7631
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Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
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2015-05-13 12:18:59 +02:00 |
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Shoghi Cervantes
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f3bdef7513
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Fixed Anvil chunks not having NBT set
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2015-05-12 16:52:11 +02:00 |
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Shoghi Cervantes
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9791071262
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Added Player->teleportImmediate() for tp force
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2015-05-12 00:21:02 +02:00 |
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Shoghi Cervantes
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aa38a4885f
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Fixed some issues with world generation and not creating chunks, closes #3008
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2015-05-11 23:53:01 +02:00 |
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Shoghi Cervantes
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de0f653027
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build 10, improved levelDB constants
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2015-05-11 20:31:28 +02:00 |
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Shoghi Cervantes
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13906b32b8
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Check connection status on batch, check sleep when players leave a level
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2015-05-10 14:58:07 +02:00 |
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Shoghi Cervantes
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925b0c1b07
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Fixed empty chunks on generation, closes #2998
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2015-05-10 13:18:39 +02:00 |
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Shoghi Cervantes
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db409851e9
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World generation is timed by type and chunks can be created on the fly
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2015-05-09 19:03:41 +02:00 |
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Shoghi Cervantes
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ab18b7833f
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Fixed light population happening before population
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2015-05-09 16:37:34 +02:00 |
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Shoghi Cervantes
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1a1b8830a4
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Added MemoryManager object watcher for object leak debugging, improved SPL Thread/Worker stopping, fixed some possible weak references crashing unexpectedly
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2015-05-09 16:11:12 +02:00 |
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Shoghi Cervantes
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7e539ec85a
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Fixed invalid check
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2015-05-08 15:38:51 +02:00 |
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Shoghi Cervantes
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563f6f8e4f
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Interaction checks happen using the plane and not 3d space
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2015-05-07 15:38:22 +02:00 |
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Shoghi Cervantes
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82b0dbfe8e
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Improved /status, added world information
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2015-05-06 19:11:47 +02:00 |
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Shoghi Cervantes
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a4769248fb
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Set nextTick on start
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2015-05-06 19:11:47 +02:00 |
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Shoghi Cervantes
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fb03df3d06
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Calculate skylight on chunk population
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2015-05-06 16:57:49 +02:00 |
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Shoghi Cervantes
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44b5c23ee1
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Fixed dead entities and Item picking, improved timing reports
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2015-05-06 16:21:35 +02:00 |
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Shoghi Cervantes
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bff51322af
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Merge pull request #2986 from 64FF00/master
Fixed /tell command not displaying the sender's name correctly (aka "I'm Bored x3")
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2015-05-05 14:27:49 +02:00 |
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64FF00
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cc58d96071
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Fixed /tell command not displaying the sender's name correctly
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2015-05-05 19:59:12 +09:00 |
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Shoghi Cervantes
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001915fcd6
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beta build 9
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2015-05-04 17:58:29 +02:00 |
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Shoghi Cervantes
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cd607b0cec
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Oops distance
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2015-05-04 17:57:03 +02:00 |
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Shoghi Cervantes
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5ec4b3f46f
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"Fixed" #2982
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2015-05-04 17:53:48 +02:00 |
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Shoghi Cervantes
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d9a9808844
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Added interaction and 3rd person cheat protection
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2015-05-04 17:52:55 +02:00 |
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Shoghi Cervantes
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f718d06a7d
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Updated RakLib, tick inside thread instead of depending on main thread
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2015-05-03 23:40:36 +02:00 |
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Shoghi Cervantes
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563f7404fe
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Time less than target fix
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2015-05-03 23:20:40 +02:00 |
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Shoghi Cervantes
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0ddf396b08
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Use time_sleep_until() instead of usleep(), improved thread kill
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2015-05-03 23:17:39 +02:00 |
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Shoghi Cervantes
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d830386786
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Changed default async compression
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2015-05-03 22:14:57 +02:00 |
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Shoghi Cervantes
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49f34ec524
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Send spawn position after respawn on death, fixes #2976
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2015-05-03 21:46:46 +02:00 |
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Shoghi Cervantes
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9ec609d025
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Improved Player flight detection after setMotion(), other method improvement
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2015-05-03 13:42:54 +02:00 |
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Shoghi Cervantes
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0ead3ec781
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Changed round/floor to floor on BlockIterator
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2015-05-02 17:38:45 +02:00 |
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Shoghi Cervantes
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fdf395721e
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Improvements on player move updates
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2015-05-01 15:09:37 +02:00 |
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Shoghi Cervantes
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211e1ae121
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Fixed slots on creative
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2015-04-30 17:51:04 +02:00 |
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Shoghi Cervantes
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923be2fffc
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Improved slot selection on creative mode, closes #2960
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2015-04-30 12:53:03 +02:00 |
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Shoghi Cervantes
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fb257c16f1
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Set entities on fire if hit by an entity on fire
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2015-04-30 11:40:22 +02:00 |
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