652de2632a
Rough OffHand implementation
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this doesn't do stuff like taking arrows from offhand yet.
2021-05-05 14:46:51 +01:00
b8645f5c15
Clean up EnderChestInventory implementation
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now, EnderChestInventory is just a temporary window, much like anvil/enchanting windows. It provides a gateway to the player's PlayerEnderInventory.
This removes one of the remaining obstacles to disallowing null World in Position constructor.
2021-05-02 14:26:27 +01:00
4c783f1037
shut
2021-05-02 13:43:37 +01:00
9b8f32c584
Extract inventory helper methods from BaseInventory to a trait
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this allows easier alternate implementations of Inventory that don't extend BaseInventory (e.g. double chest, or delegate inventory).
2021-05-02 13:38:49 +01:00
c61f66d973
Removed ext-ds dependency
2021-02-11 15:40:37 +00:00
3e1ac66abf
Merge branch 'stable'
2021-02-02 13:46:29 +00:00
c70c0b55df
Separate held item index change listener logic from PlayerInventory
2021-01-12 16:44:25 +00:00
01c867b608
Human: make held item sync on inventory content change more consistent
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before this change, setContents() wouldn't trigger a held item sync, nor would setItem(heldItemIndex, someItem).
2021-01-10 20:30:39 +00:00
eca0e88471
BaseInventory: fixed passing NULL slots to InventoryListener->onContentChange()
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as per the documentation, InventoryListener->onContentChange() does not expect to receive NULL in the given array.
2020-12-05 01:11:30 +00:00
d08c9ee634
Merge remote-tracking branch 'origin/stable'
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# Conflicts:
# resources/vanilla
# src/pocketmine/VersionInfo.php
2020-11-10 22:44:59 +00:00
73a8c90bee
Merge remote-tracking branch 'origin/stable'
...
# Conflicts:
# resources/vanilla
# src/world/Explosion.php
# tests/phpunit/item/ItemTest.php
# tests/phpunit/world/format/io/region/RegionLoaderTest.php
# tests/plugins/TesterPlugin/src/pmmp/TesterPlugin/tests/AsyncTaskMainLoggerTest.php
# tests/plugins/TesterPlugin/src/pmmp/TesterPlugin/tests/AsyncTaskMemoryLeakTest.php
2020-11-01 14:21:47 +00:00
d6ed542fcd
Merge remote-tracking branch 'origin/stable' into master
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# Conflicts:
# composer.json
# composer.lock
# src/CrashDump.php
# src/pocketmine/Server.php
# src/pocketmine/level/format/io/region/McRegion.php
# tests/phpstan/configs/check-explicit-mixed-baseline.neon
# tests/phpstan/configs/l7-baseline.neon
# tests/phpstan/configs/l8-baseline.neon
# tests/travis/setup-php.yml
2020-10-26 16:18:53 +00:00
e1d80f05b1
Merge branch 'stable' into master
2020-08-03 20:14:46 +01:00
1d18662d9b
InventoryAction: replace isValid() with validate() which throws TransactionValidationException
2020-07-04 19:38:34 +01:00
cf5e31c619
InventoryTransaction::execute() now throws exceptions instead of returning true/false
2020-07-01 14:08:28 +01:00
29612cded3
CraftingTransaction: make CraftingManager injectable
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this becomes a bit easier to unit-test.
2020-07-01 13:38:06 +01:00
5b0964cec8
Merge commit '2dc3cf816'
...
# Conflicts:
# resources/vanilla
2020-06-03 12:52:42 +01:00
4437756987
Inventory: reduce API duplication by using a Set for viewers
2020-05-14 14:13:28 +01:00
f34753c496
CallbackInventoryListener: fix crash when any of the callbacks isn't provided
2020-05-03 21:48:32 +01:00
6e6fffa461
Inventory: added removeAllListeners()
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this isn't strictly necessary because it could be done by removeListeners(...getListeners()), but I think developers will appreciate not needing so much boilerplate code.
2020-05-03 21:44:45 +01:00
adadd5423d
move force-close crafting grid hack to InGamePacketHandler
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the crafting transaction implementation has no business caring about this
2020-04-29 16:54:23 +01:00
6dd31cc3f5
break cycle between block and inventory packages
2020-04-24 23:53:49 +01:00
4fbf4dcdc6
Rename InventoryChangeListener -> InventoryListener
2020-04-24 23:44:38 +01:00
08ac6a3c43
Convert CreativeInventory to singleton
2020-04-24 00:38:18 +01:00
86e051b7bf
Merge commit 'a2543ff80d2906bccda1a4e2fdbd9d8e7d147fb3'
2020-04-18 17:33:05 +01:00
12e4e92894
Inventory: Pass old item(s) to inventory change listeners, closes #3323 ( #3337 )
2020-03-09 13:52:15 +00:00
78394a336c
Merge branch 'stable'
2020-02-25 20:45:39 +00:00
7c2741e4f5
Inventory: eliminate remaining $send parameters
2020-02-23 21:59:51 +00:00
b108fb61bf
Inventory: drop $send params from setItem() and clear()
2020-02-12 13:34:35 +00:00
1c06438cbb
Inventory: remove final usage of $send parameter of setItem() and clear()
2020-02-12 13:33:23 +00:00
4014f9a4f2
InventoryManager: be aware of client-side state when syncing slots
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this eliminates feedback loops during client-initiated slot changes, and also makes it possible to have a SlotChangeAction anonymous from its initiator.
2020-02-11 21:12:18 +00:00
d2aca6023b
add native return types to closures (for phpstan)
2020-02-07 22:05:15 +00:00
3a9e6bb612
CallbackInventoryChangeListener: fix use of tab instead of space
2020-02-07 19:28:43 +00:00
fb1126797a
Merge branch 'stable'
2020-02-07 18:13:55 +00:00
85fdb7ec05
CallbackInventoryChangeListener: provide signature information for closures
2020-01-27 18:08:59 +00:00
67bcc1c0fb
phpdoc armageddon for master, pass 1
2020-01-22 11:55:03 +00:00
3ee6887792
populate remaining missing return types, using native returns where possible
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this is done separately to stable so that stable changes can be integrated easily using an empty merge.
2020-01-19 10:26:35 +00:00
cda1143a79
Merge branch 'stable'
2020-01-09 17:17:42 +00:00
0f718ea28b
Merge commit '8726604899d1a371567141e0831ed570d3233356'
2019-12-25 14:19:35 +00:00
a9c09e4517
Merge branch 'next-minor'
2019-12-12 13:52:14 +00:00
d3d7709ead
Merge branch 'next-minor'
2019-12-03 11:55:45 +00:00
6d24760174
Merge branch 'stable'
2019-10-20 21:25:39 +01:00
6b22f68674
Player: remove sendDataPacket()
2019-08-20 15:50:34 +01:00
d355d5b5b5
Remove hack to break cyclic dependency on double chests
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Since these now reference positions instead of tiles, the cyclic dependency is removed.
2019-08-05 19:01:21 +01:00
f0505c0284
Remove dead comments from PlayerInventory and PlayerCursorInventory
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these aren't overrides anymore.
2019-08-05 18:53:46 +01:00
9353f616a2
All BlockInventory descendents now have a Position as holder
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this allows multiple problems to be solved:
1) Cycle between tile and inventory is now removed.
2) BlockInventory now provides a consistent API for plugins to get the block holding an inventory.
2019-08-05 18:50:29 +01:00
5499ac620c
Removed pocketmine subdirectory, map PSR-4 style
2019-07-30 19:14:57 +01:00
5ea31b57ce
First step to namespaces
2014-03-05 23:43:16 +01:00
23b8fc32ff
removed DocBlock header for logo
2014-03-05 11:15:47 +01:00
e2a77b05b7
Remove redundant closing tag
2014-02-06 21:20:29 +10:30