Commit Graph

652 Commits

Author SHA1 Message Date
e92052c2ab Fix blockhash fail (this would have returned excessive Y coordinates including the bits for X!) 2016-12-05 16:31:47 +00:00
25560a52b0 Remove unused Level field 2016-12-05 16:26:45 +00:00
aafe0c4f69 Remove biome colours and fix biome id arrays 2016-12-04 15:12:23 +00:00
577dbbce1f Support 256-block build height and fixed world saving 2016-12-01 23:45:12 +00:00
ce289cbe25 Merge branch 'master' into 0.17-chunks 2016-12-01 17:50:12 +00:00
d6629d6843 More ?? (#131)
* More ??

* fix undefined variable
2016-11-30 10:07:37 +00:00
4c49db6036 New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
60260a294b Remove chunk order fields 2016-11-27 21:57:59 +00:00
e51a2725de Remove circular dependency between Item and NBT modules (#121) 2016-11-25 10:17:50 +00:00
86ed0f1397 Updated existing packets and added new ones 2016-10-27 10:55:01 +01:00
e7e476b65e Wooden and Stone slabs both placable 2016-10-18 18:19:58 +02:00
bcc641a25a Fix for slab placing, close #31 2016-10-18 17:37:40 +02:00
58ff381557 PhpStorm automated formatting (#11)
* PhpStorm reformatting

* Tuned PhpStorm reformatting

* Improved ItemIds and BlockIds formatting

* Tuned more PhpStorm reformatting

* Improved string concatenation
2016-10-03 19:05:48 +08:00
e913b16804 Fixed some lines indented with 4 spaces rather than tabs 2016-10-03 00:58:34 +08:00
6fc435da0e Imports rearrangement 2016-10-03 00:43:46 +08:00
e9f2bf0085 Better time ticking and sync (#2)
* Remove unnecessary SetTimePacket spam

This is handled automatically client-side, as long as it is calculated correctly server side there is no issue (unless the server hits a spot of bad lag)

* Better client/server time sync when lagging
2016-10-02 12:54:27 +01:00
900c4adb66 Create sign tile like it should be. 2016-09-30 19:19:56 +01:00
e962f7fb0a Fixed bug in updateAround where only one block is updated 2016-09-30 19:19:54 +01:00
795d6c8ddf Fix entity-related memory leak on chunk unload 2016-09-30 19:19:48 +01:00
a6f8379c40 Fix time bugs 2016-09-28 13:59:52 +01:00
6fb41c5c7f UpdateBlockPacket fixed and changed skinName to skinId 2016-06-22 01:09:48 +02:00
df8e1e8702 Spawn unleashed, movement fixed and some Player DataProperty cleanup 2016-06-22 00:08:52 +02:00
f82c59bdc4 Fixes #3991, closes #4011 2016-03-15 22:52:49 +08:00
0b06a4f703 Fixed #3692; fixed "arrows should not catch fire in fire blocks" 2016-03-10 17:45:06 +08:00
781de3efab Addresses #4024 2016-03-06 23:13:33 +08:00
ed9888a2cb Fixed #3963, closes #3979, added hash for non-numeric seeds 2016-02-22 19:40:40 +08:00
56644fed9d Fixed #3961 2016-02-22 15:42:44 +08:00
36028679d8 Merge pull request #3956 from redcrab2016/redcrab2016-patch-1
PR: Bug Fix - Crash if player is spawn to Y coord. >0 & <1
2016-02-22 14:15:11 +08:00
a6cd526e60 PHP7 to master 2016-02-21 12:47:30 +01:00
675583293f Crash if player spawn back to Y coord. >0 & <1
The issue come from  line 2664 : $v = $spawn->floor()  
If $spawn->y is in ]0..1[ then $v->y == 0
Then getBlockId : line 2670 use  'y' as -1 => Crash boom
2016-02-18 10:54:54 +01:00
302fb9e65e Add @throws docs.
Signed-off-by: Dongjoon Hyun <dongjoon@apache.org>
2016-02-17 14:22:47 -08:00
606948ef8e Fixed return value of Level::getTickRateTime() 2015-09-27 14:31:15 +02:00
0bcf639a98 Changed how exceptions work and are logged, throw proper exceptions on tasks 2015-09-18 12:03:24 +02:00
3ffdb8e552 Removed @deprecated classes, methods and properties, added some type hints 2015-09-12 17:10:11 +02:00
29a5012c02 Merge remote-tracking branch 'origin/mcpe-0.12' into php7 2015-09-12 01:03:09 +02:00
e137ac4c56 Base PHP7 work to make it "run" - READ NEXT LINES!
All plugins will need to bump the API if they want to use this.
NOTE THAT THIS IS NOT THE FINAL API 2.0.0 AND THAT THERE WILL BE MORE CHANGES.
To start updating, you might also want to read https://secure.php.net/manual/en/migration70.php and specifically https://secure.php.net/manual/en/migration70.incompatible.php

To compile PHP7 with some of the required dependencies, use https://gist.github.com/shoghicp/166ab26ce5cc7a390f45
ONLY LINUX IS TESTED, DO NOT ASK FOR OTHER PLATFORMS!

----- THIS VERSION IS NOT SUPPORTED -----

This version WILL crash randomly in unexpected places due to PHP7, pthreads, PocketMine or cosmic rays.

Handle with care, and store under direct sunlight for the best performance.
2015-09-10 21:29:29 +02:00
bdf5c46793 Merge branch 'master' into mcpe-0.12 2015-08-31 17:51:07 +02:00
66b86c3685 Merge pull request #3423 from willowmaster66/willowmaster66-patch-1
Block cache not cleared with a call to clearcache
2015-08-31 21:43:03 +09:30
0348d181d4 Remove unused parameter in Level::requestChunk 2015-08-29 18:03:40 +08:00
0b9b1738b3 Block cache not cleared with a call to clearcache
While trying to figure out Github and looking for a different bug I found this small bug in the code. The ClearCache function on Level.php did not correctly clear the blockcache.
2015-08-27 10:44:44 +02:00
7f8b39a63c Renamed NBT tags to have Tag in the name 2015-08-23 00:25:29 +02:00
31ef7721b1 Removed network channels, bumped protocol 2015-08-12 14:59:48 +02:00
534b988a1c Added basic Nether generator 2015-08-09 00:38:23 +02:00
d4163ea01c Added sneaking, sprinting 2015-08-08 13:02:59 +02:00
b3efb733a2 Improved block breaking timing, added faster block breaking with swords 2015-08-08 00:33:52 +02:00
fcba9596d6 Added CanDestroy and Lock tag 2015-08-07 22:20:01 +02:00
01d93d6e10 Added CanPlaceOn tag 2015-08-07 22:13:52 +02:00
3e2cce3c2c use cleanup 2015-08-07 21:26:24 +02:00
696edfd31f Added custom block data (example, chests), better deep checking of same NBT 2015-08-07 17:24:35 +02:00
cba9ff393c Fixed properties for NBT, fixed dropping items removing extra data set 2015-08-06 21:51:39 +02:00