Commit Graph

5996 Commits

Author SHA1 Message Date
13187e1749 Removed damage-table mess and added API methods Item->getAttackPoints() and Item->getDefensePoints() 2017-08-26 12:59:03 +01:00
7c212d3d53 Fix formatting issue in AsyncPool 2017-08-25 19:15:57 +01:00
9e142655ea Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
1fec16f167 Fix Block::get() regression introduced in 02f42eba 2017-08-25 18:15:53 +01:00
4ab286a142 Generated some Item TODOs 2017-08-25 14:35:50 +01:00
44dd7c2222 Removed some redundant item classes 2017-08-25 14:07:50 +01:00
97911aa9cf Fix undetected collision of nether brick block and nether brick item 2017-08-25 13:36:36 +01:00
7ff143c793 Some minor tool cleanup 2017-08-25 13:19:21 +01:00
cd7724d94a Added concrete 2017-08-25 13:13:11 +01:00
76e213ae73 Cleaned up shared rotation code, fixed quartz pillar rotation, added bone blocks 2017-08-25 13:06:16 +01:00
8ce833bf74 Stripped redundant trailing commas 2017-08-25 12:41:49 +01:00
ba27fff853 Fix formatting derp 2017-08-25 11:53:41 +01:00
80f2519d7d Fixed obsidian hardness, no more destroying obsidian with TNT 2017-08-25 11:52:46 +01:00
ebda6ec19b Cleaned up random-block-ticking registration 2017-08-25 11:47:38 +01:00
6553c82320 Fix random block ticking losing randomness on third iteration
More expensive to do it this way, but this should be foolproof. The old method ran short by 4 or 5 bits, causing the Y coordinate of the third loop to be always < 8 and the Z coordinate to always be 0.
2017-08-24 22:14:07 +01:00
1b0ed0f1b8 Use metadata for git hashes 2017-08-24 20:01:19 +01:00
3ee8f2b182 Require RakLib version 0.8.1 2017-08-24 19:26:30 +01:00
238b3ca4c1 Fixed UUID variant corruption in UUID->toString(), close #1286
This class may encapsulate any type of UUID, not just RFC 4122. Additionally, an RFC 4122 UUID may have this set as 8, 9, A or B.
2017-08-24 12:51:46 +01:00
90edb8ebe7 Make decoding accessible 2017-08-24 10:45:30 +01:00
55e32424a0 Ability to get a player's quit reason from PlayerQuitEvent (#1308) 2017-08-23 19:26:24 +01:00
d6266d19b6 Added correct friction factor for ice & packed-ice 2017-08-23 18:38:09 +01:00
84c8ac03fb Fixed #1179
This solution isn't ideal, but it works...
2017-08-23 13:19:34 +01:00
0f2ca99c67 Merge remote-tracking branch 'origin/pr/1310' 2017-08-23 10:44:33 +01:00
a7674c52e6 Micro optimization to movement update checking
No need to keep abs()ing this, because next time we have a movement update, motion < 0.00001 will be flattened to zero anyway.
2017-08-23 10:42:23 +01:00
a52fa93998 Remove Entity->length 2017-08-23 02:21:33 -04:00
d1852834de Revert "Added capability to dump AsyncWorker memory"
This reverts commit eb4594348b.

This is far too unstable with more than one worker thread.
2017-08-22 20:46:20 +01:00
eb4594348b Added capability to dump AsyncWorker memory 2017-08-22 19:57:00 +01:00
5a3ce42f74 Updated RakLib submodule (again) 2017-08-22 19:55:47 +01:00
0712979908 Fixed blastResistance array not being initialized 2017-08-22 19:45:53 +01:00
ae715cf2f2 Updated RakLib submodule 2017-08-22 17:54:45 +01:00
3a5fc78c53 Fixed players getting kicked for flying when standing still when blocks near them get updated, fixed item movement being too slippery 2017-08-22 17:47:48 +01:00
50580f4408 Added server ID proper to ping response, fixes #1208, closes #1306 2017-08-22 12:39:33 +01:00
8229410e27 typo/OCD 2017-08-22 10:48:13 +01:00
938af60733 Update ISSUE_TEMPLATE.md 2017-08-22 10:46:20 +01:00
8a35b9da29 Added some documentation 2017-08-22 10:28:43 +01:00
c32b75fa18 Further (major!) performance enhancements to entity ticking 2017-08-21 20:28:56 +01:00
b8ade18888 Fixed double plants and beds sometimes dropping in creative 2017-08-21 19:25:04 +01:00
592ce3c9e9 Adding some missed commands typehints and documentation 2017-08-21 19:02:30 +01:00
876659cc73 Item factory refactor and added capability to register custom items 2017-08-21 17:49:26 +01:00
604d11a8fd import cleanup and fixed an inspection 2017-08-21 17:39:02 +01:00
d2ace6bdd2 added some typedocs
shut up PhpStorm
2017-08-21 17:17:47 +01:00
672b7610a9 Maybe I should stop using PhpStorm EAPs 2017-08-21 13:51:58 +01:00
456ddd3fb3 Removed obsolete parameters from Entity->attack() and Entity->heal() 2017-08-21 13:25:11 +01:00
b62597fe63 Fixed some minor issues in Player events API 2017-08-21 13:05:32 +01:00
9e54980ded Fixed some usages of Block::get() 2017-08-21 12:58:35 +01:00
2f3c77c68a Fixed entity move performance issue and a ton of entity movement bugs
- fixed zombies and villagers movement not updating
- fixed dropped items "movement" lagging the living **** out of the server when not actually moving
- fixed arrows not falling when the supporting block is removed
- fixed knockback
- fixed zombies + villagers being un-attackable after hitting them

... the list goes on
2017-08-20 20:31:09 +01:00
02f42eba48 Move block registration to its own class 2017-08-20 18:05:01 +01:00
9451dd361e Fixed some issues in MovingObjectPosition 2017-08-20 17:12:25 +01:00
da83b879c0 Major performance improvement to explosions
These changes produce about 3x performance improvements. Some numbers
from my machine (i7-7700k @ 4.5GHz) with TNT:
- before changes: 35ms
- after changes: 11ms

in powersave mode (0.9GHz):
- before changes: 170ms
- after changes: 60ms
2017-08-20 16:12:30 +01:00
d1fd6aef44 add type doc 2017-08-20 14:04:02 +01:00