Commit Graph

17557 Commits

Author SHA1 Message Date
09904dc519 workaround for callback-validator not understanding arrow functions 2024-03-25 14:58:21 +00:00
f799cfaba6 Implemented sound when equipping armor (#6303) 2024-03-25 14:15:54 +00:00
337e462c8f Added new banner patterns (#6298) 2024-03-25 10:52:21 +00:00
b680a1693c Added sound when picking sweet berries (#6287) 2024-03-19 10:18:30 +00:00
0e5395c59b PocketMine-MP.phar self-extraction to decompressed cache (#6217)
Because ext-phar sucks, tmp gets spammed by cache files for every thread when loading files from the phar on the fly.

Instead, we convert the `.phar` into a decompressed `.tar` in the tmp directory and require files from inside it. Surprisingly, this works because `ext-phar` supports `tar` and `zip` natively. No stream wrapper is required, as the `PocketMine.php` bootstrap loads files relative to its location, so the cache is automatically used for everything.

To be honest I would rather get rid of phars entirely, but they are still the easiest way to have PhpStorm load PocketMine-MP API information for now, and the alternatives are more complicated and inconvenient.

### Caveats
Everywhere that previously used `new Phar(Phar::running(false))` in the core code needs to be updated to use `PharData` for this to work correctly. Plugins don't need to do anything.

### Why not just use `Phar::decompressFiles()`?
This requires setting `phar.readonly` to `0`, which is a security issue. Technically, we could have used a subprocess to do this, but it just didn't seem right.

### WTF? `phar://` can be used on `tar` files???
Yup. I was just as surprised to find out that `require` works in such contexts.

### Relevant issues
- Closes #6214 

## Changes
### API changes
None.

### Behavioural changes
Server startup will be slightly slower, as the phar has to decompress and convert itself into a `.tar`. However, testing showed that this generally takes less than 200 ms, so it should be barely noticeable.

## Backwards compatibility
No BC issues.

## Tests
Locally tested and the CI will also verify
2024-03-18 16:48:17 +00:00
981f49ff56 CS 2024-03-15 18:03:44 +00:00
f527a4c8fe Added --no-log-file command line option
while this would be more user-friendly as a config option, configs are a pain because they aren't initialized until after the server log has already been set up.
In any case, I foresee that people will likely want to bake this into Dockerfiles directly anyway.
2024-03-15 17:53:50 +00:00
7148c7a222 Log rotate (#4032)
`server.log` is not rotated by default and grows unmanageably large, to the point where it's so huge that it's not possible to read it with any standard text editor anymore.

This PR implements automatic log rotation. 
- When the `server.log` reaches 32MB in size, it's moved to the `log_archive/` folder of the server's data folder.
- The archive's file name will look something like this: `server.2024-03-15T15.26.24.0.log`
- The file's name contains the date and time when the file was archived. This may be useful if you're trying to find logs from a particular time frame.

This has several benefits:
- Much more easily find logs from a particular time frame without scrolling through GBs of logs
- Free up space without stopping the server - Archived log files in `log_archive/` can be safely deleted and/or modified while the server is running

If you want to automatically compress or clean up the log files, I suggest an external cron job or disk watcher.

Closes #4029.
2024-03-15 16:44:37 +00:00
e31fd122d9 BlockStateReader: micro optimize unread properties check
this has a pretty much insignificant performance impact, but reduces the cost of this check to basically 0.
2024-03-14 17:54:26 +00:00
a835069564 Merge remote-tracking branch 'origin/stable' into minor-next 2024-03-14 12:47:04 +00:00
b77193b987 ZlibCompressor: Increase max decompression size to accommodate larger skins
again, very annoying that we have to account for this (it makes it easier for attackers to waste CPU time and memory), but we don't really have much of a choice.
2024-03-14 12:34:30 +00:00
11ca208d93 RakLib: Allow larger number of split packet parts
some persona skins are insanely bloated and get split into hundreds of parts.
it's quite annoying that we have to accommodate this, but we can't keep allowing players to experience login timeouts without an obvious indication what's wrong.
2024-03-14 12:32:26 +00:00
8d7f1a8557 BlockStateUpgraderTest: fixed tests for 7ff0ae19d6 2024-03-13 18:35:07 +00:00
7ff0ae19d6 BlockStateUpgrader: a simple yet hard-to-explain optimization
Prior to this commit, upgrade schemas would be applied to blockstates with the same version, as there wasn't any way to know if they should be applied or not given Mojang's tendency to forget to bump the version.
However, it occurred to me that we only need to do this if there are multiple schemas present for the same version ID, which is rarely the case.
This allows skipping costly logic for blockstates on the newest version (the common case), reducing the time taken to process the blockstate for upgrading by over 30%.
Overall, this translates into less than 10% real performance improvement for chunk loading, but it's still a worthwhile improvement.
2024-03-13 18:19:51 +00:00
1de66cb0de RegistryTrait: added fast path optimization
this reduces VanillaBlocks access time from 360 ns to 230 ns on my machine - an improvement of about 35%.
2024-03-13 17:11:06 +00:00
9f3533d870 Improved logging for block decode errors
this is still noisy, but less so than before.
this also adds logging to places where it was previously missing.
2024-03-13 16:42:23 +00:00
2d24fac067 5.13.1 is next 2024-03-13 14:59:21 +00:00
f193a990b0 Release 5.13.0 5.13.0 2024-03-13 14:59:21 +00:00
c11c0679e3 Fix CS 2024-03-13 14:55:54 +00:00
ba48f258f3 Support for 1.20.70 2024-03-13 14:53:27 +00:00
e105c9bd76 5.12.2 is next 2024-03-13 13:48:59 +00:00
23f4632409 Release 5.12.1 5.12.1 2024-03-13 13:48:56 +00:00
264ce06cbf Updated composer dependencies 2024-03-12 16:51:12 +00:00
a6202d0442 BlockStateUpgrader: calculate output version ID in a less stupid way
this improves the performance by a conservative 10%.
2024-03-12 11:48:48 +00:00
8ec304e66e BlockStateUpgradeSchema: avoid unnecessary property access and calculation
this was costing a surprisingly large 5-10% of the processing time for blockstate data.
2024-03-12 11:45:08 +00:00
cbffbd23f9 Bump docker/build-push-action from 5.1.0 to 5.2.0 (#6281)
Bumps [docker/build-push-action](https://github.com/docker/build-push-action) from 5.1.0 to 5.2.0.
- [Release notes](https://github.com/docker/build-push-action/releases)
- [Commits](https://github.com/docker/build-push-action/compare/v5.1.0...v5.2.0)

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updated-dependencies:
- dependency-name: docker/build-push-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
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2024-03-12 09:30:29 +00:00
9d7aec5891 Bump phpstan/phpstan from 1.10.59 to 1.10.60 (#6282)
Bumps [phpstan/phpstan](https://github.com/phpstan/phpstan) from 1.10.59 to 1.10.60.
- [Release notes](https://github.com/phpstan/phpstan/releases)
- [Changelog](https://github.com/phpstan/phpstan/blob/1.11.x/CHANGELOG.md)
- [Commits](https://github.com/phpstan/phpstan/compare/1.10.59...1.10.60)

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updated-dependencies:
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  dependency-type: direct:development
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2024-03-12 09:30:03 +00:00
ac8dbf8640 BlockStateUpgrader: extract state remap to its own function 2024-03-06 12:56:49 +00:00
dbc7105e5b Merge branch 'resource-pack-ack-receipts' into minor-next 2024-03-04 15:46:31 +00:00
3b97d067a3 Merge remote-tracking branch 'origin/stable' into minor-next 2024-03-04 15:40:10 +00:00
b0390a39fd Update composer dependencies 2024-03-04 15:17:48 +00:00
5cb69e00d0 NetworkSession: remove hardcoded limit
this is already covered by the dynamic Game Packets rate limit, which is much more effective at dealing with this anyway.
2024-03-04 14:36:40 +00:00
781e3643dd Clean up 2024-03-04 14:25:47 +00:00
2ca50ecd36 Bump shivammathur/setup-php from 2.29.0 to 2.30.0 (#6273)
Bumps [shivammathur/setup-php](https://github.com/shivammathur/setup-php) from 2.29.0 to 2.30.0.
- [Release notes](https://github.com/shivammathur/setup-php/releases)
- [Commits](https://github.com/shivammathur/setup-php/compare/2.29.0...2.30.0)

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updated-dependencies:
- dependency-name: shivammathur/setup-php
  dependency-type: direct:production
  update-type: version-update:semver-minor
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2024-03-04 11:54:53 +00:00
5ad63f27bb Update RakLib (again) 2024-03-02 01:02:57 +00:00
f13eaaab05 Update RakLib 2024-03-02 00:08:49 +00:00
72f3c0b4b9 NetworkSession: fixed timings not being stopped when handling uncompressed packets 2024-03-01 17:36:40 +00:00
b9a1ef1357 Throttle resource pack sending using ack receipts
this isn't the best solution, as it limits the download speed somewhat, but it's relatively simple and works quite well.
closes #3127
2024-03-01 17:07:19 +00:00
4abc36275c Remove newline 2024-03-01 17:02:44 +00:00
4b5ac53276 Fixes 2024-03-01 17:01:32 +00:00
90409b50d1 Allow offering different resource packs to different players (#6249)
closes #6248
2024-03-01 14:53:59 +00:00
bc2abf4b15 First shot at packet ack receipt support
this will be useful for preventing resource pack sending from overloading the network.
it's not the best solution for that (since it means the RTT will limit the pack download speed), but it's easier than implementing congestion control and will work fine in most cases.
2024-03-01 14:41:53 +00:00
b2c97cf2f1 5.12.1 is next 2024-02-28 18:14:41 +00:00
a35c3406a8 Release 5.12.0 5.12.0 2024-02-28 18:14:37 +00:00
54ea404d80 Merge branch 'minor-next' into stable 2024-02-28 17:39:25 +00:00
98042f844f Merge remote-tracking branch 'origin/stable' into minor-next 2024-02-28 17:36:21 +00:00
a0cca53f52 Fixed mismatched predictions due to NBT key order differences
this is a pain :(
It appears the client always sorts the keys in alphabetical order due to use of std::map. However I'm not sure of the exact ordering behaviour, so it needs to be investigated.
2024-02-27 16:07:43 +00:00
6872118355 Update BedrockProtocol to release version 2024-02-27 14:15:31 +00:00
efd113bdc8 Integrate pmmp/BedrockProtocol@65b3d0b341 2024-02-26 17:09:09 +00:00
34a5f91aa9 5.11.3 is next 2024-02-26 14:45:48 +00:00