7353 Commits

Author SHA1 Message Date
Dylan K. Taylor
287f08cbd1 Changed confusing MovePlayerPacket field name to be consistent with other packets 2017-10-10 21:56:17 +01:00
Dylan K. Taylor
76469e1d5f Remove useless properties from pocketmine.yml
these have been here for years but have never been of any use, they just confuse new users.
2017-10-10 00:01:05 +01:00
Dylan K. Taylor
c4c83e23ca Revert RakLib to 1830bb7
disconnect & transfer issues... no idea why
2017-10-09 20:30:44 +01:00
Dylan K. Taylor
eccc7bf7b3 Moved EntityLink to its own type 2017-10-09 19:15:53 +01:00
Dylan K. Taylor
78ca2f2e58 fix heads rotating 45 degrees when placed facing north 2017-10-09 18:12:56 +01:00
Dylan K. Taylor
cef9c4621c added som PhpDoc to Tile 2017-10-09 17:27:34 +01:00
Dylan K. Taylor
151681bd80 Remove some dead properties from Tile 2017-10-09 17:25:10 +01:00
Dylan K. Taylor
327907988b Fixed a typo in Sign->setText() docs 2017-10-09 16:56:25 +01:00
Dylan K. Taylor
97dbf61236 Remove some no-longer-needed item classes 2017-10-09 12:31:57 +01:00
Dylan K. Taylor
2be8b576ef Changed constructor of ItemBlock to allow handling blocks with different item IDs, added more doors 2017-10-09 11:58:58 +01:00
Dylan K. Taylor
6dbdefafdd Add the long-awaited Enchantment::registerEnchantment() API method
api3/blocks users: I am sorry I kept you waiting so long
2017-10-09 11:40:53 +01:00
Dylan K. Taylor
9598b8cee4 Use API methods instead of directly setting properties 2017-10-09 11:38:52 +01:00
Dylan K. Taylor
246c6daef6 how irritating 2017-10-09 11:30:11 +01:00
Dylan K. Taylor
2601e35990 Cleaned up and added API for entity air supply, fixed oxygen being used in creative/spectator
this commit also includes respiration checks because it's cherry-picked
from api3/blocks, but respiration won't work until it's registered.
2017-10-09 11:28:40 +01:00
Dylan K. Taylor
bdfd9c95dd Minor cleanup to attack handler 2017-10-09 11:02:00 +01:00
Dylan K. Taylor
cd44551d64 Cleaned up checks for handling inventory transactions 2017-10-09 10:57:28 +01:00
Dylan K. Taylor
cebb4b35f6 Fixed beds not getting deleted properly in survival
the anti-instabreak kicked in twice... damned anti-cheat... luckily the player is not needed for this part
2017-10-09 10:49:30 +01:00
Dylan K. Taylor
7267f1a520 Fixed some usages of Item constants for Blocks
only cosmetic change
2017-10-09 10:37:19 +01:00
Dylan K. Taylor
66a3354b31 Fixed not respawning adjacent tiles correctly when cancelling block break events 2017-10-09 10:30:48 +01:00
Dylan K. Taylor
ac7384a2b4 Re-organise some Player methods
- group spawn-related methods
- group achievement-related methods
- move isSleeping()
- group name-related methods
- move Player->sendAllInventories()
- move Player->jump()
2017-10-09 10:25:33 +01:00
Dylan K. Taylor
748beaaaa7 Changed a couple of very misleading default values
why on earth did I do this
2017-10-09 09:55:18 +01:00
Dylan K. Taylor
58788b4bc7 Removed some unnecessary stuff PhpStorm complained about 2017-10-09 09:46:21 +01:00
Dylan K. Taylor
ae76ac82c8 Removed unnecessary delegate packet handlers
let's keep all the TODOs in one place
2017-10-09 09:44:22 +01:00
Dylan K. Taylor
e4000f8f03 Reorganise some packet methods in Player 2017-10-09 09:35:31 +01:00
Dylan K. Taylor
ebcce43131 Don't hold player references for hiddenPlayers
they aren't needed, and this is just one more thing that could go wrong in Player->close() that could lead to leaks.
2017-10-09 09:20:44 +01:00
jojoe77777
119913da30 Modified misleading comment (#1455)
The plugin isn't supposed to extend PluginTask, the task is
2017-10-09 07:52:40 +01:00
Dylan K. Taylor
1a88f59b23 Moved some stuff from join to login
this is how it should be
2017-10-08 19:38:03 +01:00
Dylan K. Taylor
fdfe70b9f2 Removed entity metadata setting from LoginPacket handler
why the f was this here
2017-10-08 19:10:49 +01:00
Dylan K. Taylor
3bda1473e7 Removed outdated documentation for Player->getClientId() 2017-10-08 18:47:13 +01:00
Dylan K. Taylor
29cd071108 Added some documentation on player UUIDs 2017-10-08 18:40:27 +01:00
Dylan K. Taylor
1810088acf Use Player->isCreative() 2017-10-08 18:17:12 +01:00
Dylan K. Taylor
51e4a62e7b Use setUsingItem() instead of directly setting data flags 2017-10-08 18:03:19 +01:00
Dylan K. Taylor
aa91183504 Added Durable class, fixed some tools not breaking correctly, removed some boilerplate code 2017-10-08 15:54:31 +01:00
Dylan K. Taylor
ae5aa31e7b Add Item->setNamedTagEntry() and Item->removeNamedTagEntry() 2017-10-08 15:06:30 +01:00
Dylan K. Taylor
7239dbbb1a Merge remote-tracking branch 'origin/pr/1453' 2017-10-08 14:20:02 +01:00
Dylan K. Taylor
3738ab1f8a Fixed villager professions being useless 2017-10-08 14:14:42 +01:00
Dylan K. Taylor
8fafef2f7f Added tagType parameter to ListTag constructor, remove some boilerplate code 2017-10-08 13:28:01 +01:00
Matt
5b9515b20f Peaceful difficulty allows PvP 2017-10-08 13:57:25 +02:00
Dylan K. Taylor
69e29236aa Remove some redundant code for checking existence of creative items
getCreativeItemIndex() does basically the same thing anyway
2017-10-08 12:50:53 +01:00
Dylan K. Taylor
e8453b7872 Item->getNamedTag() now always returns a CompoundTag object, removed lots of boilerplate code
This change resulted from many complaints and ugly boilerplate code because getNamedTag() is only ever used when you want to read from the tag or modify it. If you have code that depends on this returning null, you should use hasCompoundTag() instead.
2017-10-08 12:41:57 +01:00
Dylan K. Taylor
00bf190e54 Make Item->getNamedTag() a bit less ugly 2017-10-08 12:17:18 +01:00
Sandertv
81dee2f9fc Adding writable and written books. (#1397)
* Adding writable and written books.
* Added a PlayerEditBookEvent.
* Changed BookEditPacket field names.
2017-10-08 11:49:57 +01:00
Dylan K. Taylor
f6875705a1 Found fields of PhotoTransferPacket
now if we could only get portfolios...
2017-10-08 11:25:27 +01:00
Dylan K. Taylor
d294d5a91b Clarified location table doc for RegionLoader 2017-10-06 09:40:46 +01:00
Dylan K. Taylor
a7e9aa4bc1 Fixed falling sand replacing wrong blocks when moved slightly by currents 2017-10-05 17:38:32 -04:00
Dylan K. Taylor
628ff9449e Fixed respawn fall damage when dying while falling from causes other than fall damage
tl;dr: fall distance didn't get reset
2017-10-05 16:47:50 -04:00
Dylan K. Taylor
7f5fe137d1 Added some type docs to RegionLoader 2017-10-05 18:47:32 +01:00
Dylan K. Taylor
18448cbcb8 Fixed several bugs with statistics updating and resetting
- fixed ridiculous network stats when title ticker or console colours are disabled (shoghicp, what fit of madness led you to think this was a good idea)
- fixed network stats reporting kb/16ticks instead of kb/s
- fixed TPS reporting getting reset after 16 ticks instead of 20
- title ticker and MOTD is now updated every 20 ticks instead of 16
2017-10-05 16:48:50 +01:00
Dylan K. Taylor
b0104099fe Add a couple of comments to pocketmine.yml to clarify settings usage 2017-10-04 14:44:52 +01:00
Dylan K. Taylor
68195c64ce Remove dead COMPRESSION_LEVEL property from Level 2017-10-04 14:26:04 +01:00