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synced 2025-04-22 16:51:42 +00:00
Fixed some usages of Item constants for Blocks
only cosmetic change
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66a3354b31
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@ -1665,7 +1665,7 @@ class Level implements ChunkManager, Metadatable{
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}
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$above = $this->getBlock(new Vector3($target->x, $target->y + 1, $target->z));
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if($above->getId() === Item::FIRE){
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if($above->getId() === Block::FIRE){ //TODO: this should be done in Fire's onUpdate(), not with this hack
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$this->setBlock($above, BlockFactory::get(Block::AIR), true);
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}
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@ -1730,7 +1730,7 @@ class Level implements ChunkManager, Metadatable{
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return false;
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}
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if($blockClicked->getId() === Item::AIR){
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if($blockClicked->getId() === Block::AIR){
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return false;
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}
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@ -196,7 +196,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
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$this->namedtag->MaxTime->setValue($ev->getBurnTime());
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$this->namedtag->BurnTime->setValue($ev->getBurnTime());
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$this->namedtag->BurnTicks->setValue(0);
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if($this->getBlock()->getId() === Item::FURNACE){
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if($this->getBlock()->getId() === Block::FURNACE){
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$this->getLevel()->setBlock($this, BlockFactory::get(Block::BURNING_FURNACE, $this->getBlock()->getDamage()), true);
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}
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@ -253,7 +253,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
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}
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$ret = true;
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}else{
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if($this->getBlock()->getId() === Item::BURNING_FURNACE){
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if($this->getBlock()->getId() === Block::BURNING_FURNACE){
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$this->getLevel()->setBlock($this, BlockFactory::get(Block::FURNACE, $this->getBlock()->getDamage()), true);
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}
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$this->namedtag->BurnTime->setValue(0);
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