mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 16:51:42 +00:00
Added some documentation on player UUIDs
This commit is contained in:
parent
1810088acf
commit
29cd071108
@ -368,6 +368,27 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
return $this->xuid;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the player's UUID. This should be preferred over their Xbox user ID (XUID) because UUID is a standard
|
||||
* format which will never change, and all players will have one regardless of whether they are logged into Xbox
|
||||
* Live.
|
||||
*
|
||||
* The UUID is comprised of:
|
||||
* - when logged into XBL: a hash of their XUID (and as such will not change for the lifetime of the XBL account)
|
||||
* - when NOT logged into XBL: a hash of their name + clientID + secret device ID.
|
||||
*
|
||||
* WARNING: UUIDs of players **not logged into Xbox Live** CAN BE FAKED and SHOULD NOT be trusted!
|
||||
*
|
||||
* (In the olden days this method used to return a fake UUID computed by the server, which was used by plugins such
|
||||
* as SimpleAuth for authentication. This is NOT SAFE anymore as this UUID is now what was given by the client, NOT
|
||||
* a server-computed UUID.)
|
||||
*
|
||||
* @return UUID|null
|
||||
*/
|
||||
public function getUniqueId(){
|
||||
return parent::getUniqueId();
|
||||
}
|
||||
|
||||
public function getPlayer(){
|
||||
return $this;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user