7034 Commits

Author SHA1 Message Date
Dylan K. Taylor
74b074753f Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
Dylan K. Taylor
3f854127ca Updated RakLib depdendency 2017-11-21 14:36:23 +00:00
Dylan K. Taylor
9da19b5f15 Added API methods for getting & setting armour dye colours 2017-11-21 14:10:33 +00:00
Dylan K. Taylor
78d24b9183 Take 2: Fixed resource pack matching for uppercased UUIDs
fixed the wrong damned bug...
2017-11-21 11:29:12 +00:00
Dylan K. Taylor
46afb7caf1 Fixed resource pack matching for uppercased UUIDs 2017-11-21 11:25:21 +00:00
Dylan K. Taylor
0ee452773d Fixed missing getValue() implementation on CompoundTag 2017-11-21 10:52:00 +00:00
Dylan K. Taylor
a39c9e8c8e add ResourcePack->getPath(), close #1559 2017-11-20 13:24:30 +00:00
Dylan K. Taylor
32714d4564 Don't write server.properties to disk unless it's been modified at runtime 2017-11-20 10:04:39 +00:00
Dylan K. Taylor
feade9d982 Added a flag to Config to allow detecting if it has been modified since it was last saved 2017-11-20 10:04:11 +00:00
Dylan K. Taylor
373f085436 Fixed a usage of get(true) 2017-11-20 09:50:52 +00:00
Dylan K. Taylor
d2416d335e Use keepMovement in spectator and when movement anti-cheat is disabled
this makes it much less expensive for players to move around when anti-cheat is disabled. And let's be honest... who uses this shit anyway
2017-11-19 19:31:03 +00:00
Dylan K. Taylor
a8ad956b29 Fixed keepMovement logic 2017-11-19 19:28:04 +00:00
Dylan K. Taylor
00a9ae6c95 make use of getSavableEntities() in Level->unloadChunk()
why couldn't I have thought of this before I changed this the first time >.>
2017-11-19 18:08:42 +00:00
Dylan K. Taylor
a9df383346 generalized conditions for saving entities with chunks 2017-11-19 18:06:38 +00:00
Dylan K. Taylor
19dc22d6b3 Chunk save: skip entities which won't be saved anyway
don't just hardcode this to players
2017-11-19 17:57:54 +00:00
Dylan K. Taylor
2fd61163bf cleanup some chunks leftovers from 1.0 2017-11-19 17:52:36 +00:00
Dylan K. Taylor
5640bcb0b8 add some new leveldb keys 2017-11-19 17:43:54 +00:00
Dylan K. Taylor
ea3c7383fb Added support for handling MCPE 1.2 leveldb worlds
requires php-leveldb version >=0.2.1 and the latest version of
pmmp/leveldb-mcpe
2017-11-19 17:31:09 +00:00
Dylan K. Taylor
7e496afdd1 Fixed issues with LevelDB worlds silently getting overwritten with the default format when LevelDB extension is not loaded
Always register the level provider (to allow detecting the world format) but throw exceptions if anything tries to use it without the extension being loaded.
2017-11-19 17:28:16 +00:00
Dylan K. Taylor
3bc3a0bb49 Remove redundant inventory resend on gamemode change
inventory isn't modified, so there is no need to resend it
2017-11-19 15:34:29 +00:00
Dylan K. Taylor
c75e62b38c Fix /gamemode output again 2017-11-19 15:28:34 +00:00
Johnmacrocraft
3a80ec4db8 Add bed too far message 2017-11-19 10:22:04 +00:00
Johnmacrocraft
8abad33048 Change TextFormat::WHITE to RESET in Server.php 2017-11-19 10:22:04 +00:00
Dylan K. Taylor
a91a4489d4 Updated PocketMine-Language submodule 2017-11-19 10:21:06 +00:00
DaPigGuy
96348e0e44 Fix setMaxAirSupplyTicks() (#1555) 2017-11-19 01:40:46 +00:00
Dylan K. Taylor
dd8a772d43 Removed handler for PlayerHotbarPacket
this thing is useless now, and the equipment stuff can be done with MobEquipmentPacket anyway.
2017-11-18 16:03:18 +00:00
Dylan K. Taylor
dc553142c9 Remove redundant if/else in Player->checkGroundState() 2017-11-18 15:59:51 +00:00
Dylan K. Taylor
81fe00a0a5 Slightly simplify Player->kick() 2017-11-18 15:56:58 +00:00
Dylan K. Taylor
6facd8b50f Provide a way for plugins such as Specter to bypass chain verification 2017-11-18 12:44:18 +00:00
Dylan K. Taylor
e709e3c653 Allow skin geometry name field to be missing
it's not needed, and plugins doing this might want to skip it
2017-11-18 12:32:31 +00:00
Dylan K. Taylor
eaba105614 Durable: use new CompoundTag API 2017-11-18 11:13:35 +00:00
Dylan K. Taylor
12bbc764ec Fixed Level->getSafeSpawn() looking for blocks in chunk 0,0 2017-11-17 20:45:29 +00:00
Dylan K. Taylor
bee3c4f5cd Cleaned up error messages for submodules (they are Composer dependencies now) 2017-11-17 19:56:05 +00:00
Dylan K. Taylor
bda40edebe Fixed default level spawning bug reported on forums
https://forums.pmmp.io/threads/pocketmine-mp-version-1-7dev-399-error-listtag-members-must-be-namedtags-got-integer-in-given.4561
2017-11-17 16:59:57 +00:00
Dylan K. Taylor
5178373d8a fixed overoptimized code in getSafeSpawn(), close #1248 2017-11-17 13:58:03 +00:00
Dylan K. Taylor
28188e5ef4 remove redundant count() for updateTiles 2017-11-17 13:47:54 +00:00
Dylan K. Taylor
7c2dccd2a6 Replace Player->joined with Player->spawned, remove redundant field
spawned serves basically the same purpose as joined does.
2017-11-17 13:44:37 +00:00
Dylan K. Taylor
adabfe78df no-op for PlayerAction START_SLEEPING
this is pretty pointless tbh
2017-11-17 13:30:25 +00:00
Dylan K. Taylor
0fdceb6736 Remove useless sendNextChunk() condition
if the load queue is empty, it makes no difference whether we're spawned or not.
2017-11-17 13:24:31 +00:00
Dylan K. Taylor
ffa9a91a95 Remove dead craftingType field from Player 2017-11-17 12:57:49 +00:00
Dylan K. Taylor
78bb951942 Remove redundant survival check for exhaustion 2017-11-17 12:55:48 +00:00
Dylan K. Taylor
7508524b7b Arrange login sequence code in a bit more chronological order 2017-11-17 12:47:57 +00:00
Dylan K. Taylor
db4a8be240 Remove duplicated duplicated player code in Player 2017-11-17 12:39:12 +00:00
Dylan K. Taylor
3fe9963c84 remove redundant arguments for Entity methods 2017-11-17 12:19:36 +00:00
Dylan K. Taylor
db8a835a64 add a default value for Entity->setCanClimb() 2017-11-17 12:19:04 +00:00
Dylan K. Taylor
460d540dbc Further cleanup on ListTag and CompoundTag usage 2017-11-17 11:43:32 +00:00
Dylan K. Taylor
665130561e Further cleanup on NBT dynamic field access
not sure how I missed so many of these... there are probably lots more besides :(
2017-11-17 11:19:36 +00:00
Dylan K. Taylor
48a7627b96 add constants for NBT tag names in WritableBook 2017-11-17 10:48:48 +00:00
Dylan K. Taylor
235fc4cd2f remove redundant null coalesce 2017-11-17 10:45:14 +00:00
Dylan K. Taylor
e0654b85ba get rid of dynamic field assignments
nearly there now... eventually
2017-11-17 10:43:51 +00:00