f347345bb3
Human::getInventory(): explicitly declare return type
...
the lack of this causes type inference bugs and documentation problems.
thanks PHPStan
2019-10-21 15:25:57 +01:00
bb05cfb36c
Shears: fixed always-false hardness check
...
thanks PHPStan
2019-10-21 15:21:22 +01:00
7d5c3c9b46
backport 4364d2a94
: AvailableCommandsPacket: Clean up internals
...
this is still disgusting, but it's a little more bearable now.
2019-10-21 14:51:36 +01:00
cff2d37add
backport ec0558597b
: CommandParameter: change byte1 field to "flags" ( #3115 )
2019-10-21 10:03:59 +01:00
447477c5fb
RegionLoader: Write location table changes when deleting chunks
2019-10-20 20:54:46 +01:00
abdbb2bf0e
backport 3f6660027
: RegionLoader: Extract location table validation to separate function
2019-10-20 20:53:47 +01:00
783c13926f
backport f2404804d
: RegionLoader: clean up lastSector handling
2019-10-20 20:48:29 +01:00
45329ddf67
backport 07a9c35ee
: RegionLoader: Use objects instead of arrays
2019-10-20 20:42:55 +01:00
20af789963
backport 3e58708130
: Add some missing @throws annotations
2019-10-20 20:23:51 +01:00
93cb9390e0
RegionLoader: backport 62185d476b
2019-10-20 19:59:02 +01:00
0aed7f86f5
Updated BossEventPacket comments ( #3155 )
...
* Updated BossBar comments
* Fixed comments
2019-10-20 19:23:07 +01:00
bf44bd016d
TransferServerCommand: add missing boilerplate permission check
2019-10-20 14:28:53 +01:00
04e4a36653
LevelDB: remove unnecessary \pocketmine\NAME dependency
...
this is non-obvious and makes it a pain the ass to use outside of PM.
2019-10-17 18:56:51 +01:00
7439e1971d
Server: stop spamming crashdumps on unsupported / corrupted worlds
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really we should look into making the server stop if any world fails to load, but flooding the place with crashdumps isn't the way to do it.
This is a simplified version of cf73c7f5c1
2019-10-17 11:27:00 +01:00
b961b4e003
SetupWizard: use constant for default gamemode
2019-10-16 11:48:25 +01:00
d9eac8fc0a
Server: fixed default difficulty being EASY instead of NORMAL
2019-10-16 11:45:30 +01:00
aeeee5eb53
Added encode/decode for StructureTemplateDataExport(Request|Response)Packet ( #3145 )
2019-10-14 11:14:42 +01:00
13994055d9
SetupWizard: disable spawn protection by default
...
we can't change anything else wrt. this on a patch version, disabling it in the main core by default involves possible behavioural breaks
2019-10-09 11:26:58 +01:00
247875e3d5
Explosion: add documentation for explodeA() and explodeB()
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these functions really ought to be renamed, or possibly redesigned entirely. However, that's no task for a patch version.
[ci skip]
2019-10-07 09:44:17 +01:00
ee60a7bc36
Item: add documentation for addCreativeItem(), removeCreativeItem() and clearCreativeItems()
...
[ci skip]
2019-10-07 09:37:59 +01:00
348c2a599b
Internet: report PM version in user agent
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this is useful for statistics
2019-10-04 10:59:32 +01:00
562b47a1e5
Player: guard against repeated resource pack sequence
...
this can happen because of the client being super broken in 1.12
close #3036
2019-10-03 11:20:44 +01:00
4e060bc13f
EventPacket: Added some new constants ( #3132 )
2019-10-02 13:37:05 +01:00
2807f14fcd
3.9.6 is next
2019-10-01 15:02:34 +01:00
f0539f4898
Release 3.9.5
3.9.5
2019-10-01 15:02:33 +01:00
63d7e7b811
Fixed decoding form responses with double commas inside quotes ( #3131 )
...
closes #3113
2019-10-01 14:28:55 +01:00
4da06078ed
Server: promote Patreon on startup
2019-10-01 14:22:07 +01:00
8a6381c3fa
StupidJsonDecodeTest: add some extra test vectors
2019-10-01 13:25:20 +01:00
d0d61597c7
StupidJsonDecodeTest: use getClosure() instead of traditional mess
...
this is faster and requires less code.
2019-09-26 11:28:40 +01:00
7a2a4e2aa3
change some heading sizes [ci skip]
2019-09-25 12:59:04 +01:00
e41a2c0792
Link to StackOverflow in README ( #3084 )
2019-09-23 11:56:37 +01:00
11a6e04a28
EnderPearl: remove collision box hack (this isn't needed for MCPE anyway)
...
This was intended to address the problem that ender pearls would not stop on grass, saplings, and other similar objects. However, they don't stop on such objects in MCPE anyway, only PC.
2019-09-18 10:02:52 +01:00
70b1ac856d
ZippedResourcePack: fix mishandling of wrong root JSON type (crashdump #2840512 )
2019-09-17 11:01:33 +01:00
d724374d1a
StupidJsonDecodeTest: add failing test case for #3113
2019-09-16 15:53:00 +01:00
a19143cae7
3.9.5 is next
2019-08-16 17:58:02 +01:00
1be6783c34
Release 3.9.4
3.9.4
2019-08-16 17:58:01 +01:00
092edc9d43
avoid breaking concrete powder
2019-08-16 17:41:50 +01:00
2ba8eac27f
FallingBlock: fix endless falling on top of fences
...
this is a shitty fix, but I don't think there's a better way to do it on 3.x. This also fixes dropping on cactus.
close #2449 , close #2895
2019-08-16 17:27:41 +01:00
25ff90b2c6
PluginManager: fix chained softdepend plugins load order
...
Test case:
- plugin2 depends on nonexistent plugin1
- plugin3 depends on plugin2
At random occasions, plugin3 would be loaded before plugin2, because plugin2 load would be deferred in the expectation of plugin1 being loaded. This would result in the assumption that plugin3's softdepend plugins would not be loaded, so they were ignored.
We fix this problem by removing missing plugins from softdepend if they were not present on a scan of the directory. This way, we don't ignore any unresolved deferred dependency resolutions.
2019-08-16 16:46:59 +01:00
b912ae78bc
Merge branch 'stable' of https://github.com/pmmp/PocketMine-MP into stable
2019-08-14 18:21:24 +01:00
677d43028a
add php-build-scripts as a submodule
2019-08-14 18:08:26 +01:00
7bfb55ec9a
Fixed some errors in support.yml ( #3095 )
...
[ci skip]
2019-08-13 14:09:03 +01:00
2f61d42518
backport d23eeff832
: FallingBlock: remove useless check
2019-08-11 19:38:12 +01:00
dbb669b156
Entity: add some deprecation warnings to despawnFrom() and despawnFromAll()
2019-08-11 19:34:57 +01:00
4d0e8741fe
Added a deprecation notice to Entity->getBlocksAround()
2019-08-11 19:32:21 +01:00
53dc6e2050
fix TallGrass and Tree random/base amounts never being initialized, closes #2996
2019-08-11 19:06:20 +01:00
807b860cfe
protocol: fixup data type changes, closes #3072
2019-08-11 19:02:16 +01:00
d756500928
Also updated Discord link in suppor template and README
2019-08-08 00:03:10 +08:00
7ef27a1a21
support.yml Discord link should point to #rules
2019-08-07 14:54:01 +08:00
6b4d8b91c6
fix crashdump plugin detection
...
some things which were copy pasting PM classes into plugins were causing incorrect detection here. The path cleaning guarantees that all plugin paths will start with "plugins/", so we can use that to check instead.
2019-07-30 18:58:31 +01:00