Commit Graph

10304 Commits

Author SHA1 Message Date
f0505c0284 Remove dead comments from PlayerInventory and PlayerCursorInventory
these aren't overrides anymore.
2019-08-05 18:53:46 +01:00
9353f616a2 All BlockInventory descendents now have a Position as holder
this allows multiple problems to be solved:
1) Cycle between tile and inventory is now removed.
2) BlockInventory now provides a consistent API for plugins to get the block holding an inventory.
2019-08-05 18:50:29 +01:00
358fea9645 Move Location to Entity namespace 2019-08-05 17:20:48 +01:00
927e05d038 [ci skip] update changelog 2019-08-05 17:15:10 +01:00
53ab860db5 first shot making Block not extend Position
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
2019-08-05 16:44:09 +01:00
cf271dab2b Entity: fixed undefined variable in getTargetEntity() 2019-08-05 16:19:49 +01:00
1fcec87b98 Block: remove unused function 2019-08-03 17:13:02 +01:00
1cd955c216 Entity: added getEyePos() 2019-08-02 17:29:32 +01:00
e03f918806 AttributeMap: drop ArrayAccess interface
this makes no sense because it isn't type safe and isn't used anywhere. It's just extra maintenance cost for no good reason.
2019-08-02 17:19:14 +01:00
c1ef5ba8ab Entity: remove redundant check from spawnToAll() 2019-08-02 17:10:58 +01:00
cc4b2959a7 Player: ditch deprecated dataPacket()
it doesn't make sense to deprecate this on a major version, particularly given all the other changes that plugin devs will have to accommodate.
2019-08-02 16:43:45 +01:00
56dc3ce6ee Human: remove obsolete comment from sendSpawnPacket()
the referenced function doesn't exist anymore.
2019-08-02 16:41:30 +01:00
aa5395d6ed Merge branch 'next-minor' 2019-08-02 16:35:17 +01:00
eeddaced9f PluginManager: Remove useless deprecation warning message
this message just confuses end users and is of little use to a developer. It doesn't make any sense to make a special case for events when we have lots of other deprecated things to think about anyway which won't be shown warnings for.
2019-08-02 16:34:00 +01:00
c237ff538c Merge branch 'stable' into next-minor 2019-08-02 16:32:00 +01:00
2e806d8a6c [ci skip] changelog update 2019-08-02 16:26:04 +01:00
58e9728710 Removing useless armour descendent classes, move armour slot to ArmorTypeInfo 2019-08-02 16:17:04 +01:00
056c5ed6cd ItemFactory: break down init() a little 2019-08-01 20:01:29 +01:00
135a2f520c add some UTF-8 validation 2019-08-01 19:51:31 +01:00
399ef13069 WritableBookPage: add missing EOF newline 2019-08-01 19:39:32 +01:00
7e4236a3ec add a more flexible hook system to EffectManager 2019-08-01 19:36:13 +01:00
d09e79e682 Player: update properties when assigning game mode, fixes #3005 2019-08-01 19:02:06 +01:00
4818e04540 Player: fix possible comparison bug in setGamemode() 2019-08-01 18:57:47 +01:00
eaf5226f08 [ci skip] update changelog 2019-08-01 17:53:42 +01:00
5c95e25326 Enchantment: use a simple array instead of SplFixedArray 2019-08-01 16:03:08 +01:00
28c9a2c0cd fixed Protection enchantments being dropped from items, closes #3066 2019-08-01 16:02:05 +01:00
296061d25d reduce boilerplate around attribute handling 2019-07-31 16:41:09 +01:00
dc33b9e573 VanillaEffects: add some TODOs 2019-07-31 16:37:25 +01:00
b4c55a8c37 fix incorrect power calculation of daylight sensor 2019-07-31 15:44:53 +01:00
bf5519b0cf fix travis 2019-07-30 19:40:27 +01:00
5499ac620c Removed pocketmine subdirectory, map PSR-4 style 2019-07-30 19:14:57 +01:00
7a77d3dc30 Merge branch 'stable'
# Conflicts:
#	resources/vanilla
before-psr4
2019-07-30 19:00:50 +01:00
6b4d8b91c6 fix crashdump plugin detection
some things which were copy pasting PM classes into plugins were causing incorrect detection here. The path cleaning guarantees that all plugin paths will start with "plugins/", so we can use that to check instead.
2019-07-30 18:58:31 +01:00
ece28e5d7b World: avoid triggering light updates when the target block light level/filter haven't changed 2019-07-30 18:01:23 +01:00
3eb1a56985 Merge branch 'stable'
# Conflicts:
#	resources/vanilla
#	src/pocketmine/world/World.php
2019-07-30 15:38:38 +01:00
8f5eb7ef37 Level: fix memory leak on scheduled blockupdate in unloaded chunk 2019-07-30 15:37:24 +01:00
cf1b140d57 fix chunks with entities & tiles not being saved after first autosave
this bug was introduced by 211836274f, which did not take into consideration that the dirty flag is cleared after the first time the chunk is saved, meaning that later entity and tile changes wouldn't be saved.
I considered this fix more elegant than reverting the bug commit.
2019-07-29 19:38:47 +01:00
2ecdea2cc6 LevelDB: increase default block size to 64KB
this might be a little too big, but it's definitely better than the leveldb default 4KB, since most of our data is bigger than 4KB.
2019-07-29 18:54:27 +01:00
334d15339f updated Math dependency 2019-07-29 18:25:32 +01:00
c40074d0bf Entity: remove unused import 2019-07-29 18:25:05 +01:00
96d8790028 rename Entity->propertyManager -> Entity->networkProperties 2019-07-29 18:24:29 +01:00
452cfe2f59 World: drop getChunkEntities(), use getChunk()->getEntities()
everywhere this function is used, it should be assumed/expected that the chunk in question is already present and loaded.
2019-07-29 18:20:33 +01:00
a4042e5d18 World: fix more implicit chunk loading bugs (getCollidingEntities(), getNearbyEntities(), getNearestEntity()) 2019-07-29 18:07:17 +01:00
1111d0d4c7 World: remove dead function getChunkTiles() 2019-07-29 18:00:23 +01:00
17a3ca066e fix wrong type for Fuel tag on brewing stand 2019-07-29 17:50:02 +01:00
52412e9c21 remove remaining dependencies on Bearing 2019-07-29 17:45:23 +01:00
a621bf66ff Remove implied dependence on Facing/Bearing constant values
this introduces mapping tables for redundancy for when those things change or disappear.
2019-07-29 17:43:36 +01:00
18d05f57b5 Merge branch 'next-minor' 2019-07-29 17:33:08 +01:00
23b00bea5b Merge branch 'stable' into next-minor 2019-07-29 17:31:06 +01:00
0ea9a08963 3.9.4 is next 2019-07-29 17:27:21 +01:00