Commit Graph

6610 Commits

Author SHA1 Message Date
bd5f379c4c apparently opcache_get_status() may return false? 2021-07-17 21:11:12 +01:00
2588895ab0 bootstrap: add a giant yellow warning about JIT 2021-07-17 19:00:19 +01:00
68699dbff9 PlayerAuthInputFlags: Fixed a mistake in the documentation 2021-07-14 21:08:23 +01:00
bfbe3d83de 3.22.1 is next 2021-07-13 18:31:34 +01:00
c32c21464c Release 3.22.0 2021-07-13 18:31:28 +01:00
4d6ac57a26 Fixed particle IDs 2021-07-13 17:54:40 +01:00
8b79253d3b Protocol changes for 1.17.10 2021-07-09 19:29:34 +01:00
1122131c8d 3.21.2 is next 2021-07-05 18:49:26 +01:00
a50ef2af6f Release 3.21.1 2021-07-05 18:49:26 +01:00
0cdc04f9b5 Player: Fixed so-called 'pot lag'
this occurred because of transactions arriving before MobEquipmentPacket updating the player's own held item slot. This was only a problem while rapidly changing hotbar slots and simultaneously using items, like projectiles.
closes #4168
2021-06-26 18:56:30 +01:00
0a6ce18322 CrashDump: Sort plugins list 2021-06-17 20:56:49 +01:00
492ad6bb66 3.21.1 is next 2021-06-13 15:38:22 +01:00
82e8eb46ac Release 3.21.0 2021-06-13 15:38:22 +01:00
c7868a810d Move PHP minimum to 7.4
7.3 isn't actively tested anymore, and since 7.4 has been out for so long already, it doesn't make sense to keep pandering to users who can't be bothered to update their PHP binaries.
In most cases, these users are also experiencing problems caused by older versions of pthreads that were long since fixed.
In addition, pthreads is no longer tested or supported on 7.3, so users can't get newer bug fixes even if they wanted to.
2021-06-13 15:34:24 +01:00
8e2829bdd4 Remove movement workaround from 1.14.30 (#4246) 2021-06-13 14:32:40 +01:00
5503fadf13 3.20.1 is next 2021-06-08 20:21:55 +01:00
99964709c9 Release 3.20.0 2021-06-08 20:21:55 +01:00
57d274901d Protocol changes for 1.17.0 2021-06-08 19:40:28 +01:00
908b627846 3.19.4 is next 2021-06-08 18:52:01 +01:00
afb21c1df2 Release 3.19.3 2021-06-08 18:51:48 +01:00
b257348a3a Renamed fields of AddEntityPacket and RemoveEntityPacket 2021-06-04 17:18:24 +01:00
12c66d3362 CraftingDataPacket: fixed assert failure on debug builds 2021-06-04 17:13:50 +01:00
92fd2d35a4 SetDisplayObjectivePacket: added order and display slot constants (#4232) 2021-05-24 20:33:24 +01:00
61077c48f1 Worker: fixed quit() usually being useless
Worker::isRunning() returns false after it exits the run() function, even if tasks are stacked and it isn't shutdown.
While this is mostly harmless (since the internal destructor will join the thread anyway), this should be fixed anyway.
2021-05-21 01:24:07 +01:00
e0c61071e1 3.19.3 is next 2021-05-19 22:53:31 +01:00
813d431208 Release 3.19.2 2021-05-19 22:53:30 +01:00
c47ecb55c0 Sign: Do not allow edits by any player except the one who placed it, and only while that player is online
signs now become finalized if:
- the player quits and rejoins (because the entity runtime ID of the player will not be the same)
- the chunk is unloaded and reloaded (because the tagged entity runtime ID is not saved).

closes #4198
2021-05-02 13:22:31 +01:00
4b5f279a3e UseItemOnEntityTransactionData: added missing type 2021-04-29 19:13:52 +01:00
89260d788c 3.19.2 is next 2021-04-25 20:34:13 +01:00
a7cd081002 Release 3.19.1 2021-04-25 20:34:13 +01:00
361be8fe36 Normal: drop MOUNTAINS and SMALL_MOUNTAINS from biome selection
this would cause disruption to generation on a patch release, which is unacceptable.
This would be better for 3.20 or 4.0.
2021-04-25 20:27:19 +01:00
177b963d8e TaskScheduler: do not push cancelled repeating tasks back onto the queue 2021-04-19 13:23:31 +01:00
8d1a1628de Item: Remove "ench" tag when all enchantments are removed from an item (#4184)
fixes #4144
2021-04-18 20:56:07 +01:00
6f80b8979d Particle: added some missing IDs 2021-04-16 18:20:47 +01:00
3c8eb29d4e Limit blockitem metadata hack to just blockitems
for some reason putting NBT on some items makes the creative inventory go haywire. Sadly, we currently need this hack, so I limit it to only stuff which actually needs it (blockitems).
closes #4159
2021-04-16 00:41:19 +01:00
b94bbf6f5e Merge branch 'stable' of github.com:pmmp/PocketMine-MP into stable 2021-04-16 00:11:01 +01:00
314a8a1297 protocol: updated particle type constants
closes #4173
2021-04-16 00:10:48 +01:00
547503e8f4 Normal: Fixed bug that never lets mountainous terrain generate (#4170) 2021-04-13 17:56:57 +01:00
6c351357ab NetworkBinaryStream: bail if finding unexpected trailing data on item extradata
this may help to discover additional bugs and/or missing data on items that we don't know about yet.
2021-04-11 16:02:41 +01:00
3433406cff 3.19.1 is next 2021-04-07 19:03:36 +01:00
b307cd0aa1 Release 3.19.0 2021-04-07 19:03:36 +01:00
c9b83d7276 Protocol changes for 1.16.220 2021-04-07 18:59:01 +01:00
e22b6ff566 Revert "Revert "Backport InventoryTransactionPacket impl from PM4""
This reverts commit c7cdaeae85.
2021-04-07 18:42:07 +01:00
af88f49a21 3.18.3 is next 2021-04-07 18:32:14 +01:00
599d5253db Release 3.18.2 2021-04-07 18:32:10 +01:00
54cb5ee0fa ItemTranslator: ensure that the correct meta value is returned after translation
-1 is a PM-specific thing. Right now there is a hack in the NetworkBinaryStream which prevents this from becoming a problem, but that might not be the case in future.
2021-04-07 13:10:29 +01:00
Ali
a45a4a91ae Call InventoryCloseEvent in Player::removeWindow() (#4142)
closes #4130
2021-04-04 01:07:58 +01:00
125837324f Player: don't dump cursor contents on mouseover interaction
this can fire while the player has the inventory window open, because it also gets sent when the player swaps their held itemstack for something new.

We already had a special-case for mouseover with entity ID 0, but since
this isn't just a zero problem, a more general fix suits better
(particularly since we might need to handle the 0 case anyway).

closes #4140
closes #4141
2021-04-02 21:35:38 +01:00
Ali
609dff1aae Player: Revert invalid attempts to toggle flight, instead of kicking (#4139)
If allowFlight was toggled by the server (e.g. due to gamemode change), a race could occur due to network latency where the client could try to enable flight, and then get kicked for cheating.

Since this can happen in legitimate, non-cheating cases, we can't make any assumptions about whether a player is cheating, so instead we just revert it, like we do with every other bad input.
2021-04-01 17:57:26 +01:00
b03212053c 3.18.2 is next 2021-03-28 21:24:07 +01:00