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Fixed particle IDs
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@ -36,78 +36,79 @@ abstract class Particle extends Vector3{
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public const TYPE_EXPLODE = 6;
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public const TYPE_EVAPORATION = 7;
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public const TYPE_FLAME = 8;
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public const TYPE_LAVA = 9;
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public const TYPE_LARGE_SMOKE = 10;
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public const TYPE_REDSTONE = 11;
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public const TYPE_RISING_RED_DUST = 12;
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public const TYPE_ITEM_BREAK = 13;
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public const TYPE_SNOWBALL_POOF = 14;
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public const TYPE_HUGE_EXPLODE = 15;
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public const TYPE_HUGE_EXPLODE_SEED = 16;
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public const TYPE_MOB_FLAME = 17;
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public const TYPE_HEART = 18;
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public const TYPE_TERRAIN = 19;
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public const TYPE_SUSPENDED_TOWN = 20, TYPE_TOWN_AURA = 20;
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public const TYPE_PORTAL = 21;
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//22 same as 21
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public const TYPE_SPLASH = 23, TYPE_WATER_SPLASH = 23;
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public const TYPE_WATER_SPLASH_MANUAL = 24;
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public const TYPE_WATER_WAKE = 25;
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public const TYPE_DRIP_WATER = 26;
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public const TYPE_DRIP_LAVA = 27;
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public const TYPE_DRIP_HONEY = 28;
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public const TYPE_STALACTITE_DRIP_WATER = 29;
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public const TYPE_STALACTITE_DRIP_LAVA = 30;
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public const TYPE_FALLING_DUST = 31, TYPE_DUST = 31;
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public const TYPE_MOB_SPELL = 32;
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public const TYPE_MOB_SPELL_AMBIENT = 33;
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public const TYPE_MOB_SPELL_INSTANTANEOUS = 34;
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public const TYPE_INK = 35;
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public const TYPE_SLIME = 36;
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public const TYPE_RAIN_SPLASH = 37;
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public const TYPE_VILLAGER_ANGRY = 38;
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public const TYPE_VILLAGER_HAPPY = 39;
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public const TYPE_ENCHANTMENT_TABLE = 40;
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public const TYPE_TRACKING_EMITTER = 41;
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public const TYPE_NOTE = 42;
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public const TYPE_WITCH_SPELL = 43;
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public const TYPE_CARROT = 44;
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public const TYPE_MOB_APPEARANCE = 45;
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public const TYPE_END_ROD = 46;
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public const TYPE_DRAGONS_BREATH = 47;
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public const TYPE_SPIT = 48;
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public const TYPE_TOTEM = 49;
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public const TYPE_FOOD = 50;
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public const TYPE_FIREWORKS_STARTER = 51;
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public const TYPE_FIREWORKS_SPARK = 52;
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public const TYPE_FIREWORKS_OVERLAY = 53;
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public const TYPE_BALLOON_GAS = 54;
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public const TYPE_COLORED_FLAME = 55;
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public const TYPE_SPARKLER = 56;
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public const TYPE_CONDUIT = 57;
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public const TYPE_BUBBLE_COLUMN_UP = 58;
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public const TYPE_BUBBLE_COLUMN_DOWN = 59;
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public const TYPE_SNEEZE = 60;
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public const TYPE_SHULKER_BULLET = 61;
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public const TYPE_BLEACH = 62;
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public const TYPE_DRAGON_DESTROY_BLOCK = 63;
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public const TYPE_MYCELIUM_DUST = 64;
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public const TYPE_FALLING_RED_DUST = 65;
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public const TYPE_CAMPFIRE_SMOKE = 66;
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public const TYPE_TALL_CAMPFIRE_SMOKE = 67;
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public const TYPE_DRAGON_BREATH_FIRE = 68;
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public const TYPE_DRAGON_BREATH_TRAIL = 69;
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public const TYPE_BLUE_FLAME = 70;
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public const TYPE_SOUL = 71;
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public const TYPE_OBSIDIAN_TEAR = 72;
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public const TYPE_PORTAL_REVERSE = 73;
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public const TYPE_SNOWFLAKE = 74;
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public const TYPE_VIBRATION_SIGNAL = 75;
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public const TYPE_SCULK_SENSOR_REDSTONE = 76;
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public const TYPE_SPORE_BLOSSOM_SHOWER = 77;
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public const TYPE_SPORE_BLOSSOM_AMBIENT = 78;
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public const TYPE_WAX = 79;
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public const TYPE_ELECTRIC_SPARK = 80;
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public const TYPE_CANDLE_FLAME = 9;
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public const TYPE_LAVA = 10;
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public const TYPE_LARGE_SMOKE = 11;
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public const TYPE_REDSTONE = 12;
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public const TYPE_RISING_RED_DUST = 13;
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public const TYPE_ITEM_BREAK = 14;
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public const TYPE_SNOWBALL_POOF = 15;
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public const TYPE_HUGE_EXPLODE = 16;
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public const TYPE_HUGE_EXPLODE_SEED = 17;
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public const TYPE_MOB_FLAME = 18;
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public const TYPE_HEART = 19;
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public const TYPE_TERRAIN = 20;
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public const TYPE_SUSPENDED_TOWN = 21, TYPE_TOWN_AURA = 21;
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public const TYPE_PORTAL = 22;
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//23 same as 22
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public const TYPE_SPLASH = 24, TYPE_WATER_SPLASH = 24;
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public const TYPE_WATER_SPLASH_MANUAL = 25;
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public const TYPE_WATER_WAKE = 26;
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public const TYPE_DRIP_WATER = 27;
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public const TYPE_DRIP_LAVA = 28;
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public const TYPE_DRIP_HONEY = 29;
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public const TYPE_STALACTITE_DRIP_WATER = 30;
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public const TYPE_STALACTITE_DRIP_LAVA = 31;
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public const TYPE_FALLING_DUST = 32, TYPE_DUST = 32;
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public const TYPE_MOB_SPELL = 33;
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public const TYPE_MOB_SPELL_AMBIENT = 34;
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public const TYPE_MOB_SPELL_INSTANTANEOUS = 35;
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public const TYPE_INK = 36;
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public const TYPE_SLIME = 37;
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public const TYPE_RAIN_SPLASH = 38;
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public const TYPE_VILLAGER_ANGRY = 39;
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public const TYPE_VILLAGER_HAPPY = 40;
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public const TYPE_ENCHANTMENT_TABLE = 41;
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public const TYPE_TRACKING_EMITTER = 42;
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public const TYPE_NOTE = 43;
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public const TYPE_WITCH_SPELL = 44;
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public const TYPE_CARROT = 45;
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public const TYPE_MOB_APPEARANCE = 46;
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public const TYPE_END_ROD = 47;
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public const TYPE_DRAGONS_BREATH = 48;
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public const TYPE_SPIT = 49;
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public const TYPE_TOTEM = 50;
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public const TYPE_FOOD = 51;
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public const TYPE_FIREWORKS_STARTER = 52;
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public const TYPE_FIREWORKS_SPARK = 53;
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public const TYPE_FIREWORKS_OVERLAY = 54;
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public const TYPE_BALLOON_GAS = 55;
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public const TYPE_COLORED_FLAME = 56;
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public const TYPE_SPARKLER = 57;
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public const TYPE_CONDUIT = 58;
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public const TYPE_BUBBLE_COLUMN_UP = 59;
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public const TYPE_BUBBLE_COLUMN_DOWN = 60;
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public const TYPE_SNEEZE = 61;
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public const TYPE_SHULKER_BULLET = 62;
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public const TYPE_BLEACH = 63;
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public const TYPE_DRAGON_DESTROY_BLOCK = 64;
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public const TYPE_MYCELIUM_DUST = 65;
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public const TYPE_FALLING_RED_DUST = 66;
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public const TYPE_CAMPFIRE_SMOKE = 67;
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public const TYPE_TALL_CAMPFIRE_SMOKE = 68;
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public const TYPE_DRAGON_BREATH_FIRE = 69;
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public const TYPE_DRAGON_BREATH_TRAIL = 70;
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public const TYPE_BLUE_FLAME = 71;
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public const TYPE_SOUL = 72;
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public const TYPE_OBSIDIAN_TEAR = 73;
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public const TYPE_PORTAL_REVERSE = 74;
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public const TYPE_SNOWFLAKE = 75;
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public const TYPE_VIBRATION_SIGNAL = 76;
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public const TYPE_SCULK_SENSOR_REDSTONE = 77;
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public const TYPE_SPORE_BLOSSOM_SHOWER = 78;
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public const TYPE_SPORE_BLOSSOM_AMBIENT = 79;
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public const TYPE_WAX = 80;
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public const TYPE_ELECTRIC_SPARK = 81;
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/**
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* @return DataPacket|DataPacket[]
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