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PlayerAuthInputFlags: Fixed a mistake in the documentation
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@ -30,7 +30,7 @@ use pocketmine\network\mcpe\protocol\PlayerAuthInputPacket;
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* The flags should be written as
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* `flags |= (1 << flag)`
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* and read as
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* `(flags & (1 & flag)) !== 0`
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* `(flags & (1 << flag)) !== 0`
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*
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* @see PlayerAuthInputPacket
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*/
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