PlayerAuthInputFlags: Fixed a mistake in the documentation

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Dylan K. Taylor 2021-07-14 21:08:23 +01:00
parent bfbe3d83de
commit 68699dbff9
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@ -30,7 +30,7 @@ use pocketmine\network\mcpe\protocol\PlayerAuthInputPacket;
* The flags should be written as
* `flags |= (1 << flag)`
* and read as
* `(flags & (1 & flag)) !== 0`
* `(flags & (1 << flag)) !== 0`
*
* @see PlayerAuthInputPacket
*/