21 Commits

Author SHA1 Message Date
Dylan K. Taylor
b524b841c5 Reduced duplicated code in AxisAlignedBB->calculateIntercept() 2017-10-14 11:01:00 +01:00
Dylan K. Taylor
5afe4fdb5b Use Vector3 constants instead of hardcoded integers 2017-10-12 13:32:17 +01:00
Dylan K. Taylor
cc7ed7a28f Added some documentation to AxisAlignedBB 2017-10-12 12:22:13 +01:00
Dylan K. Taylor
3150c50cac Typehinted AxisAlignedBB 2017-07-15 18:43:10 +01:00
Dylan K. Taylor
c3b8be3f60 and more typehints 2017-07-14 10:56:51 +01:00
Dylan K. Taylor
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
Shoghi Cervantes
a65c300a0a
Fixed moving from different chunks, lots of issues fixed (all kind of strange things) 2015-04-11 21:39:51 +02:00
Shoghi Cervantes
e0a6d0feab
Critical arrows, fixed arrow interception calculation 2015-03-28 17:54:10 +01:00
Shoghi Cervantes
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
Shoghi Cervantes
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
Shoghi Cervantes
7ab3c57b00 Optimized networking code & AxisAlignedBB 2014-10-30 22:06:07 +01:00
Shoghi Cervantes
6f64af3066 Reuse even more objects! 2014-10-29 14:23:51 +01:00
Shoghi Cervantes
144a871c07 Improved Vector3 and Block handling, less allocation on Positions 2014-10-28 10:03:10 +01:00
Shoghi Cervantes
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
Shoghi Cervantes
05f71691fc Fixed AxisAlignedBB->setBB() 2014-10-17 09:57:42 +02:00
Shoghi Cervantes
23793e0fc4 Added check for invalid entity attack 2014-08-30 18:24:24 +02:00
Shoghi Cervantes
bf839e821c Added proper arrows and damage 2014-08-30 01:22:46 +02:00
Shoghi Cervantes
9fb46d8fe8 Fixed entity physics 2014-08-28 18:26:37 +02:00
Shoghi Cervantes
4f2856dc09 Added base physics 2014-05-25 12:31:00 +02:00
Shoghi Cervantes
3136c23795 Added small benchmark 2014-04-09 02:37:37 +02:00
Shoghi Cervantes
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00