285 Commits

Author SHA1 Message Date
Shoghi Cervantes
e3e97a4205 Improved Player->onGround checking 2014-10-20 12:52:00 +02:00
Shoghi Cervantes
fec387d2ec Fixed entities not being pushed out of blocks 2014-10-20 12:37:17 +02:00
Shoghi Cervantes
2f8267aa1e Improved Level object deallocation 2014-10-19 20:45:03 +02:00
Shoghi Cervantes
f2b573c32f Fixed Level->getMetadata() and similar, removed extra references 2014-10-19 19:51:36 +02:00
Shoghi Cervantes
94e9485be9 Improved broadcast packet encoding 2014-10-17 09:36:47 +02:00
Shoghi Cervantes
8abe95309c Fixed RegionLoader not creating default index on first load 2014-10-15 16:59:31 +02:00
Shoghi Cervantes
bda6f03e15 Added BlockUpdateEvent 2014-10-15 13:07:10 +02:00
Shoghi Cervantes
69d132401e Fixes entities not being saved and tile entities having an incorrect field, closes #1661 2014-10-15 12:15:17 +02:00
Shoghi Cervantes
e3a9db5d8f Implemented saving modified chunks 2014-10-15 11:42:58 +02:00
Shoghi Cervantes
9b85abd75e Micro-optimizations 2014-10-15 10:44:01 +02:00
Shoghi Cervantes
7b7b91ea0d Fixed Entity updates not firing 2014-10-15 10:13:49 +02:00
Shoghi Cervantes
18f6bad48d Implemented scheduled and partial entity updates 2014-10-14 22:49:35 +02:00
Shoghi Cervantes
43a97c407d New PlayerMoveEvent, improved player movement event firing 2014-10-14 16:10:50 +02:00
Shoghi Cervantes
07dcbdb9b0 Fixed Level->getNearbyEntities(), fixes item drops not being picked up 2014-10-14 16:03:14 +02:00
Shoghi Cervantes
823dc933b8 Improved Entity extinguish operations and packet spam 2014-10-13 23:44:11 +02:00
Shoghi Cervantes
883f93cc8c Improved item drop spawning 2014-10-13 22:45:04 +02:00
Shoghi Cervantes
5448a48f67 Fixed Level->getCollidingEntities() 2014-10-13 18:36:13 +02:00
Shoghi Cervantes
8472349caf Improved global block cache 2014-10-12 17:02:27 +02:00
Shoghi Cervantes
6246ad19c4 Added global block cache 2014-10-12 16:16:19 +02:00
Shoghi Cervantes
9b69cc4288 Removed debug code 2014-10-12 15:40:14 +02:00
Shoghi Cervantes
ebb844fa52 Removed unused code, fixed undefined variables 2014-10-11 22:22:51 +02:00
Shoghi Cervantes
0af3dfedd5 Improved Living entity ticking 2014-10-11 17:35:13 +02:00
Shoghi Cervantes
7f85e37540 Worked on scheduler 2014-10-11 16:36:38 +02:00
Shoghi Cervantes
0dd46c835c Made ExplosionPrimeEvent accept setting block breaking settings 2014-10-10 22:39:06 +02:00
Shoghi Cervantes
8b585fd9f7 Deprecated Level->getSpawn() in favor of Level->getSpawnLocation() 2014-10-10 11:43:54 +02:00
Shoghi Cervantes
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
Shoghi Cervantes
4346773e25 Added EntityDamageByBlockEvent (child of EntityDamageEvent) 2014-10-08 16:13:18 +02:00
Shoghi Cervantes
582c165479 Implemented Explosion and PrimedTNT, closes #2139 2014-10-07 17:46:01 +02:00
Shoghi Cervantes
35de331b74 Fixed Level->getCollidingEntities() when called with a null Entity 2014-10-06 13:18:05 +02:00
Shoghi Cervantes
de11cce154 Improved entity ticking 2014-10-06 13:10:59 +02:00
Shoghi Cervantes
376e359577 Moved connected flag up in the Player disconnect process 2014-10-05 22:51:20 +02:00
Shoghi Cervantes
6b65b68ebc Possible fix for #1661 2014-10-05 16:32:15 +02:00
Shoghi Cervantes
602bdf27a5 Compatibility with pthreads > 2.0.8 2014-10-02 16:58:37 +02:00
Shoghi Cervantes
539fa232f8 Added individual object timings to Entities / Tile Entities 2014-09-30 16:09:21 +02:00
Shoghi Cervantes
f8378c09ba Fixed entities getting OnGround default to true 2014-09-30 13:13:31 +02:00
Shoghi Cervantes
9cd66dc969 Some changes 2014-09-29 16:37:56 +02:00
Shoghi Cervantes
5b6b789ab3 Improved exponentiation 2014-09-29 13:24:25 +02:00
Shoghi Cervantes
85ff696ae5 Improved Chunk entity loading 2014-09-29 13:14:14 +02:00
Shoghi Cervantes
25f8e8318b Fixed Anvil levels duplicating saved entities 2014-09-29 13:09:13 +02:00
Shoghi Cervantes
b0bd927545 Improved entity base ticks 2014-09-29 12:55:10 +02:00
Shoghi Cervantes
fde61b7d21 Improved single-threaded chunk generation efficiency 2014-09-29 12:48:11 +02:00
Shoghi Cervantes
7fea29e874 Updated pthreads version on Travis-CI 2014-09-28 12:50:03 +02:00
Shoghi Cervantes
2ded2013bf Fixed auto-save configuration, made it global 2014-09-28 10:50:43 +02:00
Shoghi Cervantes
05a81bebf4 Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk 2014-09-28 00:39:49 +02:00
Shoghi Cervantes
1dfb17b932 Fixed #2126 Items drop twice from tile entities 2014-09-27 14:31:41 +02:00
Shoghi Cervantes
48041b2f19 Basic entity motion on water 2014-09-27 00:09:38 +02:00
Shoghi Cervantes
474091c013 Improved Level block update scheduling for repeated updates 2014-09-26 16:55:34 +02:00
Shoghi Cervantes
666e5553c2 Fixed Level->scheduleUpdate() tick calculation 2014-09-26 16:04:51 +02:00
Shoghi Cervantes
d720113ac9 Added non-threaded chunk generation, toggleable on pocketmine.yml 2014-09-26 11:18:46 +02:00
Shoghi Cervantes
5db45222c6 Deprecated Level->getChunkAt() in favor of Level->getChunk() 2014-09-26 10:31:32 +02:00