11572 Commits

Author SHA1 Message Date
Dylan K. Taylor
e3dec95b75 Convert AsyncPool tests into PHPUnit tests 2020-05-11 11:34:50 +01:00
Dylan K. Taylor
b7cf4f01f9 remove utils\UUID, switch to pocketmine/uuid package 2020-05-11 10:46:48 +01:00
Dylan K. Taylor
cb33f408a1 updated pocketmine/spl to get rid of ErrorUtils 2020-05-10 13:08:48 +01:00
Dylan K. Taylor
3299bc4023 start using pocketmine/errorhandler 2020-05-10 13:04:40 +01:00
Dylan K. Taylor
65e359584e Updated RakLib to pmmp/RakLib@12153dc 2020-05-10 11:59:03 +01:00
Dylan K. Taylor
8efe7fcfb0 World: allow configuring blocks-per-tick for random updating
this makes it much easier to observe and debug stuff that depends on it, such as grass, crop and tree growth, since they'll happen much faster.
A future improvement would be to have the update function use a non-global random so that the output can be reproduced using a given seed.
2020-05-10 11:50:31 +01:00
Dylan K. Taylor
a6c35cab9a JwtUtils: fix phpstan failure 2020-05-06 22:00:11 +01:00
Dylan K. Taylor
0b6d6306cf LoginPacket: fixed error handling edge case with malformed chain data JSON 2020-05-06 21:46:35 +01:00
Dylan K. Taylor
ed757c7207 consolidate some JWT handling into one class 2020-05-06 21:32:22 +01:00
Dylan K. Taylor
5d154e43a9 LoginPacket: removed an old hack that's no longer used 2020-05-06 21:18:05 +01:00
Dylan K. Taylor
a92580b993 StartGamePacket: remove unused imports 2020-05-06 21:14:57 +01:00
Dylan K. Taylor
acd37b95b8 Merge branch 'next-minor' 2020-05-06 20:41:48 +01:00
Dylan K. Taylor
717b866605 Merge branch 'stable' into next-minor 2020-05-06 20:25:11 +01:00
Dylan T
ef97c8f99e
Utils: fix parsing of single-line doc comments, closes #3388 (#3469)
* Utils: fix parsing of single-line doc comments, closes #3388

* correctly handle the empty doc-comment case, add another test case

* ignore an extra phpstan bug
2020-05-06 14:17:08 +01:00
Dylan K. Taylor
88c6dcf46d ChunkCache: clean up handling of cache cleanup on world unload 2020-05-06 13:41:36 +01:00
Dylan K. Taylor
e392a6a807 PrepareEncryptionTask: do not store onCompletion as a field
pthreads will screw around with it and make it do things it's not supposed to, which is the exact reason why we have thread-local storage to begin with.
2020-05-06 13:32:18 +01:00
Dylan K. Taylor
ff53ddd3ad PrepareEncryptionTask: fix wrongly-specified nullability of serverPrivateKey 2020-05-06 13:29:58 +01:00
Dylan K. Taylor
b4606a4cd0 remove PM resource interaction from StartGamePacket
also lose the cache, because it's not very useful ...
2020-05-06 13:17:16 +01:00
Dylan K. Taylor
218f32f5b8 De-duplicate code used by legacy <-> string ID mapping classes 2020-05-06 13:15:54 +01:00
Dylan K. Taylor
dbd51610c3 TypeConverter: use SingletonTrait 2020-05-05 19:22:20 +01:00
Dylan K. Taylor
9cf410d484 Player: fixed broken behaviour of entity spawning on chunk send, closes #3355 2020-05-05 18:55:13 +01:00
dependabot-preview[bot]
84932ce908
Bump phpstan/phpstan from 0.12.22 to 0.12.23 (#3468) 2020-05-05 15:59:22 +00:00
Dylan K. Taylor
6bfc309a0a phpstan 0.12.22 2020-05-04 22:26:44 +01:00
Dylan K. Taylor
06e8c6a3ad Entity: new data flags 2020-05-04 21:58:44 +01:00
Dylan K. Taylor
c2b438ccb6 git you need to stop doing this to me REEEEEEEEEEEEEEEEEEEEEEE 2020-05-04 14:30:01 +01:00
Dylan K. Taylor
81f982a8d9 remove hardcoded legacy entity type ID mapping, load from resources instead 2020-05-04 13:47:39 +01:00
Dylan K. Taylor
f0dfa45172 phpstorm fixing EOF newlines that phpstorm screwed up 2020-05-04 13:46:20 +01:00
Dylan K. Taylor
ba6fb87280 remove unused imports 2020-05-04 13:27:31 +01:00
Dylan K. Taylor
fcd6a69000 cleaning up NBT handling on packet decode/encode
now we always decode, because it's not safe to assume that we can just grab the rest of the bytes in the packet.
2020-05-04 13:23:29 +01:00
Dylan K. Taylor
0eec536f97 Spawnable: remove unused field 2020-05-04 13:10:23 +01:00
Dylan K. Taylor
a73c54bdd0 making tile spawn compound cache use CacheableNbt instead of strings 2020-05-04 12:35:13 +01:00
Dylan K. Taylor
c2857a91bd [Network]ChunkSerializer: allow injecting RuntimeBlockMapping
this will allow the same serializer to be reused with different mapping tables (will be needed for multi version).
2020-05-04 12:14:27 +01:00
Dylan K. Taylor
53a33e8c20 World: remove unused import
we're getting so close !!!
2020-05-04 11:58:57 +01:00
Dylan K. Taylor
d3dcb8a4e3 moving entity attack sounds to server-side 2020-05-04 11:50:42 +01:00
Dylan K. Taylor
d40152e3bb World: fix time sync 2020-05-04 11:23:44 +01:00
Dylan K. Taylor
aac017eae4 World: drop unused and very misleadingly named addChunkPacket() 2020-05-04 10:22:39 +01:00
Dylan K. Taylor
c490bc5a8c World: drop global packet broadcast 2020-05-04 02:31:19 +01:00
Dylan K. Taylor
b1021315b0 World: remove protocol-specialized broadcastLevelEvent() 2020-05-04 02:28:34 +01:00
Dylan K. Taylor
f34753c496 CallbackInventoryListener: fix crash when any of the callbacks isn't provided 2020-05-03 21:48:32 +01:00
Dylan K. Taylor
6e6fffa461 Inventory: added removeAllListeners()
this isn't strictly necessary because it could be done by removeListeners(...getListeners()), but I think developers will appreciate not needing so much boilerplate code.
2020-05-03 21:44:45 +01:00
Dylan K. Taylor
8682ea35f7 Introduce some (not great) API for entity animations
while this API is a bit yucky, it's a step forward for protocol isolation and offers the possibility of controlling animations by adding events.
2020-05-01 13:57:26 +01:00
Dylan K. Taylor
9615186afd rename PunchBlockParticle -> BlockPunchParticle 2020-05-01 12:36:31 +01:00
Dylan K. Taylor
2964a4be35 making BlockPunchSound server-controlled 2020-05-01 12:23:00 +01:00
Dylan K. Taylor
1969766b70 Nix some client-sided sounds, control them from the server
this is a necessary step to knock out the implicit assumption that every player is using the same protocol.
2020-05-01 11:52:32 +01:00
David Schwartz
71271a0e03
Use env to locate bash (#3439)
This change uses env to locate bash, instead of hard-coding it. This is necessary on FreeBSD. Tested on Linux as well.
2020-04-30 17:34:13 +01:00
Dylan K. Taylor
6f38031121 Liquid: do not schedule delayed blockupdate when hardening occurs on nearby blockupdate
fix #3390
fix #3392
2020-04-30 09:35:55 +01:00
Dylan K. Taylor
b74f177958 ChunkCache: destroy cache when world is unloaded 2020-04-29 18:50:33 +01:00
Dylan K. Taylor
3ce9a4801f World: allow registering unload hooks
this will be used for cache management when worlds get unloaded.
2020-04-29 18:48:16 +01:00
Dylan K. Taylor
bb11cbd89c World: relocate packet stuff for time and difficulty behind NetworkSession API 2020-04-29 18:31:54 +01:00
Dylan K. Taylor
c8c0a1533c NetworkSession: seal up actor removal behind API 2020-04-29 17:00:47 +01:00