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StartGamePacket: remove unused imports
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@ -31,9 +31,6 @@ use pocketmine\network\mcpe\protocol\serializer\NetworkBinaryStream;
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use pocketmine\network\mcpe\protocol\types\CacheableNbt;
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use pocketmine\network\mcpe\protocol\types\PlayerPermissions;
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use function count;
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use function file_get_contents;
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use function json_decode;
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use const pocketmine\RESOURCE_PATH;
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class StartGamePacket extends DataPacket implements ClientboundPacket{
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public const NETWORK_ID = ProtocolInfo::START_GAME_PACKET;
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