27 Commits

Author SHA1 Message Date
Dylan K. Taylor
e07f3e8e65 fine, variadics are annoying and this is easy to break ... 2019-06-06 15:12:46 +01:00
Dylan K. Taylor
5c5fbf9b78 fixed oopses in 287c8c2dd4c4692643c6c0b05cbc24925d39a53c 2019-06-06 15:09:35 +01:00
Dylan K. Taylor
287c8c2dd4 Added static create() functions for many packets
There are a few motivations here:
1) Less boilerplate code (this can be written inline)
2) It's possible to provide multiple constructors for different packet variations to reduce the chance of errors.
3) It makes things catch fire on updates in ways that static analysers can understand.
2019-06-05 15:00:08 +01:00
Dylan K. Taylor
0c89159cf2 Merge branch '3.6' 2019-02-09 19:22:00 +00:00
Dylan K. Taylor
b8703d5dff Protocol changes for 1.9.0 2019-02-07 21:56:42 +00:00
Dylan K. Taylor
76f1ee1827 Add restrictions on packet send directions with interfaces
This prevents plugins sending wrong packets at the compiler level (or would, if we had a compiler). It's more robust than a getter for client/server and throwing an exception since a static analysis tool can detect faults created by sending wrong packets from the server. This is also used to deny service to dodgy clients which send wrong packets to the server to attack it.
2019-01-17 12:51:24 +00:00
Dylan K. Taylor
adc1069ed2 Merge branch '3.5' 2019-01-04 23:28:44 +00:00
Dylan K. Taylor
4b9a142a5d Import global functions and constants for enhanced performance
This is better for performance because these then don't need to be reevaluated every time they are called.

When encountering an unqualified function or constant reference, PHP will first try to locate a symbol in the current namespace by that name, and then fall back to the global namespace.
This short-circuits the check, which has substantial performance effects in some cases - in particular, ord(), chr() and strlen() show ~1500x faster calls when they are fully qualified.

However, this doesn't mean that PM is getting a massive amount faster. In real world terms, this translates to about 10-15% performance improvement.
But before anyone gets excited, you should know that the CodeOptimizer in the PreProcessor repo has been applying fully-qualified symbol optimizations to Jenkins builds for years, which is one of the reasons why Jenkins builds have better performance than home-built or source installations.
We're choosing to do this for the sake of future SafePHP integration and also to be able to get rid of the buggy CodeOptimizer, so that phar and source are more consistent.
2019-01-04 20:43:15 +00:00
Dylan K. Taylor
9ac7c75e5b Merge branch 'release/3.3' 2018-10-11 19:44:06 +01:00
Dylan K. Taylor
d9220395d1 Dummy decode for ResourcePacksInfoPacket and ResourcePackStackPacket
while we can't deal with this information, it's needed for the sake of unit testing so we don't shit on every bit of incoming data of these packet types.
2018-10-11 19:42:00 +01:00
Dylan K. Taylor
f830eddd59 Merge branch 'mcpe-1.6' into mcpe-1.6-master 2018-08-21 17:55:48 +01:00
Dylan K. Taylor
424c50e1e9 Protocol changes for 1.6.0.5, minus Entity->Actor rename 2018-08-21 17:36:29 +01:00
Dylan K. Taylor
64ecc373be Split up session base logic and packet handling
this will allow for mutable packet handlers which can be used to cleanly implement multi-stage game sessions.
2018-07-20 12:36:44 +01:00
Dylan K. Taylor
2bba3a0805 Apply typehints to pocketmine\network\mcpe\protocol namespace
this is pulled from network-nuke in order to reduce the size of the diff.
2018-07-05 13:19:15 +01:00
Dylan K. Taylor
08d8adae5b fixup some ResourcePack TODOs 2018-04-07 13:09:44 +01:00
Dylan K. Taylor
0ad8ea6e92 Remove unused imports 2018-02-24 19:01:09 +00:00
Dylan K. Taylor
4f8e4f0522
Add EOF newlines where missing (bulk) (#1836)
This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
Dylan K. Taylor
74b074753f Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
Dylan K. Taylor
9be1b929a5 Added PhpDoc for packet field types and changed float x,y,z to Vector3 2017-08-13 20:02:07 +01:00
Dylan K. Taylor
7886918140 Cleaned up some bad code in DataPacket, added encode/decodeHeader and made encode/decodePayload protected 2017-08-06 17:21:51 +01:00
Dylan K. Taylor
77cd8e7799 More broken mess to spawn 1.2 2017-08-06 17:21:51 +01:00
Dylan K. Taylor
2726f2a011 Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
2017-07-07 13:59:09 +01:00
Dylan K. Taylor
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
Dylan K. Taylor
f3ab45e7d5 Merged in 1.0.6 changes, added autogenerated data for 1.1.0.3 (doesn't work yet) and deliberately made the same merge error as Mojang 2017-04-14 13:00:43 +01:00
Dylan K. Taylor
cdf6d200ef More protocol changes for 1.1, fixed resource packs 2017-04-14 12:48:50 +01:00
Dylan K. Taylor
d41bdfc31c Added resource packs support 2017-03-10 21:10:46 +00:00
Dylan K. Taylor
56990eb28b MCPE protocol gets its own namespace 2017-03-08 20:28:39 +00:00