Remove unused imports

This commit is contained in:
Dylan K. Taylor 2018-02-24 19:00:56 +00:00
parent bd47852ca4
commit 0ad8ea6e92
9 changed files with 0 additions and 10 deletions

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@ -30,7 +30,6 @@ use pocketmine\item\ItemFactory;
use pocketmine\lang\TranslationContainer;
use pocketmine\nbt\JsonNBTParser;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\Player;
use pocketmine\utils\TextFormat;
class GiveCommand extends VanillaCommand{

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@ -30,7 +30,6 @@ use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityDeathEvent;
use pocketmine\event\entity\EntityEffectAddEvent;
use pocketmine\event\entity\EntityEffectRemoveEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\Timings;
use pocketmine\inventory\ArmorInventory;
use pocketmine\item\Armor;

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@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\WindowTypes;

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@ -29,7 +29,6 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\resourcepacks\ResourcePack;
use pocketmine\resourcepacks\ResourcePackInfoEntry;
class ResourcePackStackPacket extends DataPacket{
public const NETWORK_ID = ProtocolInfo::RESOURCE_PACK_STACK_PACKET;

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@ -28,7 +28,6 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\resourcepacks\ResourcePack;
use pocketmine\resourcepacks\ResourcePackInfoEntry;
class ResourcePacksInfoPacket extends DataPacket{
public const NETWORK_ID = ProtocolInfo::RESOURCE_PACKS_INFO_PACKET;

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@ -23,8 +23,6 @@ declare(strict_types=1);
namespace pocketmine\permission;
use pocketmine\utils\MainLogger;
class BanEntry{
/**
* @var string

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@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\tile;
use pocketmine\inventory\Inventory;
use pocketmine\item\Item;
interface Container{
public const TAG_ITEMS = "Items";

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@ -25,7 +25,6 @@ namespace pocketmine\tile;
use pocketmine\inventory\Inventory;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;

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@ -37,7 +37,6 @@ use pocketmine\level\Position;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\NamedTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\Server;