PocketMine-MP/src/pocketmine/network/mcpe/protocol/ResourcePacksInfoPacket.php

117 lines
3.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\SessionHandler;
use pocketmine\resourcepacks\ResourcePack;
use function count;
class ResourcePacksInfoPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::RESOURCE_PACKS_INFO_PACKET;
/** @var bool */
public $mustAccept = false; //if true, forces client to use selected resource packs
/** @var bool */
public $hasScripts = false; //if true, causes disconnect for any platform that doesn't support scripts yet
/** @var ResourcePack[] */
public $behaviorPackEntries = [];
/** @var ResourcePack[] */
public $resourcePackEntries = [];
/**
* @param ResourcePack[] $resourcePacks
* @param ResourcePack[] $behaviorPacks
* @param bool $mustAccept
* @param bool $hasScripts
*
* @return ResourcePacksInfoPacket
*/
public static function create(array $resourcePacks, array $behaviorPacks, bool $mustAccept, bool $hasScripts = false) : self{
$result = new self;
$result->mustAccept = $mustAccept;
$result->hasScripts = $hasScripts;
$result->resourcePackEntries = $resourcePacks;
$result->behaviorPackEntries = $behaviorPacks;
return $result;
}
protected function decodePayload() : void{
$this->mustAccept = $this->getBool();
$this->hasScripts = $this->getBool();
$behaviorPackCount = $this->getLShort();
while($behaviorPackCount-- > 0){
$this->getString();
$this->getString();
$this->getLLong();
$this->getString();
$this->getString();
$this->getString();
$this->getBool();
}
$resourcePackCount = $this->getLShort();
while($resourcePackCount-- > 0){
$this->getString();
$this->getString();
$this->getLLong();
$this->getString();
$this->getString();
$this->getString();
$this->getBool();
}
}
protected function encodePayload() : void{
$this->putBool($this->mustAccept);
$this->putBool($this->hasScripts);
$this->putLShort(count($this->behaviorPackEntries));
foreach($this->behaviorPackEntries as $entry){
$this->putString($entry->getPackId());
$this->putString($entry->getPackVersion());
$this->putLLong($entry->getPackSize());
$this->putString(""); //TODO: encryption key
$this->putString(""); //TODO: subpack name
$this->putString(""); //TODO: content identity
$this->putBool(false); //TODO: has scripts (?)
}
$this->putLShort(count($this->resourcePackEntries));
foreach($this->resourcePackEntries as $entry){
$this->putString($entry->getPackId());
$this->putString($entry->getPackVersion());
$this->putLLong($entry->getPackSize());
$this->putString(""); //TODO: encryption key
$this->putString(""); //TODO: subpack name
$this->putString(""); //TODO: content identity
$this->putBool(false); //TODO: seems useless for resource packs
}
}
public function handle(SessionHandler $handler) : bool{
return $handler->handleResourcePacksInfo($this);
}
}