Commit Graph

206 Commits

Author SHA1 Message Date
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
69f841a00c Added Squids with basic AI 2015-04-09 00:12:50 +02:00
71657a2a4e Improved effects, threading changes 2015-04-08 17:31:06 +02:00
d19631226f Improved Entity attack()/heal() event firing 2015-03-25 11:11:02 +01:00
275a1e3f60 Water breathing potion 2015-03-19 10:14:35 +01:00
d66a2d7105 Merge branch 'master' into mcpe-0.11 2015-03-19 09:18:39 +01:00
d34499e67b Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged" 2015-03-18 17:26:06 +01:00
1b25cd6ffa Merge branch 'master' into mcpe-0.11 2015-03-17 19:12:03 +01:00
8aa8ae5094 Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged 2015-03-17 20:04:59 +08:00
2ae80031f0 New implementation of sending/setting/getting entity data, added effect saving 2015-03-17 00:01:54 +01:00
bc31df37d0 Added invisibility potion, metadata sending for invisibility/nametags 2015-03-16 19:05:31 +01:00
4383e272eb Added Effects base, /effect and methods 2015-03-15 23:15:54 +01:00
074c8b876d Cleaned up code 2015-01-03 16:07:49 +01:00
96122d3be7 Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
This change is backwards-compatible.
2014-12-12 23:01:31 +08:00
2752393c42 Fixed #2392 2014-12-12 12:05:15 +01:00
ea8f10efa4 Limited death animation to Living entities 2014-12-09 14:57:28 +01:00
306f492fc0 Added Player death animations, improved spawning behavior to correct invisible players, fixed players getting stuck when dead, closes #2304 2014-12-09 01:36:46 +01:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
add7879720 Implemented no damage ticks 2014-12-05 02:24:08 +01:00
3b9a9bcd5d Use proper indexes on Living->getLineOfSight() when a max length is set 2014-11-06 12:23:45 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
8a768cea33 EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack() 2014-10-29 16:02:40 +01:00
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00
b6f7ee20fc Added Error -> Exception handling 2014-10-28 20:43:36 +01:00
350cee3d41 Added Event allocation pool, updated SPL with Class::onClassLoaded() 2014-10-28 10:47:40 +01:00
db82f76c11 Improved network packets allocation 2014-10-27 20:30:33 +01:00
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
18f6bad48d Implemented scheduled and partial entity updates 2014-10-14 22:49:35 +02:00
823dc933b8 Improved Entity extinguish operations and packet spam 2014-10-13 23:44:11 +02:00
9ede8177df Fixed Entity->getLineOfSight() 2014-10-10 09:53:58 +02:00
5c4e7b6ee0 Added Living->getTargetBlock(), Living->getLineOfSight(), Vector3 side constants, Vector3::getOppositeSide() 2014-10-09 17:57:25 +02:00
7b09edf048 Improved EntityRegainHealthEvent 2014-10-08 16:28:40 +02:00
6cb7e36f8a Improved knockback motion 2014-09-24 16:17:04 +02:00
45dbb3f828 Improved block collision check 2014-09-16 12:02:33 +02:00
f0e7713dce Added suffocation, drowning damage. Closes #1908 2014-09-16 11:51:31 +02:00
84e62598ce Implemented attack cooldown 2014-09-06 16:52:52 +02:00
23793e0fc4 Added check for invalid entity attack 2014-08-30 18:24:24 +02:00
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
eccd82ca4b Moved player attack filter from Living to Player 2014-07-13 19:04:00 +02:00
d2ed0aa9f0 Merge pull request #1634 from PocketMine/timings
Implemented Timings
2014-07-12 19:30:41 +02:00
9a4ead54e3 Added more timings 2014-07-12 15:23:06 +02:00
7624eda7b1 Update damage sources for creative mode players 2014-07-11 16:24:04 +02:00
5e47dda0a8 Enable death through void, suicide 2014-07-11 09:18:15 -05:00
61043d2e0d Fix #1615
Players in creative cannot die from non-magic (plugin/console) causes.
2014-07-11 09:14:49 -05:00
3e882ef40d Revert "Fix #1615"
This reverts commit a8359f29a8.
2014-07-11 09:12:19 -05:00
a8359f29a8 Fix #1615
Players in creative cannot die from non-magic (plugin/console) causes.
2014-07-11 09:07:24 -05:00
828f7f1590 Fall damage is now working 2014-07-10 16:16:11 +02:00
99c5ad789b Improved entity attack push 2014-07-10 13:29:29 +02:00
e6c510e7fd Fixed #1595 Undefined variable on QueryHandler 2014-07-10 13:15:24 +02:00
d3789d4fed Fixed /kick player name 2014-07-10 13:05:15 +02:00