7715 Commits

Author SHA1 Message Date
Dylan K. Taylor
dfa6cd2b7e Biome: Moved biome classes from level\generator\* to level\biome 2018-05-01 14:07:46 +01:00
Dylan K. Taylor
e03d2b23f7 Sign: add some typehints where it wasn't previously possible 2018-05-01 14:00:23 +01:00
Dylan K. Taylor
96a2fd7482 Server: fixed wonky doc comment for broadcastTitle() 2018-05-01 12:30:06 +01:00
Dylan K. Taylor
88c56bcdc8 Server: move formattingCodes check to initial assignment of doTitleTick 2018-05-01 12:21:41 +01:00
Dylan K. Taylor
2731fc3d0f Server: remove redundant return value from tick() 2018-05-01 12:17:11 +01:00
Dylan K. Taylor
a02f178f80 PocketMine.php: add git hash length check "just in case" 2018-04-29 18:07:40 +01:00
Dylan K. Taylor
96d26a77a1 Explosion: set block damage to zero on destruction 2018-04-16 14:30:54 +01:00
Dylan K. Taylor
554fe4d14d Updated dependencies, require 64-bit PHP in composer.json 2018-04-16 10:19:17 +01:00
Dylan K. Taylor
532269a484 Implemented block break XP drops 2018-04-15 19:03:18 +01:00
Dylan K. Taylor
1e2122d854 avoid crashing in forceShutdown() if properties wasn't initialized yet 2018-04-14 12:45:03 +01:00
Dylan K. Taylor
c276ef2b7f Updated dependency versions 1.7dev-937 api/3.0.0-ALPHA12 2018-04-13 20:09:18 +01:00
Dylan K. Taylor
5138bdc4bd Updated DevTools submodule 2018-04-13 17:38:51 +01:00
Dylan K. Taylor
a30a157d8c API bump to 3.0.0-ALPHA12
Yes, I am not happy about this either. new-versioning has issues, and there hasn't been enough development and testing on it.
I didn't want to delay release to cram in a half-baked new versioning system, and it's ended up delayed anyway and new-versioning is still half-baked.
we're overdue a new release, so here it is.
2018-04-13 13:31:15 +01:00
Dylan K. Taylor
e565cdeea4 Tile: remove unnecessary createAdditionalNBT() things
these things are filled in by the tiles' constructors anyway.
2018-04-13 11:50:04 +01:00
Dylan K. Taylor
556a465c05 Container tiles: remove unnecessary ListTag Items creation
the existence of this tag is checked for anyway.
2018-04-13 11:27:11 +01:00
Dylan K. Taylor
280f2b7259 always loose imports... 2018-04-13 11:25:52 +01:00
Dylan K. Taylor
933b0e8b41 Furnace: cleanup, stop abusing NBT, stop spamming packets 2018-04-13 11:22:47 +01:00
Dylan K. Taylor
58279d4cfe NetworkBinaryStream: fixed not decoding items with negative IDs correctly
negative IDs are used for new block-items.
2018-04-11 13:01:41 +01:00
Dylan K. Taylor
1e21066c1c Server: remove redundant == true from setConfigBool() 2018-04-10 12:22:21 +01:00
Dylan K. Taylor
76854da7ba Command: remove dead field 2018-04-10 12:11:27 +01:00
Dylan K. Taylor
46cbcb0c42 Fixed fire with no nearby flammable blocks burning for too long 2018-04-10 10:07:14 +01:00
Dylan K. Taylor
af9b0b019d Added BlockBurnEvent 2018-04-10 10:04:11 +01:00
Dylan K. Taylor
7db8845375 Fire has a 1/3 chance of aging on a random or scheduled tick 2018-04-10 09:59:54 +01:00
Dylan K. Taylor
f47f593555 Level: Removed fire hack from destroyBlockInternal()
this was causing unexpected behaviour particularly on burning trees, whereby fire would be unconditionally extinguished if the block below it was removed.
2018-04-10 09:59:40 +01:00
Dylan K. Taylor
691df5c11d FlintSteel: remove instanceof Solid check
This makes the behaviour match vanilla. This will now allow Fire block itself to handle deletion of itself when the area is not suitable (now that the logic is implemented in Fire for this).

This allows attempting to place in invalid conditions, which is as expected. This will produce the sound and flash as per vanilla, as the fire extinguishes itself.
2018-04-10 09:59:27 +01:00
Dylan K. Taylor
9a1d3aec6b Flammable blocks adjacent to fire now burn away
There are some strange bugs with blockupdating causing invisible client-side-only fires that need to be investigated.
2018-04-10 09:59:10 +01:00
Dylan K. Taylor
670a53ba3b Fire: fixed logic of extinguishing 2018-04-10 09:58:58 +01:00
Dylan K. Taylor
f22ad14c67 Block: added isFlammable() 2018-04-10 09:58:35 +01:00
Dylan K. Taylor
64540f36be Block: added burnsForever() 2018-04-10 09:58:21 +01:00
Dylan K. Taylor
e66b1953de Block: added flame encouragement and flammability properties 2018-04-10 09:58:08 +01:00
Dylan K. Taylor
aa6666872a BlockFactory: added a hack for weird air blocks with non-zero damage values
I don't know what causes this to occur, but they should never have non-zero damage values, so we discard the metadata.
2018-04-09 16:35:31 +01:00
Dylan K. Taylor
646455f6e8 fixed painting particles, removed DestroyParticle
it didn't last long because they changed how this works... yuk
2018-04-09 16:26:15 +01:00
Dylan K. Taylor
05a1e61e5b Painting: polyfill height and width 2018-04-09 16:20:46 +01:00
Dylan K. Taylor
5f52e00213 Fixed plugin loaders trying to load plugins they aren't able to load
closes #2125

This is an API break for things implementing the PluginLoader interface.
2018-04-09 15:54:20 +01:00
Dylan K. Taylor
476ac39988 update PHP version requirements in composer files 2018-04-09 15:50:55 +01:00
Dylan K. Taylor
5f1ae1059e Move min required PHP version to 7.2.0 2018-04-09 15:37:56 +01:00
Dylan K. Taylor
08d8adae5b fixup some ResourcePack TODOs 2018-04-07 13:09:44 +01:00
Dylan K. Taylor
8d988af7db EntityLink: added type constants 2018-04-07 11:35:36 +01:00
Dylan K. Taylor
db5890fddb Rename more unknown things in the protocol 2018-04-07 11:35:35 +01:00
Dylan K. Taylor
5b532fdcf5 Clean up on AddHangingEntityPacket and AddPaintingPacket
AddPainting is a subclass of AddHangingEntity in vanilla.
2018-04-07 11:35:35 +01:00
Dylan K. Taylor
e85fc54037 LevelSoundEventPacket: found unknown field
wtf mojang
2018-04-07 11:35:35 +01:00
Dylan K. Taylor
7fb237938c EntityLink: rename unknown field
close #1465
2018-04-07 11:35:35 +01:00
Dylan K. Taylor
9a5f9c8586 PlayerListPacket: fixup on platformChatId stuff 2018-04-07 11:35:35 +01:00
Dylan K. Taylor
4b16be7e0b PlayerListEntry: remove leftover TODO 2018-04-07 11:35:35 +01:00
SleepSpace9
47faf5a994 Human: Add support for 128x128 skins in isValidSkin() (#2140) 2018-04-07 09:00:08 +01:00
Dylan K. Taylor
3f31f6d310 TimeCommand: Use Level constant instead of hardcoded value 2018-04-05 15:41:59 +01:00
Dylan K. Taylor
c06c1c7ce0 Human: Added a hack for nametags
Apparently NAMETAG metadata is useless in AddPlayerPacket now, so it has to be sent separately.
2018-04-05 11:56:44 +01:00
Dylan K. Taylor
a889a0e517 Workaround for player hitbox bug on respawn
this happens when a player respawns before their death animation ends. I don't know why, but their bounding box height suddenly becomes zero. This solves the bug by simply resending the height and width properties to viewers on respawn.

Closes #2135.
2018-04-04 20:11:16 +01:00
Dylan K. Taylor
9ed0d9d36f added some data properties 2018-04-04 19:40:12 +01:00
Dylan K. Taylor
3134fa2744 Fixed FloatingTextParticle YET AGAIN
how many fucking ways can you break nametags Mojang???
2018-04-04 16:59:39 +01:00