Explosion: set block damage to zero on destruction

This commit is contained in:
Dylan K. Taylor 2018-04-16 14:30:54 +01:00
parent 554fe4d14d
commit 96d26a77a1

View File

@ -212,6 +212,7 @@ class Explosion{
}
$this->level->setBlockIdAt($block->x, $block->y, $block->z, 0);
$this->level->setBlockDataAt($block->x, $block->y, $block->z, 0);
$t = $this->level->getTileAt($block->x, $block->y, $block->z);
if($t instanceof Tile){