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091673d8f1
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Fixed "You can only sleep at night" message (#4671)
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2021-12-23 23:52:07 +00:00 |
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8e2486b96a
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Bed: bounce doesn't apply if the entity was sneaking
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2021-09-05 20:14:17 +01:00 |
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ded778f422
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Implemented bed bouncing
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2021-09-05 20:11:49 +01:00 |
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7fd712c1ff
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Refactor Block & Tile: getPos() to getPosition() (#4395)
this also changes the name of the class property 'pos' to 'position' as well as Block->getPosOffset() to Block->getPositionOffset()
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2021-08-23 14:01:32 +01:00 |
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804d02b086
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TranslationContainer: added prefix(), postfix() and format()
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2021-08-14 16:08:22 +01:00 |
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bdac98beaf
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Block: get rid of getNonPersistentStateBitmask(), add writeStateToItemMeta()
this is more flexible and less confusing.
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2021-08-02 19:17:24 +01:00 |
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c05f6db8d9
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Bed and Skull items now return a correct block, with appropriate type information
I wanted to do the same for banners, but unfortunately banners are a tad more complicated.
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2021-06-30 17:27:14 +01:00 |
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2b4a1ffdfb
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Bed: use ColoredTrait
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2021-06-30 16:07:46 +01:00 |
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94e16f416d
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Added KnownTranslationKeys (generated) and start using it
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2021-06-29 22:46:04 +01:00 |
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f68b9e79e1
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Use typed properties in block namespace
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2021-05-22 23:52:31 +01:00 |
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376d2c4cd4
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Consistently declare BlockBreakInfo at the constructor call site
instead of inside the class
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2021-05-20 22:49:51 +01:00 |
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32929925aa
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Block: added a bunch of state manipulation APIs
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2020-11-03 19:13:32 +00:00 |
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7399e6944e
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Consistent fluency for block property setters
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2020-08-06 13:46:08 +01:00 |
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56ae3d01da
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block: added HorizontalFacingTrait and AnyFacingTrait
these are primarily intended for deduplication of code and ability to cross-reference. Don't expect this API to remain the same.
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2020-08-05 21:17:37 +01:00 |
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060c300d50
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Bed::setOccupied() no longer sets itself into the world
setting itself into the world is very annoying when trying to simply set up a blockstate.
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2020-08-05 20:59:59 +01:00 |
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68c408268c
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Separate dye colour ID management from DyeColor enum
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2020-07-05 19:04:22 +01:00 |
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670ad9eb9d
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Position: rename getWorldNonNull() to getWorld(), remove original getWorld()
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2020-06-29 21:19:46 +01:00 |
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5a94af40e2
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Convert ItemFactory to singleton
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2020-04-24 00:18:31 +01:00 |
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86e051b7bf
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Merge commit 'a2543ff80d2906bccda1a4e2fdbd9d8e7d147fb3'
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2020-04-18 17:33:05 +01:00 |
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67bcc1c0fb
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phpdoc armageddon for master, pass 1
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2020-01-22 11:55:03 +00:00 |
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2d4a32fc77
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first look at separating Entity and Location
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2019-08-19 17:20:34 +01:00 |
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4898a35613
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cleanup block dual bounding box clusterfuck
"bounding box" serves no tangible purpose, only collision boxes do right now.
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2019-08-15 17:23:55 +01:00 |
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53ab860db5
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first shot making Block not extend Position
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
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2019-08-05 16:44:09 +01:00 |
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5499ac620c
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Removed pocketmine subdirectory, map PSR-4 style
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2019-07-30 19:14:57 +01:00 |
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