mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-31 01:13:33 +00:00
216 lines
5.9 KiB
PHP
216 lines
5.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\tile\Bed as TileBed;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\DyeColor;
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use pocketmine\item\Bed as ItemBed;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\lang\TranslationContainer;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\utils\TextFormat;
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use pocketmine\world\BlockTransaction;
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use pocketmine\world\World;
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class Bed extends Transparent{
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/** @var int */
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protected $facing = Facing::NORTH;
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/** @var bool */
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protected $occupied = false;
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/** @var bool */
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protected $head = false;
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/** @var DyeColor */
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protected $color;
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(0.2));
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$this->color = DyeColor::RED();
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}
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protected function writeStateToMeta() : int{
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return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
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($this->occupied ? BlockLegacyMetadata::BED_FLAG_OCCUPIED : 0) |
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($this->head ? BlockLegacyMetadata::BED_FLAG_HEAD : 0);
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}
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public function readStateFromData(int $id, int $stateMeta) : void{
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$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
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$this->occupied = ($stateMeta & BlockLegacyMetadata::BED_FLAG_OCCUPIED) !== 0;
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$this->head = ($stateMeta & BlockLegacyMetadata::BED_FLAG_HEAD) !== 0;
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}
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public function getStateBitmask() : int{
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return 0b1111;
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}
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public function readStateFromWorld() : void{
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parent::readStateFromWorld();
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//read extra state information from the tile - this is an ugly hack
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$tile = $this->pos->getWorld()->getTile($this->pos);
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if($tile instanceof TileBed){
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$this->color = $tile->getColor();
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}
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}
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public function writeStateToWorld() : void{
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parent::writeStateToWorld();
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//extra block properties storage hack
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$tile = $this->pos->getWorld()->getTile($this->pos);
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if($tile instanceof TileBed){
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$tile->setColor($this->color);
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}
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}
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/**
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* @return AxisAlignedBB[]
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*/
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protected function recalculateCollisionBoxes() : array{
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return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 16)];
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}
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public function isHeadPart() : bool{
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return $this->head;
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}
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/**
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* @return bool
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*/
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public function isOccupied() : bool{
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return $this->occupied;
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}
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public function setOccupied(bool $occupied = true) : void{
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$this->occupied = $occupied;
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$this->pos->getWorld()->setBlock($this->pos, $this, false);
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if(($other = $this->getOtherHalf()) !== null){
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$other->occupied = $occupied;
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$this->pos->getWorld()->setBlock($other->pos, $other, false);
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}
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}
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/**
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* @return int
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*/
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private function getOtherHalfSide() : int{
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return $this->head ? Facing::opposite($this->facing) : $this->facing;
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}
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/**
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* @return Bed|null
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*/
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public function getOtherHalf() : ?Bed{
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$other = $this->getSide($this->getOtherHalfSide());
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if($other instanceof Bed and $other->head !== $this->head and $other->facing === $this->facing){
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return $other;
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}
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return null;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$other = $this->getOtherHalf();
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$playerPos = $player->getPosition();
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if($other === null){
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$player->sendMessage(TextFormat::GRAY . "This bed is incomplete");
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return true;
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}elseif($playerPos->distanceSquared($this->pos) > 4 and $playerPos->distanceSquared($other->pos) > 4){
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$player->sendMessage(new TranslationContainer(TextFormat::GRAY . "%tile.bed.tooFar"));
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return true;
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}
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$time = $this->pos->getWorld()->getTimeOfDay();
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$isNight = ($time >= World::TIME_NIGHT and $time < World::TIME_SUNRISE);
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if(!$isNight){
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$player->sendMessage(new TranslationContainer(TextFormat::GRAY . "%tile.bed.noSleep"));
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return true;
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}
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$b = ($this->isHeadPart() ? $this : $other);
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if($b->isOccupied()){
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$player->sendMessage(new TranslationContainer(TextFormat::GRAY . "%tile.bed.occupied"));
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return true;
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}
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$player->sleepOn($b->pos);
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}
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return true;
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($item instanceof ItemBed){ //TODO: the item should do this
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$this->color = $item->getColor();
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}
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$down = $this->getSide(Facing::DOWN);
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if(!$down->isTransparent()){
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$this->facing = $player !== null ? $player->getHorizontalFacing() : Facing::NORTH;
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$next = $this->getSide($this->getOtherHalfSide());
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if($next->canBeReplaced() and !$next->getSide(Facing::DOWN)->isTransparent()){
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$nextState = clone $this;
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$nextState->head = true;
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$tx->addBlock($blockReplace->pos, $this)->addBlock($next->pos, $nextState);
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return true;
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}
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}
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return false;
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}
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public function getDrops(Item $item) : array{
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if($this->head){
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return parent::getDrops($item);
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}
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return [];
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}
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public function asItem() : Item{
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return ItemFactory::get($this->idInfo->getItemId(), $this->color->getMagicNumber());
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}
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public function getAffectedBlocks() : array{
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if(($other = $this->getOtherHalf()) !== null){
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return [$this, $other];
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}
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return parent::getAffectedBlocks();
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}
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}
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