41 Commits

Author SHA1 Message Date
Shoghi Cervantes
cba9ff393c Fixed properties for NBT, fixed dropping items removing extra data set 2015-08-06 21:51:39 +02:00
Shoghi Cervantes
02cb9d69a9 Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper() 2015-08-06 21:44:00 +02:00
Shoghi Cervantes
554bfb4855 Added methods for adding custom names directly to items 2015-08-06 21:09:37 +02:00
Shoghi Cervantes
2cec6812a8 Added extra data printing for Items, non-automatic bytearray on NBT 2015-08-06 14:51:41 +02:00
Shoghi Cervantes
866fde5351 Improved speed of some int arrays, fixed block metadata 2015-07-27 20:31:55 +02:00
Shoghi Cervantes
d6ebff412c
Added ChunkLoader interface 2015-05-16 15:28:31 +02:00
Shoghi Cervantes
b1edfd7631 Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative 2015-05-13 12:18:59 +02:00
Shoghi Cervantes
f88aed1208 Fixed NBT parsing on false properties 2015-04-20 13:57:16 +02:00
Shoghi Cervantes
6ed63edd89
Removed some remaining references, removed duplicated code on Anvil 2015-04-19 16:49:15 +02:00
Shoghi Cervantes
094234dc0f
Updated references and submodules 2015-04-19 15:37:18 +02:00
Shoghi Cervantes
b2c25eaf36
Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs 2015-04-18 20:13:52 +02:00
Shoghi Cervantes
08f2b7f291
Moved chunk population to async tasks, and no more cut trees! 2015-03-27 01:57:08 +01:00
Shoghi Cervantes
5bfc747622
Fixed NBT IntArray off-by-one reading 2015-03-15 16:39:53 +01:00
Shoghi Cervantes
21e0739845
Fixed #2598 2015-02-15 18:48:30 +01:00
Shoghi Cervantes
b6c0eb8c96 Added optional parameter for multiple NBT read 2014-12-22 16:25:12 +01:00
Shoghi Cervantes
a605e90dfc Added experimental LevelDB support, fixed a few issues with NBT, spawning and Binary R/W 2014-12-19 00:28:50 +01:00
Shoghi Cervantes
306f492fc0 Added Player death animations, improved spawning behavior to correct invisible players, fixed players getting stuck when dead, closes #2304 2014-12-09 01:36:46 +01:00
Shoghi Cervantes
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
Shoghi Cervantes
094b600a0c Updated NBT/DataPacket reading 2014-10-31 01:02:31 +01:00
Shoghi Cervantes
82cfe6ea9c Updated NBT/DataPacket reading 2014-10-31 00:32:50 +01:00
Shoghi Cervantes
09a01be709 Added ifndef for NBT Binary 2014-10-30 16:32:57 +01:00
Shoghi Cervantes
d8f9def7f4 Added preprocessor optimizations 2014-10-30 07:58:53 +01:00
Shoghi Cervantes
9b85abd75e Micro-optimizations 2014-10-15 10:44:01 +02:00
Shoghi Cervantes
9a1e7ca83c Implemented NBT::getArray() and NBT::setArray() 2014-08-28 23:43:04 +02:00
Shoghi Cervantes
759d7e2545 Initial PHP 5.6 features support 2014-08-27 12:21:01 +02:00
Shoghi Cervantes
c40f9f65a5 Optimize imports 2014-08-26 11:54:24 +02:00
Shoghi Cervantes
84c63c48ca Improved NBT IntArray read/write 2014-08-25 16:28:46 +02:00
Shoghi Cervantes
84ce5f1c73 Performance improvements in NBT reading/writing 2014-08-24 13:59:37 +02:00
Shoghi Cervantes
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
Shoghi Cervantes
9e74169d74 Better Anvil chunk loading 2014-08-15 17:04:16 +02:00
PEMapModder
adcdf650a3 Added count(Enum) 2014-07-21 19:25:20 +08:00
Shoghi Cervantes
85007a9dfe Fixed NBT compression, Anvil generated worlds are readable by Minecraft and other tools 2014-06-17 19:32:09 +02:00
Shoghi Cervantes
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
Shoghi Cervantes
96445c4613 Fixed item in hand in creative mode, player files are now readable by Minecraft PC 2014-05-29 18:45:49 +02:00
Shoghi Cervantes
ef6ca9d2cd Added Tile::saveNBT(), moved Player::broadcastPacket() to Server 2014-05-24 13:21:55 +02:00
Shoghi Cervantes
53749483c3 Implemented new Inventory windows on Player, Chest and Furnace 2014-05-23 20:53:06 +02:00
Shoghi Cervantes
6cbd39de9b Added Inventory interfaces and types, updated long array() to [] 2014-05-22 18:59:16 +02:00
Shoghi Cervantes
1dc3d42b78 Working Anvil region format parsing 2014-04-10 16:52:53 +02:00
Shoghi Cervantes
aa1de79337 New Chunk objects / structure, Anvil region loader [WiP] 2014-04-10 05:05:36 +02:00
Shoghi Cervantes
c0de004472 Moved binary methods from Utils to Binary 2014-04-07 13:52:01 +02:00
Shoghi Cervantes
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00