be449b6106
Removed useless condition from RemoveBlockPacket handler
2017-03-19 10:32:54 +00:00
8a28021b44
Use hash_file instead of OpenSSL for resource pack hashing
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Epic facepalm. I totally forgot this function existed. >_<
2017-03-18 21:47:04 +00:00
8114ceaf68
Merge branch 'master' into api3/network
2017-03-18 16:29:38 +00:00
0d37d0d896
Added some documentation to resource packs namespace
2017-03-18 16:07:03 +00:00
cc0b4d888e
Use a resource for reading resource packs from disk
2017-03-18 15:49:48 +00:00
116cba9fae
Added expected and actual result questions to issue template
2017-03-18 15:32:58 +00:00
6e1abe7b15
Fixed some formatting issues in FlowerPot
2017-03-18 14:24:23 +00:00
cbb003bf29
Guard against leaked closed tiles leaking chunks and NBT trees
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Once again, this does not fix the actual issue, only reduces the impact of it.
2017-03-18 11:50:05 +00:00
fa5e66478c
Auto update checks are now asynchronous, improves startup time ( #433 )
2017-03-17 14:43:12 +00:00
bcbb5de5bb
Added reference parameters for errors for Utils::getURL() and Utils::postURL(), close #332 ( #357 )
2017-03-16 19:15:31 +00:00
548df21645
Small docs fix ( #432 )
2017-03-16 18:19:30 +00:00
b7b73aab23
Fixed username regex failing, close #427
2017-03-15 19:22:43 +00:00
a8650a241c
Removed @deprecated warning from PlayerInventory->setHotbarSlotIndex()
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Core uses it, it's just that plugins shouldn't.
2017-03-14 17:37:29 +00:00
d26713ab59
Use assoc instead of object for command data, fix data modifications affecting all commands
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how did I do manage to do somthing this stupid -_- smh what an idiot
Lucky permission is a root node, or the whole commands system would've been compromised. Epic fail.
2017-03-14 11:39:59 +00:00
3138e02acb
Added support for commands with spaces in their names ( #422 )
2017-03-13 20:55:06 +00:00
d264a04db4
Added detection for recursive server aliases ( #424 )
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* Added detection for recursive server aliases, close #423
* Oops
2017-03-13 20:43:34 +00:00
92193fd27b
Use entity IDs in EntityDamageBy*EntityEvents, fixed memory leaks related to PvP/PvE/PvM ( #418 )
2017-03-13 10:30:31 +00:00
bb85308b01
Fix undefined variable
2017-03-13 09:46:39 +00:00
083d1e9ef8
Deprecated Item->deepEquals(), added automatic deep checking in equals(), added some documentation for Item API methods
2017-03-12 14:46:34 +00:00
6c5dbd7359
Merge branch 'master' into api3/network
2017-03-12 12:22:11 +00:00
4f27bce5b3
Destroy NBT references when closing entities, alleviates memory issues on leaked Player objects
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This does NOT FIX THE ACTUAL ISSUES, only eliminates some of the symptoms.
2017-03-12 10:53:27 +00:00
a71747347f
Updated Doxygen documentation link
2017-03-11 16:51:20 +00:00
91a92b4e57
Use a pre-created resource packs config with comments to explain how to use it
2017-03-11 11:40:58 +00:00
ed765a2c9b
Added debug messages for resource requests with invalid pack IDs
2017-03-11 11:19:14 +00:00
e1fb4a44e9
Updated PocketMine-Language submodule
2017-03-11 11:03:14 +00:00
2cb98c48c2
Improved dependency checking
2017-03-10 21:51:05 +00:00
d41bdfc31c
Added resource packs support
2017-03-10 21:10:46 +00:00
c925845173
Added forceSend for attribute value setting, fixed slowness >= 7 removed client-side when sprinting
2017-03-09 21:33:55 +00:00
7fb3c7343f
Fit attribute value to range when applying slowness, close #410
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According to http://minecraft.gamepedia.com/Status_effect#Slowness , anything higher than slowness 7 will cause the player to be unable to move. Therefore this value should be clamped to a minimum of 0, not crash.
2017-03-09 21:01:10 +00:00
132e04fdbb
Hotbar/inventory bugfixes ( #399 )
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- Fixed most issues with item equipment in creative
- Added save and restore of currently-held item
- Reset hotbar on death, added API method PlayerInventory->resetHotbar()
- Creative players now have more leeway to get items, alleviates issues with item equipment in desktop GUI
- Fixed creative players wearing armour
- Found unknown field in ContainerSetSlotPacket
- Removed outdated/redundant constants
- Use a case statement in ContainerSetSlotPacket handler, added handling for 0x7a hotbar slot link update
2017-03-09 20:31:55 +00:00
1f2b584400
Merge branch 'master' into api3/network
2017-03-09 18:31:10 +00:00
d31e92bbe7
Remove beta tag, bump client version to 1.0.4.11
2017-03-09 18:30:51 +00:00
08cd944e5d
Merge branch 'master' into api3/network
2017-03-09 18:12:37 +00:00
dbb579aa73
Updated LevelSoundEvent constants
2017-03-09 17:55:26 +00:00
bc0598c0f1
Autogenerated data for 1.0.4.1
2017-03-09 17:55:26 +00:00
f87b745771
New entity metadata and found some UpdateTradePacket fields
2017-03-09 17:55:26 +00:00
8d43faf16e
Added Inventory network IDs interface
2017-03-09 17:55:26 +00:00
f00e7ccb54
Forgot preprocessor header include
2017-03-09 17:55:26 +00:00
7b5e5832cb
Added UpdateTradePacket
2017-03-09 17:55:25 +00:00
dd6abff712
Autogenerated data for 1.0.4.0
2017-03-09 17:55:25 +00:00
7e1bdd474a
Revert multi-world hack (client issue fixed in 1.0.4.0), close #260
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This reverts commit 162b993e65
.
2017-03-09 17:55:25 +00:00
e31333edd4
Update ISSUE_TEMPLATE.md
2017-03-09 16:35:12 +00:00
c052ee5847
Set alpha value to 0xff, fixed potion bubbles, close #407
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TODO: implement transparency
2017-03-09 12:26:24 +00:00
f8c2eb8c3a
Fixed signed VarInt encoding on 64-bit systems
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Numbers represented as hex or binary with the 32nd bit set, for example 0xffffffff, were not considered as signed on 64-bit.
2017-03-09 12:23:24 +00:00
94d78ca554
Added missing returns
2017-03-08 20:38:11 +00:00
c7fdbea0f0
Merge branch 'master' into api3/network
2017-03-08 20:35:41 +00:00
a19996a7cf
Added deprecation warning for 32-bit
2017-03-08 20:29:25 +00:00
9311b4f248
Remove unneeded comments
2017-03-08 20:29:24 +00:00
295d9bc80b
Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream
2017-03-08 20:29:24 +00:00
3a044f0154
Added methods for VarLong, limited Binary::readVarInt() to 5-byte numbers
2017-03-08 20:29:23 +00:00