Commit Graph

14579 Commits

Author SHA1 Message Date
Dylan K. Taylor
7f6269c432 Introduce and use optimised versions of Inventory->isSlotEmpty()
this avoids useless cloning, improving the performance of several functions.
2023-04-27 16:52:52 +01:00
Dylan K. Taylor
194714b448 Merge branch 'stable' into minor-next 2023-04-27 15:37:54 +01:00
Dylan K. Taylor
023460db2c BaseInventory: fixed internalAddItem() doing useless canStackWith() checks on null items
if the item is null, it's never going to stack with anything given to this function, because addItem() already discards null items.
2023-04-27 14:53:54 +01:00
Dylan K. Taylor
2910ffebf4 4.20.2 is next 2023-04-27 13:31:02 +01:00
Dylan K. Taylor
fea820a99e Release 4.20.1 2023-04-27 13:31:02 +01:00
Dylan K. Taylor
7c19f14cf5 Fixed up offhand handling for ItemStackRequest, fixes #5723 2023-04-27 13:25:08 +01:00
Dylan K. Taylor
5a54d09869 InventoryManager: verify slot existence in locateWindowAndSlot()
previously, this would happily return invalid slot IDs, potentially leading to a crash.
2023-04-27 13:18:28 +01:00
Dylan K. Taylor
a8dec1adb1 PM5-specific changes for 1.19.80 2023-04-26 23:30:56 +01:00
Dylan K. Taylor
0dca85af44 Merge branch 'minor-next' into major-next 2023-04-26 23:28:27 +01:00
Dylan K. Taylor
4def4d52d9 Merge branch 'stable' into minor-next 2023-04-26 23:22:00 +01:00
Dylan K. Taylor
1d10107024 4.20.1 is next 2023-04-26 23:15:38 +01:00
Dylan K. Taylor
54ae4d0ea2 Release 4.20.0 2023-04-26 23:15:34 +01:00
Dylan K. Taylor
0d21e591d1 Support sign editing UI in 1.19.80, with APIs to allow plugins to use it
this doesn't support editing the rear side of a sign, since the 1.12 format doesn't allow us to represent the rear text, and it would necessitate API breaks to support anyway.

However, we can quite trivially support APIs for the sign GUI, which plugins can use to enable editing signs. PocketMine-MP doesn't currently permit this, since it's currently an experimental feature in 1.20, but plugins can simply use Player->openSignEditor() to mimic it.

This is, however, a byproduct of the fact that APIs needed to be added in order to facilitate the use of OpenSignPacket in 1.19.80.
2023-04-26 22:55:05 +01:00
Dylan K. Taylor
408616723c Changes for 1.19.80 2023-04-26 22:52:02 +01:00
Dylan K. Taylor
9bfcd39f2a World: improve type info for getTickingChunks() 2023-04-26 17:06:52 +01:00
Dylan K. Taylor
8102616ff4 Added ticking chunk count to /status
closes #5716
2023-04-26 17:05:31 +01:00
Dylan K. Taylor
a0346fb6d3 Merge branch 'minor-next' into major-next 2023-04-26 14:29:32 +01:00
Dylan K. Taylor
eb4679fefd Merge remote-tracking branch 'origin/stable' into minor-next 2023-04-26 14:28:29 +01:00
Dylan K. Taylor
a4f2b99ed5 InGamePacketHandler: queue slots for syncing if they appear in requestChangedSlots
this is essentially a prediction without the actual predicted item. We have to sync these regardless of what happens.

fixes #5708
2023-04-24 14:06:29 +01:00
Dylan K. Taylor
3ecc980bc4 ÂInventoryManagerEntry: fixed incorrect PHPDoc type 2023-04-24 13:42:11 +01:00
Dylan K. Taylor
107b56154b ItemStackRequestExecutor: fixed stonecutter recipes
this uses the same dodgy hack used by CraftingTransaction, which assumes that getResultsFor() does not care about the crafting inputs.

While this is currently OK, since none of the currently-implemented recipes care about inputs anyway, it will become a problem when we implement shulker box recipes, so this needs to be addressed.

However, it can't be addressed without BC breaks, so this will have to be dealt with in PM5.

closes #5715
2023-04-24 13:35:00 +01:00
Dylan K. Taylor
f86fde064d CraftingManager: fixed uninitialized field
I'm having deja vu about this ...
2023-04-24 12:34:34 +01:00
Dylan K. Taylor
edcaeef831 VanillaBlocks: reduce width of element block registration 2023-04-21 21:33:45 +01:00
Dylan K. Taylor
d4ca566fd0 Move block permutation generation into Block
this allows sealing off a whole bunch of internal APIs.
2023-04-21 20:38:28 +01:00
Dylan K. Taylor
6c0ad9589b Block: rename isSameType() to hasSameTypeId()
this should remove any ambiguity about its behaviour.
2023-04-21 20:25:21 +01:00
Dylan K. Taylor
84a16ce69a HandlerList: fixed crash on getting unused priority
these sub-arrays are no longer allocated if no handlers are registered.

fixes #5713
2023-04-21 16:19:15 +01:00
Dylan K. Taylor
d06d3bc871 4.19.4 is next 2023-04-21 15:53:05 +01:00
Dylan K. Taylor
11e34b3e5c Release 4.19.3 2023-04-21 15:53:02 +01:00
Dylan K. Taylor
f9318bf286 TimingsHandler: stop throwing exceptions when timers aren't stopped in the right order
this is usually because of an uncaught exception interacting with a try...finally block.
This will normally result in a crash anyway, and we don't want to obscure the real error.
2023-04-21 15:38:11 +01:00
Dylan K. Taylor
c878bd8289 Merge remote-tracking branch 'origin/minor-next' into major-next 2023-04-20 00:18:19 +01:00
Dylan K. Taylor
71b78b02d3 Merge remote-tracking branch 'origin/stable' into minor-next 2023-04-19 23:57:26 +01:00
Dylan K. Taylor
674b65f789 Item: optimise serializeCompoundTag() a little 2023-04-18 16:18:34 +01:00
Dylan K. Taylor
a77fc8109f TypeConverter: avoid repeated calls to getId() and getMeta() 2023-04-18 15:02:52 +01:00
Dylan K. Taylor
6102740ee3 TypeConverter: use a less slow hack to restore meta values on items sent by the client
this isn't even really needed anymore, since we don't decode items from the client since 4.18.

However, this may still be useful for tools.
2023-04-18 15:00:34 +01:00
Dylan K. Taylor
40168a457e TypeConverter: fixed coreItemStackToNet() causing item NBT to be prepared twice
hasNamedTag() calls getNamedTag(), which calls serializeCompoundTag(), which writes the item's properties into the given NBT tag.
2023-04-18 14:43:25 +01:00
Dylan K. Taylor
d07acd0013 RakLibInterface: split error ID into 4-character chunks
this makes it easier to read, since the error ID can't be copy-pasted from the disconnection screen on the client.
2023-04-17 14:05:46 +01:00
Dylan K. Taylor
0629d11e13 Avoid unnecessary events work in handleDataPacket if the events have no registered handlers
this particular optimisation became possible thanks to changes in 4.19.

I observed that the allocation of Event objects and calling ->call() was costing us a significant percentage of the time taken in PlayerAuthInputPacket handlers. This change produces a measurable 2 microsecond reduction in overhead for PlayerAuthInputPacket handling when players are not moving (10.7 -> 8.7 microseconds). On a server with 200 players, this translates into a 1% reduction in CPU load for PlayerAuthInputPacket alone. It will also benefit other packets, but not to the extent that PlayerAuthInputPacket benefits.
2023-04-16 20:51:55 +01:00
Dylan K. Taylor
9561ae5af7 Entity: micro optimisation for checkBlockIntersections() 2023-04-16 17:57:51 +01:00
Dylan K. Taylor
56fbd45dd5 Entity: avoid double-checking block intersections for moving entities
fixes #1824
2023-04-16 17:38:26 +01:00
Dylan K. Taylor
4ba57f2b03 RegisteredListener: use try...finally to stop timings
While event handlers should not throw exceptions, we need to make sure the timings get stopped in the correct order, because the parent Event timer will be stopped due to using a finally block.
If this happens while the handler timing is still running, a second exception will occur, obscuring the real error.
2023-04-16 00:40:43 +01:00
Dylan K. Taylor
1026811741 Merge branch 'minor-next' into major-next 2023-04-14 21:00:08 +01:00
Dylan K. Taylor
84cb070d56 Merge branch 'stable' into minor-next 2023-04-14 20:12:33 +01:00
Dylan K. Taylor
df0d72bf61 4.19.3 is next 2023-04-14 18:43:44 +01:00
Dylan K. Taylor
a534ac759a Release 4.19.2 2023-04-14 18:43:41 +01:00
Dylan K. Taylor
6c6f686f8e Timings: be more intelligent about shortening timer names
non-pocketmine classes may reuse the names of pocketmine core classes. We don't want timers to get erroneously reused in this case.
2023-04-14 18:24:53 +01:00
Dylan K. Taylor
bf7975da57 Timings: use class to index packet timings, not IDs
on multi version servers, the same packet may have different IDs, or different packets might use the same ID. In these cases, we don't want the timings to get split up or erroneously reused.
2023-04-14 18:22:35 +01:00
Dylan K. Taylor
7aeedd8220 Timings: fixed every player getting its own timings
we need a more consistent way to deal with this
2023-04-14 17:32:56 +01:00
Dylan K. Taylor
3dd1ce2d02 4.19.2 is next 2023-04-14 16:47:46 +01:00
Dylan K. Taylor
5a29d07021 Release 4.19.1 2023-04-14 16:47:43 +01:00
Dylan K. Taylor
692e1253c6 Fixed AABB height for farmland and grass paths (fixed in 1.19.50) 2023-04-14 16:02:28 +01:00