ac5a91b67e
Cleaned up bool comparison mess
2018-03-19 14:10:55 +00:00
86eee429bb
Block: Split onUpdate() into several functions, removed Level::BLOCK_UPDATE_* constants
...
This allows the removal of lots of ugly code, and also exposes lots of similarities with how this update type was handled. This can be further improved in the future to more generically handle cases.
I realized in the process of changing this, that it might actually be simpler to treat to treat scheduled updates and neighbour updates as one and the same. They use the same mechanism for being saved on chunks (TileTicks),
and doing that would make updating only require one queue instead of two.
RedstoneOre: use onActivate() to trigger glowing
this is not technically correct behaviour, but this preserves the current behaviour.
2018-03-13 17:29:46 +00:00
4f8e4f0522
Add EOF newlines where missing (bulk) ( #1836 )
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This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
55d0684565
Move block-breaking tool-type constants to a BlockToolType interface
2017-12-12 13:45:52 +00:00
d1db27016e
s/facePos/clickVector/
...
clickVector better describes this
2017-10-27 19:05:26 +01:00
b9de2e8b4b
Use bit operations for rotations instead of hardcoded values
2017-10-18 16:47:37 +01:00
d8b1757ebc
added some nullable and void typehints to Block API
2017-10-11 18:45:40 +01:00
8f0ee84277
Cleaned up Ladder AABB calculation code
2017-10-11 18:25:16 +01:00
6d5620606e
Block->place() parameter refactor to make things clearer
2017-08-26 14:41:49 +01:00
8ce833bf74
Stripped redundant trailing commas
2017-08-25 12:41:49 +01:00
e1d894057c
Changed face position floating-point params to Vector3s
2017-08-20 10:23:34 +01:00
41c6cb6f97
Added Block->getVariantBitmask(0 to cut down on getDrops() boilerplate, fixed several blocks incorrectly retaining meta when broken
2017-08-18 19:49:28 +01:00
d8f0dd6db8
Changed Block->getDrops() to return Item[]
2017-08-18 11:21:33 +01:00
83af4dcd59
Block API typehints
2017-08-17 13:50:19 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
66924729ff
Fixed climbing blocks such as ladders and vines
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Seems we can now climb ANY block if the climbing flag is true, and nothing if false. This commit adds local block checks to see if a climbable block exists at the entity's feet and if so, sets the flag.
2017-04-14 19:02:53 +01:00
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
61e8828f94
Fix ladder drops when supporting block is removed
2016-12-16 21:26:54 +00:00
aa8a13c4a3
Fix a bunch of block update bugs due to ancient code
2016-12-16 17:08:38 +00:00
5dca11dafb
Increase ladder bounding box to 3/16, fix kicked for flying when sneaking on ladders ( #168 )
2016-12-15 16:18:49 +00:00
0380e9009a
Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
2015-07-27 20:31:55 +02:00
26c9eed82e
Added all block hardness
2015-07-27 20:31:55 +02:00
116ede3679
Improved flight detection, added Entity->resetFallDistance(), closes #2632
2015-02-15 17:40:17 +01:00
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
a98da3bab1
Renamed old getID() calls to getId()
2014-12-07 15:21:32 +01:00
af82d616c1
Block creating and property handling rewrite, part2
2014-12-07 02:20:26 +01:00
a0d4bff385
Block creating and property handling rewrite, part1
2014-12-07 01:53:27 +01:00
8601405a88
Fixed CPU leak
2014-10-31 21:07:00 +01:00
289bc56b4b
Blocks now save their bounding box, fixed entity block collision check
2014-10-29 15:43:23 +01:00
7abf52e615
Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
2014-10-27 15:39:20 +01:00
1eec333501
Save block bounding boxes, improves block cache
2014-10-13 18:38:00 +02:00
0af3dfedd5
Improved Living entity ticking
2014-10-11 17:35:13 +02:00
62af784d37
Removed unused imports
2014-10-08 17:00:23 +02:00
3ba099b309
Cobweb, Ladders and Water won't cause fall damage
2014-09-16 10:52:00 +02:00
ac4b4b08fd
Fixed Level::setBlock() old calls
2014-09-05 11:00:13 +02:00
a23352be88
Added Ladder bounding box
2014-08-30 23:45:08 +02:00
eab86f5f90
Replaced array() with []
2014-08-28 17:04:22 +02:00
c47e359262
Updated blocks bounding boxes
2014-08-24 16:30:56 +02:00
c1546aac9c
Updated Position to use Weak / strong references for Level objects
2014-05-22 04:14:06 +02:00
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00