6482aa7c64
Block: introduce logic for face support types ( #4886 )
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fixes #4856
fixes #458
fixes #4529
fixes #3299
Added API method Block::getSupportType(Facing) : SupportType
Added SupportType enum
fixes torch, lantern, door etc. placement on slabs and upside-down stairs
2022-05-20 15:18:34 +01:00
7fd712c1ff
Refactor Block & Tile: getPos() to getPosition() ( #4395 )
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this also changes the name of the class property 'pos' to 'position' as well as Block->getPosOffset() to Block->getPositionOffset()
2021-08-23 14:01:32 +01:00
376d2c4cd4
Consistently declare BlockBreakInfo at the constructor call site
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instead of inside the class
2021-05-20 22:49:51 +01:00
5dfa6a2296
Fix dragon egg teleporting in creative ( #4180 )
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closes #4179
2021-04-17 19:11:10 +01:00
b844c4266d
Added World::Y_MIN
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preparation for Y axis expansion in 1.17
2021-03-17 23:19:49 +00:00
670ad9eb9d
Position: rename getWorldNonNull() to getWorld(), remove original getWorld()
2020-06-29 21:19:46 +01:00
86e051b7bf
Merge commit 'a2543ff80d2906bccda1a4e2fdbd9d8e7d147fb3'
2020-04-18 17:33:05 +01:00
53ab860db5
first shot making Block not extend Position
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this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
2019-08-05 16:44:09 +01:00
5499ac620c
Removed pocketmine subdirectory, map PSR-4 style
2019-07-30 19:14:57 +01:00