465 Commits

Author SHA1 Message Date
Shoghi Cervantes
d1760d9bb8 Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket 2015-03-24 16:26:46 +01:00
Shoghi Cervantes
4e934654ef More awesomeness, No AI flag! 2015-03-23 14:44:04 +01:00
Shoghi Cervantes
add380c7ed
A few fixes! 2015-03-21 00:45:29 +01:00
Shoghi Cervantes
58253be0a0 Implemented swiftness, added invisible status to FloatingTextParticle 2015-03-20 17:19:06 +01:00
Shoghi Cervantes
ebc8928c21
Implemented effect colors 2015-03-20 02:31:54 +01:00
Shoghi Cervantes
275a1e3f60 Water breathing potion 2015-03-19 10:14:35 +01:00
Shoghi Cervantes
d66a2d7105 Merge branch 'master' into mcpe-0.11 2015-03-19 09:18:39 +01:00
Shoghi Cervantes
d34499e67b Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged" 2015-03-18 17:26:06 +01:00
Shoghi Cervantes
b31604a536 Fixed data sending, more particles 2015-03-18 12:11:44 +01:00
Shoghi Cervantes
c00370cfbf
Added experimental particles 2015-03-18 08:51:38 +01:00
Shoghi Cervantes
1b25cd6ffa
Merge branch 'master' into mcpe-0.11 2015-03-17 19:12:03 +01:00
Shoghi Cervantes
6af87814e3 Added 64-bit entity data field 2015-03-17 16:26:02 +01:00
PEMapModder
8aa8ae5094 Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged 2015-03-17 20:04:59 +08:00
Shoghi Cervantes
2ae80031f0
New implementation of sending/setting/getting entity data, added effect saving 2015-03-17 00:01:54 +01:00
Shoghi Cervantes
bc31df37d0 Added invisibility potion, metadata sending for invisibility/nametags 2015-03-16 19:05:31 +01:00
Shoghi Cervantes
29ca349b3d Less protocol madness 2015-03-16 12:13:52 +01:00
Shoghi Cervantes
4ec584d800 Added real memory and thread usage 2015-03-16 11:56:00 +01:00
Shoghi Cervantes
4383e272eb
Added Effects base, /effect and methods 2015-03-15 23:15:54 +01:00
Shoghi Cervantes
1ac7f9f061 Removed player foreach on Entity 2015-03-12 15:58:10 +01:00
Shoghi Cervantes
44dfb59409 Fixed Entity->setMotion() for Players 2015-03-12 11:43:50 +01:00
Shoghi Cervantes
2175d7922a Updated packet order, removed player entity id as 0 2015-03-12 11:43:50 +01:00
Shoghi Cervantes
bb71a3c4a6
Added Entity->fastMove() for players and direct-controlled entities, improved speed checking 2015-02-22 21:16:05 +01:00
Shoghi Cervantes
116ede3679
Improved flight detection, added Entity->resetFallDistance(), closes #2632 2015-02-15 17:40:17 +01:00
Falkirks
f63e859b3a Falling sand will become block when in contact with a Liquid
This replicates the behaviour of MCPE.
2015-01-27 17:09:31 -08:00
Shoghi Cervantes
63f1a50be4
Added new predictive flight protection 2015-01-14 23:47:01 +01:00
Shoghi Cervantes
83360187c9
Removed fence classes, added fence damage (¬¬ Mojang) 2015-01-08 17:51:29 +01:00
Shoghi Cervantes
d4e4430df0
Fixed Entities being placed in recreated chunks 2015-01-06 18:45:08 +01:00
Shoghi Cervantes
7a0118820c
Improved chunk saving times by not marking it as changed when Players are added/removed 2015-01-04 23:07:08 +01:00
Shoghi Cervantes
074c8b876d
Cleaned up code 2015-01-03 16:07:49 +01:00
Shoghi Cervantes
4039895d3c
Fixed #2489 2015-01-03 03:43:41 +01:00
Shoghi Cervantes
04bdb13103
Improved move offset check 2015-01-02 19:14:18 +01:00
Shoghi Cervantes
5fffabe05b
Fixed players not calculating onGround correctly 2015-01-02 01:22:33 +01:00
PEMapModder
96122d3be7 Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
This change is backwards-compatible.
2014-12-12 23:01:31 +08:00
Shoghi Cervantes
c81bbdaaa9 Possible fix for #2394 2014-12-12 12:05:36 +01:00
Shoghi Cervantes
2752393c42 Fixed #2392 2014-12-12 12:05:15 +01:00
Shoghi Cervantes
312e064b07 Updated RakLib, changed some Entity move AABB calls 2014-12-11 17:39:59 +01:00
Shoghi Cervantes
ea8f10efa4 Limited death animation to Living entities 2014-12-09 14:57:28 +01:00
Shoghi Cervantes
ddfc9d9ce1 Fixed players not getting sound when they are harmed 2014-12-09 02:22:42 +01:00
Shoghi Cervantes
a4735eaf76 Replaced some instanceof to null checks 2014-12-09 02:22:18 +01:00
Shoghi Cervantes
306f492fc0 Added Player death animations, improved spawning behavior to correct invisible players, fixed players getting stuck when dead, closes #2304 2014-12-09 01:36:46 +01:00
Shoghi Cervantes
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
Shoghi Cervantes
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
Shoghi Cervantes
f0d6128282 Use squared distance on movement handling 2014-12-07 15:18:14 +01:00
Shoghi Cervantes
af82d616c1 Block creating and property handling rewrite, part2 2014-12-07 02:20:26 +01:00
Shoghi Cervantes
add7879720 Implemented no damage ticks 2014-12-05 02:24:08 +01:00
Shoghi Cervantes
1963d8fde0 Change last X/Y/Z/Yaw/Pitch on teleport 2014-11-30 12:49:35 +01:00
Shoghi Cervantes
a72488d41e Updated player movement processing and event handling 2014-11-29 12:43:34 +01:00
Shoghi Cervantes
0bc9a9bdab Fixed armor dropping twice 2014-11-27 23:19:46 +01:00
Shoghi Cervantes
b1c4578726 Fixed #2340 2014-11-27 16:18:43 +01:00
Shoghi Cervantes
38089af098 Improved global entity motion encoding using per-player queues 2014-11-27 14:26:36 +01:00