Shoghi Cervantes
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d1760d9bb8
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Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket
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2015-03-24 16:26:46 +01:00 |
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Shoghi Cervantes
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4e934654ef
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More awesomeness, No AI flag!
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2015-03-23 14:44:04 +01:00 |
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Shoghi Cervantes
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add380c7ed
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A few fixes!
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2015-03-21 00:45:29 +01:00 |
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Shoghi Cervantes
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58253be0a0
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Implemented swiftness, added invisible status to FloatingTextParticle
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2015-03-20 17:19:06 +01:00 |
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Shoghi Cervantes
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ebc8928c21
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Implemented effect colors
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2015-03-20 02:31:54 +01:00 |
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Shoghi Cervantes
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275a1e3f60
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Water breathing potion
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2015-03-19 10:14:35 +01:00 |
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Shoghi Cervantes
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d66a2d7105
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Merge branch 'master' into mcpe-0.11
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2015-03-19 09:18:39 +01:00 |
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Shoghi Cervantes
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d34499e67b
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Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged"
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2015-03-18 17:26:06 +01:00 |
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Shoghi Cervantes
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b31604a536
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Fixed data sending, more particles
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2015-03-18 12:11:44 +01:00 |
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Shoghi Cervantes
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c00370cfbf
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Added experimental particles
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2015-03-18 08:51:38 +01:00 |
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Shoghi Cervantes
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1b25cd6ffa
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Merge branch 'master' into mcpe-0.11
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2015-03-17 19:12:03 +01:00 |
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Shoghi Cervantes
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6af87814e3
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Added 64-bit entity data field
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2015-03-17 16:26:02 +01:00 |
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PEMapModder
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8aa8ae5094
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Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
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2015-03-17 20:04:59 +08:00 |
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Shoghi Cervantes
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2ae80031f0
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New implementation of sending/setting/getting entity data, added effect saving
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2015-03-17 00:01:54 +01:00 |
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Shoghi Cervantes
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bc31df37d0
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Added invisibility potion, metadata sending for invisibility/nametags
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2015-03-16 19:05:31 +01:00 |
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Shoghi Cervantes
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29ca349b3d
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Less protocol madness
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2015-03-16 12:13:52 +01:00 |
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Shoghi Cervantes
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4ec584d800
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Added real memory and thread usage
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2015-03-16 11:56:00 +01:00 |
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Shoghi Cervantes
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4383e272eb
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Added Effects base, /effect and methods
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2015-03-15 23:15:54 +01:00 |
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Shoghi Cervantes
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1ac7f9f061
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Removed player foreach on Entity
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2015-03-12 15:58:10 +01:00 |
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Shoghi Cervantes
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44dfb59409
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Fixed Entity->setMotion() for Players
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2015-03-12 11:43:50 +01:00 |
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Shoghi Cervantes
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2175d7922a
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Updated packet order, removed player entity id as 0
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2015-03-12 11:43:50 +01:00 |
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Shoghi Cervantes
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bb71a3c4a6
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Added Entity->fastMove() for players and direct-controlled entities, improved speed checking
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2015-02-22 21:16:05 +01:00 |
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Shoghi Cervantes
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116ede3679
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Improved flight detection, added Entity->resetFallDistance(), closes #2632
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2015-02-15 17:40:17 +01:00 |
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Falkirks
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f63e859b3a
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Falling sand will become block when in contact with a Liquid
This replicates the behaviour of MCPE.
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2015-01-27 17:09:31 -08:00 |
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Shoghi Cervantes
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63f1a50be4
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Added new predictive flight protection
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2015-01-14 23:47:01 +01:00 |
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Shoghi Cervantes
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83360187c9
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Removed fence classes, added fence damage (¬¬ Mojang)
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2015-01-08 17:51:29 +01:00 |
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Shoghi Cervantes
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d4e4430df0
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Fixed Entities being placed in recreated chunks
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2015-01-06 18:45:08 +01:00 |
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Shoghi Cervantes
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7a0118820c
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Improved chunk saving times by not marking it as changed when Players are added/removed
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2015-01-04 23:07:08 +01:00 |
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Shoghi Cervantes
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074c8b876d
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Cleaned up code
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2015-01-03 16:07:49 +01:00 |
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Shoghi Cervantes
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4039895d3c
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Fixed #2489
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2015-01-03 03:43:41 +01:00 |
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Shoghi Cervantes
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04bdb13103
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Improved move offset check
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2015-01-02 19:14:18 +01:00 |
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Shoghi Cervantes
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5fffabe05b
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Fixed players not calculating onGround correctly
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2015-01-02 01:22:33 +01:00 |
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PEMapModder
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96122d3be7
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Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
This change is backwards-compatible.
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2014-12-12 23:01:31 +08:00 |
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Shoghi Cervantes
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c81bbdaaa9
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Possible fix for #2394
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2014-12-12 12:05:36 +01:00 |
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Shoghi Cervantes
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2752393c42
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Fixed #2392
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2014-12-12 12:05:15 +01:00 |
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Shoghi Cervantes
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312e064b07
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Updated RakLib, changed some Entity move AABB calls
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2014-12-11 17:39:59 +01:00 |
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Shoghi Cervantes
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ea8f10efa4
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Limited death animation to Living entities
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2014-12-09 14:57:28 +01:00 |
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Shoghi Cervantes
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ddfc9d9ce1
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Fixed players not getting sound when they are harmed
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2014-12-09 02:22:42 +01:00 |
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Shoghi Cervantes
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a4735eaf76
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Replaced some instanceof to null checks
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2014-12-09 02:22:18 +01:00 |
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Shoghi Cervantes
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306f492fc0
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Added Player death animations, improved spawning behavior to correct invisible players, fixed players getting stuck when dead, closes #2304
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2014-12-09 01:36:46 +01:00 |
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Shoghi Cervantes
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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Shoghi Cervantes
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a98da3bab1
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Renamed old getID() calls to getId()
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2014-12-07 15:21:32 +01:00 |
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Shoghi Cervantes
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f0d6128282
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Use squared distance on movement handling
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2014-12-07 15:18:14 +01:00 |
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Shoghi Cervantes
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af82d616c1
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Block creating and property handling rewrite, part2
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2014-12-07 02:20:26 +01:00 |
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Shoghi Cervantes
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add7879720
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Implemented no damage ticks
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2014-12-05 02:24:08 +01:00 |
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Shoghi Cervantes
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1963d8fde0
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Change last X/Y/Z/Yaw/Pitch on teleport
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2014-11-30 12:49:35 +01:00 |
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Shoghi Cervantes
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a72488d41e
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Updated player movement processing and event handling
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2014-11-29 12:43:34 +01:00 |
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Shoghi Cervantes
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0bc9a9bdab
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Fixed armor dropping twice
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2014-11-27 23:19:46 +01:00 |
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Shoghi Cervantes
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b1c4578726
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Fixed #2340
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2014-11-27 16:18:43 +01:00 |
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Shoghi Cervantes
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38089af098
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Improved global entity motion encoding using per-player queues
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2014-11-27 14:26:36 +01:00 |
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