Dylan K. Taylor
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05af87e1d4
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Strip empty lines at the end of classes
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2018-06-11 13:19:23 +01:00 |
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Dylan K. Taylor
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8fca7cc68d
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Apply some typehints to generators
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2018-06-07 20:22:35 +01:00 |
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Dylan K. Taylor
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428ca29e4b
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Remove dead bedrockDepth fields from generator
yes, this is not implemented yet. fields for this can be added when proper bedrock generation is implemented. For now, it's just dead code.
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2018-06-07 19:52:56 +01:00 |
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Dylan K. Taylor
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f61ad20f6b
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Remove a whole bunch of dead copy-pasted code from Nether generator
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2018-06-07 19:51:27 +01:00 |
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Dylan K. Taylor
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3c9af5cd6d
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Generator: small reduction of code duplication
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2018-06-07 19:49:51 +01:00 |
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Dylan K. Taylor
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0bca3cd481
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Generator: Move static noise functions to Noise instance methods
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2018-06-07 13:40:10 +01:00 |
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Dylan K. Taylor
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dfa6cd2b7e
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Biome: Moved biome classes from level\generator\* to level\biome
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2018-05-01 14:07:46 +01:00 |
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Dylan K. Taylor
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dbb92096e4
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More typehints, documentation fixes and static analysis cleanup
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2017-07-15 12:12:06 +01:00 |
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Dylan K. Taylor
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c3b8be3f60
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and more typehints
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2017-07-14 10:56:51 +01:00 |
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GamakCZ
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caa229a25f
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Fix wrong generator name returned for Nether->getName() (#1194)
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2017-07-12 18:10:54 +01:00 |
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Dylan K. Taylor
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8fc38c36f9
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Fixed some derp Vector3 aliases
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2017-06-16 13:48:53 +01:00 |
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Dylan K. Taylor
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51b0673b4b
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Bite the bullet and enable strict types on everything
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2017-06-07 12:53:16 +01:00 |
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Dylan K. Taylor
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9004417456
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Fixed file headers (#255)
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2017-01-13 16:57:05 +00:00 |
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Dylan K. Taylor
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598e7aac8f
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More PhpStorm inspections, import cleanup
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2017-01-04 14:55:11 +00:00 |
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Dylan K. Taylor
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aafe0c4f69
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Remove biome colours and fix biome id arrays
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2016-12-04 15:12:23 +00:00 |
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SOF3
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6fc435da0e
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Imports rearrangement
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2016-10-03 00:43:46 +08:00 |
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Shoghi Cervantes
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534b988a1c
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Added basic Nether generator
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2015-08-09 00:38:23 +02:00 |
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