Dylan K. Taylor
3fe0adbd7f
Merge branch 'stable'
2021-03-14 20:14:08 +00:00
Dylan K. Taylor
a7dbc2c77b
Merge tag '3.17.7'
2021-03-14 19:29:32 +00:00
Dylan K. Taylor
c1e5dd2a4e
Merge branch 'stable'
2021-03-07 20:15:11 +00:00
Dylan K. Taylor
8dd61df7ac
Fixed server crash on truncated varint in packet header
2021-02-16 20:38:15 +00:00
Dylan K. Taylor
c61f66d973
Removed ext-ds dependency
2021-02-11 15:40:37 +00:00
Dylan K. Taylor
edfe9ae745
Merge branch 'stable'
2021-02-07 21:11:24 +00:00
Dylan K. Taylor
8d5cc9adc3
Merge branch 'stable'
2021-02-07 20:57:19 +00:00
Dylan K. Taylor
c05779314d
Allow offline player data to be provided from a custom source
2021-02-07 20:29:37 +00:00
Dylan K. Taylor
7745310870
Use native property types for login JSON models
...
this significantly reduces the amount of PHPDoc boilerplate, because the remaining doc comments can mostly be reduced to 1 line.
2021-02-07 17:54:38 +00:00
Dylan K. Taylor
ae75d73f48
Extract MainLoggerThread unit from MainLogger
...
MainLogger is no longer a Thread, as per the recent changes to pocketmine/log-pthreads.
2021-02-04 16:28:49 +00:00
Dylan K. Taylor
4b9639f6c9
Merge branch 'stable'
2021-02-04 15:55:39 +00:00
Dylan K. Taylor
bbae02264d
Merge branch 'stable'
2021-01-27 20:04:13 +00:00
Dylan K. Taylor
c70c0b55df
Separate held item index change listener logic from PlayerInventory
2021-01-12 16:44:25 +00:00
Dylan K. Taylor
82c8fa696a
Relocate teleport ACK checks to InGamePacketHandler
2021-01-07 20:43:31 +00:00
Dylan K. Taylor
bcc3e87730
Timings: rename core timers to remove 'timer' from the names
...
this makes them shorter and more consistent.
2020-12-23 17:52:25 +00:00
Dylan K. Taylor
9228f006d4
Merge remote-tracking branch 'origin/stable'
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# Conflicts:
# composer.json
# composer.lock
# resources/vanilla
# src/CrashDump.php
# src/PocketMine.php
# src/pocketmine/Server.php
# src/pocketmine/item/Bucket.php
# src/pocketmine/item/Item.php
# src/pocketmine/level/format/Chunk.php
# src/pocketmine/level/format/io/leveldb/LevelDB.php
# src/pocketmine/level/format/io/region/McRegion.php
# src/pocketmine/network/mcpe/protocol/BatchPacket.php
# src/pocketmine/tile/Furnace.php
# src/pocketmine/utils/UUID.php
# src/utils/ServerKiller.php
2020-12-20 20:54:13 +00:00
Dylan K. Taylor
24ac5f8be0
Fixed craftingDataCacheRebuildTimer never being stopped
2020-12-13 21:41:22 +00:00
Dylan K. Taylor
c0438f1ddb
Move player creation out of NetworkSession
2020-12-13 21:20:37 +00:00
Dylan K. Taylor
eaf6e19a6f
RakLib sync n.2
2020-12-12 19:54:17 +00:00
Dylan K. Taylor
5f4ef84d52
Clean up imports
2020-12-12 19:48:00 +00:00
Dylan K. Taylor
f81d061ea9
Updated to newest RakLib
2020-12-12 19:06:45 +00:00
Dylan K. Taylor
197b1a8566
Merge branch 'stable'
...
# Conflicts:
# resources/vanilla
# src/network/mcpe/protocol/types/inventory/stackresponse/ItemStackResponseSlotInfo.php
# src/network/mcpe/raklib/FilterTextPacket.php
# src/pocketmine/VersionInfo.php
# src/pocketmine/network/mcpe/protocol/PacketPool.php
# src/pocketmine/network/mcpe/protocol/ResourcePacksInfoPacket.php
2020-12-08 21:34:06 +00:00
Dylan K. Taylor
a5315991d5
Merge branch 'stable'
...
# Conflicts:
# resources/vanilla
# src/network/mcpe/protocol/serializer/PacketSerializer.php
# src/world/biome/Biome.php
# tests/phpstan/configs/l8-baseline.neon
2020-12-05 01:30:39 +00:00
Dylan T
03b1ea766a
Added a DedicatedQueryNetworkInterface to ensure Query functionality when RakLibInterface is disabled ( #3942 )
2020-12-04 21:21:25 +00:00
Dylan K. Taylor
c808095978
Chunks no longer contain their own coordinates
2020-12-03 21:59:30 +00:00
Dylan K. Taylor
1f5998d24c
FastChunkSerializer no longer encodes chunk coordinates
...
in cases like PopulationTask it makes more sense to store the coordinates separately where they can be stored more efficiently (once instead of 9 times)
In addition, PopulationTask shouldn't need to serialize an empty chunk just to copy coordinates.
I've made changes like this in other areas already in preparation for the day when chunks no longer contain their coordinates, so this brings us one step closer to that goal.
2020-12-03 20:52:33 +00:00
Dylan K. Taylor
0574b59df9
Network: fixed interfaces registered after raw packet handlers not respecting raw packet handler filters
2020-12-02 17:11:15 +00:00
Dylan K. Taylor
687ad28fa6
Added a PacketBroadcaster interface
...
this gives a bit more control over how packets are broadcasted, which might be useful if the batch format changes (e.g. adding a length prefix) for multi version.
This really ought to be unique to a protocol context instead of a network interface, but for now this is the best we can do.
2020-12-02 16:34:14 +00:00
Dylan K. Taylor
6001f69d52
Network->registerInterface() now returns whether the registration succeeded or not
2020-12-02 16:16:04 +00:00
Dylan K. Taylor
541cfee615
RakLibServer: do not try to export exceptions across threads (they might contain Threaded objects whose references get invalidated)
2020-12-01 22:31:55 +00:00
Dylan K. Taylor
8fb74258f4
Implemented a better method for detecting permission recalculation
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this allows anyone to listen to permissions being recalculated, which is useful for stuff like broadcast channel subscriptions.
2020-12-01 18:23:42 +00:00
Dylan T
6d8833ccd3
Removal of permission defaults (in favour of permission cascading) ( #3937 )
2020-12-01 17:13:54 +00:00
Dylan K. Taylor
1eabc3fe75
NetworkStackLatencyPacket: added named constructors
2020-11-30 21:29:51 +00:00
Dylan K. Taylor
0be60fe1eb
NetworkSession: Force use of async compression during the login sequence when latency doesn't matter
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closes #3907
this reduces the impact of compression on the login sequence by about 90%; however, since compression only accounted for about 30% of said overhead at most, it's not really a massive difference.
2020-11-26 23:39:19 +00:00
Dylan K. Taylor
af1fe7c293
Merge branch 'stable'
2020-11-21 21:13:48 +00:00
Dylan K. Taylor
bc208e11f4
phpstan 0.12.57
2020-11-21 18:07:14 +00:00
Dylan K. Taylor
f2bdbb0c35
TypeConverter: fix using singleton to get its own context
...
I guess this must have been refactored from some other class?...
2020-11-20 21:31:06 +00:00
Dylan K. Taylor
62b9d97060
Break circular dependency in Player->disconnect() usages
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none of these usages require onPlayerDestroyed() to be fired since they are all being called during disconnects anyway.
2020-11-16 23:05:56 +00:00
Dylan K. Taylor
09b22c1e79
NetworkSession: drop @var doc comment referring to nonexisting variable
2020-11-16 22:51:03 +00:00
Dylan K. Taylor
c3c647d51e
NetworkSession: remove useless disconnect() call
...
this can't execute here because of the disconnectGuard, so this call always does nothing.
2020-11-16 22:13:48 +00:00
Dylan K. Taylor
37299ab804
ChunkCache: explicitly check for requesting of unloaded chunk
...
NetworkSession will never do this, but other things might.
2020-11-16 19:45:46 +00:00
Dylan K. Taylor
1d27225553
Relocate cache-related classes to mcpe\cache namespace
2020-11-16 19:39:30 +00:00
Dylan K. Taylor
869c9dabf1
SetCommandsEnabledPacket: added ::create()
2020-11-16 19:11:10 +00:00
Dylan K. Taylor
ca6a892834
[ci skip] NetworkSession: added some extra TODOs
2020-11-16 19:10:27 +00:00
Dylan K. Taylor
0d9561c93f
Removed crafting data cache from CraftingManager
2020-11-12 21:30:59 +00:00
Dylan K. Taylor
c4d35d52e8
Do not store a pre-compressed cache for crafting data
...
this reduces bandwidth efficiency because it can't be compressed with everything else this way. If we want to cache stuff sent during the login sequence, it's better to stuff a bunch of stuff into a batch (e.g. crafting, creative, actor ids, biome defs) and pre-compress that as one big package instead.
2020-11-11 18:20:03 +00:00
Dylan K. Taylor
75f2f12b99
NetworkSession: rename some badly-named hooks
2020-11-10 15:01:48 +00:00
Dylan K. Taylor
e23379c34b
EncryptionContext: provide the packet ID in the exception message
2020-11-10 14:45:19 +00:00
Dylan K. Taylor
6a266bcbd1
Separated XUID stuff from PlayerInfo into its own XboxLivePlayerInfo
2020-11-10 14:25:08 +00:00
Dylan K. Taylor
e573226025
ItemStack: fixed phpstan failure
2020-11-09 19:10:02 +00:00