mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-23 00:55:57 +00:00
Merge branch 'stable'
This commit is contained in:
commit
8d5cc9adc3
@ -5,7 +5,7 @@
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"homepage": "https://pmmp.io",
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"license": "LGPL-3.0",
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"require": {
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"php": ">=7.4.0",
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"php": "^7.4 || ^8.0",
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"php-64bit": "*",
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"ext-chunkutils2": "^0.1.0",
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"ext-crypto": "^0.3.1",
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4
composer.lock
generated
4
composer.lock
generated
@ -4,7 +4,7 @@
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"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
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"This file is @generated automatically"
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],
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"content-hash": "d3ee8c7369af4993870e5a3cb907c520",
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"content-hash": "18b4c55f8ac6014140b7fa575b6795bb",
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"packages": [
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{
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"name": "adhocore/json-comment",
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@ -3326,7 +3326,7 @@
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"prefer-stable": false,
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"prefer-lowest": false,
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"platform": {
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"php": ">=7.4.0",
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"php": "^7.4 || ^8.0",
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"php-64bit": "*",
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"ext-chunkutils2": "^0.1.0",
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"ext-crypto": "^0.3.1",
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@ -103,6 +103,9 @@ debug:
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player:
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#Choose whether to enable player data saving.
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save-player-data: true
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#If true, checks that joining players' Xbox user ID (XUID) match what was previously recorded.
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#This also prevents non-XBL players using XBL players' usernames to steal their data on servers with xbox-auth=off.
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verify-xuid: true
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level-settings:
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#The default format that levels will use when created
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@ -35,6 +35,8 @@ use pocketmine\event\server\DataPacketReceiveEvent;
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use pocketmine\event\server\DataPacketSendEvent;
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use pocketmine\form\Form;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\network\BadPacketException;
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use pocketmine\network\mcpe\cache\ChunkCache;
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use pocketmine\network\mcpe\compression\CompressBatchPromise;
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@ -150,6 +152,8 @@ class NetworkSession{
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private $authenticated = false;
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/** @var int */
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private $connectTime;
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/** @var CompoundTag|null */
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private $cachedOfflinePlayerData = null;
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/** @var EncryptionContext */
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private $cipher;
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@ -229,11 +233,7 @@ class NetworkSession{
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}
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protected function createPlayer() : void{
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//TODO: make this async
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//TODO: what about allowing this to be provided by PlayerCreationEvent?
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$offlinePlayerData = $this->server->getOfflinePlayerData($this->info->getUsername());
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$this->player = $this->server->createPlayer($this, $this->info, $this->authenticated, $offlinePlayerData);
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$this->player = $this->server->createPlayer($this, $this->info, $this->authenticated, $this->cachedOfflinePlayerData);
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$this->invManager = new InventoryManager($this->player, $this);
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@ -607,6 +607,25 @@ class NetworkSession{
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}
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$this->logger->debug("Xbox Live authenticated: " . ($this->authenticated ? "YES" : "NO"));
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//TODO: make player data loading async
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//TODO: we shouldn't be loading player data here at all, but right now we don't have any choice :(
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$this->cachedOfflinePlayerData = $this->server->getOfflinePlayerData($this->info->getUsername());
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if((bool) $this->server->getConfigGroup()->getProperty("player.verify-xuid")){
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$recordedXUID = $this->cachedOfflinePlayerData !== null ? $this->cachedOfflinePlayerData->getTag("LastKnownXUID") : null;
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if(!($recordedXUID instanceof StringTag)){
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$this->logger->debug("No previous XUID recorded, no choice but to trust this player");
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}elseif(($this->info instanceof XboxLivePlayerInfo ? $this->info->getXuid() : "") !== $recordedXUID->getValue()){
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//TODO: Longer term, we should be identifying playerdata using something more reliable, like XUID or UUID.
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//However, that would be a very disruptive change, so this will serve as a stopgap for now.
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//Side note: this will also prevent offline players hijacking XBL playerdata on online servers, since their
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//XUID will always be empty.
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$this->disconnect("XUID does not match (possible impersonation attempt)");
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return;
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}else{
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$this->logger->debug("XUID match");
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}
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}
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if($this->manager->kickDuplicates($this)){
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if(EncryptionContext::$ENABLED){
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$this->server->getAsyncPool()->submitTask(new PrepareEncryptionTask($clientPubKey, function(string $encryptionKey, string $handshakeJwt) : void{
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@ -2034,6 +2034,8 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
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public function getSaveData() : CompoundTag{
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$nbt = $this->saveNBT();
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$nbt->setString("LastKnownXUID", $this->xuid);
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if($this->location->isValid()){
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$nbt->setString("Level", $this->getWorld()->getFolderName());
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}
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37
tests/phpunit/network/mcpe/protocol/ProtocolInfoTest.php
Normal file
37
tests/phpunit/network/mcpe/protocol/ProtocolInfoTest.php
Normal file
@ -0,0 +1,37 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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use PHPUnit\Framework\TestCase;
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final class ProtocolInfoTest extends TestCase{
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public function testMinecraftVersionNetwork() : void{
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self::assertMatchesRegularExpression(
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'/^(?:\d+\.)?(?:\d+\.)?(?:\d+\.)?\d+$/',
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ProtocolInfo::MINECRAFT_VERSION_NETWORK,
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"Network version should only contain 0-9 and \".\", and no more than 4 groups of digits"
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);
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}
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}
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